Peloso Level 1 of the Dungeon [Shop] Asask's Distillery a potion of haste (120 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) 2 potions of cancellation (192 gold) (0, 0, D:1) a +0 whip (5, -35, D:1) a +0 ring mail (7, 0, D:1) a +0 great sword (15, -38, D:1) a +0 club (18, -4, D:1) 20 sling bullets (22, 5, D:1) a +0 club (25, -4, D:1) a +0 falchion (34, 12, D:1) 20 sling bullets (41, -33, D:1) a +0 short sword (44, -19, D:1) 19 stones (46, -25, D:1) 4 javelins (47, -29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (0, 4, D:2) a stone a +0 whip (6, -4, D:2) a +0 short sword 5 stones (8, -6, D:2) a +0 ring mail (45, 45, D:2) a +0 short sword (47, 19, D:2) 14 poisoned darts (50, 18, D:2) a +0 dagger (51, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 3, D:3) a +0 robe (4, 9, D:3) a +0 mace (5, -5, D:3) a +0 dagger (17, -16, D:3) a +1 dagger of electrocution (21, -16, D:3) a +0 whip (33, 11, D:3) a +0 ring mail (35, -5, D:3) a +0 dagger (47, -4, D:3) a +0 trident Level 4 of the Dungeon (7, -6, D:4) a +0 dagger (15, 11, D:4) a +0 scythe a +0 robe (17, -29, D:4) a +0 rapier (19, -10, D:4) a staff of cold (19, 20, D:4) a +0 leather armour (23, -12, D:4) a +0 buckler a +0 short sword 2 boomerangs a +0 leather armour (27, -18, D:4) a +0 dagger (33, 32, D:4) a +1 mace of protection (34, -10, D:4) 19 stones (34, 18, D:4) a +0 flail (35, 18, D:4) a +0 whip (unseen) (35, 19, D:4) a +3 flail (38, -16, D:4) a +0 short sword (39, 9, D:4) a +0 scale mail (43, 7, D:4) a +0 long sword (49, 19, D:4) a scroll of immolation (50, 18, D:4) 4 atropa-tipped darts (53, 23, D:4) a +0 club (58, -18, D:4) a +0 ring mail (59, 26, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 11 bolts (9, 8, D:5) 21 bolts (10, 0, D:5) a +1 spear of venom (16, -28, D:5) a +0 long sword (17, 15, D:5) a +0 club a +0 leather armour a +0 falchion a +0 chain mail (17, 16, D:5) a +0 dagger (18, 15, D:5) a +0 dagger a +0 club (19, -30, D:5) a +0 ring mail (22, -27, D:5) 13 stones (22, 5, D:5) a +0 mace (23, 2, D:5) a +2 quarterstaff of chaos a +0 cloak (31, 10, D:5) a +0 ring mail (33, -18, D:5) a +0 short sword a +0 robe (35, -2, D:5) a +0 dagger a +0 robe (35, -1, D:5) a +0 rapier a +0 leather armour (38, 21, D:5) 17 bolts (41, -13, D:5) a +0 trident a +0 leather armour (41, -2, D:5) a +0 ring mail (44, -22, D:5) a +0 long sword (46, -11, D:5) a +0 spear a +0 hand axe (47, -13, D:5) a +0 club (47, -12, D:5) a +0 scale mail (49, -12, D:5) a +0 rapier a +0 leather armour (49, 3, D:5) a +0 leather armour (50, -14, D:5) a +0 dagger (56, -14, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Wemo's Antique Weapon Shoppe a +0 long sword (73 gold) a +0 trident (73 gold) a +0 dire flail (84 gold) a +0 short sword (63 gold) a +0 shortbow (63 gold) a +0 hunting sling (31 gold) a +0 spear (63 gold) a +3 dagger of draining (432 gold) the +6 morningstar of Blood-Lust {chaos, Contam rF+ SInv} (1045 gold) Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 rapier (84 gold) (0, 0, D:6) a +0 robe (0, 2, D:6) a +0 club a +0 ring mail (1, 1, D:6) 12 sling bullets (4, 1, D:6) 2 silver boomerangs (6, -28, D:6) a +0 club a +0 whip a +0 robe a +0 whip (7, -38, D:6) a +0 leather armour (7, -28, D:6) a +0 spear (8, -28, D:6) a +0 spear (8, -27, D:6) a +0 dagger a +0 robe (11, -6, D:6) a +0 mace (13, -22, D:6) a +0 spear (15, -5, D:6) a +0 dagger of draining a +0 robe a +0 dagger a +0 flail (17, 2, D:6) 26 arrows (23, -2, D:6) a +0 short sword (29, 5, D:6) a +1 flail of holy wrath a +0 chain mail a +0 mace a +0 leather armour a +0 flail a +0 chain mail a +0 dagger (40, -2, D:6) a +0 mace (42, -27, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -31, D:7) a +0 rapier (9, -22, D:7) a +0 shortbow 15 arrows (10, -13, D:7) a +0 trident (13, -29, D:7) a +0 chain mail (19, -30, D:7) a +0 dagger (34, -28, D:7) 11 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 16 stones (8, 4, D:8) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (8, 5, D:8) a +1 short sword of freezing a +0 dagger a +0 flail a +0 ring mail a +0 shortbow 18 arrows (12, 43, D:8) a +0 short sword 5 stones a +0 short sword (13, 43, D:8) a +0 dagger 7 poisoned darts (14, 39, D:8) a +0 robe (21, 48, D:8) a +0 whip 3 poisoned darts a +0 dagger a +0 hand crossbow 21 bolts (22, 48, D:8) a +0 dagger 5 stones a +0 short sword 2 poisoned darts (23, 2, D:8) a +0 spear (26, 47, D:8) a +0 club 3 stones (30, 4, D:8) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 dire flail (still there?) a +0 giant club (still there?) (34, 35, D:8) 4 bolts (36, 26, D:8) +0 steam dragon scales (44, 49, D:8) a +0 hand axe Level 9 of the Dungeon (15, -27, D:9) 20 stones (23, 5, D:9) a +1 hat of stealth a +0 robe (24, 5, D:9) a +1 hat a +0 hat a +0 robe (25, 5, D:9) a +0 long sword a +0 leather armour (26, 16, D:9) a +0 robe a wand of charming (6) (27, 15, D:9) a +0 dagger a +0 robe (27, 16, D:9) a +0 robe a +0 dagger a +0 robe (28, 5, D:9) 4 curare-tipped darts (28, 14, D:9) a +0 dagger a +0 robe (29, 5, D:9) a +0 long sword (29, 15, D:9) a +0 robe (30, 5, D:9) a book of Minor Magic (31, 15, D:9) a +0 hand axe a +0 leather armour (34, -5, D:9) a +0 hand axe a +0 chain mail (34, -4, D:9) a +0 dagger a +0 robe (34, -3, D:9) a +0 falchion (35, -5, D:9) a +0 hand axe (35, -4, D:9) a +0 short sword a +0 chain mail (36, 7, D:9) a +0 club a +0 whip (36, 8, D:9) a +0 long sword a +0 robe (36, 9, D:9) a +0 club a +0 spear a +0 robe (36, 11, D:9) a +2 mace of protection a +0 robe a +1 halberd a +0 robe (46, -26, D:9) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (46, -25, D:9) a +0 trident a +0 leather armour (47, -26, D:9) 3 large rocks a +0 mace (48, 16, D:9) a +0 shortbow 22 arrows (53, -20, D:9) a +0 shortbow 18 arrows (64, -35, D:9) 12 stones (66, -19, D:9) a +6 ring of intelligence Level 10 of the Dungeon [Shop] Mil Fadgh's Antique Weapon Emporium a +0 hand crossbow (115 gold) a +0 flail (115 gold) the +2 spear "Zucaa" {protect, Fly rElec Str+2} (1118 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rElec: It insulates you from electricity. Fly: It grants you flight. a +2 battleaxe of electrocution (930 gold) a +0 whip (82 gold) a +0 lajatang (495 gold) a +0 shortbow (99 gold) (0, 0, D:10) a +0 quarterstaff (3, -27, D:10) a +0 shortbow 7 arrows (3, -26, D:10) 28 stones (11, -22, D:10) 2 atropa-tipped darts (12, -23, D:10) a +2 vorpal trident a +0 plate armour (13, -24, D:10) a +0 short sword a +0 dagger a +0 leather armour (30, -21, D:10) a +0 hand axe a +0 leather armour a +0 whip a +0 whip a boomerang a +0 scale mail a +0 battleaxe a +0 chain mail (34, -34, D:10) a +0 scale mail (34, -33, D:10) 16 bolts (36, -18, D:10) a scroll of torment (42, -6, D:10) a +0 ring mail a +0 short sword (43, -20, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 6 arrows (13, -12, D:11) a +0 mace (13, 0, D:11) a +0 whip of flaming (14, 0, D:11) 7 javelins a +0 scale mail (16, -35, D:11) a +0 robe (27, -38, D:11) 10 arrows (27, -30, D:11) 19 bolts (31, -20, D:11) a +0 giant club a +0 giant club (31, -19, D:11) 4 large rocks (44, -33, D:11) a +0 cloak (45, -19, D:11) a +0 short sword (48, -34, D:11) 18 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (12, 6, Orc:1) a +0 giant spiked club (13, 3, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) 8 gold pieces (4, 5, Orc:2) a +0 troll leather armour (still there?) a +0 giant spiked club (still there?) a +0 troll leather armour (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) 9 large rocks (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 flail (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a troll corpse (still there?) an ogre corpse (still there?) a troll corpse (still there?) a deep troll corpse (still there?) a troll corpse (still there?) an orc corpse (still there?) (5, 1, Orc:2) 23 gold pieces (5, 6, Orc:2) a +2 great mace of holy wrath (7, 7, Orc:2) a +0 dagger (9, 7, Orc:2) a +0 giant club an ogre corpse (10, 7, Orc:2) a +0 giant club an ogre corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 arrows (24, -36, Lair:1) the +5 dagger "Hobowaups" {protect, rCorr SInv Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (24, -35, Lair:1) a +2 scale mail of poison resistance (24, -34, Lair:1) a +4 ring of evasion (24, -31, Lair:1) a potion of mutation (24, -30, Lair:1) a lightning rod (4/4) (25, -34, Lair:1) an amulet of guardian spirit (25, -32, Lair:1) a scroll of enchant armour (25, -31, Lair:1) 2 potions of magic (26, -34, Lair:1) a ring of magical power (26, -33, Lair:1) a wand of iceblast (18) (26, -32, Lair:1) a scroll of brand weapon (27, -33, Lair:1) a wand of acid (1) (27, -24, Lair:1) a +0 short sword (28, -33, Lair:1) a wand of mindburst (17) (28, -32, Lair:1) a scroll of holy word (29, -33, Lair:1) a wand of polymorph (9) (29, -32, Lair:1) a scroll of amnesia (29, -20, Lair:1) 19 sling bullets (29, -8, Lair:1) a +0 flail (29, 9, Lair:1) a +0 tower shield (30, -33, Lair:1) a wand of flame (28) (30, -32, Lair:1) 2 scrolls of fog (31, -33, Lair:1) a wand of paralysis (3) (31, -32, Lair:1) a scroll of summoning (31, -22, Lair:1) 13 arrows (33, -28, Lair:1) 20 stones (33, -20, Lair:1) 18 stones (33, 8, Lair:1) a +2 robe of resistance (34, 4, Lair:1) a +0 kite shield (35, 2, Lair:1) 22 bolts (36, -20, Lair:1) 23 stones (37, 20, Lair:1) 17 sling bullets (55, -26, Lair:1) a +0 chain mail (62, -6, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (4, 1, Lair:2) a +0 dire flail (15, -2, Lair:2) 15 stones (23, -7, Lair:2) a +2 vorpal war axe +0 steam dragon scales (27, -10, Lair:2) a +1 scimitar of flaming a +2 robe of fire resistance (27, 1, Lair:2) 28 stones (34, 7, Lair:2) a +0 ring mail (48, -21, Lair:2) 24 arrows (50, 5, Lair:2) 6 large rocks (52, -21, Lair:2) 20 bolts (56, 10, Lair:2) 4 atropa-tipped darts (59, 26, Lair:2) a +0 leather armour (60, 11, Lair:2) a scroll of torment (66, -5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (6, -7, Lair:3) a +0 leather armour (13, -24, Lair:3) a +6 ring of intelligence (14, -24, Lair:3) 5 scrolls of vulnerability (16, 14, Lair:3) 24 arrows (18, 5, Lair:3) the +1 rapier of Peloso's Integrity {flame, rPois rF+ Dex-4 Stlth+} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. (22, -8, Lair:3) 21 stones (28, -2, Lair:3) 19 stones (30, -4, Lair:3) 7 stones (30, -3, Lair:3) 14 stones (31, -30, Lair:3) a +0 morningstar (58, -31, Lair:3) a +0 spear (60, 7, Lair:3) 23 stones