Peloso Level 1 of the Dungeon [Shop] Ycsour's Jewellery Boutique a ring of magical power (200 gold) a ring of see invisible (150 gold) a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) the ring "Aluden" {rN+ AC+4 Str-3 SInv} (451 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. a ring of flight (175 gold) the ring of Zeod {Fire Int+7} (467 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +4 ring of evasion (360 gold) an amulet of the acrobat (300 gold) [Shop] Fishraat's Book Shop a book of Changes (216 gold) a book of Spatial Translocations (312 gold) a book of the Earth (432 gold) a book of Dreams (288 gold) a book of Vapours (144 gold) a book of Dangerous Friends (480 gold) a book of Burglary (240 gold) a book of Displacement (288 gold) a Trismegistus Codex (336 gold) [Shop] Antysm's General Store a potion of ambrosia (104 gold) a book of Blasting (416 gold) a scroll of noise (13 gold) a +0 mace (39 gold) a +0 short sword (39 gold) a scroll of amnesia (45 gold) a +0 glaive (84 gold) [Shop] Junue's Assorted Antiques a potion of degeneration (16 gold) a wand of mindburst (7) (176 gold) a +0 hand axe (48 gold) a scroll of fear (56 gold) a scroll of fog (32 gold) a +0 leather armour (32 gold) a phial of floods (640 gold) a scroll of teleportation (48 gold) a potion of cancellation (128 gold) a potion of attraction (48 gold) [Shop] Togrul's General Store a potion of lignification (30 gold) 15 sling bullets (75 gold) a potion of might (40 gold) 5 atropa-tipped darts (30 gold) a potion of cancellation (80 gold) a +0 chain mail (45 gold) a potion of brilliance (40 gold) a scroll of fear (35 gold) (0, 0, D:1) 22 stones (6, 26, D:1) a +0 robe (17, 37, D:1) a +0 dagger (23, 28, D:1) a +0 dagger (24, 41, D:1) a +0 club (35, 10, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) 18 arrows (20, 5, D:2) a +0 war axe (24, -8, D:2) a +0 club (28, 4, D:2) a +0 dagger (29, 4, D:2) 12 stones (31, -25, D:2) a +0 long sword (31, -7, D:2) 19 sling bullets (32, -20, D:2) 20 arrows (41, -13, D:2) 22 stones (48, -21, D:2) 24 stones (59, -10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 11, D:3) a staff of death (6, 2, D:3) a +0 whip (7, 48, D:3) a +0 whip 3 stones (10, 2, D:3) a +0 dagger (10, 11, D:3) a +0 morningstar (12, 12, D:3) a +0 trident (13, 40, D:3) an orb of wrath a +0 hand axe (14, 14, D:3) 10 bolts (14, 20, D:3) the +1 leather armour "Bihuydia" {Will+ MP+9} MP: It affects your magic capacity (+9). Will: It increases your willpower. (15, 23, D:3) 21 stones (17, 2, D:3) 27 arrows (18, 15, D:3) a +0 short sword (18, 29, D:3) 16 stones (20, 42, D:3) a +0 dagger a +1 robe of fire resistance an orc corpse (21, 42, D:3) a +0 club an orc corpse (24, 19, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping