Peloso Level 1 of the Dungeon (3, -9, D:1) 23 stones (8, -14, D:1) a +0 club (18, -14, D:1) 14 stones (22, -23, D:1) a +0 club (22, -17, D:1) a +0 club (30, -18, D:1) 6 poisoned darts (47, -5, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (18, -14, D:2) 16 sling bullets (20, -4, D:2) a +0 war axe (22, 6, D:2) a +0 dagger (25, 5, D:2) a +0 hand axe (27, -1, D:2) a +0 dagger (31, -21, D:2) a +4 quarterstaff of chaos (32, -18, D:2) a +0 mace (33, -4, D:2) a +0 spectral club a +0 robe (47, -16, D:2) a +0 hunting sling a +0 club 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) 10 stones (0, 4, D:3) a +0 club a +0 leather armour (3, 16, D:3) a +0 mace of holy wrath (13, 3, D:3) a +0 spear (15, 16, D:3) a +0 dagger (17, 5, D:3) the +7 quarterstaff "Rocryicyigh" {spect, Fragile rF+ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (22, 3, D:3) a +4 dagger (25, 1, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -6, D:4) a +0 whip (2, -9, D:4) a +0 spear (9, 26, D:4) a +0 club (10, 24, D:4) a +0 short sword (15, 24, D:4) a +0 leather armour (22, 14, D:4) 21 bolts (27, -1, D:4) 26 bolts (30, 28, D:4) a +0 hand axe (32, -1, D:4) a +0 dagger (33, 0, D:4) a +0 war axe (43, 1, D:4) a +0 chain mail (43, 2, D:4) a +0 flail (45, 2, D:4) a +0 dagger a +0 dagger a +0 robe (47, 6, D:4) a +0 club a +0 leather armour (50, 23, D:4) a +0 short sword (50, 26, D:4) 24 stones (51, 22, D:4) a +0 dagger a +0 robe a +1 flail of holy wrath (51, 23, D:4) a +0 short sword a +0 scale mail a +0 dagger a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 15 arrows (4, -24, D:5) 12 sling bullets (6, 1, D:5) a +0 ring mail (10, 9, D:5) 22 stones (16, -26, D:5) a +0 mace (21, -13, D:5) a +0 robe (22, -15, D:5) 12 stones (23, -16, D:5) 16 stones (32, -34, D:5) 20 stones (36, -25, D:5) 5 javelins (46, -16, D:5) a +0 dagger a +0 robe (47, -15, D:5) a +0 dagger a +0 robe (47, -14, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 25 stones (1, 11, D:6) a +0 club a +0 club a +0 club a +0 robe a +0 whip (2, 10, D:6) a +0 ring mail a +0 spear (11, 3, D:6) 25 stones (16, 14, D:6) a +0 hunting sling (20, -23, D:6) the +10 short sword of the Mouth {vorpal, *Slow rC+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It protects you from cold. *Slow: It may slow you when you take damage. (21, -21, D:6) a +0 war axe (27, 11, D:6) a +0 mace (28, 15, D:6) a +0 ring mail Level 7 of the Dungeon (7, -48, D:7) a +0 shortbow 11 arrows (11, -32, D:7) a +0 great sword (13, -3, D:7) 18 bolts (13, 4, D:7) a +0 chain mail (17, -8, D:7) a scarf of harm (18, -36, D:7) a staff of poison (20, 1, D:7) a +0 robe (20, 3, D:7) a +0 robe (21, -32, D:7) a +0 long sword a +0 hand axe a +0 robe a +0 robe a +4 war axe of freezing a +0 robe a +0 dire flail a +0 robe (23, -31, D:7) a +3 dire flail a +0 robe (28, -10, D:7) a +0 great sword (49, -30, D:7) a +0 whip a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (6, -4, D:8) a +2 vorpal hand axe (still there?) a +0 club (still there?) an orc corpse (still there?) an orc corpse (still there?) (7, 2, D:8) 19 gold pieces the Ecumenical Temple