Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (10, -11, D:1) a +0 club (12, -17, D:1) a +0 club 3 stones (13, 26, D:1) a +0 spear (21, 13, D:1) 18 arrows (23, -9, D:1) a +0 whip a +0 club 6 stones (33, 7, D:1) a +0 club (43, -19, D:1) a +0 club (43, 21, D:1) a +0 whip a stone (44, 34, D:1) 14 arrows (45, -6, D:1) a +0 dagger (50, -22, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 16, D:2) 19 arrows (7, 42, D:2) a potion of attraction (8, 32, D:2) 18 stones (9, 32, D:2) a +0 dagger (14, 32, D:2) a +0 club a +0 hunting sling 19 stones (14, 42, D:2) a +0 dagger (16, 42, D:2) a +0 dagger 2 stones (17, 43, D:2) 5 poisoned darts (23, 49, D:2) a +0 ring mail (24, 3, D:2) a +0 whip a +0 club (24, 4, D:2) a +0 spear (31, 29, D:2) a +0 whip (39, 34, D:2) 23 stones (43, 32, D:2) a +0 whip (50, 44, D:2) a +0 dagger (54, 28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 25 stones (2, -5, D:3) a +0 club (5, -13, D:3) 23 stones (7, 27, D:3) a +0 morningstar (9, 13, D:3) 24 arrows (21, -17, D:3) a +0 club (24, -4, D:3) a +2 hand axe of venom a +0 scale mail (28, -1, D:3) a +0 dagger (30, 15, D:3) the +3 leather armour of Lugonu's Benevolence {*Corrode +Inv rPois} rPois: It protects you from poison. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (36, -11, D:3) 26 stones (40, 1, D:3) a +0 short sword (48, -2, D:3) 25 arrows (56, -2, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (13, 16, D:4) a +0 dagger (14, 0, D:4) a +0 whip a +0 club (28, 7, D:4) a +0 hand axe (31, -15, D:4) a +0 spear (32, -2, D:4) a +0 giant club (32, 10, D:4) a +2 halberd of protection a +0 robe (36, 25, D:4) a +0 buckler (37, 3, D:4) the +2 flail "Puasef" {spect, Drain rPois rF- Int+9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (42, 22, D:4) 32 arrows Level 5 of the Dungeon (0, 0, D:5) an amulet of magic regeneration (16, -19, D:5) a +0 club (17, -18, D:5) a +0 giant club (still there?) a +0 club (still there?) a +0 short sword (still there?) a hound corpse (still there?) an orc corpse (still there?)