Peloso Level 1 of the Dungeon [Shop] Daaq's Antique Armour Shoppe the +2 robe of Atheism {Dex+2} (569 gold) Dex: It affects your dexterity (+2). a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +2 chain mail of willpower (559 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 helmet (117 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, D:1) a +0 club (11, 1, D:1) a +0 hand axe (21, 32, D:1) 19 stones (23, 23, D:1) 17 stones (25, 44, D:1) a +0 hunting sling (27, 24, D:1) a +0 scale mail (28, 24, D:1) 21 arrows (39, 12, D:1) a +0 leather armour (45, 5, D:1) a +0 dagger (47, 7, D:1) a +0 dagger (49, 24, D:1) 3 stones a +0 dagger Level 2 of the Dungeon (1, -12, D:2) a +0 halberd (2, -11, D:2) a +0 spear (3, -11, D:2) a +0 spear (4, -1, D:2) 27 arrows (7, 9, D:2) 19 stones (8, 16, D:2) 32 stones (9, -13, D:2) a +0 dagger a +0 club 2 curare-tipped darts (12, -13, D:2) a +0 club (31, -6, D:2) 26 stones (40, -7, D:2) 20 stones (47, -7, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 8 arrows (15, 43, D:3) 15 stones (18, 49, D:3) a +0 whip 4 stones (24, 9, D:3) a +0 giant club (44, 38, D:3) 19 stones (60, 9, D:3) a +0 flail (60, 38, D:3) a +0 robe (61, 9, D:3) a +0 flail of protection a +0 short sword a +3 whip (62, 9, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ojeohaoz's Book Shoppe a book of Callings (200 gold) a Trismegistus Codex (280 gold) a book of Storms (320 gold) a book of Touch (260 gold) a manual of Shields (800 gold) a book of Necromancy (160 gold) a manual of Poison Magic (800 gold) a book of Weapons (320 gold) the Unrestrained Analects (440 gold) the Guide on the Compass (480 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Passage of Golubria Translocation 4 yes e - Disjunction Translocation 8 no [Shop] Ozasumes's Jewellery Shop a ring of see invisible (165 gold) an amulet of the acrobat (330 gold) a ring of willpower (275 gold) a ring of willpower (275 gold) a ring of magical power (220 gold) a ring of positive energy (220 gold) an amulet of the acrobat (330 gold) (0, 0, D:4) 18 stones (9, 15, D:4) a +0 scale mail (10, 12, D:4) 9 sling bullets (12, 13, D:4) a +0 leather armour (15, -3, D:4) a +0 pair of boots (17, 16, D:4) a +1 dagger of draining a +0 ring mail (20, 5, D:4) 22 stones (20, 10, D:4) a +0 rapier (25, 20, D:4) a +0 chain mail (29, 14, D:4) a +0 whip (29, 15, D:4) a +0 club a +0 spear (29, 16, D:4) a +0 halberd (30, 37, D:4) a +0 robe a +0 dagger (37, 28, D:4) a +0 dagger (41, -10, D:4) a +0 ring mail (42, 22, D:4) a +0 leather armour a +0 mace (42, 23, D:4) a +0 halberd a +0 chain mail a +0 short sword a +0 hand axe (42, 24, D:4) 2 boomerangs a +0 falchion (42, 25, D:4) a +0 whip a +0 spear Level 5 of the Dungeon (0, 0, D:5) 14 stones (20, -30, D:5) a +0 flail (20, -2, D:5) a +0 rapier (28, -29, D:5) 20 bolts (28, -24, D:5) a +0 mace of holy wrath a +2 robe (30, -2, D:5) a +0 robe (32, 11, D:5) a +0 scythe a +0 robe (39, -22, D:5) a +0 plate armour (40, -21, D:5) a +0 plate armour (41, -25, D:5) 24 arrows (52, -12, D:5) 20 arrows (57, -15, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, 2, D:6) 12 bolts (9, -14, D:6) a +0 scale mail (12, 9, D:6) 21 stones (20, -21, D:6) 3 boomerangs (24, -1, D:6) a +0 leather armour (26, 8, D:6) a +0 leather armour (31, -17, D:6) a +0 chain mail (42, 0, D:6) 8 stones (42, 4, D:6) a +0 long sword +0 steam dragon scales (55, -15, D:6) a +0 dagger Level 7 of the Dungeon (4, 2, D:7) 10 stones (20, -9, D:7) 4 poisoned darts (22, 3, D:7) 27 stones (27, 20, D:7) a +0 dagger (30, 26, D:7) a +0 shortbow 27 arrows a +0 ring mail (39, 12, D:7) 15 stones (41, 14, D:7) 26 stones (43, 15, D:7) a +0 club (44, 26, D:7) a +0 giant club a +0 flail a +0 dagger (45, 10, D:7) 23 stones (45, 26, D:7) a +0 scale mail a +0 hand axe (46, 26, D:7) a +0 robe a +0 halberd (46, 36, D:7) a +0 spear (47, 25, D:7) a +0 robe a +0 dagger (47, 26, D:7) a +0 robe a +1 mace (47, 36, D:7) a +0 spear (47, 37, D:7) a +0 spear (48, 25, D:7) a +0 scale mail a +0 hand axe (48, 26, D:7) a +0 robe a +2 battleaxe (48, 36, D:7) a +0 spear (48, 39, D:7) a +0 robe a +3 mace (51, 45, D:7) 12 stones (52, 24, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a scarf of shadows (9, 8, D:8) a +0 dagger a +0 long sword (13, 16, D:8) a +0 spear (13, 17, D:8) a +0 flail a +0 spear a +0 ring mail (13, 18, D:8) a +0 club a +0 spear 3 datura-tipped darts (19, 36, D:8) a book of the Wilderness (34, 28, D:8) a +0 trident a +0 chain mail (35, 27, D:8) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour a +0 club a +0 whip a +0 falchion a +0 hand axe a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail a +0 flail a +0 flail a +0 leather armour a +0 dagger a +0 hand axe a +2 dagger of protection a +0 hand axe a +0 hand axe a boomerang a +0 dagger a +0 whip a +0 scimitar a +0 plate armour a +0 flail a +0 plate armour (35, 28, D:8) a +0 hand axe a +0 leather armour a +0 falchion (42, 4, D:8) 2 poisoned darts (43, 15, D:8) a +0 whip a +0 short sword a +0 scale mail a +0 dagger a +0 robe (54, 7, D:8) a +0 chain mail (54, 40, D:8) a +0 mace (60, 31, D:8) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (60, 37, D:8) a +0 flail a +0 whip a +0 spear (61, 37, D:8) a +0 club (63, 37, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (1, -11, D:9) 21 arrows (2, -33, D:9) 20 sling bullets (4, -25, D:9) a +0 ring mail (15, -15, D:9) 19 stones (18, -10, D:9) a +0 quarterstaff (23, -43, D:9) a +0 scale mail (26, -38, D:9) 3 stones a +4 short sword (26, -37, D:9) a +0 whip a curare-tipped dart a +2 dagger of venom (26, -36, D:9) a +0 club (26, -33, D:9) a +0 whip (27, -45, D:9) a +0 dagger (27, -36, D:9) 3 stones a +0 short sword (29, -42, D:9) a +0 scale mail (44, -22, D:9) a +0 rapier a +0 ring mail (45, -23, D:9) a +0 leather armour a +0 battleaxe (46, -24, D:9) the +10 halberd of the Crawling Thing {vorpal, *Corrode rElec Dex+6 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +0 robe a +0 dagger a +0 plate armour (46, -23, D:9) a +0 robe a +0 short sword (58, -18, D:9) a +0 dagger (60, -14, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 robe (12, -4, D:10) a +0 ring mail (31, -14, D:10) a +0 dagger (32, -11, D:10) a +0 flail (55, 22, D:10) 4 silver boomerangs (56, 21, D:10) 4 silver boomerangs (56, 22, D:10) 2 silver boomerangs (56, 23, D:10) 2 silver boomerangs (57, 4, D:10) 12 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (2, 19, D:11) a +0 spear (15, -8, D:11) 4 potions of degeneration (15, -6, D:11) a +0 plate armour (19, 12, D:11) a +0 mace (23, 13, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 mace (23, 14, D:11) a +0 club (24, 13, D:11) a +0 robe a +0 dagger (32, 40, D:11) a +0 robe a +0 dagger (32, 41, D:11) a +0 chain mail a +0 halberd (33, 25, D:11) 15 stones (33, 40, D:11) a +0 robe a +0 dagger (34, 39, D:11) a +0 hand crossbow (38, 20, D:11) a +0 long sword (41, 18, D:11) a +0 scale mail (42, 17, D:11) 5 large rocks (49, 39, D:11) a wand of charming (5) (60, 10, D:11) 12 stones (60, 27, D:11) a +0 hand axe (61, 27, D:11) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 mace (62, 1, D:11) a +0 spear (62, 27, D:11) a +0 robe a +0 dagger (65, 30, D:11) a +0 buckler Level 12 of the Dungeon (1, 25, D:12) a potion of curing (2, -8, D:12) a +0 hunting sling (4, 5, D:12) a +1 dagger of venom (7, 5, D:12) 20 stones (8, 8, D:12) a +0 short sword (10, 2, D:12) a +0 troll leather armour (12, -2, D:12) a +0 troll leather armour (13, -9, D:12) 21 bolts (17, 3, D:12) a +0 dagger (33, 15, D:12) a +0 great sword (36, 2, D:12) a +0 club (37, 1, D:12) a +0 dagger a +0 ring mail (37, 2, D:12) a +0 short sword a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (4, 9, D:13) a book of Callings (6, 2, D:13) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour (3, -2, D:15) a +1 great sword (still there?) a +0 plate armour (still there?) (6, -4, D:15) 23 arrows a centaur skeleton (6, -3, D:15) a +3 long sword (7, 4, D:15) a +0 arbalest 24 bolts (8, -3, D:15) a +0 longbow (8, -2, D:15) a catoblepas skeleton (10, -1, D:15) a +0 robe (14, -12, D:15) a +0 shortbow (still there?) 24 arrows (still there?) a centaur corpse (still there?) (17, 13, D:15) a scroll of noise (18, -24, D:15) 21 gold pieces (18, 4, D:15) a scroll of vulnerability (18, 13, D:15) a scroll of identify (19, -24, D:15) the +0 pair of gloves "Lujaal" {Harm rC+ Str-3 Int+2} Str: It affects your strength (-3). Int: It affects your intelligence (+2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (19, -6, D:15) the ring of the Coward {rF- Will+ MP+9 Dex+4} [ring of willpower] Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Will: It increases your willpower. (19, 13, D:15) a wand of flame (11) (20, -24, D:15) 22 arrows (20, -6, D:15) a potion of resistance (28, 3, D:15) a ring of protection from fire (28, 5, D:15) 2 potions of curing (29, 2, D:15) a +0 long sword (29, 6, D:15) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (2, 5, Lair:1) a +0 robe (7, 3, Lair:1) 19 sling bullets (8, -5, Lair:1) a +0 robe (11, -20, Lair:1) a +0 falchion (13, -26, Lair:1) a +1 scimitar of holy wrath (14, -50, Lair:1) 7 stones (25, -6, Lair:1) a scroll of identify