Peloso Level 1 of the Dungeon [Shop] Kiwadasa's Magic Scroll Shoppe a scroll of enchant weapon (82 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) 2 scrolls of immolation (77 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) [Shop] Imuv's Assorted Antiques a potion of might (88 gold) a scroll of amnesia (77 gold) a scroll of immolation (77 gold) a scroll of noise (22 gold) a +0 quarterstaff (88 gold) 3 scrolls of identify (132 gold) a scroll of fear (77 gold) a scroll of enchant armour (165 gold) a +4 ring of protection (792 gold) [Shop] Oceloeho's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) [Shop] Juroiditt's Antique Weapon Emporium the +4 scimitar of Intense Absolution {antimagic, *Rage rC++ Str+2 Dex+4} (1943 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 mace of venom (452 gold) a +0 shortbow (87 gold) a +0 war axe of flaming (240 gold) a +0 mace of protection (162 gold) a +3 spectral quarterstaff (783 gold) a +0 mace (87 gold) a +0 club (29 gold) a +0 hand axe (87 gold) [Shop] Nechuol's Assorted Antiques a potion of heal wounds (85 gold) a +0 spear (51 gold) a wand of iceblast (7) (187 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +2 leather armour of fire resistance (323 gold) a scroll of fog (34 gold) a scroll of fog (34 gold) (2, -9, D:1) a +0 spear (14, 12, D:1) a +0 hand axe (14, 14, D:1) a +0 dagger (19, -42, D:1) a +0 robe (19, -28, D:1) a +0 club (29, -29, D:1) a +0 buckler (30, 3, D:1) a +0 dagger (38, 9, D:1) 26 sling bullets (60, -12, D:1) a +0 dagger (60, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 27 stones (1, 1, D:2) a +0 dagger a +0 hunting sling 26 stones (6, 16, D:2) a +0 club (21, -1, D:2) a +0 quarterstaff (23, 18, D:2) a +0 club (27, 24, D:2) 6 arrows (32, -7, D:2) a +0 dagger (35, 24, D:2) a +0 dagger (39, -11, D:2) 13 stones (39, 28, D:2) a +0 dagger (39, 37, D:2) 17 stones (41, -11, D:2) 18 stones (43, 1, D:2) a +0 short sword a stone (46, 21, D:2) a +0 ring mail (48, 3, D:2) 12 arrows (50, 6, D:2) a +0 quarterstaff Level 3 of the Dungeon (3, 3, D:3) the +1 dagger of Conscience {vorpal, *Rage rElec rF++ rC+} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (4, 10, D:3) a +0 ring mail (13, -20, D:3) a +0 short sword (18, -6, D:3) 17 stones (20, 23, D:3) 2 poisoned darts (21, -7, D:3) a +0 club (22, -20, D:3) a +0 dagger (31, 5, D:3) a +0 leather armour (32, -22, D:3) a +0 leather armour (34, -2, D:3) a +0 robe (34, 2, D:3) a +0 dagger 2 boomerangs a +0 leather armour (49, 16, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 hand axe (1, 0, D:4) a +0 club a +0 leather armour a +0 hand axe an orc corpse (1, 11, D:4) a +0 pair of gloves (6, 36, D:4) a +0 club a goblin corpse (skeletalised by now)