Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) 21 arrows (1, 30, D:1) a +0 dagger (5, -8, D:1) a +0 dagger (5, 8, D:1) a +0 leather armour (7, -10, D:1) an orb of wrath (15, 37, D:1) a +0 ring mail (24, 3, D:1) a +0 dagger (41, 46, D:1) a +0 hand axe (41, 49, D:1) a +0 war axe (44, -7, D:1) a +0 short sword (47, 4, D:1) a +0 club (47, 9, D:1) a +0 club (49, -11, D:1) a +0 hand axe (49, 30, D:1) a +0 leather armour (54, 31, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 26, D:2) a +0 club (2, 3, D:2) a +0 short sword (22, 9, D:2) a +0 dagger a +0 club a +0 club a +0 club (22, 10, D:2) a +0 dagger a +0 hunting sling 14 stones (22, 11, D:2) a +0 club a +0 hunting sling 17 stones (23, 16, D:2) a +0 rapier (25, 13, D:2) a +0 hunting sling 20 stones (28, 6, D:2) a +0 club (29, 18, D:2) a +0 scythe a +2 robe of willpower (42, 28, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (0, 1, D:3) a +0 club a +0 short sword (5, 8, D:3) a potion of lignification a potion of attraction (25, 34, D:3) a +0 whip (26, 34, D:3) a +0 whip (27, 28, D:3) a +0 whip a +0 club (27, 34, D:3) a +0 halberd (28, -1, D:3) a +0 hand axe (28, 28, D:3) a +0 spear (28, 34, D:3) a +0 spear (31, 28, D:3) a +0 whip (32, 5, D:3) a +0 dagger (36, 19, D:3) a +0 giant club (unseen) Level 4 of the Dungeon (0, 0, D:4) 19 stones (1, -22, D:4) a +0 short sword 3 stones (2, -5, D:4) a +1 trident a +0 robe (3, -20, D:4) a +6 great sword a +1 robe of fire resistance (4, -10, D:4) a +0 robe a +0 dagger (8, -14, D:4) a +0 ring mail (14, 5, D:4) 2 javelins (16, -14, D:4) a +0 dagger a +0 robe (21, -16, D:4) a +0 flail (21, 14, D:4) a +0 dagger (22, -17, D:4) a +0 flail (24, -17, D:4) a +0 whip (29, 16, D:4) 20 stones a +0 whip 7 poisoned darts a +0 dagger a +0 dagger (47, -14, D:4) a +0 robe (47, -13, D:4) a +0 club (50, -12, D:4) a +0 leather armour a +0 whip (61, -21, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 scale mail a +0 dagger a +0 ring mail (0, 1, D:5) a +0 club 2 boomerangs a +0 hand axe (1, 1, D:5) a +0 dagger (3, 11, D:5) 27 arrows (4, -15, D:5) a +0 longbow (6, 1, D:5) 19 stones (13, 10, D:5) 17 stones (16, 1, D:5) 5 boomerangs (18, 11, D:5) a +0 robe (20, 2, D:5) 12 arrows (29, 7, D:5) 16 gold pieces (30, 6, D:5) 8 stones (31, -14, D:5) a +0 short sword (31, 5, D:5) 6 gold pieces (38, -5, D:5) a +0 quarterstaff (40, 3, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Riqoph's Jewellery Shop the ring of Amelioration {Contam Dex+7 Slay+4} (1317 gold) [ring of slaying] Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Contam: It causes magical contamination when unequipped. a ring of fire (350 gold) the ring "Yryaf" {rPois rF+++ Str+6 Dex-5 Stlth-} (1299 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. rPois: It protects you from poison. Stlth: It makes you less stealthy. a +6 ring of dexterity (819 gold) the amulet "Vupsomia" {Faith rCorr Dex+4} (854 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a ring of protection from fire (350 gold) the amulet of Divulang {Reflect rF+ Dex+3 SH+5} (704 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). rF: It protects you from fire. SH: It affects your SH (+5). a ring of wizardry (420 gold) (0, 0, D:6) a +0 hunting sling (6, 10, D:6) a +0 club (18, 5, D:6) 17 sling bullets (20, 18, D:6) a +0 trident (22, -2, D:6) 17 arrows (23, 14, D:6) a +0 ring mail (26, -22, D:6) a +0 shortbow 26 arrows (27, -19, D:6) 5 poisoned darts (32, 23, D:6) 20 stones (39, -4, D:6) a +0 trident (40, -5, D:6) a +0 club a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 leather armour (45, -17, D:6) a +0 rapier (47, -1, D:6) a +0 rapier (49, 2, D:6) a +0 broad axe (54, 3, D:6) a +0 flail (55, 3, D:6) a +0 spear a +0 ring mail (56, 3, D:6) a +0 spear (57, 3, D:6) a +0 spear Level 7 of the Dungeon [Shop] Necif's Weapon Shoppe a +0 rapier (56 gold) a +0 dagger of speed (112 gold) a +0 mace (42 gold) 23 stones (32 gold) the +2 rapier "Xom's Sleight of Hands" {vamp, rN+ Int+7 Dex-5 SInv} (582 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. SInv: It lets you see invisible. the +8 demon trident "Rift" {distort, reach+} (1183 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a +0 spear (42 gold) the +11 shortbow "Utar" {speed, rN+ Int+4} (1170 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rN: It protects you from negative energy. a +0 spear (42 gold) (0, 0, D:7) a potion of lignification (12, 18, D:7) 19 stones (13, 8, D:7) 6 boomerangs (16, 40, D:7) a +0 club (16, 41, D:7) a +0 flail a +1 vorpal spear (17, 36, D:7) a +3 dire flail (19, 36, D:7) a +0 dagger a +0 robe (20, 36, D:7) a +0 trident (24, 40, D:7) a +0 war axe (44, 27, D:7) a +0 dagger (46, 29, D:7) a +0 dagger (46, 30, D:7) a +0 dagger a +0 short sword 5 stones a +0 short sword a curare-tipped dart (47, 39, D:7) a +0 club 15 stones a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (2, -16, D:8) 16 stones (6, 5, D:8) a +0 quarterstaff (7, -1, D:8) a +0 shortbow (still there?) 32 arrows (still there?) the Ecumenical Temple