Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 dagger a +0 short sword 19 stones a +0 whip (0, 5, D:1) 17 sling bullets (3, -3, D:1) a +0 short sword 2 stones (20, 3, D:1) a +0 club 5 stones (32, 4, D:1) a +0 club (49, 4, D:1) a +0 flail (50, 4, D:1) a +0 dagger (52, 31, D:1) a +0 dagger (53, 29, D:1) 6 large rocks (54, 27, D:1) 20 bolts (62, 7, D:1) a +0 ring mail Level 2 of the Dungeon (5, 3, D:2) a +0 club (7, 2, D:2) a +0 spear (16, -8, D:2) 21 stones (21, -11, D:2) a +0 whip (22, -10, D:2) a +0 dagger (25, -20, D:2) a +0 dagger (27, 5, D:2) 2 stones a +0 club (30, -16, D:2) a +0 leather armour (32, -3, D:2) a +0 short sword 5 stones (39, 22, D:2) 15 arrows Level 3 of the Dungeon [Shop] Ytotes's Weapon Boutique 21 bolts (46 gold) a +0 long sword (38 gold) a +0 spear (33 gold) 26 stones (28 gold) the +5 great mace "Yxisasui" {venom, rPois Will+ Str+3} (614 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+3). rPois: It protects you from poison. Will: It increases your willpower. a +4 short sword of speed (341 gold) 15 stones (16 gold) a +0 rapier (44 gold) the +9 falchion "Baru" {vorpal, rF+ rC- Int+4} (713 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +0 spear (33 gold) a +0 flail (38 gold) (0, 0, D:3) a +0 club (14, 6, D:3) 23 stones (14, 14, D:3) a +0 hand axe (26, 28, D:3) a +0 club a +0 dagger (26, 29, D:3) a +0 club 4 poisoned darts a +0 dagger (27, 28, D:3) a +0 club a +0 club (28, 28, D:3) a +0 club a +0 dagger (30, 9, D:3) 16 arrows (34, 9, D:3) a +0 dagger (47, 28, D:3) 15 bolts (47, 29, D:3) a +0 ring mail (52, 15, D:3) a +0 helmet (59, 0, D:3) a +0 dagger (59, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 dagger (5, -15, D:4) 13 stones (18, -12, D:4) 11 stones (37, -1, D:4) a +0 whip a +0 leather armour (39, -21, D:4) 16 stones (43, -9, D:4) 22 stones (43, 13, D:4) a +1 flail of draining Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (18, 2, D:5) a +0 hunting sling (27, 24, D:5) 18 stones (40, 25, D:5) 7 stones (42, 23, D:5) 24 sling bullets (44, -4, D:5) 12 gold pieces (44, -3, D:5) 8 gold pieces (44, -1, D:5) 14 gold pieces (44, 39, D:5) a +0 morningstar (46, -7, D:5) 10 gold pieces (47, -5, D:5) a +0 helmet (47, -1, D:5) a potion of might (49, 1, D:5) a potion of ambrosia (54, 30, D:5) a +0 dagger a +0 robe (54, 31, D:5) 16 arrows (55, -12, D:5) a +0 whip (57, 29, D:5) a +0 dagger a +0 robe (58, 26, D:5) a +0 mace a +0 hand axe (59, 23, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a staff of air (2, 13, D:6) 4 curare-tipped darts (13, -42, D:6) a +0 giant club (13, -41, D:6) a +0 shortbow 17 arrows (13, -38, D:6) a scarf of harm (17, -9, D:6) a +0 short sword (20, -34, D:6) the +0 ring mail of the Desert {Will+ Str+4 Int-2 Dex+8} Str: It affects your strength (+4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). Will: It increases your willpower. (31, -39, D:6) 25 bolts (34, -40, D:6) a +0 robe (37, -29, D:6) 25 arrows (38, -36, D:6) 11 stones (39, -40, D:6) a +0 flail (52, -28, D:6) 23 stones (53, 8, D:6) 19 arrows (63, -37, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 spear (still there?) a gnoll corpse (still there?) (5, 1, D:7) a potion of magic (10, -2, D:7) 12 gold pieces (22, -10, D:7) a +0 dagger a +0 scale mail (22, -9, D:7) a +0 dagger a +0 robe (23, -10, D:7) a +0 dagger a +0 robe the Ecumenical Temple