Peloso Level 1 of the Dungeon (0, 0, D:1) 2 potions of lignification (13, 5, D:1) 13 stones (13, 6, D:1) a +0 spear (13, 42, D:1) a +0 short sword (14, 5, D:1) 20 bolts (16, 4, D:1) 15 stones (20, 12, D:1) a +0 whip (28, 7, D:1) a +0 dagger (28, 26, D:1) 22 bolts (30, 23, D:1) a +0 short sword (30, 37, D:1) 13 stones (43, 16, D:1) a +0 leather armour (46, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 13, D:2) 15 sling bullets (8, -25, D:2) a +0 halberd (9, -25, D:2) a +0 flail (10, -25, D:2) a +0 flail (10, 17, D:2) a +0 dagger (11, -25, D:2) a +0 club a +0 hunting sling 23 stones (11, -1, D:2) a +0 spear (21, -18, D:2) a +0 leather armour (26, -17, D:2) a +0 whip a stone (26, -12, D:2) a +0 dagger (34, 17, D:2) a +0 dagger (37, -7, D:2) 28 stones (42, -1, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -23, D:3) a +0 hand axe (5, -12, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 scale mail a +0 dagger a +0 club a +0 chain mail a +0 short sword a +0 dagger a +0 leather armour (11, 11, D:3) a +0 short sword a +0 chain mail (14, 7, D:3) a +0 short sword (18, -12, D:3) a +0 dagger (18, 12, D:3) a +0 ring mail (20, -16, D:3) a +0 mace (22, 8, D:3) a +0 mace (25, -19, D:3) a +0 whip a +0 mace (26, -19, D:3) a +1 whip of pain 16 stones (26, -15, D:3) 6 curare-tipped darts (27, -20, D:3) a +0 club a +0 leather armour (42, -13, D:3) a +0 club (43, -13, D:3) a +0 flail (43, -12, D:3) a +0 club (45, -26, D:3) a +0 mace (46, -18, D:3) a +0 club (46, -4, D:3) a +0 short sword (49, 6, D:3) 21 bolts (51, 6, D:3) a +0 mace (54, 3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 whip a +0 scale mail (2, 0, D:4) a +0 hand axe (6, 26, D:4) a +0 halberd (7, 7, D:4) 13 sling bullets (11, 19, D:4) a +0 chain mail a +0 pair of gloves a +0 club 4 stones (12, 47, D:4) a scroll of identify (12, 48, D:4) a wand of flame (21) (12, 49, D:4) a scroll of teleportation (13, 47, D:4) a potion of invisibility (13, 48, D:4) a +0 leather armour (13, 49, D:4) a +0 spear (14, 47, D:4) a +0 hunting sling (14, 48, D:4) a potion of lignification (14, 49, D:4) 18 bolts (18, 24, D:4) a +0 scale mail (25, 45, D:4) 3 javelins (27, 3, D:4) a +0 war axe (36, 35, D:4) a +0 short sword (43, -3, D:4) an amulet of faith (44, 18, D:4) 12 arrows (44, 26, D:4) a +0 giant spiked club (46, 5, D:4) 5 curare-tipped darts (46, 6, D:4) a +0 mace (47, 6, D:4) 15 bolts (48, 27, D:4) 12 stones (48, 33, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, 15, D:5) a +0 giant club (5, 24, D:5) a +0 giant club (10, 12, D:5) a +0 hunting sling (11, -16, D:5) 16 stones (11, 9, D:5) a +0 flail (11, 18, D:5) 13 stones (15, 2, D:5) a book of Callings (21, 11, D:5) a +0 dagger (22, 33, D:5) 12 stones (28, 14, D:5) 26 arrows (32, 7, D:5) 23 stones (34, 22, D:5) a +0 spear (43, 26, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (11, -9, D:6) a +1 dagger of venom (13, -8, D:6) a +0 rapier a +0 leather armour a +0 mace a +0 falchion 3 boomerangs of dispersal (15, -5, D:6) a +0 dagger a +0 robe a +0 morningstar a +0 robe (16, -5, D:6) a +0 hand axe (18, -5, D:6) 16 bolts (22, 28, D:6) a +0 giant club (23, 17, D:6) a +0 quarterstaff (27, 11, D:6) a +0 giant spiked club (29, 10, D:6) a +0 leather armour (40, 30, D:6) 24 stones (45, 10, D:6) a +0 robe a +4 great sword (46, 11, D:6) a +1 long sword a +0 robe (46, 12, D:6) a +0 robe a +3 halberd a +0 robe a +0 dagger (46, 13, D:6) a +0 robe a +0 spear (46, 23, D:6) a +0 cloak (46, 29, D:6) a +0 leather armour (48, 30, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Mallaum's Weapon Shop 12 arrows (33 gold) a +0 long sword (49 gold) the +2 hunting sling of Mayhem {venom, rElec Will+ Str+4} (557 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It increases your willpower. a +0 vorpal hand crossbow (100 gold) a +1 short sword of freezing (173 gold) a +0 quarterstaff (56 gold) a +0 spear (42 gold) a +0 hand axe (42 gold) a +0 hunting sling (21 gold) (0, 0, D:7) 5 stones a +0 dagger a +0 club 9 bolts a +0 whip a +0 hand crossbow a +0 hand axe (1, -5, D:7) a +0 ring mail (1, -1, D:7) 5 stones a +0 short sword (2, -5, D:7) a +0 hand axe (3, -6, D:7) a +0 whip (3, -4, D:7) 13 stones a +0 hand axe (4, -5, D:7) a +0 plate armour a +0 hand axe (4, -4, D:7) 5 atropa-tipped darts (6, -6, D:7) 16 arrows (14, 36, D:7) 22 stones (22, 27, D:7) 2 potions of lignification (36, 4, D:7) a +0 spear (still there?) a +0 spear (still there?) (36, 5, D:7) a +0 spear (still there?) a +0 whip (still there?) a +0 robe (still there?) (37, 4, D:7) a +0 robe (45, 20, D:7) a +0 hand axe (46, 11, D:7) a +0 hand axe (51, 24, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 16 sling bullets (22, 15, D:8) a +0 short sword 4 poisoned darts (22, 16, D:8) a +0 whip a +0 club 3 stones (27, 23, D:8) a +0 robe (32, 22, D:8) a +3 falchion a +0 robe (32, 23, D:8) a +0 long sword a +0 robe (33, 2, D:8) 7 stones (34, 22, D:8) a +0 halberd a +0 robe (35, 5, D:8) a +0 quarterstaff a scroll of noise (35, 10, D:8) a throwing net a +0 robe (37, -9, D:8) 22 arrows (37, 9, D:8) a +0 dagger a curare-tipped dart (37, 10, D:8) a +0 shortbow 17 arrows (38, -6, D:8) a +0 dagger (38, 9, D:8) a +0 falchion a +0 leather armour (40, -9, D:8) 18 sling bullets (43, 14, D:8) a +0 long sword a +0 chain mail (46, 0, D:8) a +0 dagger a +0 robe (50, 8, D:8) a +0 scale mail (50, 9, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (3, 1, D:9) 15 stones (10, 23, D:9) a +0 flail a +0 club a +0 flail (10, 24, D:9) a +0 dagger a +0 leather armour a +0 flail a +0 plate armour (10, 26, D:9) a +2 mace of protection (13, 33, D:9) 24 stones (16, 23, D:9) a +0 whip of flaming a +0 chain mail (19, 10, D:9) a +0 short sword a +0 leather armour (20, 3, D:9) a +0 dagger (20, 12, D:9) a +0 hand axe a +0 leather armour (20, 37, D:9) a +0 dagger (21, 12, D:9) a +0 long sword a +0 robe (27, -18, D:9) a +2 dire flail of protection a +0 robe (27, -16, D:9) a +3 hand axe a +0 robe (31, 26, D:9) a +0 leather armour (32, 5, D:9) 2 poisoned darts (32, 7, D:9) 2 scrolls of noise (32, 16, D:9) a +0 ring mail (33, 24, D:9) a +0 dire flail (43, -1, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 31 arrows (10, -4, D:10) a +2 dagger of venom 4 curare-tipped darts (12, -7, D:10) a scroll of noise (21, 16, D:10) a +0 giant spiked club a +0 giant club (21, 18, D:10) a +5 long sword (43, -2, D:10) a +0 robe (47, 25, D:10) a +0 arbalest (53, -6, D:10) a +0 ring mail (55, -7, D:10) 27 stones (57, 6, D:10) a +0 ring mail (61, 7, D:10) 3 potions of degeneration a +0 dagger a +0 robe (62, 5, D:10) a +0 dagger a +0 robe a +0 falchion a +0 leather armour Level 11 of the Dungeon [Shop] Hysibitt's Antique Weapon Shop (Shop contents are unknown) (0, 0, D:11) the +8 short sword of Biketz {vamp, *Noise *Corrode Will+++ SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. SInv: It lets you see invisible. *Noise: It may make noises in combat. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (3, 7, D:11) a scroll of teleportation (9, -3, D:11) a +0 club (9, 1, D:11) a +0 giant spiked club a +0 giant club (26, -5, D:11) 24 arrows (36, -19, D:11) +0 acid dragon scales the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 broad axe of freezing