Peloso Level 1 of the Dungeon (1, 7, D:1) 33 stones (1, 27, D:1) 24 stones (11, 1, D:1) a +0 dagger (17, 24, D:1) a +0 club a +0 dagger (21, 0, D:1) a +0 short sword (28, 20, D:1) a +0 dagger (30, 8, D:1) 11 bolts (44, 19, D:1) a +0 whip (50, 25, D:1) a +0 dagger (51, 12, D:1) a +0 dagger 2 stones (57, 40, D:1) a +1 dagger of venom (59, 2, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -9, D:2) 17 bolts (1, 10, D:2) 22 stones a +0 club a +0 hunting sling (2, 3, D:2) a +0 club (2, 4, D:2) a +0 helmet a +0 animal skin a +6 club (4, 21, D:2) a +0 ring mail (7, 19, D:2) a +0 dagger a +0 robe (8, -13, D:2) a +0 spear (12, -13, D:2) 13 arrows (13, -14, D:2) a +0 club (14, -3, D:2) a +0 leather armour of cold resistance (16, -15, D:2) 21 stones (17, 18, D:2) 25 stones (21, -5, D:2) a +0 club (26, -4, D:2) a +0 ring mail (26, 1, D:2) a +4 dagger (27, -3, D:2) a +0 mace (28, 0, D:2) 23 arrows (29, -1, D:2) 14 stones (29, 2, D:2) a +0 dagger (30, -9, D:2) a +0 dagger of speed (30, 2, D:2) a +0 robe (36, 0, D:2) 19 stones a +0 short sword (38, -2, D:2) a +0 club (38, -1, D:2) a +0 dagger a +0 dagger (54, 23, D:2) a +0 leather armour (57, -10, D:2) a +0 mace Level 3 of the Dungeon (3, 3, D:3) 21 stones (5, 7, D:3) a +0 short sword (19, 23, D:3) 16 stones (19, 25, D:3) 4 silver javelins (20, 27, D:3) a +0 mace a +0 club (22, 33, D:3) a +0 short sword (24, -9, D:3) the +1 ring mail "Yrerph" {+Inv} +Inv: It lets you turn invisible. (27, 17, D:3) 21 bolts (27, 27, D:3) a +0 robe (38, 41, D:3) a +0 scale mail Level 4 of the Dungeon (0, 20, D:4) 9 arrows (8, 24, D:4) a +0 scale mail (17, -19, D:4) a +0 whip a +0 mace (22, -17, D:4) a +0 falchion (23, 10, D:4) 5 javelins (24, -1, D:4) a +0 whip (25, -17, D:4) a +0 dagger a +0 scale mail a +0 trident (29, -10, D:4) 4 poisoned darts (33, -1, D:4) 24 stones Level 5 of the Dungeon [Shop] Lumn's General Store 4 stones (4 gold) a +0 hand crossbow (42 gold) a +0 mace (36 gold) a +0 rapier (48 gold) a book of the Tundra (408 gold) a +0 dagger (24 gold) a +0 quarterstaff (48 gold) a wand of iceblast (9) (156 gold) (0, 0, D:5) 5 poisoned darts (2, 15, D:5) a +0 leather armour (8, 12, D:5) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail a +2 dagger of speed a +4 ring mail a +0 club (12, 19, D:5) 9 gold pieces (13, 8, D:5) a wand of flame (17) (13, 18, D:5) 14 gold pieces (14, 19, D:5) 8 gold pieces (18, 16, D:5) a +0 pair of gloves (46, 15, D:5) a +0 club (46, 35, D:5) a +0 robe (47, 12, D:5) a +0 trident a +0 leather armour (47, 13, D:5) a +0 dagger a +0 robe (48, 13, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (54, 34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, 4, D:6) a +0 club a +0 long sword (7, 6, D:6) a +0 club a +0 ring mail (7, 7, D:6) a +0 hand axe a +0 scale mail (7, 8, D:6) a +0 dagger a +0 robe a +0 hand axe (7, 9, D:6) a +0 robe (8, 7, D:6) a +2 whip of flaming a +0 ring mail (19, -1, D:6) 23 bolts (30, -4, D:6) a +0 dagger (34, 17, D:6) a +0 chain mail (38, 3, D:6) a +0 leather armour a +0 whip (39, -1, D:6) a +0 hunting sling (39, 3, D:6) a +0 chain mail a +0 trident (39, 4, D:6) a +0 robe a +0 dagger (40, 14, D:6) 6 poisoned darts (41, 30, D:6) a +0 giant club (47, 23, D:6) a +0 club (52, 12, D:6) a +0 flail Level 7 of the Dungeon [Shop] Xiesm's Armour Boutique a +0 ring mail (52 gold) the +4 scale mail of Abstinence {Regen+ Int+5 Dex-4 Slay+6} (757 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Regen: It increases your rate of health regeneration. a +1 helmet of intelligence (214 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +1 ring mail of fire resistance (208 gold) (0, 0, D:7) a +0 giant spiked club a +0 giant spiked club (2, -16, D:7) a +0 dagger (2, -15, D:7) a +0 robe a +0 dagger (2, -14, D:7) a +0 morningstar (3, -15, D:7) a +0 ring mail a +0 mace (7, -15, D:7) a +0 robe a +0 dagger (16, 23, D:7) a +0 dagger (19, 8, D:7) a +0 whip (22, -5, D:7) 15 arrows (35, 19, D:7) a +0 leather armour a +0 flail (36, -15, D:7) a +0 robe a +2 halberd of freezing (36, -14, D:7) a +0 robe a +0 great sword a +0 robe a +0 trident (38, -21, D:7) a +0 robe a +0 falchion (38, 4, D:7) 20 sling bullets (41, -8, D:7) a +0 short sword (42, -6, D:7) 3 poisoned darts a +0 whip (42, -5, D:7) 5 poisoned darts a +0 club (42, -4, D:7) a +0 whip a +0 dagger a stone a +0 dagger (44, 26, D:7) a +0 giant spiked club (45, 24, D:7) 19 bolts (49, -3, D:7) a +1 pair of gloves (51, 18, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (42, -13, D:8) +0 acid dragon scales (53, -15, D:8) a +0 scale mail (54, -9, D:8) a +0 short sword (56, -21, D:8) a +0 leather armour (59, -26, D:8) a +0 whip a +0 scale mail (59, -25, D:8) a +0 falchion a +1 dire flail of distortion a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (7, 7, D:9) 22 arrows (10, 24, D:9) +0 acid dragon scales (12, 11, D:9) a +0 chain mail (14, 2, D:9) 31 stones (15, 10, D:9) 3 stones (22, -11, D:9) a +0 leather armour (24, -14, D:9) a +0 chain mail a +0 flail (24, -13, D:9) a +0 flail (26, 8, D:9) a ring of ice (27, 8, D:9) the +0 pair of gloves of Springtime {rPois rC- Will+ Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. (28, -3, D:9) a +5 great sword a +0 robe a +3 dire flail of freezing a +0 robe a +0 short sword a +0 robe a +0 battleaxe a +0 dagger a +0 robe (29, -10, D:9) a +0 spear (29, 3, D:9) 12 arrows (33, -4, D:9) a +0 falchion a +0 robe (33, 15, D:9) a +0 whip a +0 dagger a +0 dagger 3 poisoned darts (34, -10, D:9) a +0 hand axe (34, 15, D:9) a +0 dagger a +0 hand crossbow 23 bolts (35, 15, D:9) a +0 short sword (36, -13, D:9) a +0 scimitar (36, -9, D:9) a +0 robe (38, 15, D:9) a wand of charming (5) (40, 15, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (22, 20, D:10) 4 large rocks (25, 23, D:10) a +0 ring mail a +0 morningstar (27, 21, D:10) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 short sword (32, 20, D:10) 19 stones (34, 40, D:10) a +0 short sword (35, 40, D:10) a +0 whip 3 stones a +0 dagger a +0 hand crossbow 13 bolts (35, 41, D:10) a +0 dagger (36, 24, D:10) a +0 flail (36, 40, D:10) a +0 short sword 2 stones (37, 7, D:10) a +0 falchion (37, 22, D:10) a +0 club (37, 24, D:10) a +0 flail (39, 26, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (40, 10, D:10) a +0 club a +0 leather armour (41, 10, D:10) a +0 flail a +0 chain mail a +0 dagger a +0 robe (42, 10, D:10) a +0 club a +0 ring mail Level 11 of the Dungeon [Shop] Menew's Armour Shop a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +2 robe of cold resistance (212 gold) a +0 pair of gloves (54 gold) (0, 0, D:11) a +0 dagger (6, 22, D:11) a +0 long sword (13, -3, D:11) a +0 war axe (13, 27, D:11) a +2 dagger of distortion 5 curare-tipped darts (19, -12, D:11) a potion of lignification (20, 17, D:11) 15 arrows a +0 shortbow (20, 18, D:11) a +0 shortbow 14 arrows (21, 18, D:11) 22 arrows a +0 shortbow (22, 18, D:11) 17 arrows a +0 shortbow (23, 18, D:11) 17 arrows a +0 shortbow (24, 31, D:11) a +0 war axe (30, -1, D:11) 8 bolts (33, 2, D:11) a +0 dagger a +0 robe (34, 8, D:11) a +0 helmet (35, 39, D:11) a +0 helmet (36, -12, D:11) 20 arrows (37, 25, D:11) 17 arrows (37, 27, D:11) a +0 scale mail (39, -8, D:11) 17 stones (40, 3, D:11) a +0 pair of boots (46, 21, D:11) a +0 mace (47, 36, D:11) a +0 cloak (58, 35, D:11) a +4 dagger of chaos a +0 robe Level 12 of the Dungeon (0, 0, D:12) 25 stones (4, -14, D:12) a +0 dagger (15, -6, D:12) 26 stones (16, -1, D:12) a +0 robe (20, -31, D:12) a +0 club a +0 spear (21, -30, D:12) a +0 short sword (still there?) a +0 giant club (still there?) a +0 giant club (still there?) (22, -30, D:12) 18 stones (22, -29, D:12) a +0 club (23, -28, D:12) a +0 club 5 large rocks (23, -27, D:12) a +0 scale mail a +0 spear (24, -26, D:12) a +0 long sword (26, -11, D:12) a +0 chain mail a +3 broad axe (27, -21, D:12) a +0 halberd (27, -10, D:12) a +0 short sword (28, -21, D:12) a +1 whip of draining a +0 halberd a +0 flail (29, -21, D:12) a +0 scale mail a +0 spear (29, -20, D:12) a +0 spear (33, -32, D:12) a +0 leather armour (42, -9, D:12) the +12 trident "Tamolut" {freeze, Str+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). (43, -6, D:12) a +0 quarterstaff (43, -4, D:12) 16 arrows (44, -14, D:12) a +0 falchion (50, -20, D:12) 6 stones Level 13 of the Dungeon (0, 0, D:13) a +0 short sword a +0 ring mail (3, 12, D:13) a +0 shortbow 18 arrows (5, -8, D:13) 2 poisoned darts (5, 11, D:13) a scroll of summoning (7, 24, D:13) a +0 short sword (7, 25, D:13) a +0 club (9, 25, D:13) a +0 dagger a +0 robe (12, 24, D:13) a +0 buckler a +2 buckler a +2 whip of venom a +0 dagger (13, 24, D:13) a +0 war axe a +1 leather armour of poison resistance a +0 war axe a +0 leather armour a +0 kite shield (17, 13, D:13) a scroll of summoning (17, 25, D:13) a wand of charming (5) (20, -17, D:13) a +0 morningstar a +0 leather armour (21, -17, D:13) a +2 morningstar of flaming a +0 ring mail a +0 short sword a +0 leather armour a +0 trident a +0 flail a +2 leather armour of willpower a +0 short sword a +0 mace a +0 scale mail a +0 club 5 boomerangs a +0 scale mail a +0 flail a +0 scale mail a +0 dagger a +0 hand axe a +0 dagger a +0 hand axe a +0 short sword a +0 plate armour (21, -16, D:13) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 hand axe a +0 flail a +0 club a +0 dagger a +0 scale mail a +0 shortbow 25 arrows a +0 short sword a +0 ring mail a +0 whip a +0 club a +0 dagger a +0 dagger (22, -18, D:13) a +6 ring of intelligence (22, -17, D:13) a +0 flail a +1 leather armour of cold resistance a +0 flail a +0 hunting sling (22, 15, D:13) a +0 leather armour (25, -9, D:13) a +0 shortbow 14 arrows (26, -8, D:13) a +2 shortbow of flaming 11 arrows (27, -9, D:13) a +0 shortbow 22 arrows (27, -8, D:13) a +0 shortbow a +0 shortbow 39 arrows (28, -9, D:13) a +0 shortbow 7 arrows (33, -10, D:13) 5 arrows (35, -2, D:13) 34 arrows a +0 longbow a +1 chain mail of cold resistance a +3 battleaxe of electrocution a potion of degeneration (36, -8, D:13) 4 poisoned darts (37, -10, D:13) 15 stones (37, 13, D:13) a +0 spear (38, 17, D:13) a staff of conjuration (39, 2, D:13) 10 arrows a +0 shortbow (39, 3, D:13) 19 arrows a +0 shortbow (40, -1, D:13) a +0 pair of boots (40, 2, D:13) 20 arrows a +0 longbow (40, 3, D:13) 18 arrows a +0 shortbow (42, 16, D:13) 15 stones Level 14 of the Dungeon (0, 0, D:14) a book of the Wilderness (2, 16, D:14) 18 arrows (3, 12, D:14) 22 stones (7, 8, D:14) a +5 arbalest 16 bolts (7, 9, D:14) a +0 arbalest of freezing a +2 lajatang of electrocution a +0 robe a +0 arbalest 31 bolts (8, 21, D:14) 25 arrows (9, 5, D:14) 27 stones (11, 7, D:14) a +0 dagger a +0 robe (16, 19, D:14) a scroll of torment (28, 25, D:14) 5 large rocks (35, 24, D:14) 20 stones (44, 42, D:14) a scroll of vulnerability (47, 33, D:14) a box of beasts (47, 42, D:14) 6 large rocks (53, 27, D:14) a +0 shortbow 20 arrows (54, 25, D:14) a +0 shortbow 17 arrows (54, 26, D:14) a +3 shortbow 14 arrows (55, 28, D:14) 13 arrows (56, 17, D:14) 13 stones (56, 28, D:14) a scroll of vulnerability Level 15 of the Dungeon (0, 0, D:15) 2 throwing nets (0, 2, D:15) a +2 buckler a +0 broad axe a +0 ring mail a +0 buckler (9, 14, D:15) 5 large rocks a +0 dagger a +0 robe (10, 2, D:15) a +0 chain mail (12, -20, D:15) 19 stones (18, -7, D:15) 3 large rocks (20, -7, D:15) a +0 glaive a +0 chain mail (23, 12, D:15) a +0 war axe (31, -27, D:15) 15 stones (31, -12, D:15) 4 large rocks (34, -13, D:15) a +0 robe (37, -13, D:15) a +0 pair of gloves (38, -16, D:15) a +0 robe (40, -22, D:15) a condenser vane (40, 5, D:15) a potion of attraction (41, 9, D:15) a +0 robe (43, -17, D:15) a +0 chain mail (44, 8, D:15) a potion of attraction (47, 11, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, -7, Orc:1) a +0 dire flail a +0 dire flail (2, 0, Orc:1) a scroll of vulnerability a +0 vorpal trident a +0 short sword (2, 1, Orc:1) a +0 leather armour a +0 hand axe (3, -1, Orc:1) a potion of attraction (3, 0, Orc:1) a +0 dagger (3, 1, Orc:1) a +0 chain mail a boomerang a +0 flail (27, -4, Orc:1) a +0 giant club (55, 6, Orc:1) a +0 dagger a +2 robe of fire resistance Level 2 of the Orcish Mines [Shop] Ygau's Book Shoppe a book of Decay (450 gold) a book of Frost (330 gold) a book of Blasting (480 gold) a book of Annihilations (900 gold) a book of Hexes (540 gold) a Fen Folio (630 gold) a book of Spatial Translocations (390 gold) a book of Misfortune (540 gold) Ozocubu's Autobiography (360 gold) [Shop] Zymih's Antique Weapon Boutique a +0 rapier (116 gold) a +0 arbalest (130 gold) a +0 hand axe (87 gold) a +0 scimitar (116 gold) a +4 hunting sling (681 gold) the +10 hand crossbow of Ash {venom, Contam +Blink rPois Int+6} (2302 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+6). rPois: It protects you from poison. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. [Shop] Bottitir's Antique Armour Emporium a +0 buckler (139 gold) a +1 scale mail of fire resistance (496 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) the +1 leather armour of the Gate {rPois rF- Will+ Dex+3} (716 gold) Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. [Shop] Peucipn's General Store 10 stones (11 gold) a wand of digging (8) (264 gold) 12 arrows (26 gold) a scroll of vulnerability (82 gold) 11 arrows (24 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1181 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a scroll of summoning (104 gold) a +1 arbalest of flaming (166 gold) a +0 dagger (22 gold) (0, 0, Orc:2) 5 large rocks (2, -2, Orc:2) 6 large rocks (13, 9, Orc:2) a +0 dagger a +0 robe a +0 giant club (15, 5, Orc:2) a +0 club a +0 chain mail (16, 3, Orc:2) a +0 trident (16, 6, Orc:2) a +0 chain mail a +0 war axe (16, 7, Orc:2) a +1 mace of protection a +0 robe a +0 dagger (17, 4, Orc:2) a +0 plate armour a +0 long sword (17, 5, Orc:2) a +0 ring mail a +0 trident (17, 7, Orc:2) a +0 club (17, 34, Orc:2) 4 large rocks (17, 35, Orc:2) a +0 dire flail a +0 dire flail 6 large rocks (18, 6, Orc:2) a +0 chain mail a +0 dagger (28, 31, Orc:2) a +0 robe a +0 dagger (28, 32, Orc:2) a +0 short sword (28, 33, Orc:2) a +0 chain mail a +0 hand axe (30, 32, Orc:2) a +0 chain mail a +0 short sword (31, -5, Orc:2) 4 large rocks (31, 17, Orc:2) 4 large rocks (32, -4, Orc:2) a +0 mace (32, 16, Orc:2) 5 large rocks (32, 17, Orc:2) a +0 dire flail a +0 great mace (33, -4, Orc:2) a +0 battleaxe a +0 chain mail (33, -1, Orc:2) a +0 club (33, 28, Orc:2) 3 large rocks (34, -4, Orc:2) a +0 mace a +0 chain mail a +0 dagger (34, -3, Orc:2) a +0 plate armour a +0 short sword a +0 leather armour a +0 dagger (35, 26, Orc:2) 5 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 robe (0, 2, Elf:1) a +0 short sword an elf corpse (1, 0, Elf:1) a +0 long sword a +0 leather armour an elf corpse (2, 0, Elf:1) a +0 dagger a +2 robe of cold resistance a +0 trident an orc corpse (16, 12, Elf:1) a +0 short sword an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip of venom (6, 4, Lair:1) a +0 robe a +1 dagger of speed (13, 12, Lair:1) a +0 mace (14, -5, Lair:1) a +0 spear (18, -2, Lair:1) 15 bolts (26, 23, Lair:1) a +0 spear (38, 11, Lair:1) a staff of air Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (13, -10, Lair:2) a +0 trident 3 boomerangs a +0 chain mail (18, -13, Lair:2) a +0 short sword (23, -34, Lair:2) a +0 trident (24, -27, Lair:2) a +1 spear of venom (26, -34, Lair:2) a +0 short sword (27, -33, Lair:2) a +2 scimitar of holy wrath (27, -32, Lair:2) a +0 mace a +0 robe a +0 long sword (32, -9, Lair:2) a +0 falchion (33, -31, Lair:2) a +0 whip (37, 8, Lair:2) a +0 long sword (42, 6, Lair:2) a +0 quarterstaff (45, 7, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 poisoned darts (8, 10, Lair:3) the +5 great sword of a Billion Tables {drain, Will+ MP+9} A truly terrible weapon, it drains the life of any living foe it strikes. MP: It affects your magic capacity (+9). Will: It increases your willpower. (13, -9, Lair:3) 20 arrows (14, -26, Lair:3) a +0 ring mail (27, 6, Lair:3) a +0 ring mail (28, -17, Lair:3) a lightning rod (4/4) (51, 24, Lair:3) the +1 robe of Pessimism {Int+3} Int: It affects your intelligence (+3). Level 4 of the Lair of Beasts (2, -17, Lair:4) a +0 ring mail (3, 27, Lair:4) 24 stones (8, -25, Lair:4) a ring of poison resistance (14, -9, Lair:4) a +0 hand crossbow (14, 20, Lair:4) a +3 longbow of flaming 13 arrows a +2 barding (19, 7, Lair:4) a +0 leather armour (21, 0, Lair:4) a +0 rapier (26, 13, Lair:4) a +4 scimitar (27, 11, Lair:4) a +0 lajatang (27, 14, Lair:4) a ring of flight (28, 12, Lair:4) a potion of resistance (29, -6, Lair:4) a +0 dagger (31, 27, Lair:4) the +3 robe of the Onion {Harm rF+ Str+6 Dex-5} Str: It affects your strength (+6). Dex: It affects your dexterity (-5). rF: It protects you from fire. Harm: It increases damage dealt and taken. (32, -12, Lair:4) a +0 robe (35, -27, Lair:4) a +2 short sword of venom (36, -12, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (2, 14, Lair:5) a +0 scale mail (8, 16, Lair:5) the +1 crystal plate armour of the Gate {-Tele rF+ Will+++ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. (13, 4, Lair:5) a +0 arbalest (14, 6, Lair:5) 16 arrows (18, -23, Lair:5) a +2 hunting sling of flaming (18, 20, Lair:5) a +0 falchion (24, 6, Lair:5) 24 stones (25, -9, Lair:5) 2 atropa-tipped darts (27, -10, Lair:5) 17 stones (29, -17, Lair:5) a wand of charming (7) (30, 1, Lair:5) 25 arrows (32, -13, Lair:5) 27 stones (33, -15, Lair:5) 25 stones (34, -15, Lair:5) 21 stones (36, -16, Lair:5) 18 stones (40, -8, Lair:5) 19 bolts (41, 3, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of degeneration (5, -18, Lair:6) a tin of tremorstones (2/2) (19, 12, Lair:6) 24 stones (21, -4, Lair:6) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (26, 12, Lair:6) 21 sling bullets (37, -8, Lair:6) 4 poisoned darts (38, 18, Lair:6) a +1 dagger of distortion (38, 29, Lair:6) a +3 broad axe of flaming 5 javelins a +0 scale mail (44, 0, Lair:6) the +5 great sword of Pain and Death {pain, rF+ Int+3 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. (48, 21, Lair:6) 21 arrows (49, 27, Lair:6) a +0 pair of gloves (61, 28, Lair:6) 17 stones (66, -7, Lair:6) a potion of lignification