Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -3, D:1) a +0 ring mail (12, 22, D:1) a +0 pair of boots (13, -20, D:1) a +0 ring mail (16, 30, D:1) a +0 leather armour (17, 14, D:1) a +0 scale mail (19, 14, D:1) 14 stones (25, 0, D:1) 16 stones (26, 33, D:1) 21 stones (29, -20, D:1) a +0 rapier (34, 22, D:1) a +0 club (38, 11, D:1) a +0 spear (45, -3, D:1) 31 arrows Level 2 of the Dungeon (0, 0, D:2) 15 arrows (8, 5, D:2) a -2 spear (18, -16, D:2) a +0 whip 4 stones (18, 18, D:2) a +0 club (19, 18, D:2) a +0 dagger (20, 21, D:2) 18 stones (21, 10, D:2) 14 stones (28, 7, D:2) a +2 robe of willpower a +0 club (28, 8, D:2) 16 sling bullets a +0 club a +0 hunting sling (52, 8, D:2) a +0 dagger 5 stones (54, -19, D:2) a +0 dagger (56, -19, D:2) a +0 dagger (56, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 28, D:3) a +0 scale mail a +0 hand axe (8, 29, D:3) a +0 leather armour a +0 flail a +1 war axe of electrocution (21, 26, D:3) a +0 club (24, 9, D:3) a +0 dagger (38, 0, D:3) a +0 war axe (44, 22, D:3) a +0 spear (44, 41, D:3) a +0 whip 2 poisoned darts Level 4 of the Dungeon [Shop] Uqydam's Elemental Accessories a lightning rod (4/4) (300 gold) a wand of iceblast (4) (80 gold) a staff of fire (250 gold) Onim's Disquisition on the Mountains (380 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 yes c - Shatter Earth 9 no (0, 0, D:4) 22 bolts (2, 1, D:4) 19 stones (7, 9, D:4) a +0 robe a +0 dagger (8, 9, D:4) a +0 leather armour a +0 flail a +0 club (12, 33, D:4) a +0 flail (18, 24, D:4) 27 sling bullets (23, 22, D:4) a +0 dagger (24, 19, D:4) a +0 hand axe (25, 17, D:4) a +0 dagger a +0 club (29, 24, D:4) 13 sling bullets (34, 10, D:4) a +0 ring mail (36, 9, D:4) a +0 long sword a +0 robe (38, 9, D:4) a +0 robe a +0 dire flail (38, 10, D:4) a +0 robe a +0 spear a +0 robe a +0 flail (39, 10, D:4) a +0 scale mail a +0 flail (40, 3, D:4) 27 stones (48, -1, D:4) 6 poisoned darts (48, 5, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 16, D:5) 20 sling bullets (1, 17, D:5) a +0 whip (5, 22, D:5) 10 arrows (7, -8, D:5) 6 poisoned darts (10, -3, D:5) a +0 club a +0 mace a +0 club a +0 falchion a +0 flail a +0 whip (12, -2, D:5) a +0 short sword (32, 15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 scimitar (1, 0, D:6) a +0 robe a +0 dagger (14, -9, D:6) a +0 short sword (14, 12, D:6) a +1 dagger of venom (14, 13, D:6) a +0 club a +0 leather armour a +0 dagger a +0 ring mail (14, 14, D:6) a +0 short sword 3 boomerangs (15, 13, D:6) a +0 dagger a +0 club (15, 14, D:6) a +0 club a +0 whip a +0 ring mail (16, 12, D:6) a +0 giant club (27, 0, D:6) a +0 war axe (34, 12, D:6) a +0 shortbow 5 arrows (39, 10, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +4 dagger a +0 robe (0, 1, D:7) a +0 mace a +0 robe a +5 great sword a +0 robe (0, 2, D:7) a +2 spear of freezing a +0 robe (9, 1, D:7) a +0 leather armour a +0 hand axe (9, 2, D:7) a +0 buckler (9, 6, D:7) a +0 chain mail a +2 hand axe of venom (10, 1, D:7) a +1 dagger of venom (16, -20, D:7) a +0 giant club (22, -18, D:7) a scroll of vulnerability (22, 8, D:7) a +0 robe (24, 9, D:7) a +0 leather armour 2 boomerangs a +0 trident (25, 11, D:7) a +0 battleaxe (26, 17, D:7) a +0 robe (27, 17, D:7) a +0 scale mail (28, 6, D:7) 21 stones (28, 26, D:7) a +0 hunting sling (29, 11, D:7) a +0 hunting sling (34, 5, D:7) a +0 spear (35, 4, D:7) a +1 vorpal spear (36, 4, D:7) a +0 whip a +0 flail a +0 scale mail a +0 spear (38, 3, D:7) a +0 spear (44, 4, D:7) a +0 trident (54, -15, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (2, 27, D:8) a +0 robe a +0 halberd (3, -1, D:8) a +0 short sword (3, 27, D:8) a +0 robe a +0 flail (3, 28, D:8) a +0 robe a +0 falchion (5, 1, D:8) a staff of death (19, 23, D:8) a +0 club (20, 18, D:8) a +0 whip (20, 19, D:8) a +0 club a +0 scale mail a +0 buckler a +0 falchion a +0 short sword a +0 chain mail (27, 31, D:8) a +0 giant club a +0 giant club (47, 5, D:8) a +3 dagger a +0 robe a +3 dire flail a +0 robe a +0 vorpal hand axe a +0 leather armour a +3 scimitar a +0 robe a +0 club a +2 flail a +0 robe a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 ring mail (47, 6, D:8) a +0 dagger a +0 robe a ring of poison resistance a +0 falchion a +0 robe a +0 scimitar a +0 plate armour Level 9 of the Dungeon (12, 33, D:9) 14 arrows (19, 34, D:9) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (20, 25, D:9) a +0 mace (24, 10, D:9) 16 arrows a +0 shortbow (25, 10, D:9) a +0 club a +0 flail a +0 robe a +0 dagger (25, 27, D:9) a +0 shortbow 4 arrows (36, 30, D:9) a +1 vorpal trident a +0 scale mail (36, 31, D:9) a +0 halberd (36, 35, D:9) 10 bolts (37, 30, D:9) a +0 club a +0 spear (39, 7, D:9) 10 stones (40, 44, D:9) a +0 leather armour (57, 26, D:9) 17 stones Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (2, -26, D:10) a +0 chain mail a +0 mace (8, -8, D:10) 5 boomerangs (10, -19, D:10) a +0 club a +0 flail a +0 leather armour a +0 club a +0 club (10, 3, D:10) 18 stones (11, -20, D:10) a +0 spear (16, -19, D:10) a +0 robe a +0 dagger (16, -16, D:10) a +0 dire flail a +0 giant club (19, -8, D:10) a +0 whip (22, -24, D:10) a +0 ring mail (38, -4, D:10) a staff of conjuration (43, -24, D:10) a +0 mace (43, -23, D:10) a +0 leather armour a +0 morningstar (43, -9, D:10) a +1 long sword of venom (44, -23, D:10) a +0 club (46, -3, D:10) a +0 dire flail a +0 dire flail (56, -2, D:10) a scroll of torment (57, -23, D:10) a +0 robe (63, -34, D:10) a +0 battleaxe (63, -32, D:10) a +0 hand axe (64, -30, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (2, -31, D:11) 10 arrows (4, -33, D:11) a +0 leather armour (5, -35, D:11) a +0 hand axe (7, -36, D:11) a +0 chain mail (7, -35, D:11) 18 stones a +0 scale mail a +0 war axe (9, -38, D:11) a +5 plate armour of ponderousness a +0 scimitar (9, -37, D:11) a +0 robe a +0 trident (9, -36, D:11) a +0 robe a +0 dagger (11, -17, D:11) a +0 mace (13, -44, D:11) 4 large rocks (19, -36, D:11) a +2 robe of the Archmagi a +0 dagger (20, -38, D:11) a +1 falchion of holy wrath (25, -21, D:11) 11 arrows (27, -9, D:11) a +0 club (32, 0, D:11) 21 stones (36, -38, D:11) 17 stones (43, -21, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 14 arrows (4, -10, D:12) a +0 mace (16, 5, D:12) 4 large rocks (20, -19, D:12) a +0 robe (21, 6, D:12) 17 stones (25, -17, D:12) 4 large rocks (28, -1, D:12) a +0 giant club a +0 giant club (41, -10, D:12) 18 stones (43, -6, D:12) a +0 helmet (45, 13, D:12) a +0 vorpal quarterstaff a +2 robe of the Archmagi (49, -11, D:12) 11 stones Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 18 arrows (19, -51, D:13) 4 large rocks (20, -50, D:13) a +0 flail (25, -27, D:13) a +0 scale mail (25, -7, D:13) a +0 ring mail (27, -43, D:13) an amulet of regeneration (36, -7, D:13) 19 sling bullets (41, -11, D:13) a +0 leather armour (44, -31, D:13) a +0 giant club a +0 robe of cold resistance (44, 4, D:13) a +1 flail of pain Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:14) a +0 dagger a +0 robe (0, 4, D:14) a +0 longbow 16 arrows (1, 3, D:14) a +2 battleaxe a +0 longbow 16 arrows a +0 leather armour (2, 4, D:14) a +0 great mace a +0 leather armour (7, 2, D:14) a +0 falchion (12, -16, D:14) 19 arrows (still there?) a +0 shortbow (still there?) (16, -5, D:14) an amulet of regeneration (18, -5, D:14) 5 potions of attraction (19, -5, D:14) 2 potions of degeneration (22, -36, D:14) a +0 ring mail a +0 short sword 10 bolts a +0 arbalest (22, -2, D:14) 27 arrows (23, -36, D:14) a +0 plate armour a +0 great sword (24, -23, D:14) a +0 mace (24, -22, D:14) a +0 kite shield a +0 chain mail a +0 war axe (26, -28, D:14) a +0 scimitar of flaming (29, -42, D:14) a +0 chain mail a +0 vorpal war axe a +0 plate armour a +0 long sword (30, -36, D:14) a +0 robe a +0 dagger (30, -35, D:14) a +0 leather armour 18 arrows a +0 dagger a +0 longbow (35, -35, D:14) a +0 war axe a +0 plate armour a +0 tower shield (40, -8, D:14) a +0 hunting sling (41, -9, D:14) a +0 flail a +0 flail a +5 morningstar of protection (42, -11, D:14) a +0 mace (46, -7, D:14) a potion of attraction (46, 2, D:14) a +0 trident (47, -15, D:14) a +0 mace (47, -14, D:14) a +0 mace (47, 0, D:14) a +0 hand axe a +0 rapier (47, 1, D:14) a +3 hand axe a +0 mace (51, -28, D:14) a +0 hand axe (59, 6, D:14) 17 sling bullets (59, 10, D:14) a +0 shortbow 10 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (1, -3, D:15) 3 javelins (8, -18, D:15) a +0 short sword (10, -7, D:15) a +0 hunting sling (10, 0, D:15) a +0 scale mail (11, -8, D:15) 27 arrows (15, -10, D:15) a +0 chain mail a +2 battleaxe (21, 8, D:15) 22 arrows a +0 shortbow (29, -32, D:15) a +0 halberd (31, -32, D:15) a +0 ring mail (31, -2, D:15) a +0 leather armour (32, -33, D:15) a +0 mace (33, -33, D:15) a +0 short sword (35, -35, D:15) 14 stones (35, -4, D:15) 7 arrows (35, 4, D:15) a +2 long sword of freezing (37, -18, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -25, D:15) a +0 long sword a +0 leather armour (38, -24, D:15) a +0 dagger a +0 robe (38, -17, D:15) a +0 whip (43, -32, D:15) a +0 short sword (49, -23, D:15) a +1 long sword a +0 leather armour a +0 kite shield the Ecumenical Temple (16, -9, Temple) a +0 short sword Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 1, Orc:1) a +0 dagger a +0 robe (3, 0, Orc:1) a +0 giant spiked club (3, 1, Orc:1) 6 large rocks (33, 21, Orc:1) a +0 giant club (33, 22, Orc:1) a +0 robe a +0 dagger (33, 23, Orc:1) a +0 mace (34, 21, Orc:1) a +0 scale mail a +0 club (34, 22, Orc:1) a +0 leather armour a +0 hand axe a +0 club (34, 25, Orc:1) a +2 robe of cold resistance a +0 dagger (35, 21, Orc:1) a +0 club (35, 22, Orc:1) a +0 whip (35, 23, Orc:1) a +0 chain mail a +0 mace (46, 8, Orc:1) a +0 dagger a +0 robe (48, 7, Orc:1) a +0 flail a +0 club a +0 leather armour a +0 scimitar a +0 chain mail a +2 great sword a +0 plate armour (48, 8, Orc:1) a +0 mace a +0 plate armour (49, 7, Orc:1) a +0 giant club a stone (49, 8, Orc:1) a stone (50, 5, Orc:1) a stone (50, 6, Orc:1) a +0 club (50, 7, Orc:1) a stone (50, 8, Orc:1) a stone (51, 5, Orc:1) a +0 dagger (51, 6, Orc:1) a stone (51, 8, Orc:1) a stone (51, 9, Orc:1) a stone Level 2 of the Orcish Mines [Shop] Ytual's General Store the +2 robe of Classification {Rampage rC+ Int+3} (434 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. the +5 short sword "Beetleslayer" {drain, rElec SInv} (680 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +2 hunting sling of freezing (205 gold) a scroll of teleportation (42 gold) 20 arrows (56 gold) 14 stones (19 gold) 12 stones (16 gold) [Shop] Sefydig's Book Shop Great Wizards, Vol. II (608 gold) Ozocubu's Autobiography (384 gold) a book of Minor Magic (288 gold) a book of Fire (704 gold) a book of Unlife (576 gold) a book of Flames (480 gold) a book of Iron (576 gold) a book of Scorching (480 gold) [Shop] Zamnocul's Antique Weapon Shop a +0 dagger (68 gold) a +0 quarterstaff (136 gold) a +0 trident (119 gold) a +0 arbalest (153 gold) a +0 glaive of protection (333 gold) a +0 whip (85 gold) a +6 quarterstaff of distortion (1428 gold) a +0 hunting sling (51 gold) a +2 hand axe of electrocution (663 gold) (0, 0, Orc:2) a scarf of harm (6, 11, Orc:2) a +0 mace a +0 mace a +0 chain mail a +0 club a +0 chain mail a +0 war axe (7, 11, Orc:2) a +0 dagger a +0 ring mail a +0 short sword of speed a +0 plate armour 3 boomerangs a +0 scimitar (7, 12, Orc:2) a +0 chain mail a +0 mace a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 ring mail a +0 whip (7, 13, Orc:2) a +0 giant club a +0 plate armour a +0 hand axe (8, 11, Orc:2) a +0 leather armour a +0 mace a +0 chain mail a +3 bardiche of protection (8, 12, Orc:2) a +1 robe a +0 dagger (8, 13, Orc:2) a +0 plate armour a +0 mace (10, 8, Orc:2) a +0 scale mail a +0 war axe (10, 15, Orc:2) a +0 whip (10, 17, Orc:2) a +2 scimitar of flaming (11, 15, Orc:2) a +0 mace a +0 plate armour a +0 mace (14, 17, Orc:2) a +0 giant club (15, -16, Orc:2) a +0 chain mail a +0 mace (16, -2, Orc:2) a +0 hand axe a +0 robe a +0 dagger (17, -5, Orc:2) a +0 flail (17, -4, Orc:2) a +0 giant spiked club a +0 mace a +0 hand axe a +0 plate armour a +0 vampiric long sword a +0 club a +0 giant club a +0 plate armour a +0 battleaxe a +0 plate armour a +0 glaive a +0 chain mail a +0 battleaxe a +0 robe a +3 dagger of venom a +0 chain mail a +0 great mace a +0 plate armour a +0 scimitar (17, -2, Orc:2) a +0 robe a +0 dagger a +0 club a +0 robe a +3 dagger (17, 5, Orc:2) a +0 leather armour a +1 mace of protection (18, -3, Orc:2) a +0 spear (18, -2, Orc:2) a +2 halberd of freezing (18, -1, Orc:2) a +0 robe a +0 dagger (20, -13, Orc:2) a +0 robe a +0 dagger (20, -4, Orc:2) a +0 plate armour a +0 battleaxe (21, -13, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (21, -12, Orc:2) a +2 plate armour of willpower a +4 battleaxe (22, -13, Orc:2) a +0 club a +0 ring mail a +0 flail Level 1 of the Elven Halls [Shop] Baink's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of curing (39 gold) [Shop] Quefesax's General Store a potion of heal wounds (100 gold) a +0 dagger of draining (112 gold) a scroll of teleportation (60 gold) a staff of conjuration (500 gold) a potion of haste (200 gold) [Shop] Umaunlau's Jewellery Shoppe an amulet of regeneration (390 gold) a ring of willpower (325 gold) a ring of positive energy (260 gold) a ring of protection from fire (325 gold) an amulet of reflection (390 gold) a +4 ring of protection (468 gold) an amulet of the acrobat (390 gold) the ring of Letejeng {rC+ Will- Int+3 SInv} (497 gold) [ring of protection from cold] Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. the macabre finger necklace {rN+} (520 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. (0, 0, Elf:1) a +0 scimitar (1, -58, Elf:1) 17 stones (1, -46, Elf:1) a piece from Xom's chessboard (15/15) (9, -58, Elf:1) 17 arrows (10, 2, Elf:1) a +0 dagger (14, -27, Elf:1) a +0 battleaxe (15, -9, Elf:1) a +0 leather armour a +0 dagger (16, -52, Elf:1) a +0 short sword (17, -46, Elf:1) 10 stones (24, -49, Elf:1) 15 arrows (25, -45, Elf:1) a +0 long sword a +0 ring mail (25, -11, Elf:1) a +0 shortbow (29, -26, Elf:1) 3 poisoned darts (29, 2, Elf:1) a +0 long sword (30, 1, Elf:1) a +0 short sword (31, -1, Elf:1) a +0 short sword (33, -59, Elf:1) a +0 leather armour (38, -11, Elf:1) the +8 mace of Action {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. a +0 short sword (39, -33, Elf:1) a +0 long sword (40, -33, Elf:1) a +4 long sword (41, -11, Elf:1) a +0 dagger a +0 robe (43, -44, Elf:1) a +0 rapier (43, -33, Elf:1) a +0 rapier a +0 leather armour (45, -33, Elf:1) a +0 dagger a +0 leather armour a +0 buckler (47, -33, Elf:1) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour (48, -23, Elf:1) a +0 robe (48, -9, Elf:1) 5 arrows (49, -41, Elf:1) an orb of guile (50, -7, Elf:1) a +0 glaive of venom (57, -38, Elf:1) a +3 long sword (57, -37, Elf:1) a +0 short sword a +0 longbow 22 arrows a +0 leather armour (58, -38, Elf:1) a +0 long sword a +0 leather armour (58, -37, Elf:1) a +0 dagger a +0 leather armour Level 2 of the Elven Halls [Shop] Caynnu's Assorted Antiques a scroll of torment (210 gold) a potion of haste (280 gold) a +0 ring mail (112 gold) a +0 plate armour (644 gold) a +0 buckler (126 gold) a scroll of noise (28 gold) a potion of mutation (224 gold) (0, 0, Elf:2) a +0 lajatang a +0 robe (7, -13, Elf:2) 5 poisoned darts (9, 14, Elf:2) a +0 scimitar a +0 shortbow 23 arrows a +0 leather armour (9, 15, Elf:2) a +0 long sword a +0 leather armour (9, 16, Elf:2) a +1 triple sword of electrocution a +2 antimagic war axe (10, 15, Elf:2) a +0 scimitar of holy wrath (11, -13, Elf:2) a +0 hand crossbow (15, 5, Elf:2) a +0 long sword a +0 ring mail (16, -32, Elf:2) a +0 tower shield a +0 chain mail a +3 eveningstar of venom (16, 1, Elf:2) a +0 short sword a +0 ring mail (16, 3, Elf:2) a +1 bardiche of venom (16, 6, Elf:2) a +4 war axe of freezing (17, 7, Elf:2) a +2 war axe of electrocution a +3 vorpal long sword (19, -11, Elf:2) a +0 long sword a +0 shortbow 22 arrows a +0 ring mail (19, 6, Elf:2) a +0 trident of protection (20, 6, Elf:2) a +1 antimagic trident a +4 vorpal mace a +0 short sword a +0 scale mail (21, -27, Elf:2) a +0 hand axe (21, 7, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler (22, 7, Elf:2) a +0 long sword (23, -22, Elf:2) a +0 leather armour a +0 dagger (26, -19, Elf:2) a +3 halberd of flaming (27, -27, Elf:2) a +2 hand axe of electrocution (27, -17, Elf:2) a +0 cloak (27, 17, Elf:2) a +0 short sword (27, 19, Elf:2) a +0 short sword a +0 leather armour (28, -25, Elf:2) a +0 plate armour (28, -19, Elf:2) 20 stones (28, -14, Elf:2) 29 stones (31, -38, Elf:2) 18 stones (32, -37, Elf:2) a +0 shortbow (36, -19, Elf:2) a +0 scale mail a +0 short sword (36, -17, Elf:2) a +0 ring mail a +0 long sword a +3 vorpal dire flail (36, -16, Elf:2) a +0 leather armour 32 arrows a +0 short sword a +0 shortbow (36, -15, Elf:2) a +0 leather armour 15 arrows a +0 dagger a +0 shortbow (37, -15, Elf:2) a +0 short sword (38, 18, Elf:2) a +0 short sword a +0 buckler (39, 14, Elf:2) a +1 vorpal battleaxe (43, 7, Elf:2) a +2 glaive of venom (44, 0, Elf:2) a +0 short sword (44, 4, Elf:2) a +0 rapier a +0 leather armour (44, 6, Elf:2) a +0 short sword of draining a +0 leather armour a +1 short sword of venom a +0 rapier a +0 rapier a +0 leather armour (45, 7, Elf:2) a +1 long sword of electrocution a +0 ring mail (48, -21, Elf:2) the +4 rapier "Vephuegriu" {chaos, rN+ Dex-3 Stlth+} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (48, -7, Elf:2) 20 stones (49, -22, Elf:2) a +4 hand axe of electrocution (49, 9, Elf:2) a +6 dagger (52, 4, Elf:2) a +0 falchion (53, 1, Elf:2) a +7 dagger (53, 6, Elf:2) a +8 dagger Level 3 of the Elven Halls (0, 0, Elf:3) 24 bolts (0, 6, Elf:3) a +0 long sword a +0 shortbow 22 arrows (1, -18, Elf:3) a +0 robe (1, 6, Elf:3) a +0 dagger (3, 4, Elf:3) a +0 long sword a +0 shortbow 25 arrows a +0 scale mail (4, 3, Elf:3) a +0 dagger a +0 dagger (15, -6, Elf:3) a +0 leather armour (20, -22, Elf:3) a +0 scale mail (21, 5, Elf:3) a +2 dagger of venom (22, 0, Elf:3) a +0 long sword (25, 6, Elf:3) a +2 mace of protection (26, 5, Elf:3) a +0 scale mail (26, 17, Elf:3) a +0 long sword a +0 ring mail a +0 buckler (27, -11, Elf:3) a +4 rapier (27, 18, Elf:3) a +0 long sword a +0 ring mail (28, 24, Elf:3) 15 stones (30, 6, Elf:3) a staff of fire (30, 7, Elf:3) a +0 dagger (31, 3, Elf:3) a +0 dagger a +0 chain mail (31, 6, Elf:3) a +0 leather armour (32, -23, Elf:3) a +0 dagger (32, 4, Elf:3) a +0 rapier (32, 5, Elf:3) a +0 long sword a +0 short sword (32, 7, Elf:3) a +2 hand crossbow of flaming (32, 8, Elf:3) the +0 scale mail of Peek-a-Boo {rF+} rF: It protects you from fire. (33, 6, Elf:3) a +0 rapier (33, 7, Elf:3) a staff of earth (33, 8, Elf:3) a +2 flail of protection (33, 15, Elf:3) a +0 rapier (34, 5, Elf:3) a staff of poison (34, 7, Elf:3) a staff of cold (34, 8, Elf:3) a +0 club (34, 15, Elf:3) a +0 longbow 11 arrows a +0 leather armour (34, 16, Elf:3) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (35, 6, Elf:3) a +0 rapier (35, 8, Elf:3) a +0 short sword (36, 8, Elf:3) a piece from Xom's chessboard (15/15) (37, 5, Elf:3) a +2 arbalest of freezing (37, 6, Elf:3) a +0 rapier of draining (37, 8, Elf:3) a +2 spear of flaming (38, -16, Elf:3) a +0 long sword a +0 leather armour (38, -14, Elf:3) a +0 long sword (38, 6, Elf:3) a +2 vampiric long sword (38, 8, Elf:3) a +0 leather armour (39, 14, Elf:3) a +0 rapier a +0 ring mail (39, 15, Elf:3) a +0 long sword (41, -3, Elf:3) a +0 short sword (41, -1, Elf:3) a +2 mace of protection a +0 leather armour (41, 4, Elf:3) a +0 rapier (41, 12, Elf:3) a +0 long sword a +4 dagger a +0 longbow 16 arrows a +0 leather armour (42, -3, Elf:3) a +0 scimitar (42, 5, Elf:3) a +6 quarterstaff a +1 leather armour of poison resistance a potion of attraction (42, 11, Elf:3) a +1 long sword of protection a +0 short sword a +0 chain mail a +0 dagger a +0 shortbow 21 arrows a +0 leather armour (42, 12, Elf:3) a +2 vorpal long sword (42, 13, Elf:3) a +0 rapier (42, 15, Elf:3) a +0 rapier a +0 rapier a +0 chain mail (43, -4, Elf:3) a +0 trident a +0 ring mail (43, -3, Elf:3) the +11 glaive of Qomanur {vorpal, Fly rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. Fly: It grants you flight. (43, 14, Elf:3) a +0 long sword (43, 15, Elf:3) the +4 quarterstaff of Qapt {protect, Fragile Will+ Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (43, 16, Elf:3) a +0 short sword a +0 ring mail (43, 17, Elf:3) a +0 long sword the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. a +0 leather armour (45, -17, Elf:3) a +0 short sword (45, -16, Elf:3) a +2 long sword of holy wrath (46, -17, Elf:3) a +0 buckler a +0 long sword (46, 5, Elf:3) a +0 dagger (46, 7, Elf:3) a staff of air (47, -16, Elf:3) a +0 rapier a +0 leather armour 21 arrows a +0 short sword a +0 shortbow (47, 0, Elf:3) a +4 spear of flaming (47, 14, Elf:3) a +0 longbow 16 arrows a +2 robe of positive energy (47, 15, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (48, 22, Elf:3) a +0 leather armour a +0 short sword (48, 23, Elf:3) a +0 leather armour a +0 short sword (48, 24, Elf:3) a +0 leather armour a +0 scimitar (49, 8, Elf:3) a +0 dagger (49, 24, Elf:3) a +0 long sword (50, -24, Elf:3) a +0 rapier a +0 leather armour (50, 5, Elf:3) a book of Transfigurations (50, 7, Elf:3) a +0 pair of gloves a +0 pair of boots (51, 8, Elf:3) a condenser vane (51, 17, Elf:3) a +0 scimitar (52, 17, Elf:3) a +0 ring mail a +0 short sword a +0 ring mail a +0 dagger a +0 buckler a +0 short sword (52, 18, Elf:3) a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (58, 23, Elf:3) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (62, 22, Elf:3) a +0 buckler a +0 long sword (66, 8, Elf:3) a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (66, 14, Elf:3) a +0 rapier a +0 leather armour (67, 10, Elf:3) a +0 shortbow a +0 short sword 11 arrows a +0 leather armour (68, 9, Elf:3) a +0 long sword (68, 12, Elf:3) a +0 scimitar a +0 buckler Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (25, 14, Lair:1) 19 stones (61, -6, Lair:1) an orb of wrath (62, 44, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 sling bullets (5, -19, Lair:2) a +1 morningstar of draining (18, -29, Lair:2) 29 stones (20, -28, Lair:2) a +1 short sword of flaming (29, -7, Lair:2) a +0 rapier (32, -3, Lair:2) 18 stones (32, -2, Lair:2) 18 stones (32, 0, Lair:2) 26 stones (34, -4, Lair:2) 20 stones (34, -3, Lair:2) 21 stones (42, 8, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of lignification (1, -1, Lair:3) a scarf of shadows (1, 0, Lair:3) a +2 pair of gloves (3, -5, Lair:3) 21 stones (6, 11, Lair:3) the +10 war axe of Oenomania {vorpal, *Noise Fly rElec Int+8} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). rElec: It insulates you from electricity. Fly: It grants you flight. *Noise: It may make noises in combat. (6, 12, Lair:3) a +3 plate armour of fire resistance (6, 13, Lair:3) a +6 ring of intelligence (6, 14, Lair:3) a wand of iceblast (35) (6, 16, Lair:3) 7 potions of mutation (6, 17, Lair:3) a tin of tremorstones (2/2) a tin of tremorstones (2/2) (7, 11, Lair:3) 5 throwing nets (7, 12, Lair:3) the +1 plate armour of the Fisher {Str+2} Str: It affects your strength (+2). (7, 13, Lair:3) a ring of fire (7, 14, Lair:3) a wand of flame (41) (7, 15, Lair:3) 3 scrolls of enchant armour (7, 16, Lair:3) 7 potions of cancellation (7, 17, Lair:3) a condenser vane (8, 11, Lair:3) the +7 hand crossbow "Vogeut" {penet, rC++ Int+2 Dex+6} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. (8, 12, Lair:3) the +1 cloak "Vanell" {rElec Will- rCorr MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (8, 13, Lair:3) a ring of wizardry a ring of wizardry (8, 14, Lair:3) a wand of acid (7) (8, 15, Lair:3) a scroll of brand weapon (8, 16, Lair:3) 7 potions of brilliance (8, 17, Lair:3) a phantom mirror (9, 11, Lair:3) the +6 falchion of the Wraith {freeze, rN+ Will+ rCorr Str-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (9, 12, Lair:3) the +10 plate armour of the Kettle-Drum {Rampage rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (9, 13, Lair:3) a ring of positive energy a ring of positive energy a ring of positive energy (9, 14, Lair:3) a wand of mindburst (29) (9, 16, Lair:3) 4 potions of magic (9, 17, Lair:3) a lightning rod (4/4) (10, 11, Lair:3) the +4 long sword of Malaise {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. (10, 12, Lair:3) the -2 kite shield "Suidwya" {Fly rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. Fly: It grants you flight. (10, 13, Lair:3) a ring of ice a ring of ice (10, 14, Lair:3) a wand of paralysis (20) (10, 15, Lair:3) 6 scrolls of amnesia (10, 16, Lair:3) 7 potions of ambrosia (10, 17, Lair:3) a phial of floods (11, 11, Lair:3) the +6 scimitar "Larank" {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rF: It protects you from fire. (11, 12, Lair:3) the +2 pair of boots of Resonance {rPois Int+9 Dex-4} Int: It affects your intelligence (+9). Dex: It affects your dexterity (-4). rPois: It protects you from poison. (11, 13, Lair:3) a +6 ring of strength a +6 ring of strength (11, 15, Lair:3) 2 scrolls of holy word (11, 16, Lair:3) 7 potions of flight (12, 12, Lair:3) the +8 tower shield of Heaqikkosex {-Cast Harm rElec Will+++} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (12, 13, Lair:3) a ring of poison resistance a ring of poison resistance (12, 15, Lair:3) 8 scrolls of fog (13, 12, Lair:3) the +8 chain mail of the Arcane {+Blink rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. (13, 13, Lair:3) the ring of Xoisk {rN+ AC+4} [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. (14, 12, Lair:3) the +1 pearl dragon scales of Inaction {rN+ Str+6 Int+4 Stlth-} Str: It affects your strength (+6). Int: It affects your intelligence (+4). rN: It protects you from negative energy. Stlth: It makes you less stealthy. (14, 13, Lair:3) a ring of willpower a ring of willpower (15, 12, Lair:3) the +0 chain mail of Chill Winds {rPois rN+ MP+9} rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (15, 13, Lair:3) a +6 ring of dexterity (16, 12, Lair:3) the +14 crystal plate armour "Uheuck" {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (16, 13, Lair:3) the ring "Fayzism" {MP+9 Dex+2} [ring of magical power] Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (17, 13, Lair:3) the ring "Gyno" {Drain rN+++ rCorr Int-3 Dex+6} [ring of dexterity] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (18, 13, Lair:3) an amulet of the acrobat (19, 13, Lair:3) the ring "Zoeqib" {+Blink rPois Dex-2 SInv} [ring of see invisible] Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. (20, 13, Lair:3) the ring of Iffoj {Fire rN+ rCorr MP+9 Int-3} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (21, 13, Lair:3) the ring of Limitation {Wiz *Slow Str+5} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+5). *Slow: It may slow you when you take damage. (22, 13, Lair:3) a ring of protection from fire a ring of protection from fire (23, 13, Lair:3) the ring "Gicleecow" {rN+ Will+ Int-3 Dex+2} [ring of willpower] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Will: It increases your willpower. (24, 13, Lair:3) an amulet of magic regeneration (25, 13, Lair:3) the ring of the First Places {rC+ MP+9 EV+4} [ring of evasion] EV: It affects your evasion (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). (26, 13, Lair:3) a ring of resist corrosion (27, 13, Lair:3) a +4 ring of evasion (28, 34, Lair:3) 26 stones (29, 29, Lair:3) 22 stones (30, 26, Lair:3) a potion of lignification (32, 26, Lair:3) the +5 spear of Zeatt {drain, MP+9} A truly terrible weapon, it drains the life of any living foe it strikes. MP: It affects your magic capacity (+9). (32, 27, Lair:3) a +0 spear (33, 26, Lair:3) a +0 trident (35, 35, Lair:3) a +0 leather armour (37, -11, Lair:3) a +0 plate armour (38, -6, Lair:3) a +1 plate armour of poison resistance a +0 vorpal long sword (39, 21, Lair:3) a +0 dagger (54, 15, Lair:3) 21 arrows Level 4 of the Lair of Beasts (2, -20, Lair:4) a +0 morningstar (26, 13, Lair:4) a +0 chain mail (29, -31, Lair:4) a potion of lignification (37, -2, Lair:4) a +3 spear of distortion (38, -2, Lair:4) a +0 vorpal trident (38, 1, Lair:4) a +0 trident (39, 0, Lair:4) a +0 trident (42, -24, Lair:4) a +0 ring mail (43, -25, Lair:4) a +0 scimitar (50, -18, Lair:4) a scroll of vulnerability (50, -12, Lair:4) a +0 dagger (53, 19, Lair:4) a +0 whip (54, -4, Lair:4) a +3 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (6, -22, Lair:5) 9 stones (6, 10, Lair:5) a +0 spear (18, -4, Lair:5) 22 bolts (20, -8, Lair:5) a +0 chain mail (26, -36, Lair:5) a +0 lajatang (29, 9, Lair:5) a +0 animal skin (32, 16, Lair:5) a +0 spear (33, 4, Lair:5) 12 stones (37, -5, Lair:5) 22 stones (47, -24, Lair:5) a +0 scale mail (49, -3, Lair:5) a +1 dagger of venom (57, -27, Lair:5) 21 stones (63, -40, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 poisoned darts (5, -13, Lair:6) a +2 cloak (6, -13, Lair:6) a +0 pair of boots (13, 9, Lair:6) 19 sling bullets (14, 6, Lair:6) a +0 robe (22, -7, Lair:6) 18 stones (33, -11, Lair:6) 23 stones (34, -10, Lair:6) a staff of earth (37, -40, Lair:6) a +0 robe (41, 11, Lair:6) a +0 short sword (44, -40, Lair:6) a +0 leather armour (49, -29, Lair:6) 18 stones (51, -35, Lair:6) an orb of mayhem a +0 shortbow (51, -25, Lair:6) a +0 cloak (55, -44, Lair:6) a +0 pair of boots a +0 fustibalus (55, -32, Lair:6) 21 stones (58, -23, Lair:6) a scroll of vulnerability Level 1 of the Shoals (0, 0, Shoals:1) a scroll of torment (1, -30, Shoals:1) a +0 trident (6, -37, Shoals:1) a +0 ring mail (7, -8, Shoals:1) a +0 trident (14, -4, Shoals:1) 8 stones (21, 6, Shoals:1) a +0 shortbow (22, 1, Shoals:1) a +0 robe (26, -32, Shoals:1) a +0 chain mail (28, -36, Shoals:1) a +0 ring mail (34, -4, Shoals:1) a book of the Warp (34, -2, Shoals:1) a +2 vorpal fustibalus (35, -35, Shoals:1) 16 stones (41, -9, Shoals:1) a +0 ring mail (48, -21, Shoals:1) a +0 club a +0 hunting sling 13 stones (49, -23, Shoals:1) a +0 trident (49, -21, Shoals:1) a +0 club a +0 hunting sling a +0 hunting sling a +0 club 47 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 rapier (1, -1, Shoals:2) a +0 trident (1, 1, Shoals:2) 26 stones (2, 19, Shoals:2) a +0 chain mail (18, 24, Shoals:2) a +0 scale mail (30, 13, Shoals:2) a +0 barding (31, 35, Shoals:2) an Everburning Encyclopedia (33, 1, Shoals:2) 17 stones (35, 0, Shoals:2) a +0 leather armour (still there?) a +0 trident (still there?) (36, 17, Shoals:2) a book of Scorching (38, -2, Shoals:2) a +0 leather armour (still there?) 3 javelins (still there?) a +4 vorpal spear (still there?) (44, -15, Shoals:2) a +0 trident 3 boomerangs (45, -9, Shoals:2) a +0 spear a +0 hunting sling 25 stones (51, 7, Shoals:2) a +0 longbow (53, 25, Shoals:2) a +5 falchion (54, 28, Shoals:2) 3 boomerangs (61, 36, Shoals:2) 20 arrows Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (5, -2, Shoals:3) a +1 antimagic trident 2 boomerangs (7, -18, Shoals:3) 3 boomerangs a +0 trident (7, -14, Shoals:3) a +0 trident (9, -4, Shoals:3) 14 bolts (10, -20, Shoals:3) a +0 spear (10, -18, Shoals:3) a +2 spear of freezing (10, 5, Shoals:3) 16 arrows (11, -18, Shoals:3) a +0 trident (12, -19, Shoals:3) a +0 trident (15, 2, Shoals:3) a +0 trident (16, 1, Shoals:3) a +0 robe a +0 trident (17, -10, Shoals:3) a +0 falchion (24, 10, Shoals:3) 24 stones (29, -7, Shoals:3) a +0 spear (39, -12, Shoals:3) 21 bolts (40, 5, Shoals:3) a potion of attraction (42, -1, Shoals:3) a +0 spear 9 large rocks (42, 0, Shoals:3) a +0 leather armour (still there?) 2 silver javelins (still there?) a +1 vorpal spear (still there?) a +0 leather armour (still there?) a javelin (still there?) a +2 spear of venom (still there?) (43, -1, Shoals:3) 2 boomerangs (still there?) a +0 trident (still there?) (43, 1, Shoals:3) a +0 leather armour (still there?) 3 javelins (still there?) a +0 vorpal spear (still there?) (44, -1, Shoals:3) a +0 leather armour (still there?) 3 silver javelins (still there?) a +0 spear (still there?) (44, 0, Shoals:3) 2 boomerangs a +0 trident (46, 7, Shoals:3) a +0 quarterstaff (57, 1, Shoals:3) a +0 cloak Level 4 of the Shoals (3, 0, Shoals:4) a +0 longbow a +0 spear 20 arrows (5, -3, Shoals:4) a +0 trident a +0 robe (6, -2, Shoals:4) a +0 longbow a +0 quarterstaff 14 arrows (6, -1, Shoals:4) a +0 trident 2 boomerangs (7, -9, Shoals:4) a book of Beasts (7, -3, Shoals:4) a +4 trident (8, 30, Shoals:4) 3 boomerangs a +0 trident (9, 26, Shoals:4) a +2 robe of willpower a +5 trident of freezing (10, 24, Shoals:4) a +0 trident (11, 24, Shoals:4) a +1 vorpal spear (11, 25, Shoals:4) 3 boomerangs a +0 spear (11, 28, Shoals:4) a +0 leather armour a +0 trident (13, 25, Shoals:4) a +0 robe a +1 trident of protection (16, 21, Shoals:4) a +0 leather armour 3 silver javelins a +1 spear of venom (21, 8, Shoals:4) a +0 glaive (22, 8, Shoals:4) a +0 dagger (23, 8, Shoals:4) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (23, 10, Shoals:4) a +0 spear of pain a javelin a +0 leather armour (23, 12, Shoals:4) a +0 rapier (24, -15, Shoals:4) a +3 leather armour of cold resistance (24, 9, Shoals:4) a +0 vampiric lajatang (25, -16, Shoals:4) 14 stones (25, 10, Shoals:4) a +0 spear (28, 8, Shoals:4) a +0 trident (29, 6, Shoals:4) a +0 spear (31, -8, Shoals:4) a +2 rapier of electrocution a +0 robe (39, 30, Shoals:4) a +1 vampiric long sword (45, 6, Shoals:4) 20 stones (49, -14, Shoals:4) a +0 glaive a boomerang (49, -8, Shoals:4) a book of Scorching (49, 5, Shoals:4) a +0 trident (51, -14, Shoals:4) a +0 trident the +10 hunting sling of the Heavens {vorpal, rN+ Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Level 1 of the Spider Nest (0, 0, Spider:1) a +0 cloak (6, -10, Spider:1) a +0 short sword (9, -13, Spider:1) a +0 glaive (9, -3, Spider:1) a +0 chain mail (14, -23, Spider:1) a potion of attraction (14, -8, Spider:1) 5 stones (21, -31, Spider:1) a +0 spear (24, -15, Spider:1) a +0 flail (25, -1, Spider:1) 17 stones (28, -10, Spider:1) a +2 kite shield of positive energy (37, 11, Spider:1) a +0 falchion Level 2 of the Spider Nest (0, 0, Spider:2) a potion of attraction (5, -2, Spider:2) 12 arrows (15, -18, Spider:2) a +0 falchion (15, -14, Spider:2) 17 stones (19, -3, Spider:2) a +0 war axe (20, -2, Spider:2) 6 poisoned darts (20, 0, Spider:2) 28 arrows (21, -16, Spider:2) a +0 robe a +0 hand axe a +2 leather armour of cold resistance a +0 hand axe (21, -15, Spider:2) a +0 leather armour a +0 war axe Level 3 of the Spider Nest (7, 1, Spider:3) a +0 falchion (9, 0, Spider:3) a +0 short sword (23, 2, Spider:3) a scroll of vulnerability (26, 6, Spider:3) 2 atropa-tipped darts (27, 14, Spider:3) a potion of lignification (39, 7, Spider:3) a +0 quarterstaff (39, 14, Spider:3) 14 stones Level 4 of the Spider Nest (0, 0, Spider:4) 12 arrows (1, -24, Spider:4) 16 stones (4, -22, Spider:4) 17 stones (5, 3, Spider:4) 16 stones (6, -3, Spider:4) 20 stones (8, -7, Spider:4) a scroll of vulnerability (15, -38, Spider:4) a +0 robe a +0 hand axe (15, -36, Spider:4) a +0 robe a +0 hand axe (17, -16, Spider:4) 9 sling bullets (18, -22, Spider:4) a +0 robe a +0 war axe (20, -38, Spider:4) a +0 hand axe (25, -16, Spider:4) a +0 shortbow (26, -15, Spider:4) 15 stones (27, -30, Spider:4) a scarf of harm (29, -8, Spider:4) a +0 dagger (30, -28, Spider:4) an orb of wrath (30, -27, Spider:4) an orb of wrath (31, -6, Spider:4) 21 bolts (35, -12, Spider:4) 21 bolts (62, -16, Spider:4) 18 stones Level 1 of the Vaults (0, 0, Vaults:1) a +6 ring of intelligence (7, -29, Vaults:1) a +0 troll leather armour a +0 morningstar a +0 leather armour (10, -3, Vaults:1) the +3 broad axe "Killer Klown's Doom" {spect, rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. (10, 0, Vaults:1) a +0 leather armour (15, -21, Vaults:1) a +0 flail a +0 scale mail (15, -20, Vaults:1) a +0 falchion a +0 scale mail (19, -34, Vaults:1) a +0 dire flail a +0 ring mail (24, -35, Vaults:1) a +0 trident (25, -3, Vaults:1) a +0 morningstar of holy wrath a +0 ring mail (26, -5, Vaults:1) a +0 trident a +0 arbalest 16 bolts (26, -4, Vaults:1) a +2 long sword of flaming (26, -3, Vaults:1) a +0 dagger a +0 robe (26, 0, Vaults:1) a +0 dagger a +0 robe (28, -26, Vaults:1) a +0 arbalest 14 bolts (28, -25, Vaults:1) a +0 scale mail a +0 great mace a +0 ring mail (29, -25, Vaults:1) a +0 war axe a +0 arbalest 14 bolts a +0 ring mail (35, -46, Vaults:1) a +0 great sword a +0 plate armour a +1 great mace a +0 chain mail of fire resistance a +3 great mace of venom a +0 arbalest 16 bolts a +0 plate armour (36, -45, Vaults:1) a +0 great sword a +0 plate armour (36, -19, Vaults:1) 27 stones (39, 1, Vaults:1) a +0 mace (40, -9, Vaults:1) 24 bolts a +0 arbalest (41, -4, Vaults:1) 22 bolts a +0 arbalest (41, 1, Vaults:1) 12 bolts (44, -4, Vaults:1) 35 bolts a +0 arbalest a +0 arbalest (44, -3, Vaults:1) a +0 ring mail of fire resistance a +1 vorpal flail (45, -4, Vaults:1) a +0 ring mail a +0 morningstar (46, -1, Vaults:1) 17 bolts a +4 arbalest (47, -1, Vaults:1) 62 bolts a +0 arbalest a +0 arbalest a +0 arbalest (47, 0, Vaults:1) 22 bolts a +0 arbalest (49, 3, Vaults:1) 24 arrows a +0 longbow (49, 4, Vaults:1) 18 bolts a +0 arbalest (50, -19, Vaults:1) a +0 scale mail a +0 flail (52, -48, Vaults:1) a +0 pair of gloves (53, -55, Vaults:1) a +0 dagger a +0 robe a lightning rod (4/4) (54, -47, Vaults:1) a +0 troll leather armour a +0 troll leather armour (55, -48, Vaults:1) a +0 dire flail a +0 ring mail (58, -46, Vaults:1) a +1 plate armour of cold resistance (70, 2, Vaults:1) a +0 trident Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest 17 bolts (1, -20, Vaults:2) a +0 arbalest 16 bolts (1, -1, Vaults:2) a +0 morningstar a +0 ring mail a +1 arbalest of flaming 17 bolts a +0 dagger of freezing a +0 robe (1, 0, Vaults:2) a +0 arbalest 23 bolts (1, 1, Vaults:2) a +0 arbalest 12 bolts (3, -54, Vaults:2) a +0 broad axe (4, -60, Vaults:2) 18 arrows (4, -19, Vaults:2) a +0 ring mail a +0 falchion (4, -18, Vaults:2) 17 arrows (6, -61, Vaults:2) 25 arrows (7, -58, Vaults:2) a +0 falchion a +0 scale mail (7, -44, Vaults:2) 6 atropa-tipped darts (14, -52, Vaults:2) a +0 arbalest 31 bolts (14, -51, Vaults:2) a +4 arbalest 25 bolts (15, -52, Vaults:2) a +3 arbalest 23 bolts (20, -51, Vaults:2) a +0 arbalest 26 bolts (23, -58, Vaults:2) a +0 troll leather armour a +0 troll leather armour a +0 leather armour a +0 morningstar (23, -10, Vaults:2) a +0 halberd (28, -57, Vaults:2) the +1 hand axe "Uppes" {freeze, rElec rF+ rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (31, -64, Vaults:2) a +0 animal skin a +0 dire flail (32, -40, Vaults:2) a +0 leather armour (42, -37, Vaults:2) a +0 arbalest 13 bolts (43, -38, Vaults:2) a +0 dire flail a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 robe (43, -37, Vaults:2) a +0 dagger a +0 robe a +0 dire flail a +0 scale mail a +1 dire flail of protection a +0 chain mail (48, -1, Vaults:2) a +0 morningstar a +0 ring mail (50, -62, Vaults:2) a +0 dire flail a +0 animal skin (56, -30, Vaults:2) the +5 short sword of Lodo {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (59, -46, Vaults:2) a +0 hunting sling (59, -45, Vaults:2) a staff of poison (59, -43, Vaults:2) a +0 helmet (60, -10, Vaults:2) a +0 pair of boots (65, -46, Vaults:2) a +5 quick blade (65, -28, Vaults:2) a +0 arbalest a +0 arbalest 46 bolts (65, -27, Vaults:2) a +0 arbalest 14 bolts (66, -28, Vaults:2) a +0 arbalest 11 bolts (68, 0, Vaults:2) 5 silver javelins Level 3 of the Vaults (0, 0, Vaults:3) a +0 troll leather armour (still there?) a +0 animal skin (still there?) a +0 dire flail (still there?) (1, -43, Vaults:3) a +0 ring mail a +0 mace a human corpse (1, -1, Vaults:3) a +0 leather armour (still there?) a +0 morningstar (still there?) (5, -13, Vaults:3) a +0 arbalest 16 bolts (6, -20, Vaults:3) a scroll of identify (24, -33, Vaults:3) a wand of digging (6) (26, -23, Vaults:3) a +0 arbalest 12 bolts (26, -19, Vaults:3) a +0 arbalest 14 bolts (29, -26, Vaults:3) a +0 arbalest 24 bolts (29, -24, Vaults:3) a +0 arbalest 25 bolts (31, -24, Vaults:3) 16 arrows a +0 shortbow (33, -24, Vaults:3) a +0 chain mail a +0 great sword (43, -12, Vaults:3) a +2 great sword of freezing a +0 chain mail an orc corpse (43, -11, Vaults:3) a +0 dire flail a +0 chain mail an orc corpse (44, -11, Vaults:3) a +0 dire flail a +0 ring mail a scroll of teleportation a human corpse (51, -12, Vaults:3) a tin of tremorstones (2/2)