Peloso Level 1 of the Dungeon [Shop] Dueborr's Antique Armour Emporium a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) the +1 leather armour of Elouck {rElec rC- MP+9 Str-2 Stlth+} (535 gold) Str: It affects your strength (-2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +6 plate armour of ponderousness (510 gold) (0, 0, D:1) a +0 dagger (3, -1, D:1) a +0 spear (5, -7, D:1) a +0 robe (11, -29, D:1) a +0 club (19, -3, D:1) a +0 club (22, -31, D:1) a +0 dagger 3 stones (34, -5, D:1) a +0 club a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (6, 15, D:2) a +0 club (7, -10, D:2) 12 arrows (9, 30, D:2) 4 atropa-tipped darts (23, 21, D:2) a +0 whip (27, 35, D:2) a +0 dagger (28, 33, D:2) a +0 spear (32, -1, D:2) a +0 club (33, 21, D:2) a +0 leather armour (34, 2, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 20 arrows (7, 14, D:3) a +0 dagger a +0 trident (8, 7, D:3) a +0 leather armour (9, 18, D:3) a +0 dagger (14, 23, D:3) a +0 hunting sling (30, 5, D:3) 24 bolts (34, 7, D:3) a +0 dagger (46, 7, D:3) a +0 mace (54, 10, D:3) 5 poisoned darts Level 4 of the Dungeon (2, -28, D:4) a +0 buckler (5, -34, D:4) a +0 plate armour (5, -15, D:4) a +0 dagger 4 stones (9, -13, D:4) a +0 dagger a +0 robe (10, -13, D:4) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour (25, -8, D:4) a +0 club a +0 dagger (27, -11, D:4) a +0 dagger (32, -18, D:4) a +0 short sword 5 stones (35, -23, D:4) 6 curare-tipped darts (39, 10, D:4) 20 sling bullets (42, -39, D:4) a +0 war axe (56, 5, D:4) a +0 dagger (63, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 17, D:5) a +0 club (11, -22, D:5) a +0 short sword (11, -20, D:5) a +0 dagger a +0 chain mail a +0 club (12, -10, D:5) a +0 falchion (16, -33, D:5) a +0 hand axe a +0 club a +0 whip a +0 leather armour (19, -33, D:5) a +0 club (23, -6, D:5) a +0 ring mail (25, -15, D:5) a +2 dagger of venom (25, 6, D:5) 3 stones (39, -30, D:5) 13 arrows (43, 0, D:5) 18 sling bullets (49, -1, D:5) 23 stones (54, -9, D:5) a +0 spear (56, -9, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 24 stones (3, 17, D:6) a +0 giant club (5, 31, D:6) a +0 pair of gloves (7, 10, D:6) 3 poisoned darts (8, -2, D:6) a +0 broad axe (16, -3, D:6) 20 bolts (20, -13, D:6) a +0 robe (22, -1, D:6) a +0 trident (28, -13, D:6) a +0 shortbow 17 arrows (29, -13, D:6) a +0 dagger a +0 flail a +0 dagger a +0 robe (57, 10, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) a potion of lignification (7, 17, D:7) a +0 leather armour a +0 hand axe (10, 27, D:7) the +1 scale mail of Intuition {rElec Int+5 Slay-6} Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. (18, 26, D:7) a +0 whip (21, 14, D:7) a +2 dagger of venom (23, 2, D:7) 5 sling bullets (30, 26, D:7) a +0 club a +0 ring mail (31, 23, D:7) a +0 ring mail a +0 club (31, 25, D:7) a +0 leather armour a +0 flail (36, 42, D:7) a +0 robe (41, 32, D:7) 24 stones (42, 18, D:7) 4 large rocks (43, 19, D:7) a +0 shortbow 19 arrows (44, 33, D:7) a +0 robe a +2 dagger of venom (44, 34, D:7) a +0 trident (44, 35, D:7) a +0 hand axe a +0 club (45, 33, D:7) a +0 ring mail a +0 club (46, 0, D:7) a +0 dagger (49, 17, D:7) a potion of lignification (56, 9, D:7) a +0 buckler (57, 24, D:7) 48 stones a +0 short sword (58, 24, D:7) a +0 hand axe a +0 robe a +0 dagger (60, 24, D:7) a +0 dagger a +0 robe (63, 15, D:7) a +0 flail a +0 halberd (63, 16, D:7) a +0 whip a +0 club a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 robe a +0 falchion a +0 robe a +0 long sword a curare-tipped dart a +0 robe (1, 1, D:8) a +0 mace a +0 robe a +4 long sword a +0 robe (2, 2, D:8) a +0 war axe a +0 chain mail (2, 4, D:8) a +0 dagger a +0 robe (2, 8, D:8) a +0 dagger (14, 13, D:8) a +0 short sword (15, 12, D:8) 32 arrows (15, 17, D:8) a +0 club (16, 8, D:8) a staff of earth (16, 9, D:8) 27 sling bullets (17, -8, D:8) a +0 whip (17, -7, D:8) a +0 club a +0 ring mail (17, 8, D:8) 3 atropa-tipped darts (17, 9, D:8) a ring of ice (18, -9, D:8) a +0 flail (18, -8, D:8) a +0 club (19, 11, D:8) a +0 short sword a curare-tipped dart (21, 16, D:8) 21 sling bullets (23, 31, D:8) +0 steam dragon scales a +0 robe a +0 long sword (23, 32, D:8) a +0 club (24, 31, D:8) a +0 long sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) 50 arrows (still there?) a +0 shortbow (still there?) a ring of see invisible (still there?) (26, 26, D:8) a +0 short sword 6 poisoned darts a +0 club (26, 27, D:8) a +0 robe (29, 33, D:8) a +0 plate armour a +0 trident (30, 33, D:8) a +0 scale mail a +0 short sword (30, 34, D:8) a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace (31, 33, D:8) a +0 plate armour a +0 battleaxe (45, 3, D:8) a +0 giant club a +0 giant club (45, 14, D:8) a +0 flail (53, 44, D:8) a +0 short sword (54, 37, D:8) 10 stones (54, 44, D:8) 5 poisoned darts a +0 whip (54, 45, D:8) a +0 short sword 4 stones (55, 44, D:8) 3 stones a +0 vampiric short sword (55, 45, D:8) a +0 club a +0 dagger a +0 dagger 7 poisoned darts Level 9 of the Dungeon [Shop] Zitidesk's Jewellery Shop a +6 ring of dexterity (877 gold) a ring of protection from cold (375 gold) a +6 ring of strength (877 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a +6 ring of dexterity (877 gold) a ring of fire (375 gold) a +6 ring of intelligence (877 gold) (0, 0, D:9) a +0 hand axe (6, -9, D:9) a +0 ring mail (11, 7, D:9) a +0 hand axe a +0 hand axe a boomerang (12, 6, D:9) a +0 hand axe (17, -21, D:9) a +0 ring mail a +0 flail (18, -25, D:9) a +0 leather armour a +2 hand axe of electrocution (18, -24, D:9) a +0 ring mail a +0 trident 19 arrows a +0 shortbow (18, -23, D:9) a +0 robe a +0 dagger (21, -31, D:9) a +0 chain mail (21, -6, D:9) a +0 hand axe a +0 hand axe a +0 hand axe 2 boomerangs (22, -5, D:9) a +0 hand axe 2 boomerangs (23, 13, D:9) a +0 hand axe a boomerang a +0 hand axe a +0 hand axe (36, 0, D:9) a +0 robe a +0 dagger (37, 0, D:9) a +0 chain mail a +0 short sword (38, 1, D:9) a +0 ring mail a +0 club (39, -17, D:9) a +0 dagger a +0 robe (40, -17, D:9) a +0 club (42, -29, D:9) 24 arrows a +0 shortbow (42, -17, D:9) 2 potions of attraction a +0 mace a +0 chain mail a +0 dire flail (42, -16, D:9) a +0 leather armour a +0 dagger (49, -2, D:9) a +0 ring mail (53, -3, D:9) a +4 vampiric whip a +0 club (54, -3, D:9) a +0 club (55, -15, D:9) 11 arrows (55, -4, D:9) a +2 spear of venom a +0 ring mail (57, -32, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (2, -31, D:10) a +2 helmet (5, -5, D:10) a scroll of noise (13, -26, D:10) a +0 leather armour (17, -38, D:10) 23 stones (19, 7, D:10) a +0 giant club a +0 giant club (21, -30, D:10) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (21, -28, D:10) a +0 dagger a +0 robe (22, 13, D:10) a +0 leather armour (25, -13, D:10) a +0 quarterstaff (31, -19, D:10) a +0 ring mail (33, -10, D:10) a +0 scale mail (37, -25, D:10) a +0 ring mail (39, -10, D:10) a +0 club a +0 robe a +0 shortbow 13 arrows (39, -9, D:10) a +2 spear of freezing a +0 scale mail (40, -10, D:10) a +0 war axe a +0 chain mail (41, 7, D:10) 16 bolts (44, 16, D:10) 21 sling bullets (52, -12, D:10) a +0 chain mail a +0 hand axe (52, -11, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (58, -14, D:10) +0 steam dragon scales Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (1, 6, D:11) a +0 glaive (2, 0, D:11) a +0 robe (5, 42, D:11) 2 poisoned darts (12, 18, D:11) a +0 dagger (16, 42, D:11) a +0 flail a +0 falchion 3 boomerangs (17, 42, D:11) a +0 dagger a +0 dagger a +0 robe (18, 17, D:11) 14 stones (19, 10, D:11) a +0 robe a +3 dagger of distortion (25, 16, D:11) a +0 mace a +0 short sword (32, -1, D:11) a +0 dagger (36, 31, D:11) a +0 dagger (38, 16, D:11) a +0 plate armour (44, 16, D:11) a +0 plate armour (46, 30, D:11) a +0 tower shield Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (3, -10, D:12) a +2 kite shield of protection (4, -7, D:12) a +0 great sword a +0 scale mail a +0 battleaxe (5, -7, D:12) a +0 dagger a +0 robe (6, 3, D:12) a +0 ring mail a +0 short sword (10, -18, D:12) 5 silver javelins (13, -13, D:12) a staff of cold (13, -6, D:12) 4 poisoned darts (15, -13, D:12) a +1 pair of boots of stealth (22, -32, D:12) a +0 flail (31, -11, D:12) a +0 giant spiked club a +0 giant club (31, -5, D:12) 3 large rocks (32, -10, D:12) a +0 scale mail (33, -26, D:12) 4 large rocks (33, -12, D:12) 12 arrows a +0 shortbow (34, -14, D:12) a +0 shortbow 14 arrows a +0 shortbow (34, -13, D:12) 23 arrows a +0 shortbow (34, 12, D:12) a ring of wizardry (36, -12, D:12) a +0 giant club a +0 giant club (36, -7, D:12) 3 large rocks (41, 16, D:12) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (42, -1, D:12) a +0 leather armour Level 13 of the Dungeon (0, 2, D:13) a scroll of vulnerability (3, -5, D:13) a +0 broad axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (3, 4, D:13) a +6 ring of intelligence (7, 27, D:13) a +0 leather armour (9, -12, D:13) a +0 hand axe a +0 robe (18, 6, D:13) a ring of ice (25, 18, D:13) the +1 long sword "Beetleslayer" {drain, rN+ MP-9 Str+3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (26, 20, D:13) a +0 short sword (27, 15, D:13) a ring of wizardry (29, 16, D:13) a +6 long sword (29, 17, D:13) a +0 quarterstaff (31, 5, D:13) a +0 halberd (32, 5, D:13) a +0 halberd (33, 5, D:13) a +0 halberd (33, 28, D:13) a +0 longbow 19 arrows (34, 5, D:13) a +0 short sword (34, 27, D:13) a +0 flail (40, 5, D:13) a +0 cloak (41, 2, D:13) 10 stones (43, -6, D:13) a +0 plate armour of cold resistance (52, -11, D:13) 4 large rocks (55, -7, D:13) an amulet of the acrobat (55, 3, D:13) a +0 short sword a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (0, 22, D:14) a +0 mace (5, 46, D:14) a +0 flail (8, 16, D:14) 16 stones (10, 21, D:14) 21 stones (11, 14, D:14) a +0 long sword (27, 46, D:14) 17 arrows (31, 39, D:14) 8 stones (32, 46, D:14) a scroll of vulnerability (33, 41, D:14) a +4 long sword (34, 19, D:14) 2 poisoned darts (34, 38, D:14) a +0 shortbow 24 arrows (38, 37, D:14) a +0 shortbow 13 arrows (41, 16, D:14) a +0 shortbow 22 arrows (42, 16, D:14) a +0 shortbow 25 arrows (46, -1, D:14) a +0 dagger a +0 robe (48, 14, D:14) a +0 leather armour (50, 22, D:14) 13 stones (53, 15, D:14) a +0 battleaxe a +0 short sword 15 bolts a +0 arbalest of freezing (53, 16, D:14) a +2 long sword of flaming (53, 17, D:14) a +0 glaive (53, 25, D:14) a +0 mace (54, 17, D:14) a +0 short sword (58, 22, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 21 arrows (0, 18, D:15) a phantom mirror (1, 3, D:15) the +4 fustibalus of Selloxint {freeze, rF++ Will-} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. Will: It decreases your willpower. (6, 16, D:15) a +0 robe (11, 10, D:15) 17 bolts (13, 17, D:15) 6 large rocks (13, 18, D:15) a +0 scimitar (14, 18, D:15) a +0 flail a +0 dire flail a +0 glaive (17, -6, D:15) a +0 hand axe (20, 32, D:15) a ring of willpower (24, -6, D:15) a +4 battleaxe a +0 chain mail (35, 7, D:15) a +0 buckler (36, -6, D:15) a +6 ring of intelligence (37, -6, D:15) a +0 troll leather armour (37, -3, D:15) a +0 dagger a +0 robe (38, -6, D:15) a +0 longbow 22 arrows (38, -5, D:15) a +0 dire flail a +0 dire flail (41, 32, D:15) 3 javelins (44, 14, D:15) 6 large rocks (46, 1, D:15) 6 poisoned darts (56, -2, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 spear a +0 robe (56, 0, D:15) a +0 giant spiked club a +0 giant spiked club (56, 1, D:15) a +0 giant club a +0 giant club a +0 giant club a +4 dire flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nioch's Magic Scroll Emporium a scroll of holy word (127 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) (7, 5, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (7, 6, Orc:1) a +0 dagger (7, 7, Orc:1) a +0 chain mail a +0 mace (8, 5, Orc:1) a +0 robe a +0 dagger (8, 6, Orc:1) a +0 whip a +0 plate armour a +0 battleaxe (8, 7, Orc:1) a +0 giant club (9, 6, Orc:1) a +0 club (23, 50, Orc:1) a +0 dagger (24, 49, Orc:1) a +0 short sword a +0 leather armour (24, 50, Orc:1) a +2 dagger of holy wrath a +0 robe (37, 25, Orc:1) a +0 dire flail a +0 chain mail (40, 26, Orc:1) a +0 whip (40, 28, Orc:1) a +0 mace a +0 leather armour a +0 hand axe a +0 halberd a +0 plate armour (41, 24, Orc:1) a +0 dagger a +0 leather armour a +0 mace (41, 25, Orc:1) a +0 club a +0 dagger of venom a +0 robe (42, 25, Orc:1) a +0 long sword a +0 plate armour (42, 37, Orc:1) a +3 vorpal scimitar (42, 38, Orc:1) a +0 robe (43, 39, Orc:1) a +0 giant club (53, 26, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Micve's Antique Armour Shop a +1 leather armour of poison resistance (363 gold) a +0 helmet (148 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 pair of boots (148 gold) a +0 leather armour (66 gold) a +1 kite shield of fire resistance (544 gold) a +0 pair of gloves (148 gold) a +0 chain mail of fire resistance (379 gold) [Shop] Fuffiun's Jewellery Shop a ring of see invisible (165 gold) a +4 ring of evasion (396 gold) the ring of the Dancing Queen {rF+ rN+} (398 gold) [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. an amulet of the acrobat (330 gold) a ring of protection from cold (275 gold) a ring of poison resistance (220 gold) a ring of flight (192 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a ring of resist corrosion (220 gold) the ring of Tycil {Ice Str+3} (421 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. [Shop] Gailap's Antique Weapon Boutique a +0 fustibalus (405 gold) a +0 glaive (175 gold) a +0 war axe (94 gold) a +1 whip of electrocution (356 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +0 long sword (94 gold) a +0 longbow (121 gold) [Shop] Wudibeig's Antique Weapon Boutique a +0 flail (105 gold) a +0 short sword (90 gold) a +0 trident (105 gold) a +4 mace of protection (768 gold) a +0 trident (105 gold) a +1 glaive of protection (444 gold) a +0 fustibalus (450 gold) the +6 morningstar of Exquisite Torment {pain, Str+5} (1725 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). the +8 halberd "Towicsib" {vamp, Str+4} (2022 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). (5, 1, Orc:2) a +0 morningstar (5, 2, Orc:2) a +0 plate armour a +0 battleaxe (6, 1, Orc:2) a +0 robe a +0 dagger (6, 2, Orc:2) a +0 hand axe (7, 1, Orc:2) a +1 robe of cold resistance a +0 dagger (7, 3, Orc:2) a +0 plate armour 2 boomerangs a +0 hand axe (9, 0, Orc:2) a +1 glaive of freezing (9, 1, Orc:2) a +0 robe a +0 dagger (10, -3, Orc:2) a +0 robe a +0 dagger (10, 0, Orc:2) a +0 chain mail a +0 halberd (10, 2, Orc:2) a +0 club (10, 3, Orc:2) a +0 leather armour a +0 dagger (10, 4, Orc:2) a +0 robe a +0 dagger (11, -9, Orc:2) a +0 dagger (11, 3, Orc:2) a +0 dagger a +0 flail of holy wrath (13, -12, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 robe a +3 dagger (13, -11, Orc:2) a +1 robe a +0 dagger (13, -10, Orc:2) a +1 mace of draining a +0 robe a +0 dagger (13, -7, Orc:2) a +0 robe a +0 dagger (13, -6, Orc:2) a +0 robe a +0 dagger (13, -1, Orc:2) a +0 robe a +0 dagger (14, -18, Orc:2) a +0 robe a +0 dagger (14, -10, Orc:2) a +0 whip (15, -16, Orc:2) a +0 club (15, -13, Orc:2) a +0 robe a +0 dagger (15, -9, Orc:2) a +0 hand axe (16, -20, Orc:2) a +0 robe a +0 dagger (16, -15, Orc:2) a +0 leather armour a +0 club (17, -26, Orc:2) a +2 robe a +0 dagger (17, -19, Orc:2) a +0 robe a +0 dagger (17, -17, Orc:2) a +0 ring mail a +0 dagger (17, -16, Orc:2) a +1 robe of resistance a +0 dagger a +0 dagger a +0 hand axe (18, -32, Orc:2) a +0 long sword (18, -25, Orc:2) a +3 leather armour a +0 whip (18, -24, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 glaive (20, -23, Orc:2) a +0 scale mail a +1 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -16, Orc:2) a +0 robe a +0 dagger (21, -6, Orc:2) a +0 hand axe (22, -5, Orc:2) a +0 whip of draining (23, -10, Orc:2) a +0 giant spiked club (23, -8, Orc:2) a +0 ring mail a +0 hand axe (23, -6, Orc:2) a +0 scale mail a +0 hand axe (24, -7, Orc:2) a +0 chain mail 2 boomerangs a +0 flail (24, -6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (25, -7, Orc:2) a +0 leather armour a +0 hand axe (25, -6, Orc:2) a +0 club (26, -46, Orc:2) a +0 giant club (30, -21, Orc:2) a +1 vorpal hand axe (33, -28, Orc:2) 2 boomerangs a +0 dagger (34, -29, Orc:2) a +0 robe a +0 dagger (34, -28, Orc:2) a +0 plate armour a +0 great mace 4 curare-tipped darts a +0 dagger of venom (35, 4, Orc:2) a +3 dagger of protection a +0 leather armour a +0 flail a +0 dagger a +0 robe (48, 6, Orc:2) a +0 vorpal quarterstaff a +2 robe of fire resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +2 trident of protection (0, 1, Elf:1) a +0 pair of gloves (5, 0, Elf:1) a +0 chain mail a +0 short sword (10, 23, Elf:1) a +0 chain mail a +0 short sword (12, -3, Elf:1) a +0 scale mail a +0 dagger (12, 5, Elf:1) a +2 war axe of flaming (13, -2, Elf:1) a +0 ring mail a +0 long sword (13, 3, Elf:1) a +0 dagger (17, -1, Elf:1) a +0 leather armour (21, -9, Elf:1) a +2 short sword of holy wrath (23, 19, Elf:1) the +3 great sword "Olamumaff" {flame, rCorr Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (24, 18, Elf:1) a +3 leather armour of willpower 18 arrows a +1 dagger of venom a +0 longbow (24, 20, Elf:1) a +0 long sword (26, 18, Elf:1) a +0 long sword (27, 4, Elf:1) 12 stones (30, 20, Elf:1) a +0 shortbow a +0 dagger 24 arrows a +0 leather armour (31, 24, Elf:1) a +2 war axe of electrocution (33, 7, Elf:1) a +0 dagger (34, 8, Elf:1) a +0 dagger a +0 ring mail (34, 9, Elf:1) a +0 rapier (43, 6, Elf:1) a +0 dagger (45, 2, Elf:1) a +0 dagger (45, 5, Elf:1) a +0 rapier (45, 9, Elf:1) a +0 long sword (45, 14, Elf:1) 2 potions of flight (46, 2, Elf:1) a +0 long sword (46, 22, Elf:1) a scroll of torment a +0 long sword (47, 15, Elf:1) 11 arrows (48, -15, Elf:1) 26 stones (48, 12, Elf:1) a +0 long sword (49, 15, Elf:1) a +0 short sword (50, 2, Elf:1) a +0 long sword a +0 chain mail (50, 13, Elf:1) a +0 rapier (51, 0, Elf:1) a +0 long sword a +0 ring mail a +4 hand axe of distortion (54, 1, Elf:1) 22 bolts (55, 14, Elf:1) a +4 dagger of protection (57, 23, Elf:1) a potion of lignification (58, 21, Elf:1) a +0 long sword (58, 25, Elf:1) a +0 trident (61, 12, Elf:1) an orb of energy (63, 11, Elf:1) a +0 short sword a +0 ring mail Level 2 of the Elven Halls [Shop] Duaca's Weapon Boutique a +0 hand crossbow (38 gold) a +0 shortbow (33 gold) a +0 hand axe (33 gold) the +2 hand axe "Tegedghi" {flame, Int+4} (338 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). a +0 falchion (33 gold) 16 stones (17 gold) a +0 club (11 gold) a +4 spectral giant spiked club (293 gold) the +5 shortbow of Ytucepurph {venom, rC++} (584 gold) Any ammunition fired from it poisons the flesh of those it strikes. rC: It greatly protects you from cold. a +0 glaive (71 gold) (0, 0, Elf:2) a +1 robe of positive energy a +0 dagger (8, -1, Elf:2) a +0 scale mail a +0 long sword (9, -3, Elf:2) a +0 long sword (10, -3, Elf:2) a +0 leather armour a +0 quick blade a +0 quick blade (12, -10, Elf:2) a +0 dagger a +0 ring mail (15, 13, Elf:2) a +0 falchion a +6 dagger (16, 12, Elf:2) a +5 dagger (16, 13, Elf:2) a +6 dagger a +0 falchion (17, 14, Elf:2) a +6 dagger (21, 9, Elf:2) a +5 dagger (22, 1, Elf:2) a +0 scale mail (22, 9, Elf:2) a +0 leather armour a +0 long sword (23, 9, Elf:2) a +0 dagger (24, 8, Elf:2) a +0 great sword (28, 6, Elf:2) a +0 spear (29, 10, Elf:2) a +0 long sword (29, 42, Elf:2) a scroll of noise (30, 12, Elf:2) a +2 short sword of venom (31, 7, Elf:2) a +0 spectral quarterstaff (31, 10, Elf:2) a +0 dagger (31, 12, Elf:2) a +0 scimitar (31, 13, Elf:2) a +0 leather armour 11 arrows a +0 short sword a +0 shortbow (31, 17, Elf:2) a scroll of noise a +0 leather armour a +0 long sword (32, 12, Elf:2) a +0 leather armour 21 arrows a +0 short sword a +0 shortbow (32, 13, Elf:2) a +0 leather armour 19 arrows a +0 dagger a +0 longbow a +2 long sword of holy wrath (33, 13, Elf:2) a +0 leather armour a +0 long sword (33, 37, Elf:2) a +0 rapier (34, 37, Elf:2) 5 stones (34, 44, Elf:2) a +0 spear (35, 32, Elf:2) a +0 long sword a +1 chain mail of fire resistance (35, 35, Elf:2) a +0 long sword a +0 leather armour (35, 36, Elf:2) a +0 long sword (35, 37, Elf:2) a +0 long sword a +0 leather armour a +0 short sword (35, 39, Elf:2) a +0 short sword a +0 chain mail (35, 44, Elf:2) a +0 long sword (36, 1, Elf:2) a +0 rapier (36, 37, Elf:2) 13 stones (37, 30, Elf:2) 12 stones (41, 11, Elf:2) a +0 pair of gloves (42, 34, Elf:2) a +0 short sword a +0 chain mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 leather armour (7, -17, Elf:3) a book of Death (7, 5, Elf:3) a +0 long sword (8, -36, Elf:3) a +0 dagger (8, 6, Elf:3) a +0 leather armour 27 arrows a +0 shortbow the +8 battleaxe of the Distant Future {venom, rCorr} It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. (9, -36, Elf:3) a +4 trident of venom (10, -2, Elf:3) a +0 morningstar (10, 0, Elf:3) a +0 leather armour a +0 rapier (11, -18, Elf:3) a +0 long sword (11, -5, Elf:3) a +3 trident of protection the ring "Ritt" {rF++ rCorr MP+9 Str-3 Int+2} [ring of magical power] Str: It affects your strength (-3). Int: It affects your intelligence (+2). rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (11, -2, Elf:3) 23 arrows a +0 longbow the +7 hand axe of Yzosuoh {venom, Fly Stlth+} It poisons the flesh of those it strikes. Fly: It grants you flight. Stlth: It makes you more stealthy. (12, -15, Elf:3) a staff of death (12, -14, Elf:3) a +0 leather armour 21 arrows a +0 dagger a +0 shortbow (12, -11, Elf:3) a +0 leather armour a +0 short sword a +0 leather armour 13 arrows a +0 longbow (12, -10, Elf:3) a +3 vorpal scimitar (13, -18, Elf:3) a +0 glaive a +0 ring mail (13, -15, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +1 long sword of holy wrath (13, -11, Elf:3) a +0 leather armour a +0 long sword a +0 long sword (13, -2, Elf:3) a +0 dagger (13, -1, Elf:3) 28 bolts (13, 9, Elf:3) a +0 dagger (13, 10, Elf:3) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (14, -31, Elf:3) a +0 leather armour 19 arrows a +0 dagger a +0 shortbow (14, -14, Elf:3) a +2 long sword of holy wrath (14, -12, Elf:3) a +0 long sword 20 bolts (14, -11, Elf:3) a +0 leather armour a +0 long sword (14, -10, Elf:3) a +0 long sword (14, -3, Elf:3) a +0 ring mail (14, -2, Elf:3) 7 bolts (14, 0, Elf:3) 19 stones (15, -30, Elf:3) a +0 buckler a +0 leather armour a +0 short sword (15, -14, Elf:3) a +0 leather armour a +0 long sword (15, -12, Elf:3) a +0 leather armour 38 arrows a +0 short sword a +0 shortbow a +0 dagger (15, -9, Elf:3) a +1 long sword of protection (15, -8, Elf:3) a +0 leather armour 21 arrows a +0 short sword a +0 shortbow (15, -4, Elf:3) a +3 vorpal longbow (15, 3, Elf:3) a +0 rapier of draining (16, -15, Elf:3) a +2 short sword of venom (16, -4, Elf:3) the +4 hunting sling "Aliggeed" {venom, Int+2} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (16, 11, Elf:3) a staff of air (17, -3, Elf:3) 6 stones (17, 11, Elf:3) 11 bolts (18, -11, Elf:3) a +0 long sword of freezing (18, 3, Elf:3) a +0 rapier a +0 ring mail a +1 dagger of venom (18, 5, Elf:3) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. (18, 12, Elf:3) a +0 dagger (19, -26, Elf:3) a +0 leather armour 12 arrows a +0 short sword a +0 shortbow (19, 3, Elf:3) a +0 flail of protection a +0 ring mail (19, 4, Elf:3) a +0 short sword (21, -27, Elf:3) a +0 leather armour a +0 long sword (24, 4, Elf:3) a +1 vorpal trident (25, -10, Elf:3) a +0 leather armour a +0 rapier (25, 19, Elf:3) a lightning rod (4/4) (26, 18, Elf:3) a staff of fire (26, 19, Elf:3) 18 bolts (27, -6, Elf:3) a +2 dagger of speed a +0 plate armour (27, 1, Elf:3) a +0 short sword (27, 17, Elf:3) a +0 long sword (27, 19, Elf:3) 25 bolts (28, -2, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (28, -1, Elf:3) a +2 demon trident of venom a +0 leather armour (28, 1, Elf:3) a +0 longbow 13 arrows a +0 leather armour (28, 2, Elf:3) a +1 vorpal long sword (28, 3, Elf:3) a +1 rapier of venom (28, 6, Elf:3) a +0 long sword a scroll of identify (28, 19, Elf:3) a +1 scale mail of willpower (29, 17, Elf:3) a +0 long sword (29, 19, Elf:3) a +1 pair of gloves of strength (34, -22, Elf:3) a +0 hand axe (37, -3, Elf:3) a +0 pair of boots (38, -3, Elf:3) 9 stones (39, -4, Elf:3) a piece from Xom's chessboard (15/15) (39, -3, Elf:3) the +1 scale mail of the Red Skies {rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. (39, -2, Elf:3) a +2 hand crossbow of flaming (39, 10, Elf:3) a staff of cold (39, 11, Elf:3) a +0 short sword (39, 12, Elf:3) a book of Blood (40, -2, Elf:3) a +0 pair of boots (40, 10, Elf:3) a +0 rapier (41, 9, Elf:3) 23 stones (41, 10, Elf:3) a +0 short sword (43, -18, Elf:3) a +0 rapier (46, -38, Elf:3) a potion of attraction (52, 1, Elf:3) a ring of protection from fire (52, 14, Elf:3) a +0 long sword (53, 0, Elf:3) a +0 short sword (53, 4, Elf:3) a +0 short sword (54, 4, Elf:3) a +0 robe (55, -8, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 vorpal double sword (0, 2, Lair:1) a ring of flight (0, 3, Lair:1) a wand of flame (46) (0, 4, Lair:1) 5 scrolls of enchant weapon (0, 6, Lair:1) a box of beasts (1, 2, Lair:1) a ring of willpower (1, 3, Lair:1) a wand of acid (4) (1, 4, Lair:1) a scroll of enchant armour (1, 5, Lair:1) 4 potions of brilliance (1, 6, Lair:1) a condenser vane (2, 2, Lair:1) the amulet of Jaibydoy {Acrobat rC- Will++} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (2, 3, Lair:1) a wand of polymorph (22) (2, 5, Lair:1) 4 potions of ambrosia (3, 2, Lair:1) a +6 ring of dexterity (3, 3, Lair:1) a wand of iceblast (16) (3, 5, Lair:1) 2 potions of magic (4, 2, Lair:1) a ring of see invisible (4, 3, Lair:1) a wand of paralysis (8) (4, 4, Lair:1) a scroll of holy word (4, 5, Lair:1) a potion of cancellation (5, 2, Lair:1) the ring "Esat Mib" {Fire Dex+3 Stlth+} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (5, 3, Lair:1) a wand of mindburst (11) (5, 4, Lair:1) 6 scrolls of fog (6, 4, Lair:1) 18 scrolls of identify (7, 4, Lair:1) 3 scrolls of amnesia (10, -1, Lair:1) 22 sling bullets (16, 0, Lair:1) a +0 ring mail (16, 25, Lair:1) a +0 robe a +0 rapier (19, 18, Lair:1) a scroll of vulnerability (19, 32, Lair:1) a +0 leather armour (25, 22, Lair:1) a +0 mace (37, 4, Lair:1) 17 stones (38, 15, Lair:1) a +0 dagger a +0 robe a +0 buckler (38, 25, Lair:1) a +0 dagger 18 stones a +0 robe of willpower a +0 buckler (54, 15, Lair:1) a +0 barding Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (3, -3, Lair:2) 16 bolts (3, 12, Lair:2) 25 bolts (10, 8, Lair:2) a +1 mace of protection (13, 1, Lair:2) a staff of cold (16, 5, Lair:2) a +0 leather armour (22, 17, Lair:2) a +0 chain mail (24, -9, Lair:2) a +0 leather armour (27, 33, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger of holy wrath (6, -14, Lair:3) a +0 hand axe (8, 4, Lair:3) a +0 club (9, 18, Lair:3) the +4 flail "Latto" {freeze, rPois Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rPois: It protects you from poison. (31, -18, Lair:3) 8 stones (40, -25, Lair:3) 26 stones (46, 15, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, 15, Lair:4) 18 sling bullets (4, -9, Lair:4) a +0 long sword (6, 18, Lair:4) a +0 chain mail (16, 39, Lair:4) a staff of fire (22, 44, Lair:4) 20 stones (29, 20, Lair:4) a +0 robe a +0 scimitar (31, 20, Lair:4) a +0 robe a +0 vorpal hand axe (35, 24, Lair:4) a +0 long sword of protection (46, 3, Lair:4) 23 arrows (67, 17, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) an amulet of magic regeneration (4, -3, Lair:5) a +1 trident of distortion a +0 robe (15, -30, Lair:5) a +0 chain mail (21, -29, Lair:5) a +0 club (23, 8, Lair:5) a +5 vorpal falchion (24, -10, Lair:5) a +0 chain mail (30, -24, Lair:5) 16 stones (30, 4, Lair:5) a +0 barding 21 arrows a +3 longbow of flaming (32, -19, Lair:5) a +0 dire flail (36, -11, Lair:5) a ring of magical power (39, 18, Lair:5) a +0 chain mail (43, 16, Lair:5) 19 stones (53, 11, Lair:5) a +0 robe (54, -30, Lair:5) 24 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scimitar (1, 25, Lair:6) 27 stones (2, 38, Lair:6) 6 boomerangs (17, 10, Lair:6) a +2 demon blade of freezing (18, 8, Lair:6) 15 stones (27, -15, Lair:6) 5 silver javelins (27, 26, Lair:6) a ring of protection from fire (28, 27, Lair:6) a +4 ring of protection (28, 34, Lair:6) a +0 chain mail (29, 12, Lair:6) the +2 chain mail of the Old and Reckless {Drain rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (29, 27, Lair:6) an amulet of guardian spirit (30, 26, Lair:6) a +6 ring of intelligence (37, 16, Lair:6) a +5 scimitar of electrocution (37, 28, Lair:6) a +0 club (44, 21, Lair:6) a +0 robe (48, 28, Lair:6) +0 acid dragon scales (61, 35, Lair:6) 31 stones (63, 34, Lair:6) a +0 leather armour (64, 34, Lair:6) 22 bolts Level 1 of the Snake Pit (0, 0, Snake:1) a +0 short sword a +0 shortbow a +0 trident 25 arrows (1, 0, Snake:1) a +0 shortbow a +0 battleaxe 10 arrows a +0 robe (8, -3, Snake:1) a +0 war axe (11, 12, Snake:1) 17 bolts (17, 5, Snake:1) a +0 short sword a +0 robe (18, 5, Snake:1) a +0 shortbow a +0 flail 20 arrows (18, 14, Snake:1) a +0 buckler (19, -32, Snake:1) a +0 glaive a +0 robe (21, -33, Snake:1) a +0 dire flail (26, -32, Snake:1) a +0 trident (26, -19, Snake:1) 12 stones (32, -16, Snake:1) a potion of degeneration (39, -23, Snake:1) a +0 long sword a +0 robe (41, 16, Snake:1) Great Wizards, Vol. VII (43, 12, Snake:1) a +0 short sword a +0 robe (51, -1, Snake:1) a +0 flail Level 2 of the Snake Pit (1, -24, Snake:2) a +0 leather armour (2, -3, Snake:2) a +0 club (8, -16, Snake:2) a +0 halberd a +0 quarterstaff a +0 halberd (9, -17, Snake:2) a +0 whip (9, -16, Snake:2) a +0 war axe a +0 spear a +0 robe (9, -15, Snake:2) a +0 long sword of electrocution a +0 battleaxe a +0 robe (9, -13, Snake:2) a +0 arbalest a +0 mace 22 bolts (13, -6, Snake:2) a +0 trident (20, 2, Snake:2) a +0 whip a +0 robe (20, 6, Snake:2) a +0 trident (21, 5, Snake:2) a +0 shortbow of flaming 19 arrows (21, 6, Snake:2) a +0 spear (23, 3, Snake:2) a +0 long sword a +0 robe (23, 4, Snake:2) a +0 halberd (25, -20, Snake:2) a +0 short sword (26, -11, Snake:2) 19 bolts (28, -15, Snake:2) 24 stones (29, -2, Snake:2) a +0 flail (29, 0, Snake:2) a +0 flail a +0 kite shield (30, -1, Snake:2) a +0 long sword a +0 robe (30, 0, Snake:2) a +0 trident (30, 1, Snake:2) a +0 halberd (30, 2, Snake:2) a +0 shortbow of flaming 25 arrows (33, 2, Snake:2) a +1 spectral quarterstaff a +0 robe (33, 4, Snake:2) a +0 shortbow of flaming 9 arrows (34, -18, Snake:2) a +0 shortbow a +0 long sword 16 arrows (35, -19, Snake:2) a +0 glaive (36, -24, Snake:2) a +0 club (36, -21, Snake:2) a +0 hand axe (36, -20, Snake:2) a +0 short sword (37, -24, Snake:2) a +0 flail (37, -20, Snake:2) a +4 halberd (39, -22, Snake:2) 13 arrows a +0 shortbow of flaming (39, -12, Snake:2) a +0 scale mail (40, -21, Snake:2) a +0 whip a +0 shortbow of flaming 18 arrows (40, -19, Snake:2) a +0 chain mail (43, -21, Snake:2) a +0 falchion (44, 6, Snake:2) a shock serpent corpse (skeletalised by now) (45, 6, Snake:2) a +0 dire flail a +0 robe (47, -23, Snake:2) a +0 mace (48, -21, Snake:2) a +0 robe a +0 long sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 hunting sling (8, -3, Snake:3) a +0 flail a +0 robe a naga corpse (10, -13, Snake:3) 14 stones (11, -2, Snake:3) an anaconda corpse (13, -12, Snake:3) a +0 ring mail (14, -7, Snake:3) a +0 dagger (17, 8, Snake:3) a +0 ring mail (20, 2, Snake:3) a +0 mace a +0 spear a naga corpse (skeletalised by now) (21, 2, Snake:3) a +0 quarterstaff a +0 robe a salamander corpse (skeletalised by now) (24, -14, Snake:3) an anaconda corpse (33, -14, Snake:3) a +0 mace (35, 3, Snake:3) 2 poisoned darts (37, 4, Snake:3) a +0 helmet (38, 2, Snake:3) a +0 dire flail (still there?) a sea snake corpse (still there?) a naga corpse (still there?) (39, 2, Snake:3) a black mamba corpse a hell hound corpse (40, 1, Snake:3) a +4 scimitar of flaming (still there?) a potion of cancellation (still there?) (40, 2, Snake:3) 19 gold pieces a hell hound corpse (40, 3, Snake:3) the +1 robe of Futoegao {Int+2 SInv Stlth+} Int: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy.