Peloso Level 1 of the Dungeon (12, -19, D:1) 17 bolts (17, -22, D:1) a +0 mace (18, -22, D:1) 17 sling bullets (30, 16, D:1) 14 stones (40, -17, D:1) a +0 whip (42, 17, D:1) 21 bolts (51, -21, D:1) 5 poisoned darts (55, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -1, D:2) a +0 whip (14, 0, D:2) 2 large rocks (19, 6, D:2) a +0 helmet (19, 11, D:2) a +0 club 4 stones (20, 12, D:2) a +0 dagger 4 stones (23, 25, D:2) 11 sling bullets (26, 23, D:2) 15 stones (28, 19, D:2) 4 boomerangs (28, 30, D:2) a +0 club (30, 23, D:2) a +0 club (31, 14, D:2) a +0 short sword (31, 22, D:2) 5 javelins (36, 5, D:2) a +0 whip (53, 11, D:2) a +0 whip a +0 halberd Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (0, 7, D:3) a +0 spear (2, 7, D:3) a +0 flail (9, -2, D:3) a +0 dagger (10, 6, D:3) a +0 falchion (13, 3, D:3) a +0 short sword 4 stones (14, 13, D:3) a +0 club a +0 robe (15, 1, D:3) a +0 club (19, -16, D:3) a +2 dagger of holy wrath 3 poisoned darts (20, -5, D:3) a +0 club (23, -18, D:3) 12 bolts (24, -22, D:3) 16 arrows (40, 9, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +2 flail of Armageddon {antimagic, rN+ rCorr Int-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (13, -39, D:4) a +0 robe (19, -2, D:4) 5 poisoned darts (19, 2, D:4) an adder corpse (21, -35, D:4) a potion of attraction (28, -32, D:4) a +0 club (34, -10, D:4) a +0 morningstar (37, -24, D:4) a +0 hand axe a +0 leather armour an orc corpse (39, -34, D:4) a +0 robe (39, -22, D:4) a +0 hand axe a +0 ring mail (39, -20, D:4) a +0 flail (45, -15, D:4) a +0 dagger (46, -9, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) +0 steam dragon scales (still there?) a steam dragon corpse (still there?)