Peloso Level 1 of the Dungeon (1, 10, D:1) a +0 leather armour (8, -5, D:1) 4 stones (9, -2, D:1) a +0 dagger (25, 10, D:1) a +0 dagger 5 stones (40, 29, D:1) a +0 leather armour (41, 20, D:1) a +0 short sword (41, 28, D:1) a potion of attraction (51, 24, D:1) 5 stones Level 2 of the Dungeon [Shop] Poimarun's Jewellery Emporium a ring of willpower (275 gold) an amulet of magic regeneration (330 gold) an amulet of faith (440 gold) a +6 ring of dexterity (396 gold) an amulet of the acrobat (330 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) a ring of positive energy (220 gold) the ring "Hekasau" {rCorr Dex+5 Stlth-} (397 gold) [ring of resist corrosion] Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a ring of fire (275 gold) [Shop] Vorudwufe's Antique Weapon Emporium a +0 flail of draining (132 gold) the +10 halberd of the Viny God {elec, rPois Will+ Int+6 Dex-2} (1363 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rPois: It protects you from poison. Will: It increases your willpower. the +9 whip "Fuxzukau" {vorpal, rF+} (1003 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. a +0 quarterstaff (64 gold) a +0 whip (40 gold) a +0 war axe (56 gold) a +0 dagger (32 gold) a +5 sling of freezing (475 gold) a +2 vorpal triple crossbow (432 gold) a +0 rapier (64 gold) [Shop] Pullef's Antique Weapon Shop a +0 battleaxe (143 gold) a +0 quarterstaff (88 gold) a +0 short sword (66 gold) a +0 sling (33 gold) a +0 war axe (77 gold) a +2 morningstar of draining (422 gold) a +1 great mace of draining (411 gold) a +0 long sword (77 gold) [Shop] Qariaw's Armour Boutique a +0 leather armour (28 gold) the +1 chain mail of Isuemowu {+Blink rF+ rC+ SInv} (583 gold) rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. a +3 leather armour of fire resistance (336 gold) a +2 pair of gloves of stealth (301 gold) a +0 chain mail (63 gold) the +0 robe of Yproij {Rampage Str+3} (196 gold) Str: It affects your strength (+3). Rampage: It bestows one free step when moving towards enemies. a +1 helmet (161 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +1 tower shield of reflection (189 gold) a +0 leather armour (28 gold) [Shop] Mufotur's Antique Weapon Shoppe a +0 spear (93 gold) a +0 rapier (124 gold) the +8 whip "Naulyr" {vorpal, Str+5 Int-3 Dex+2} (1832 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). a +0 spear (93 gold) a +4 rapier of flaming (905 gold) a +1 mace of holy wrath (384 gold) a +0 rapier (124 gold) a +2 vorpal hand axe (511 gold) the +6 halberd "Deniczod" {flame, rElec Str-2 Dex+2 SInv} (1717 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 whip (77 gold) a +4 vampiric war axe (1007 gold) (0, 0, D:2) 5 stones (4, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -27, D:2) a +0 dagger (8, -6, D:2) 6 stones (37, -5, D:2) 7 stones (45, 9, D:2) 4 stones (47, -7, D:2) a +0 club 7 stones