Peloso Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 17, D:1) a +0 short sword (1, -4, D:1) a +0 club (4, -8, D:1) 8 stones (9, -14, D:1) a +0 club (10, -10, D:1) a +2 dagger of venom (19, 9, D:1) 6 poisoned darts (23, -21, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 1, D:2) a +0 dagger (5, -1, D:2) a +0 whip (6, -4, D:2) a +1 dagger of venom (10, 20, D:2) a +0 dagger (13, 2, D:2) a +0 club (13, 28, D:2) 5 stones (19, 3, D:2) 6 stones (20, 23, D:2) a +0 whip (21, 29, D:2) a +0 dagger (23, 6, D:2) a +0 robe (30, 29, D:2) 6 stones (34, -1, D:2) a +0 hand axe (38, 1, D:2) a +0 club (46, 9, D:2) a +0 dagger (48, 7, D:2) a +0 hand axe (60, 25, D:2) a +0 dagger Level 3 of the Dungeon (24, -7, D:3) a +0 dagger (33, 29, D:3) a +0 club (39, 23, D:3) a +0 flail (39, 24, D:3) a +0 halberd (39, 25, D:3) a +0 spear (44, 13, D:3) a stone (45, -7, D:3) a +0 dagger a +0 leather armour (46, -7, D:3) a +0 war axe (53, -2, D:3) a +0 short sword a +0 ring mail a +0 hand axe a +0 short sword a +0 dagger a +0 robe (53, 4, D:3) a +0 dagger of draining (56, -2, D:3) a +0 short sword (57, -7, D:3) a +0 robe (59, -7, D:3) a +0 club (60, -6, D:3) a +0 spear Level 4 of the Dungeon (3, 1, D:4) a +0 long sword (4, -27, D:4) a +0 dagger (13, -14, D:4) a +0 war axe (27, 16, D:4) a +0 club a +0 sling (37, 20, D:4) a +0 dagger a +0 leather armour (37, 26, D:4) a +0 spear (38, 19, D:4) a +0 club (38, 20, D:4) a +0 club a +0 robe a +0 dagger (46, 10, D:4) a +0 dagger a +0 robe (46, 11, D:4) a +0 dagger a +0 robe (53, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -13, D:5) 5 poisoned darts (7, -30, D:5) a +0 scale mail (10, -30, D:5) a +4 quarterstaff of chaos a +0 cloak a potion of lignification (22, -6, D:5) the +0 robe of the Cockroach {Harm *Corrode rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (23, -48, D:5) a +0 club (23, 0, D:5) a scroll of vulnerability (23, 1, D:5) 2 potions of lignification (23, 4, D:5) a +0 giant club (36, -10, D:5) a +0 falchion a +1 leather armour of fire resistance (39, -1, D:5) a +0 whip (40, -14, D:5) a +2 dire flail of protection a +0 robe (43, 5, D:5) a +0 trident (45, 5, D:5) a +0 mace a +0 club (45, 6, D:5) a +0 short sword a +0 leather armour a +0 whip (50, 4, D:5) a +0 scale mail (59, -41, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Kituahuw's Overcharged Wands a wand of digging (11) (693 gold) a wand of acid (18) (1134 gold) a wand of flame (40) (420 gold) a wand of acid (18) (1134 gold) a wand of digging (11) (693 gold) a wand of acid (18) (1134 gold) (0, 0, D:6) 7 stones (16, 24, D:6) a potion of invisibility (16, 25, D:6) a +0 rapier (24, -5, D:6) 2 silver javelins (28, 12, D:6) the +2 hand axe "Aprawut" {protect, Fly Str-3 Int+7} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-3). Int: It affects your intelligence (+7). Fly: It grants you flight. (32, 16, D:6) a +0 whip (32, 17, D:6) a +0 club a +0 club a +0 leather armour (34, 5, D:6) 7 stones (36, 33, D:6) a +2 dagger of speed (36, 35, D:6) a +0 dagger 5 poisoned darts (37, 35, D:6) a +0 club (43, 10, D:6) a +0 chain mail a +0 trident a +0 flail a +0 club (43, 11, D:6) a +0 dagger a +0 robe (44, 13, D:6) 6 stones (45, 25, D:6) a +0 robe (46, 32, D:6) a +0 mace of draining (47, 32, D:6) a +0 chain mail (48, 1, D:6) a +0 dagger a +0 whip a +0 leather armour a +3 whip (49, 1, D:6) a +0 mace (50, 2, D:6) a +0 club (55, 39, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 chain mail (1, 0, D:7) a +0 club (2, -1, D:7) a +0 club (9, 10, D:7) a +0 trident (16, -13, D:7) a +0 scale mail a +0 dagger (18, -21, D:7) a +0 hand axe of venom (27, -13, D:7) a +0 club (37, 12, D:7) a +0 dagger 4 stones (38, 12, D:7) a +0 whip 3 stones a +0 short sword 5 poisoned darts (40, 3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (1, -27, D:8) 2 stones (4, -27, D:8) a wand of charming (6) (4, -26, D:8) a scroll of vulnerability (13, 1, D:8) a +0 giant club a +0 giant club (15, -34, D:8) a +0 leather armour (19, 4, D:8) a +0 plate armour a +0 battleaxe (19, 5, D:8) a +0 leather armour a +0 hand axe a +0 short sword (20, 5, D:8) a +0 robe a +0 dagger (21, -19, D:8) a +0 giant club a +0 great mace (21, -18, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 dagger a +0 short sword (22, -18, D:8) a +0 robe a +0 dagger (23, -29, D:8) a +0 dagger (28, -23, D:8) 2 stones (35, -30, D:8) 8 stones (37, -15, D:8) a +0 dagger (40, 4, D:8) 2 poisoned darts (47, -28, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 1, D:9) a +0 battleaxe a +0 robe (14, -1, D:9) a scroll of torment a +0 robe a +0 dagger (16, 27, D:9) a +0 long sword a +0 robe a +1 short sword a +0 robe a +0 great sword a +0 robe (16, 33, D:9) a +0 robe (16, 37, D:9) a +0 quarterstaff (25, 13, D:9) 2 poisoned darts a +0 whip (25, 14, D:9) a +0 club 4 stones a +0 short sword of freezing a +0 short sword (25, 15, D:9) 5 stones a +0 whip a +0 whip a curare-tipped dart a +0 club (25, 16, D:9) a +0 short sword (27, 3, D:9) a +0 halberd (28, -1, D:9) 2 stones a +0 short sword (28, 1, D:9) a +0 whip a +0 whip a +0 robe a +0 whip a +0 dagger a +0 club 6 stones a +0 club a curare-tipped dart a +1 whip of draining (42, 4, D:9) a scroll of noise (42, 49, D:9) a +0 giant club a +0 dire flail (50, 10, D:9) a +0 chain mail the Ecumenical Temple