Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 5, D:1) a +0 robe (10, 19, D:1) 6 stones (12, 24, D:1) a +0 club (37, 3, D:1) 5 stones (39, 12, D:1) a +0 dagger (39, 25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -17, D:2) 6 poisoned darts (10, -23, D:2) a +0 club (10, -11, D:2) a +0 helmet (16, -21, D:2) a +0 short sword (29, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 4, D:3) the +5 sling "Hulk" {speed, rF+ Int+2 SInv} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rF: It protects you from fire. SInv: It lets you see invisible. (unseen) (3, 4, D:3) a +0 club an orc corpse (3, 15, D:3) a bat corpse (4, 2, D:3) a +0 flail a boomerang (4, 4, D:3) a +0 short sword (7, -1, D:3) a +0 club (9, -1, D:3) a +0 morningstar an orc corpse (10, 16, D:3) a hobgoblin corpse (10, 17, D:3) a +0 dagger a goblin corpse (21, 9, D:3) a bat skeleton (23, 5, D:3) a hound corpse (skeletalised by now) (27, 2, D:3) a +0 hand axe a +0 shortbow a +0 ring mail (27, 3, D:3) a +5 hand axe 3 stones (28, 3, D:3) a +0 flail a +0 scale mail (42, 23, D:3) a +0 sling (46, 12, D:3) a bat corpse (skeletalised by now) (51, 8, D:3) the +5 acid dragon scales of Ygheonodgha {rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion.