Peloso Level 1 of the Dungeon [Shop] Amuelly's Antique Armour Emporium a +0 helmet (72 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) the +0 ring mail "Jith" {Str+2 Int+2 Stlth+} (355 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. a +0 ring mail (64 gold) a +0 plate armour of cold resistance (480 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +2 plate armour of cold resistance (640 gold) a +1 ring mail of fire resistance (256 gold) [Shop] Zuzxos's Assorted Antiques a +0 robe (19 gold) a staff of death (700 gold) a +0 helmet (126 gold) a +2 pair of boots of rampaging (602 gold) a scroll of poison (112 gold) a +0 pair of gloves (126 gold) a +0 mace (84 gold) (0, 0, D:1) a +0 ring mail (2, -3, D:1) a +0 dagger of electrocution (5, 18, D:1) a potion of degeneration (6, 18, D:1) a potion of lignification (8, -3, D:1) 5 stones (23, 5, D:1) a staff of cold (23, 24, D:1) a +0 club (32, 24, D:1) the -1 pair of gloves of the Hot Ocelot {rC+ Will- MP+9} rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. (37, 8, D:1) a +0 club (37, 24, D:1) a +0 club (39, 29, D:1) a +0 flail a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 30, D:2) a +0 dagger (2, -12, D:2) a stone a +0 club (2, 13, D:2) a +0 spear (3, -20, D:2) a +0 dagger (5, -22, D:2) a +0 leather armour a +1 antimagic dagger a +0 dagger (5, -20, D:2) a +2 vampiric dagger (5, -12, D:2) a +0 robe a +0 club (7, -4, D:2) a +0 short sword (21, 13, D:2) a +0 robe (30, 15, D:2) a stone (34, 6, D:2) a +1 dagger of protection (37, -19, D:2) a staff of poison (41, -25, D:2) a +0 rapier (45, 15, D:2) a +0 dagger (49, 15, D:2) a +0 mace (57, -29, D:2) a +0 robe Level 3 of the Dungeon [Shop] Dotegy's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 war axe (87 gold) a +0 mace (75 gold) the +2 quick blade of the Wilderness {vorpal, *Slow rElec rPois rC- Will+++} (1652 gold) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. a +0 spear (75 gold) a +3 war axe of electrocution (642 gold) a +0 sling (37 gold) a +1 halberd of protection (295 gold) (3, -10, D:3) a +0 hand axe (4, -12, D:3) a +0 dagger (7, -1, D:3) a +0 ring mail (12, -12, D:3) a +0 scale mail (13, -8, D:3) a +0 robe a +0 club (15, -9, D:3) a +0 whip a +0 flail (25, 30, D:3) a +0 leather armour (32, 17, D:3) a +1 scythe of venom a +0 robe a potion of lignification (34, -14, D:3) a +0 dagger a stone (37, 16, D:3) a +0 club (48, 30, D:3) a +0 scale mail (51, -16, D:3) 6 stones (51, 5, D:3) 6 poisoned darts (51, 18, D:3) a +0 robe (52, -9, D:3) 6 stones (55, 18, D:3) a staff of death (56, -9, D:3) a +0 ring mail (57, 18, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 dagger 7 poisoned darts (59, 18, D:3) a +0 scimitar Level 4 of the Dungeon (16, -16, D:4) 3 stones (18, 14, D:4) 3 stones (24, 9, D:4) a +0 giant club (27, 0, D:4) 13 gold pieces (27, 6, D:4) a +0 short sword a +0 leather armour a +0 hand axe (27, 7, D:4) a +0 flail a +0 short sword (28, -1, D:4) 2 gold pieces (28, 0, D:4) 11 gold pieces (28, 1, D:4) 16 gold pieces (28, 7, D:4) a +0 dagger a +0 robe a +0 short sword (28, 25, D:4) a +0 war axe (29, -1, D:4) 8 gold pieces (29, 0, D:4) 17 gold pieces (29, 1, D:4) 8 gold pieces (29, 6, D:4) a +0 trident a +0 leather armour (30, 6, D:4) a +0 short sword (30, 9, D:4) a +0 dagger (31, 6, D:4) a +0 short sword a +0 ring mail (45, -15, D:4) 5 poisoned darts (46, -19, D:4) a +0 whip (46, -16, D:4) a +0 trident (55, 22, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (6, -14, D:5) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (8, -17, D:5) a +4 dagger (9, -17, D:5) a +0 robe (15, -19, D:5) 3 stones (18, -35, D:5) 2 stones (18, -17, D:5) a +0 trident (20, -17, D:5) a stone (21, -21, D:5) a stone (29, -60, D:5) a +0 giant club (32, -22, D:5) a +0 shortbow (34, -48, D:5) a +0 dagger a +0 leather armour (38, -62, D:5) a +0 ring mail (43, -7, D:5) a +0 glaive (43, -4, D:5) a +0 trident (44, -14, D:5) a +0 scale mail (45, -15, D:5) a +0 shortbow (48, -12, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a book of Vapours (6, -45, D:6) 5 stones (9, -54, D:6) 4 poisoned darts (15, -4, D:6) a +0 dagger (19, -20, D:6) 4 stones (21, -49, D:6) 6 stones (22, 5, D:6) 8 stones (27, -50, D:6) a +0 leather armour a +0 dagger (30, -24, D:6) a +0 war axe (30, 3, D:6) a +0 shortbow (34, -30, D:6) a +0 helmet (37, -32, D:6) a +0 leather armour a +0 morningstar a +0 robe a +0 dagger (41, -34, D:6) a +0 ring mail a +0 club (45, -30, D:6) a stone a +0 chain mail a +0 falchion (46, -29, D:6) a +0 robe a +0 dagger (59, -9, D:6) a ring of see invisible (60, -30, D:6) a +0 robe a +0 spear (60, -29, D:6) a +0 robe a +3 halberd of freezing (67, -3, D:6) the +11 mace of the Neverending Tusks {venom, Fly rF- MP+9 Dex-4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Fly: It grants you flight. Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 war axe a +0 robe a +0 dagger a +0 ring mail a +1 mace of holy wrath (6, -25, D:7) a +0 club (10, 11, D:7) a +0 trident (11, 11, D:7) a +0 giant club (13, -2, D:7) a +0 trident (14, -22, D:7) a +0 trident (15, -21, D:7) a +1 robe of fire resistance (still there?) a +1 dagger of draining (still there?) (16, -21, D:7) a +0 robe a +0 dagger (16, -20, D:7) a +0 club (27, -7, D:7) 2 stones (31, 15, D:7) a +0 long sword (36, -44, D:7) a +0 scimitar (37, -27, D:7) a +0 robe (43, 10, D:7) a +0 ring mail (44, 10, D:7) a +0 battleaxe a +0 arbalest a +0 plate armour (45, 10, D:7) a +0 trident of protection (45, 11, D:7) a +0 war axe (50, -15, D:7) a +0 pair of gloves (55, -11, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 4, D:8) a +0 war axe (2, 14, D:8) a +0 ring mail (5, 45, D:8) a +0 leather armour (6, 29, D:8) 4 stones (7, 46, D:8) a staff of earth (19, 26, D:8) a scroll of vulnerability (19, 40, D:8) a +0 ring mail (21, 38, D:8) a +0 shortbow (25, 0, D:8) a +0 leather armour (25, 38, D:8) a +0 whip (41, 3, D:8) 3 stones (42, 0, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe (43, 0, D:8) a +0 dire flail a +0 giant spiked club (44, -2, D:8) a +0 short sword a +0 plate armour (48, 14, D:8) a +0 dagger a +0 cloak (52, 52, D:8) 4 stones (56, 51, D:8) a +4 flail a +0 robe (57, 47, D:8) a +2 great sword of freezing a +0 robe (57, 48, D:8) a +0 long sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -28, D:9) a +0 robe (8, 1, D:9) a +0 spear (9, -33, D:9) a +0 scale mail (10, -24, D:9) a There-And-Back Book (18, 16, D:9) a +0 giant club a +0 giant club a +0 giant club (19, 16, D:9) a +0 giant club a +0 giant club (20, 16, D:9) a +0 short sword a +0 giant club (22, 1, D:9) a +0 chain mail (24, 7, D:9) 6 gold pieces (24, 8, D:9) a scarf of invisibility (unseen) (27, 10, D:9) a scarf of harm (35, -27, D:9) a +0 scale mail (42, 13, D:9) a +0 hand axe (49, -1, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Lodwid's Weapon Shoppe a +0 flail (52 gold) 4 stones (6 gold) a +0 falchion (45 gold) a +0 falchion (45 gold) a +1 glaive of venom (222 gold) a +0 great mace (97 gold) 8 stones (12 gold) a +0 spear (45 gold) (0, 0, D:10) a +0 short sword (3, -10, D:10) a +0 robe (5, -3, D:10) a +0 leather armour (12, -23, D:10) 6 poisoned darts (14, -23, D:10) the +1 helmet of the Ladybird {-Tele rElec Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (24, -27, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 vorpal flail (24, -26, D:10) a +0 chain mail a +0 scimitar a +0 morningstar (24, -25, D:10) a +0 robe a +2 dagger of venom a +0 robe a +0 dagger a +0 flail a +0 chain mail a +1 flail of protection a +0 giant club (25, -27, D:10) a +0 falchion a +0 plate armour a +0 dire flail (25, -26, D:10) a +0 plate armour a +0 scimitar a +0 plate armour a +0 long sword of holy wrath (25, -25, D:10) a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 hand axe 3 boomerangs a +0 whip (26, -27, D:10) a +0 scale mail a +0 chain mail a +0 club a +0 whip 5 poisoned darts a +0 plate armour a +0 war axe (26, -26, D:10) a +0 chain mail a +0 dire flail a +2 dagger of draining a +0 chain mail a +0 hand axe a +0 chain mail a +0 flail (26, -25, D:10) a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +0 dagger a +0 giant club (28, -20, D:10) a +0 ring mail (30, 2, D:10) a +0 dagger (31, -15, D:10) a +0 plate armour a +0 hand axe (32, -15, D:10) a +0 plate armour a +0 battleaxe a boomerang a +0 flail (33, -15, D:10) a +0 flail a +0 hand axe a +0 leather armour a +0 short sword (36, -13, D:10) a +0 giant club a +0 giant club (42, -20, D:10) a +0 dire flail (43, -18, D:10) a +0 robe (43, -7, D:10) a +1 pair of boots (44, -20, D:10) a +0 giant spiked club (49, -31, D:10) a +0 club 3 poisoned darts a +0 quarterstaff a +0 sling a +0 leather armour (49, -30, D:10) a +0 dagger a +0 robe a +2 dagger of venom 7 poisoned darts (50, -31, D:10) a +0 whip a +0 dagger a +0 robe (52, -30, D:10) a +0 short sword 5 stones a +0 dagger a +0 robe (53, -31, D:10) a +0 short sword (55, -25, D:10) a +0 leather armour a +0 club (56, -25, D:10) a +0 giant spiked club (57, -25, D:10) a +0 ring mail a +0 whip a +0 robe a +0 dagger of venom (58, -25, D:10) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 battleaxe a +0 giant club a +0 giant club (0, 1, Orc:1) a +0 hand axe (1, 0, Orc:1) a +0 robe a +0 dagger a +0 short sword (1, 1, Orc:1) a +0 robe a +0 dagger (1, 2, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (2, -3, Orc:1) a +0 morningstar (2, 0, Orc:1) a +0 dagger (2, 1, Orc:1) a +0 plate armour a +0 flail (2, 2, Orc:1) a +0 plate armour a +0 trident of venom a +0 chain mail a +0 dire flail (5, 0, Orc:1) a +0 morningstar (5, 1, Orc:1) a +0 ring mail a +0 hand axe a +0 plate armour a +3 great mace of holy wrath (6, -1, Orc:1) a +0 morningstar (6, 0, Orc:1) a +0 giant club a +0 giant club (6, 1, Orc:1) a +0 club a +0 leather armour a +0 whip a +0 short sword a +0 ring mail a +0 short sword a +0 club a +0 antimagic short sword (7, 1, Orc:1) a +0 hand axe a +0 robe a +0 dagger (8, -1, Orc:1) a +0 whip a +0 leather armour (8, 1, Orc:1) a +0 war axe (8, 9, Orc:1) a +0 chain mail a +0 war axe a +0 club (9, 11, Orc:1) a +0 short sword Level 2 of the Orcish Mines (0, 0, Orc:2) 26 gold pieces (0, 4, Orc:2) 18 gold pieces (5, 12, Orc:2) a +0 hand axe (8, 7, Orc:2) a +0 dagger a +0 scale mail (8, 16, Orc:2) a +0 giant spiked club a +0 war axe a +0 leather armour a +0 giant club a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 hand axe a +0 hand axe a troll corpse a two-headed ogre corpse a troll corpse an orc corpse an orc corpse an orc corpse (9, 15, Orc:2) a +3 vorpal long sword (16, 30, Orc:2) a +0 mace (17, 30, Orc:2) a +0 dagger a +0 flail a +0 plate armour an orc corpse an orc corpse (18, 28, Orc:2) a +0 short sword 3 boomerangs a +0 chain mail (18, 29, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (19, 29, Orc:2) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (21, 31, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (21, 33, Orc:2) a +0 trident a +0 scale mail (22, 33, Orc:2) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (23, 32, Orc:2) a +0 ring mail a +0 mace (34, 22, Orc:2) a +0 dagger (35, 17, Orc:2) a +0 chain mail a +0 mace a +0 arbalest (35, 18, Orc:2) a +0 hand axe (36, 17, Orc:2) 3 boomerangs a +0 dagger (36, 18, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club a +0 morningstar (38, 14, Orc:2) a +0 club a +1 leather armour of willpower (38, 16, Orc:2) a +0 chain mail a +0 halberd (38, 18, Orc:2) a +0 robe a +0 dagger (39, 15, Orc:2) a +0 club (39, 16, Orc:2) a +0 chain mail a +0 club (39, 18, Orc:2) a +0 short sword Level 1 of the Lair of Beasts (8, -8, Lair:1) the +5 long sword of Ecuret {pain, rF- rN++ Will- Str+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+10). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Will: It decreases your willpower. (9, 6, Lair:1) a +0 scale mail (21, -26, Lair:1) a scroll of vulnerability (22, -21, Lair:1) a +0 dagger (24, 15, Lair:1) a potion of degeneration (30, -14, Lair:1) a +0 morningstar (32, 11, Lair:1) a +0 short sword (49, -13, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (1, -11, Lair:2) a +0 leather armour (1, 26, Lair:2) a +0 robe (3, -17, Lair:2) a +1 sling of flaming (5, -7, Lair:2) a +0 pair of gloves (5, 29, Lair:2) a +0 spear (13, -19, Lair:2) a +0 short sword (13, 4, Lair:2) 5 stones (19, 30, Lair:2) a scroll of vulnerability (32, 10, Lair:2) a +0 pair of boots (58, 26, Lair:2) 6 stones