Peloso Level 1 of the Dungeon [Shop] Unotedug's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of magic mapping (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) 3 scrolls of noise (42 gold) (0, 0, D:1) a +0 robe (1, 5, D:1) a +0 short sword a stone (3, 6, D:1) 5 stones (5, 0, D:1) a potion of degeneration (7, 10, D:1) 4 stones (10, 7, D:1) a +0 dagger (17, 7, D:1) a +0 dagger (21, 5, D:1) a +0 club (23, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 stones (7, 16, D:2) a +0 rapier (8, 10, D:2) a +0 short sword 3 stones (8, 11, D:2) a +0 whip (10, 12, D:2) 3 stones (21, 6, D:2) 4 atropa-tipped darts (50, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 curare-tipped darts (4, -32, D:3) 12 gold pieces (10, -35, D:3) a +0 club (11, 7, D:3) 2 stones (13, -1, D:3) 6 stones (16, -25, D:3) a +0 club (21, -14, D:3) 2 poisoned darts (25, 6, D:3) a +0 dagger (26, 6, D:3) 3 stones (31, -23, D:3) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 ring mail (34, -12, D:3) a +0 flail (34, -7, D:3) a +0 halberd (34, 1, D:3) a +0 club (35, 0, D:3) a +0 spear 2 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 2, D:4) 3 stones (4, -22, D:4) a scroll of torment (5, -25, D:4) a +0 ring mail (8, -25, D:4) a +0 hand axe (11, -15, D:4) a +0 club (12, -14, D:4) a +0 flail a +0 robe a +0 club (19, -16, D:4) a +0 long sword (21, -13, D:4) a +0 dagger 4 stones (26, 5, D:4) a +0 scale mail (28, -11, D:4) 3 stones (36, 0, D:4) a +0 falchion a +2 leather armour of cold resistance (37, 2, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 6 stones (3, 28, D:5) a potion of degeneration (11, 3, D:5) a +0 short sword (16, -10, D:5) a +0 quarterstaff (18, 33, D:5) a +0 spear (20, 19, D:5) a +0 whip a +0 club a +0 whip a +0 leather armour a +0 club (22, 13, D:5) the +3 dagger "Maxtet" {spect, *Noise rN+ Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. *Noise: It may make noises in combat. (29, 18, D:5) a +0 club (38, 29, D:5) a +0 flail (39, 29, D:5) a +0 spear (40, 18, D:5) a +0 giant club (41, 17, D:5) a +0 shortbow (43, 15, D:5) a +0 club (45, 15, D:5) a +0 hand axe (49, 19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (5, -11, D:6) a +0 shortbow (23, -21, D:6) 9 stones (37, 15, D:6) a +0 giant spiked club (43, 19, D:6) a +0 ring mail (46, -6, D:6) a +0 whip (47, -16, D:6) a +0 club (48, -14, D:6) a +0 spear (50, 10, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, -1, D:7) a +0 shortbow (2, 16, D:7) a +0 flail (2, 17, D:7) a +0 dagger a +0 robe a +0 short sword 3 boomerangs (6, 17, D:7) a +0 club (22, 3, D:7) a +0 falchion (25, 26, D:7) a +0 robe (26, 2, D:7) a +0 flail (33, 7, D:7) a +0 war axe (37, 3, D:7) a +0 whip (38, 3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (0, 32, D:8) a +0 dagger a +0 ring mail (0, 33, D:8) a +0 short sword a +0 ring mail a +0 dagger (0, 34, D:8) a +0 falchion a +0 ring mail a +0 hand axe (3, -25, D:8) 5 stones (12, 13, D:8) a potion of degeneration (13, 7, D:8) a +0 shortbow (17, 1, D:8) a +0 halberd (17, 2, D:8) a +0 halberd (18, 1, D:8) a +3 shortbow (19, 1, D:8) a +0 flail (21, -22, D:8) 8 stones (21, 23, D:8) a +2 robe of cold resistance (21, 25, D:8) a +1 scale mail (28, 19, D:8) a +0 cloak (29, 14, D:8) a +0 club a +0 scale mail a scroll of torment (33, 15, D:8) a scroll of teleportation (38, -22, D:8) a +0 dagger (38, -21, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour (38, 15, D:8) 19 gold pieces (38, 16, D:8) 15 gold pieces (38, 17, D:8) a +6 ring of strength (38, 18, D:8) 4 gold pieces (39, -22, D:8) a +0 club (39, 15, D:8) a scroll of teleportation (39, 16, D:8) the +3 kite shield "Vorad" {Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (unseen) (39, 17, D:8) a +1 rapier of freezing (unseen) (39, 18, D:8) a book of Decay (39, 19, D:8) 22 gold pieces (42, 10, D:8) a +0 whip (43, 10, D:8) a +0 halberd (44, 10, D:8) a +0 flail a +0 scale mail a +5 spear of freezing (44, 24, D:8) a +3 dagger of chaos a +0 robe (45, 10, D:8) a +0 spear (47, -9, D:8) a +0 dagger (53, 22, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) an orb of energy (9, -17, D:9) a condenser vane (14, -14, D:9) +0 acid dragon scales (20, 13, D:9) 6 stones (21, 11, D:9) a +0 leather armour (24, 9, D:9) 4 stones (27, 16, D:9) a staff of fire (31, 5, D:9) a -1 halberd a +0 animal skin (33, 20, D:9) a +0 dagger a +0 robe (34, 1, D:9) a +0 shortbow (37, -3, D:9) a +0 halberd (37, 15, D:9) a +0 short sword (38, -4, D:9) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (44, 21, D:9) 9 stones (45, -18, D:9) a +0 flail a +0 whip a +0 whip (46, -18, D:9) a +0 shortbow a +0 flail a +2 spear a +0 robe of positive energy (50, 15, D:9) a +0 short sword (50, 16, D:9) a +0 shortbow (51, 16, D:9) a +2 dagger of venom a +0 robe (52, 16, D:9) a +0 dagger 2 boomerangs (54, 2, D:9) a +0 club (54, 3, D:9) a +0 halberd (55, 1, D:9) a +0 buckler a +0 trident a +0 scale mail (61, -19, D:9) a +0 whip a +0 robe a +0 flail a +1 long sword a +0 robe (62, -22, D:9) a +0 falchion a +0 robe Level 10 of the Dungeon (0, 0, D:10) 4 stones (5, -17, D:10) a +0 spear (5, -16, D:10) a +1 halberd of distortion (unseen) (6, -17, D:10) a killer bee corpse (7, -18, D:10) a +1 vorpal spear (unseen) (8, -17, D:10) a +0 whip (13, -4, D:10) a staff of earth (14, -15, D:10) 15 gold pieces (15, -4, D:10) a +0 pair of gloves (24, -2, D:10) a +2 shortbow of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, -28, Lair:1) a +0 club (17, 22, Lair:1) an orb of guile (19, -8, Lair:1) a +0 whip (23, -28, Lair:1) a scroll of noise (33, -21, Lair:1) the +4 dagger of Bread {flame, rPois rF+ Int+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rF: It protects you from fire. rPois: It protects you from poison. (35, -4, Lair:1) a +0 club (46, 14, Lair:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (47, 12, Lair:1) a +0 giant club a +0 giant club a two-headed ogre corpse (47, 14, Lair:1) a killer bee corpse (56, 17, Lair:1) a scroll of torment (57, 12, Lair:1) a +0 helmet (64, -13, Lair:1) a piece from Xom's chessboard (15/15) (65, 13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (4, 6, Lair:2) a scroll of noise (16, -13, Lair:2) a wand of charming (8) (17, -12, Lair:2) a ring of fire (20, -16, Lair:2) 16 gold pieces (22, -46, Lair:2) a +0 trident (22, -12, Lair:2) 16 gold pieces (28, -34, Lair:2) the +6 arbalest "Cyd Cemp" {flame, Contam rElec Dex+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (30, -29, Lair:2) a +0 chain mail (30, 5, Lair:2) a +2 hand axe of distortion (34, -21, Lair:2) a +0 rapier (35, -10, Lair:2) a +0 leather armour (45, -44, Lair:2) the +0 robe of the Game Afoot {Rampage Drain Str+3 Slay+2} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (51, -28, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (18, 26, Lair:3) the +5 ring mail of Wrong Decisions {Int+2} Int: It affects your intelligence (+2). (19, -7, Lair:3) a condenser vane (20, -4, Lair:3) a +0 leather armour (23, -26, Lair:3) 2 stones (34, -1, Lair:3) 3 poisoned darts (42, 26, Lair:3) a phantom mirror (44, -10, Lair:3) a +0 short sword (44, -8, Lair:3) a +0 hand axe (44, -2, Lair:3) a +0 falchion (47, -25, Lair:3) a +0 falchion (51, -28, Lair:3) a +0 robe (51, 17, Lair:3) a +0 quarterstaff (59, -29, Lair:3) a +0 great sword (62, -22, Lair:3) a scroll of noise (65, -28, Lair:3) a +0 falchion (71, -23, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a Trismegistus Codex (23, -4, Lair:4) a +1 long sword of freezing (38, -4, Lair:4) a +0 ring mail (44, -33, Lair:4) the +10 trident of Wisdom {drain, rN+++ rCorr MP-9 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (45, 9, Lair:4) a +0 leather armour