Peloso Level 1 of the Dungeon (15, -8, D:1) a +0 short sword (18, 1, D:1) a +0 dagger (20, -13, D:1) a +0 short sword (24, -33, D:1) a +0 club (28, -33, D:1) 2 poisoned darts (34, -29, D:1) a +2 whip of draining (35, -27, D:1) 5 stones a +0 dagger (40, -8, D:1) a +0 dagger (45, 17, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kaos's Book Shoppe a book of Chaos (550 gold) a book of Displacement (264 gold) Ozocubu's Autobiography (264 gold) a book of Dangerous Friends (440 gold) a book of the Dragon (506 gold) a book of Geomancy (198 gold) a book of Spectacle (352 gold) a book of Callings (220 gold) a book of Weapons (308 gold) a book of Cantrips (132 gold) (0, 0, D:2) a +0 club (1, 7, D:2) 6 stones (5, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, -10, D:2) a +0 short sword (7, -17, D:2) 6 stones (17, 14, D:2) 3 large rocks (20, -3, D:2) the +7 sling "Dysymm" {flame, Contam rElec MP+9 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (30, -9, D:2) 5 stones (30, -8, D:2) a +0 chain mail (36, -7, D:2) 4 stones a +0 dagger a +0 ring mail a +0 mace (43, -7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -4, D:3) a +0 club a +0 sling (1, -3, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (1, -2, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -1, D:3) a +0 short sword a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (1, 0, D:3) a +0 dagger (2, 0, D:3) a +4 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (20, 0, D:3) a +0 club (27, 0, D:3) a +0 flail a +0 flail a +0 robe 2 scrolls of poison a gnoll corpse (31, -2, D:3) a +0 dagger