Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -32, D:1) a +0 leather armour (20, 2, D:1) a +0 robe (25, -35, D:1) 3 stones (29, -25, D:1) a +0 club a +0 short sword (42, -13, D:1) a +0 dagger (49, -7, D:1) a +0 short sword (60, -23, D:1) 2 scrolls of vulnerability Level 2 of the Dungeon (1, 5, D:2) 5 stones (7, -3, D:2) a -1 spear (15, 0, D:2) a +0 dagger (15, 20, D:2) a +0 short sword (16, 20, D:2) a +0 dagger (20, 14, D:2) a +0 ring mail (26, 5, D:2) a +0 leather armour (30, 4, D:2) a +0 short sword (34, 20, D:2) a +0 whip (43, 22, D:2) a +0 dagger (44, 22, D:2) a +0 club Level 3 of the Dungeon (13, 0, D:3) a +0 spear a +0 club a +0 club a +0 leather armour (14, 0, D:3) a +0 club (16, 30, D:3) a +0 hammer (39, 30, D:3) a +0 flail (39, 32, D:3) a +0 club 2 boomerangs 2 potions of lignification (40, 8, D:3) 8 stones (40, 29, D:3) a +0 dagger a +0 leather armour (40, 30, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail (40, 43, D:3) a +0 robe (55, 4, D:3) a +0 club (58, 6, D:3) a +0 spear Level 4 of the Dungeon [Shop] Gautae's Book Emporium a book of Flames (392 gold) a book of Armaments (504 gold) a book of Scorching (420 gold) a book of Power (588 gold) Kuij Ripp's Grimoire of the Discharge and Blight (392 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sting Transmutation/Poison 1 c - Spider Form Transmutation/Poison 3 d - Iskenderun's Battlesphere Conjuration 5 a book of Debilitation (280 gold) Great Wizards, Vol. II (532 gold) a book of Sloth (504 gold) an Everburning Encyclopedia (504 gold) (13, 42, D:4) a +0 giant spiked club (15, 11, D:4) the +2 robe "Dumiklikk" {Dex+5 Stlth+} Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. a +0 dagger (20, 7, D:4) a +0 club (21, 25, D:4) a +0 robe (21, 30, D:4) 4 stones (22, 14, D:4) a +0 flail (23, 28, D:4) a +0 dagger (37, 0, D:4) a +0 dagger a +0 ring mail a +0 club (38, 0, D:4) a +0 club (38, 1, D:4) a +0 dagger (38, 9, D:4) a +0 giant club (48, 25, D:4) a +0 whip a +0 scale mail (50, 37, D:4) a +0 robe (51, 2, D:4) a potion of attraction (60, 12, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -8, D:5) a +0 giant club (5, -19, D:5) 7 stones (7, -14, D:5) a +0 dagger (12, -19, D:5) a +0 dagger (14, 24, D:5) a +0 robe (19, 22, D:5) a +0 robe a +0 dagger (20, 20, D:5) a +0 leather armour a +2 flail of draining (20, 21, D:5) a +0 leather armour a +0 trident (26, 11, D:5) a +0 short sword (27, 5, D:5) a +0 trident (28, 6, D:5) a +0 flail a +0 chain mail (28, 7, D:5) a +0 falchion a +0 leather armour a +0 hand axe a +0 dagger (28, 8, D:5) a +0 mace a +0 scale mail a +0 mace a +0 robe (28, 14, D:5) a stone (29, 2, D:5) 8 stones (37, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 6 stones (10, 12, D:6) a +0 buckler (13, 29, D:6) a +0 short sword a +0 leather armour (13, 32, D:6) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (22, -2, D:6) a +0 hand axe (22, 0, D:6) a +0 dagger a +0 hand axe (22, 8, D:6) a scroll of vulnerability (23, -22, D:6) a +0 flail of protection (23, 0, D:6) a +0 whip (23, 30, D:6) 4 stones (34, 5, D:6) 6 javelins (34, 9, D:6) +0 steam dragon scales (39, 1, D:6) 6 stones (50, -4, D:6) a +0 scale mail a +0 short sword (52, -5, D:6) a +0 club Level 7 of the Dungeon (0, 13, D:7) a +0 scale mail (4, 4, D:7) a +0 war axe (4, 7, D:7) a +0 hand axe (6, -2, D:7) a +0 scale mail a +0 flail (6, -1, D:7) a +0 short sword (7, -3, D:7) a +0 club 11 poisoned darts 3 stones a +0 dagger a +0 dagger a +0 whip (8, -3, D:7) a stone a +0 dagger a +0 chain mail a +0 flail a +0 robe a +0 dagger (8, -2, D:7) a +0 robe a +0 dagger of freezing (8, -1, D:7) a +2 robe of willpower a +1 dagger of chaos (18, -26, D:7) 4 poisoned darts (22, -20, D:7) a +0 leather armour (25, -20, D:7) 4 stones (27, -7, D:7) a +0 spear (28, -19, D:7) 4 stones (29, -6, D:7) a +0 halberd (29, -5, D:7) a +0 leather armour a +0 club (30, -5, D:7) a +0 leather armour a +0 morningstar (41, -6, D:7) a +1 spear of distortion a +0 ring mail (41, -4, D:7) a +0 halberd a potion of lignification (42, -5, D:7) a +0 club (43, -22, D:7) 3 poisoned darts (43, 11, D:7) 2 datura-tipped darts (44, 13, D:7) a +0 robe (54, -13, D:7) a +0 leather armour (59, 18, D:7) a piece from Xom's chessboard (15/15) (60, -10, D:7) a +0 flail Level 8 of the Dungeon [Shop] Tujairesu's Fire Supplies +0 fire dragon scales (840 gold) a wand of flame (5) (49 gold) a scroll of immolation (56 gold) a +2 quarterstaff of flaming (268 gold) a +1 chain mail of fire resistance (231 gold) a +1 robe of fire resistance (177 gold) a ring of fire (350 gold) a +0 scale mail of fire resistance (154 gold) [Shop] Ycaqeor's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) 3 scrolls of magic mapping (315 gold) [Shop] Xetookal's Antique Weapon Emporium a +0 whip (95 gold) the +3 quarterstaff of the Turnip {heavy, rElec} (1375 gold) rElec: It insulates you from electricity. a +0 flail (133 gold) a +0 spear (114 gold) a +0 hand axe (114 gold) a +0 quarterstaff (152 gold) a +0 dagger (76 gold) a +0 dagger (76 gold) a +0 quarterstaff (152 gold) a +0 hand axe (114 gold) [Shop] Dathon's Antique Weapon Shoppe a +0 war axe (91 gold) a +0 short sword (78 gold) a +0 spear (78 gold) a +0 flail (91 gold) a +0 club (26 gold) a +0 club (26 gold) [Shop] Ephoehenna's Jewellery Shop a ring of wizardry (420 gold) the amulet "Oviewk" {Spirit *Slow Str+5 Int+4} (704 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+5). Int: It affects your intelligence (+4). *Slow: It may slow you when you take damage. a ring of flight (245 gold) a ring of ice (350 gold) a +5 ring of evasion (504 gold) an amulet of reflection (420 gold) an amulet of faith (560 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) (0, 0, D:8) 5 poisoned darts (0, 2, D:8) 3 stones (1, 8, D:8) a +0 trident a +0 robe (2, -8, D:8) a +0 long sword (3, 8, D:8) a +0 long sword a +0 robe (5, -9, D:8) a book of the Wilderness (6, 9, D:8) a +0 short sword a +0 robe (10, -14, D:8) a +0 quarterstaff a +0 sling a +2 leather armour of positive energy (15, -36, D:8) a +0 hand axe (16, -28, D:8) a +0 chain mail (17, -17, D:8) 5 poisoned darts (19, -35, D:8) 5 stones a +0 dagger (20, -35, D:8) a stone a +0 dagger (20, -34, D:8) a +0 halberd (22, -15, D:8) a +0 shortbow (24, -15, D:8) a +0 shortbow (36, -12, D:8) a +1 demon whip of venom (36, 7, D:8) a +0 chain mail (38, -29, D:8) a -3 dagger of freezing (50, 0, D:8) a +0 ring mail Level 9 of the Dungeon (3, -26, D:9) a +0 trident (4, -25, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident (4, -24, D:9) a +0 club (8, -2, D:9) a +2 helmet (10, 1, D:9) 4 silver javelins (22, 6, D:9) a +0 shortbow (23, -6, D:9) 2 stones (24, -38, D:9) a +0 flail (25, -26, D:9) a +0 leather armour (34, -21, D:9) a +0 robe (42, -23, D:9) a +0 long sword a +0 plate armour a +0 short sword a +0 ring mail a +0 flail a boomerang of dispersal (43, -25, D:9) a +0 trident (52, -12, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -24, D:10) 5 stones (7, -2, D:10) 7 stones (10, -18, D:10) a +0 flail (11, -18, D:10) a +0 flail (17, -26, D:10) a +0 club a +0 dagger a +0 leather armour a +0 troll leather armour (21, 3, D:10) a +0 robe a +0 dagger (23, -19, D:10) a +0 robe a +0 dagger (29, 5, D:10) 8 stones (33, -6, D:10) a +0 plate armour a +0 halberd (52, -17, D:10) a +0 dagger a +0 dagger (52, -16, D:10) a +0 dagger 5 poisoned darts (52, -15, D:10) a +0 dagger a +0 short sword a +0 short sword 9 poisoned darts a +0 whip (57, -6, D:10) a potion of lignification Level 11 of the Dungeon (0, 0, D:11) 6 stones (2, -13, D:11) 5 large rocks (4, -16, D:11) 3 stones (17, -32, D:11) a +0 chain mail (20, -53, D:11) a +0 ring mail (23, -11, D:11) a +0 scale mail (31, -47, D:11) 3 large rocks (35, -19, D:11) a +0 leather armour (38, -27, D:11) a +0 giant club a +0 giant club (40, 3, D:11) a +0 scale mail of poison resistance (41, 6, D:11) 3 stones (53, -18, D:11) 6 poisoned darts (54, -46, D:11) 4 large rocks (57, 1, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, 0, D:12) a +0 scale mail (5, 4, D:12) 4 stones (6, 0, D:12) a +0 shortbow (9, 6, D:12) a +0 chain mail (11, 6, D:12) a scroll of vulnerability (23, 11, D:12) a +0 robe (24, 13, D:12) a +0 scale mail (25, 13, D:12) 4 poisoned darts (25, 18, D:12) a +0 long sword (27, -1, D:12) a wand of paralysis (4) (30, 5, D:12) the +2 hat "Feplaup" {-Tele Int+3 Stlth+} Int: It affects your intelligence (+3). -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (31, 5, D:12) 5 large rocks a +0 spear a +0 robe (32, 4, D:12) a +0 shortbow (34, 18, D:12) a +0 long sword a +0 arbalest a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a +2 long sword of holy wrath (0, 3, D:15) 4 large rocks a cyclops corpse (0, 4, D:15) a +0 war axe a +0 robe (1, 5, D:15) a +0 shortbow a +0 war axe a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +1 flail of protection (1, -1, Orc:1) a +0 plate armour a +0 leather armour of willpower 2 boomerangs a +0 war axe a +0 chain mail a +0 dire flail (1, 0, Orc:1) 2 boomerangs a +0 whip (2, -1, Orc:1) a +0 whip (7, 4, Orc:1) a +0 whip Level 2 of the Orcish Mines (0, 0, Orc:2) 13 gold pieces (2, -4, Orc:2) a +0 mace a +0 chain mail (3, -6, Orc:2) a +2 dagger of holy wrath (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 ring mail (still there?) (3, -5, Orc:2) a +0 dagger 3 boomerangs (3, -4, Orc:2) a +0 trident a +0 arbalest a +0 plate armour (6, 0, Orc:2) 27 gold pieces (7, -9, Orc:2) 11 gold pieces (11, -4, Orc:2) 10 gold pieces (12, -12, Orc:2) 20 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (3, 3, Lair:1) a +0 battleaxe (26, 40, Lair:1) 3 stones (27, 38, Lair:1) a ring of fire (27, 40, Lair:1) an amulet of regeneration (28, 39, Lair:1) a potion of mutation (28, 42, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 boomerangs (5, 14, Lair:2) a +0 pair of boots (25, -3, Lair:2) 6 stones (27, -9, Lair:2) 6 stones (37, -19, Lair:2) a +0 plate armour (38, -22, Lair:2) 5 stones (44, -17, Lair:2) 3 stones (50, 3, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (1, 10, Lair:3) a +1 vampiric triple sword (13, -6, Lair:3) a +2 morningstar of protection (13, 18, Lair:3) a scroll of vulnerability (22, 0, Lair:3) the +0 scale mail "Saofyes" {Fly Regen+ Dex+4 Slay-3} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). Fly: It grants you flight. Regen: It increases your rate of health regeneration. (34, -6, Lair:3) a +0 falchion (40, 37, Lair:3) a +0 giant spiked club (45, -22, Lair:3) a scroll of torment (48, -8, Lair:3) a +0 short sword (53, 18, Lair:3) a potion of attraction Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (13, -45, Lair:4) a staff of death (17, -24, Lair:4) a potion of lignification (30, -38, Lair:4) a +0 robe (43, -16, Lair:4) a +5 battleaxe 7 javelins a +0 scale mail (49, -12, Lair:4) a +0 pair of boots (50, -16, Lair:4) 4 stones (54, -17, Lair:4) a +0 spear (56, -11, Lair:4) a +0 cloak (58, -15, Lair:4) a +3 quarterstaff of distortion Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of curing (6, 5, Lair:5) 6 gold pieces (10, 9, Lair:5) 2 boomerangs (14, -1, Lair:5) a polar bear corpse (skeletalised by now) (14, 10, Lair:5) a +2 quarterstaff of holy wrath (unseen) (15, 1, Lair:5) a water moccasin corpse (skeletalised by now)