Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 11, D:1) a +0 sling (4, 12, D:1) a +0 ring mail (9, 8, D:1) a +0 dagger a +0 club (10, 3, D:1) a +0 scale mail (11, 0, D:1) a +0 ring mail (12, 7, D:1) a +0 dagger (31, 12, D:1) 4 stones (36, 19, D:1) a +0 spear (39, 27, D:1) a +0 mace (46, -9, D:1) a +0 whip (49, -12, D:1) a +0 dagger (51, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 2, D:2) a +0 club (6, 13, D:2) a +0 ring mail (9, -5, D:2) a +0 club (14, 15, D:2) a +0 dagger 4 stones (28, 18, D:2) a +0 short sword 5 stones (36, 24, D:2) 7 stones (44, -2, D:2) a +0 dagger 2 stones (53, 4, D:2) a +0 dagger (55, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 33, D:3) a +0 short sword (11, 33, D:3) a +0 short sword a +0 dagger (16, 31, D:3) a +0 club a +0 dagger a +0 robe a +0 club (24, 39, D:3) a +0 dagger (25, 19, D:3) a +0 trident (27, 4, D:3) 5 boomerangs (32, 6, D:3) a +0 leather armour (43, 3, D:3) a +0 buckler a +0 ring mail a +0 trident (44, 3, D:3) a +0 halberd (45, 3, D:3) a +0 spear (50, 2, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, 6, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe (10, -8, D:4) a +0 scale mail (10, -7, D:4) a +0 buckler (10, -5, D:4) a +0 dagger (10, 31, D:4) a +0 ring mail of fire resistance (11, -13, D:4) a +0 flail (13, 32, D:4) a +0 short sword 5 stones (14, 1, D:4) a +0 flail (14, 3, D:4) a +0 spear (23, 36, D:4) a +2 leather armour of cold resistance (34, 35, D:4) a +0 ring mail (36, -12, D:4) a +0 trident (42, 25, D:4) a +0 long sword a +2 robe of positive energy (44, 7, D:4) a +0 short sword 2 poisoned darts (47, 25, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 1, D:5) a +0 robe (6, 0, D:5) 3 poisoned darts (6, 12, D:5) a +0 pair of boots (8, -3, D:5) a +0 ring mail (18, 13, D:5) the +1 ring mail of Kingoom {+Inv rC- rN+ Str+6} Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Inv: It lets you turn invisible. (31, 21, D:5) 2 stones (36, 22, D:5) a +0 morningstar a boomerang (38, 1, D:5) a +0 hammer (39, -11, D:5) a +0 shortbow a centaur corpse (41, 0, D:5) a +3 quarterstaff of chaos a +1 cloak (42, 20, D:5) 4 boomerangs (65, -4, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (6, -2, D:6) a +2 vampiric hand axe (11, -9, D:6) 10 gold pieces