Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -15, D:1) a +2 sling of draining (2, -8, D:1) a +0 dagger (3, -29, D:1) a +0 club (6, 3, D:1) 3 stones (25, -13, D:1) a +0 robe (33, 8, D:1) a +0 club (40, -10, D:1) a +0 leather armour (44, -19, D:1) a staff of air (45, 10, D:1) a +0 mace (50, -13, D:1) 2 boomerangs (51, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 1, D:2) a scroll of vulnerability (11, 19, D:2) a +0 short sword (12, 13, D:2) a +0 robe (17, 29, D:2) a +0 short sword (27, 25, D:2) 2 stones a +0 dagger (29, 25, D:2) a +0 club (30, 9, D:2) a +0 robe (31, -4, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, -28, D:3) a +0 club (3, 0, D:3) a +0 short sword 5 stones (5, -17, D:3) a +0 club (9, -27, D:3) a +0 sling (12, 7, D:3) 6 stones (14, 2, D:3) a +0 short sword (14, 16, D:3) a +0 dagger 3 stones (17, -29, D:3) a +0 helmet (17, -24, D:3) a +0 short sword (25, -32, D:3) a +0 mace (26, -3, D:3) a +0 short sword (29, -28, D:3) a +0 dagger (32, 11, D:3) a scroll of vulnerability (34, -17, D:3) a +0 short sword a +0 leather armour a +0 club (34, -16, D:3) a +0 flail (35, -17, D:3) a +0 club a +0 leather armour (38, -18, D:3) a +0 dagger (43, -23, D:3) a +0 quarterstaff (47, -9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 longbow (3, 6, D:4) 4 stones (4, 2, D:4) a +0 long sword (7, -25, D:4) a +0 club (8, -1, D:4) a staff of conjuration (15, -34, D:4) a +0 dagger (17, -5, D:4) a +0 club (22, -36, D:4) a +0 club a +0 scale mail (25, -30, D:4) a +0 robe (26, -24, D:4) a +0 scale mail (27, -27, D:4) a +0 dagger (27, -24, D:4) 4 stones (33, -5, D:4) a +0 club (38, -1, D:4) a +0 long sword (47, -35, D:4) a +0 mace (52, -46, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 whip a +0 flail (1, -22, D:5) a +0 mace (1, 1, D:5) a +0 spear (2, 1, D:5) a +0 dagger (3, -24, D:5) 4 stones (11, -9, D:5) 6 stones (12, -28, D:5) a +0 leather armour (14, -28, D:5) 3 poisoned darts (14, 3, D:5) a +0 giant club (20, -16, D:5) a +0 hand axe (24, 8, D:5) a +0 robe (26, -12, D:5) a +0 flail (33, 1, D:5) a +0 trident Level 6 of the Dungeon [Shop] Igim's Jewellery Shoppe the ring "Samol" {rC+ rCorr Str+5 Slay-2 SInv} (614 gold) [ring of protection from cold] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) a +5 ring of evasion (504 gold) the ring "Kunnedgh" {rPois AC+4 Str+3} (749 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+3). rPois: It protects you from poison. an amulet of guardian spirit (420 gold) (0, 0, D:6) a scroll of noise (1, 25, D:6) a +0 ring mail (5, 23, D:6) 3 stones (27, 6, D:6) 8 stones (28, -12, D:6) a +3 great sword a +0 robe a +2 mace a +0 robe (29, -12, D:6) a +6 battleaxe a +0 robe (36, 22, D:6) 6 stones (41, 11, D:6) a +0 club (43, 14, D:6) +0 steam dragon scales a +0 heavy glaive (55, 17, D:6) a +2 dagger of protection (55, 18, D:6) a +0 club (56, 18, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +2 short sword of chaos 4 curare-tipped darts (0, 1, D:7) a +1 short sword of distortion a +0 whip 6 curare-tipped darts a +4 whip 11 poisoned darts (0, 2, D:7) a +2 rapier of distortion a +0 whip of distortion a +0 short sword of distortion a +0 short sword a +0 whip 9 curare-tipped darts a +0 dagger 8 poisoned darts (0, 3, D:7) a +0 whip a curare-tipped dart (1, 1, D:7) a +0 dagger 5 poisoned darts (1, 4, D:7) a +0 dagger a +0 robe (7, -1, D:7) a scroll of summoning (11, -9, D:7) a +0 long sword (12, -12, D:7) a +0 robe a +0 mace (12, -10, D:7) a +0 robe (14, -11, D:7) a +0 whip (23, 36, D:7) a +0 dagger a +2 robe of cold resistance a +0 mace a +0 scale mail a +0 war axe (24, 36, D:7) a +0 scimitar a +0 chain mail (35, -5, D:7) a scroll of noise (36, 33, D:7) a +0 morningstar (39, 32, D:7) 2 boomerangs a +0 club a +0 club a +0 robe a +0 dagger a +0 whip (39, 33, D:7) a +0 hand axe (44, 33, D:7) a +0 dagger (45, 34, D:7) a +0 whip (47, 34, D:7) 2 boomerangs a +0 dagger (48, 32, D:7) a +0 mace a +0 leather armour of cold resistance (48, 33, D:7) a +0 trident a +0 chain mail (48, 37, D:7) 8 stones (53, 16, D:7) a +0 dagger a +0 leather armour (53, 17, D:7) a +0 club (54, 17, D:7) a +0 hand axe 3 boomerangs a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +5 halberd (1, 0, D:8) a +0 scale mail (1, 1, D:8) a +0 robe (1, 2, D:8) a +0 shortbow (2, 5, D:8) a +0 halberd (3, -1, D:8) a +0 robe a +2 halberd of freezing (3, 5, D:8) a +0 halberd (6, 20, D:8) a +0 war axe (15, 16, D:8) a +0 shortbow (17, 36, D:8) a ring of see invisible (22, 23, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour (23, 22, D:8) a +0 leather armour a +0 dagger (26, 4, D:8) a +0 whip a +0 club a +0 robe a +0 flail (27, 4, D:8) a +0 spear (27, 5, D:8) a +0 flail (27, 6, D:8) a +0 club (30, 37, D:8) a +0 leather armour (34, 14, D:8) a +0 shortbow (39, 25, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, 9, D:9) a +0 shortbow (5, -4, D:9) 5 stones (7, -9, D:9) a +0 great sword (10, -31, D:9) a +0 dagger (10, -30, D:9) a +0 robe a +0 dagger (11, -31, D:9) a +0 dagger a +0 robe a +0 dagger (12, 7, D:9) a +0 club (15, -21, D:9) a +0 pair of gloves (19, -15, D:9) 4 poisoned darts (19, 0, D:9) a +0 shortbow (19, 2, D:9) a +0 shortbow (20, -26, D:9) a +0 shortbow a +0 robe (20, -11, D:9) a +0 robe a +1 halberd of flaming (20, -10, D:9) a +0 bardiche of flaming (20, 2, D:9) a +0 buckler a +0 ring mail a +0 spear of venom (21, -11, D:9) an amulet of guardian spirit (28, -22, D:9) a +0 pair of gloves (28, -10, D:9) a scroll of torment (30, -11, D:9) the +3 mace of Ambiguity {flame, rPois rC+ Stlth+} rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (30, -7, D:9) a +2 scimitar of flaming (31, -8, D:9) a +0 plate armour (31, -7, D:9) an amulet of faith (32, -14, D:9) 3 large rocks 5 poisoned darts a +0 club (32, -6, D:9) 6 stones (32, 19, D:9) 3 scrolls of summoning a wand of roots (9) (32, 21, D:9) a scroll of torment (33, -14, D:9) a +0 shortbow (33, -9, D:9) 4 stones (34, -10, D:9) 5 poisoned darts (34, -9, D:9) a +0 dagger (38, -19, D:9) a +0 battleaxe a +0 robe (39, -13, D:9) a +0 shortbow (41, 4, D:9) a +0 robe a +0 scimitar (43, 3, D:9) a +0 robe a +0 dagger (44, -10, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 spectral quarterstaff a +1 heavy sling a +0 ring mail (3, 28, D:10) a +3 dagger a +0 robe (7, 30, D:10) a +0 robe a +0 short sword (8, 30, D:10) a +0 robe a +0 flail a +0 robe a +4 hand axe of freezing a +0 robe a +0 dire flail (9, 15, D:10) a +0 pair of boots (10, -3, D:10) a +0 dagger (12, -5, D:10) a +0 club 3 stones (12, 10, D:10) a +0 flail (20, 7, D:10) a +0 dire flail 5 poisoned darts (22, 8, D:10) a +0 short sword a +0 dagger 3 stones a +0 short sword (23, -2, D:10) a +0 club (23, 9, D:10) 5 poisoned darts a +0 short sword (24, 8, D:10) a +0 club (30, 3, D:10) 8 stones (30, 14, D:10) a +0 leather armour a +0 dagger (30, 15, D:10) a +0 chain mail 2 boomerangs of dispersal a +0 scimitar a +0 leather armour a +2 short sword of flaming a +0 club (30, 16, D:10) a boomerang a +0 dagger a +0 club (31, 4, D:10) a +0 leather armour (34, 38, D:10) 6 stones (52, 4, D:10) a +0 scale mail (57, 1, D:10) 5 stones (58, 12, D:10) a +0 leather armour Level 11 of the Dungeon (2, 38, D:11) a staff of cold (9, 11, D:11) 4 stones (10, 16, D:11) the +5 demon blade "Kyzodeop" {elec, Contam Dex+6 Stlth+} Dex: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (10, 17, D:11) a +0 dagger a +0 robe (11, 21, D:11) a +0 shortbow (13, 22, D:11) a +0 shortbow (14, 56, D:11) a +0 barding (20, 27, D:11) a +0 giant spiked club a +0 giant spiked club (23, 38, D:11) a +0 shortbow (25, 46, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 barding (3, -6, D:12) a stone (3, -5, D:12) 3 boomerangs (11, 24, D:12) a +0 barding a +1 longbow of flaming (13, 32, D:12) a +0 leather armour (14, 38, D:12) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (15, 33, D:12) a +0 buckler (17, 32, D:12) a +0 flail (18, 32, D:12) a ring of protection from cold (19, 32, D:12) a wand of polymorph (5) (23, 31, D:12) a +0 cloak a +2 dagger of venom (28, 26, D:12) an amulet of magic regeneration (32, 22, D:12) a +0 leather armour (38, 25, D:12) a +0 mace Level 13 of the Dungeon [Shop] Ygrejeth's General Store a potion of cancellation (112 gold) a scroll of noise (14 gold) a scroll of blinking (105 gold) an amulet of magic regeneration (420 gold) a +0 shortbow of flaming (103 gold) a scroll of blinking (105 gold) the +1 robe "Riybuole" {Harm Fly rPois Int-3} (177 gold) Int: It affects your intelligence (-3). rPois: It protects you from poison. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +2 ring mail of cold resistance (294 gold) 2 stones (2 gold) a wand of paralysis (5) (168 gold) (0, 0, D:13) an amulet of the acrobat (6, 8, D:13) a +2 dagger of venom a +0 robe (6, 43, D:13) a +0 battleaxe a +0 glaive a +5 long sword a +0 flail (7, 8, D:13) a +0 club a +0 leather armour a +0 dagger a +0 robe (7, 25, D:13) a +0 trident (8, 7, D:13) a +0 short sword (9, 3, D:13) a +0 chain mail (19, 41, D:13) 4 poisoned darts (23, 29, D:13) 5 large rocks (34, 5, D:13) a +0 shortbow (41, 20, D:13) a +0 dire flail a +0 great mace (44, 20, D:13) a +0 shortbow (44, 21, D:13) a +0 shortbow (45, 20, D:13) a +0 shortbow a +0 chain mail (45, 21, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 rapier (5, -4, D:14) 5 stones (7, -3, D:14) 3 stones (14, 5, D:14) a +0 leather armour (21, 1, D:14) a +0 giant club a +0 dire flail a +2 leather armour of positive energy a +0 great mace (22, 0, D:14) a +0 chain mail a +4 broad axe (22, 10, D:14) a staff of conjuration (23, 8, D:14) a ring of see invisible (27, 18, D:14) 4 stones (31, -12, D:14) a +0 plate armour (33, 18, D:14) a +4 ring of protection (38, 10, D:14) a +0 trident (44, -10, D:14) 7 stones (45, -13, D:14) a +0 shortbow (53, 12, D:14) a +0 whip (55, 10, D:14) a +0 chain mail (58, 2, D:14) a +0 chain mail (60, -6, D:14) the +3 ring mail "Bangeo" {rPois Will+ Int-2 Dex+3} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It increases your willpower. Level 15 of the Dungeon [Shop] Keclium's Antique Weapon Emporium a +0 long sword (98 gold) a +0 dagger (56 gold) a +2 war axe of venom (453 gold) a +4 flail of holy wrath (792 gold) a +0 quarterstaff (112 gold) a +0 mace (84 gold) (0, 0, D:15) a +0 club (3, -11, D:15) 5 large rocks (16, -2, D:15) a +0 club (21, 10, D:15) a +0 pair of gloves of infusion (22, 9, D:15) a +0 shortbow (53, 8, D:15) a +0 pair of boots (54, -19, D:15) a +6 executioner's axe of freezing a +0 ring mail (58, -16, D:15) 5 stones (59, 11, D:15) a +0 troll leather armour (61, 10, D:15) a +0 dagger a +0 robe (62, -18, D:15) a +0 hand axe (62, 10, D:15) a +0 dagger a +0 robe (63, -18, D:15) a +0 mace a +0 mace of draining (65, -18, D:15) a +0 glaive (70, -12, D:15) the +1 war axe of Immorality {freeze, rN+++ Str-3 Int+5 Stlth+} Str: It affects your strength (-3). Int: It affects your intelligence (+5). rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 chain mail a +0 short sword a +0 dagger a +0 chain mail a +2 heavy broad axe (1, 2, Orc:1) a +0 chain mail a +0 mace a +0 chain mail a +0 battleaxe (2, 2, Orc:1) a +0 plate armour a +0 dire flail (5, 4, Orc:1) 2 potions of degeneration (6, 4, Orc:1) 4 potions of attraction (10, 3, Orc:1) a +0 whip a +0 hand axe a +0 plate armour a +3 great sword (10, 5, Orc:1) a +0 flail (11, 2, Orc:1) a +0 chain mail a +0 hand axe (11, 3, Orc:1) a +0 plate armour a +0 plate armour a +0 robe a +0 dagger a +0 halberd a +0 hand axe a +0 glaive (12, 3, Orc:1) a +0 chain mail a +0 giant spiked club a +0 war axe (12, 4, Orc:1) 4 large rocks a +0 chain mail a +0 plate armour a +0 great sword a +0 war axe (12, 5, Orc:1) a +0 leather armour a +0 dagger (13, 1, Orc:1) a +0 robe a +0 dagger a +0 dagger of draining (14, 1, Orc:1) a +0 long sword of draining (15, 15, Orc:1) a +0 hand axe (16, 17, Orc:1) a +0 hand axe a +0 chain mail a +0 war axe a +0 chain mail a +2 mace of holy wrath a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (16, 21, Orc:1) a +0 club a +0 ring mail a +0 heavy hand axe (17, 1, Orc:1) a +0 giant club (17, 18, Orc:1) a +0 hand axe (17, 20, Orc:1) a +0 dagger a +0 robe (60, 7, Orc:1) a +0 troll leather armour (64, -22, Orc:1) a +0 flail (64, -21, Orc:1) a +0 dagger a +0 flail a +0 chain mail (64, -20, Orc:1) a +0 whip (65, -21, Orc:1) a +0 flail a +0 leather armour of fire resistance Level 2 of the Orcish Mines [Shop] Xoggimm's Gadget Gallery a piece from Xom's chessboard (15/15) (200 gold) a wand of acid (8) (336 gold) a lightning rod (4/4) (300 gold) a wand of mindburst (7) (98 gold) a wand of paralysis (5) (120 gold) a wand of roots (2) (48 gold) a wand of roots (5) (120 gold) a wand of mindburst (5) (70 gold) [Shop] Peurog Lali's Weapon Shoppe 6 stones (9 gold) a +2 halberd of venom (268 gold) a +0 spear (48 gold) a +1 mace of pain (232 gold) a +0 long sword (56 gold) a +2 short sword of protection (249 gold) [Shop] Ylo Zauf's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) [Shop] Ceytryoq's Antique Weapon Shop a +0 arbalest (144 gold) a +2 long sword of protection (518 gold) a +0 trident (112 gold) a +0 great sword (208 gold) a +2 halberd of protection (537 gold) the +6 arbalest "Damnation" {damnation} (2560 gold) a +0 long sword (112 gold) the +9 sword of Zonguldrok {reap} (2560 gold) a +0 great mace (208 gold) [Shop] Vuug's Weapon Shop a +1 heavy shortbow (173 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) 5 stones (7 gold) 2 stones (2 gold) a +0 broad axe (56 gold) a +2 broad axe of electrocution (308 gold) a +0 club (14 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 robe of willpower (0, 1, Orc:2) a +1 mace of distortion a +0 robe a +0 dagger (5, -21, Orc:2) a +0 robe a +1 dagger of venom (9, -4, Orc:2) a +0 robe a +0 dagger (10, -6, Orc:2) a +0 giant spiked club (10, -5, Orc:2) a +0 short sword a +0 robe a +0 dagger (10, -4, Orc:2) a +0 robe a +0 dagger (10, -3, Orc:2) a +0 dagger (10, -2, Orc:2) a +0 leather armour a +0 flail (11, -6, Orc:2) a +0 giant spiked club a +0 chain mail a +0 dagger (11, -3, Orc:2) a +2 trident of freezing (12, -5, Orc:2) a +0 troll leather armour (13, -19, Orc:2) a +0 plate armour (14, -20, Orc:2) a +3 scimitar (21, -28, Orc:2) a +0 club (25, -16, Orc:2) a +0 club a +0 ring mail (26, -16, Orc:2) a +0 plate armour a +0 trident (27, -18, Orc:2) a +0 plate armour a +0 mace a +0 arbalest a +0 chain mail a +0 long sword (27, -17, Orc:2) a +0 short sword a +0 robe a +0 dagger (27, -16, Orc:2) a +0 plate armour a +0 morningstar (27, -14, Orc:2) a +0 whip (27, -13, Orc:2) a +0 hand axe a +0 trident 3 boomerangs a +0 plate armour (32, -4, Orc:2) a +0 cloak (36, -11, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (14, -13, Lair:1) a +0 club (18, 21, Lair:1) 6 stones (22, 13, Lair:1) 3 poisoned darts (35, -12, Lair:1) 4 javelins (38, -11, Lair:1) a +0 leather armour (44, -3, Lair:1) a +0 kite shield (48, 9, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (11, -10, Lair:2) 4 stones (21, 24, Lair:2) the +3 eveningstar "Serisomig" {drain, rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (27, 29, Lair:2) a +1 spear of pain (30, 9, Lair:2) a +0 sling (34, -15, Lair:2) 4 stones (37, 37, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (9, -32, Lair:3) a +0 scale mail (13, -21, Lair:3) a +0 whip (26, -23, Lair:3) a +0 chain mail 5 javelins a +5 broad axe (30, -41, Lair:3) an amulet of the acrobat (39, -11, Lair:3) a +1 demon whip of venom (41, -49, Lair:3) a +0 leather armour (65, -37, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (6, -33, Lair:4) a +0 war axe (7, -25, Lair:4) a scroll of torment (13, -36, Lair:4) 5 stones (17, -30, Lair:4) a book of Misfortune (27, -29, Lair:4) a +0 hand axe (29, -22, Lair:4) a +0 glaive (38, -6, Lair:4) a +1 hat (41, -22, Lair:4) a staff of death (44, -1, Lair:4) 2 stones (53, -5, Lair:4) a +2 robe of willpower a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves of strength (0, 1, Lair:5) an amulet of faith (0, 2, Lair:5) a wand of paralysis (35) (0, 4, Lair:5) 4 potions of mutation (0, 5, Lair:5) a phantom mirror (1, 0, Lair:5) a +2 cloak of stealth (1, 1, Lair:5) the ring "Emeahacorch" {Wiz rF- Dex+4} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (1, 2, Lair:5) a wand of roots (26) (1, 3, Lair:5) 5 scrolls of enchant armour (1, 4, Lair:5) 7 potions of ambrosia (1, 5, Lair:5) a tin of tremorstones (2/2) (2, 1, Lair:5) a ring of protection from cold (2, 2, Lair:5) a wand of acid (26) (2, 3, Lair:5) 4 scrolls of brand weapon (2, 4, Lair:5) 4 potions of brilliance (2, 5, Lair:5) a phial of floods (3, 1, Lair:5) a +5 ring of evasion a +5 ring of evasion (3, 2, Lair:5) a wand of mindburst (7) (3, 4, Lair:5) 3 potions of cancellation (4, 1, Lair:5) a ring of willpower (4, 2, Lair:5) a wand of flame (23) (4, 3, Lair:5) 2 scrolls of silence (4, 4, Lair:5) a potion of magic (5, 1, Lair:5) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (5, 3, Lair:5) 2 scrolls of amnesia (5, 21, Lair:5) a staff of earth (6, -17, Lair:5) a +1 dire flail of protection (6, 1, Lair:5) a ring of ice (6, 3, Lair:5) 2 scrolls of fog (8, -13, Lair:5) a +2 falchion of holy wrath (10, -4, Lair:5) a +4 rapier (12, -22, Lair:5) a +0 dagger a +0 robe (14, -1, Lair:5) a +0 buckler a +0 robe a +0 dagger (17, -5, Lair:5) a scroll of noise (28, -11, Lair:5) a +0 shortbow (38, 14, Lair:5) a +0 robe (49, 6, Lair:5) a +0 flail (49, 27, Lair:5) 4 stones (50, 27, Lair:5) 6 stones (50, 29, Lair:5) 7 stones (51, 27, Lair:5) 4 stones (51, 29, Lair:5) 9 stones (56, 11, Lair:5) a +1 cloak (59, -8, Lair:5) a +0 rapier a +0 robe a +0 short sword a +0 robe a ring of flight (59, -7, Lair:5) a +0 dagger a +0 robe (59, -6, Lair:5) a +0 rapier a +0 robe a +0 dagger of venom a +0 robe (60, -10, Lair:5) a +2 dagger of draining 3 curare-tipped darts (60, -9, Lair:5) a +0 spear a +0 buckler (63, -6, Lair:5) a +2 short sword of venom a +0 robe (64, -17, Lair:5) 5 stones (65, -2, Lair:5) a +0 dagger of flaming a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 spear (65, -1, Lair:5) a +0 dagger a +0 robe (71, -13, Lair:5) a +0 club (72, -14, Lair:5) a +0 whip (72, -12, Lair:5) a +0 spear the +8 glaive of Tortured Exoneration {heavy, rPois rC- rN++ Int-2} Int: It affects your intelligence (-2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Level 1 of the Swamp (14, -28, Swamp:1) 2 stones (19, -19, Swamp:1) a +1 heavy scimitar a +3 leather armour (20, 7, Swamp:1) a +4 spear (33, -21, Swamp:1) a +0 leather armour (39, -21, Swamp:1) a +0 plate armour (55, -47, Swamp:1) a book of the Senses (56, -34, Swamp:1) a +0 quarterstaff a +0 robe (56, -32, Swamp:1) a +3 flail a +0 robe a +0 quarterstaff a +0 robe (57, -33, Swamp:1) a +0 spear (58, -31, Swamp:1) a +0 spear a +0 buckler (61, -23, Swamp:1) a +0 dagger Level 2 of the Swamp (0, 0, Swamp:2) a staff of fire (1, 1, Swamp:2) 5 poisoned darts (3, 8, Swamp:2) a +0 robe (4, -15, Swamp:2) a +0 leather armour (4, 16, Swamp:2) a +0 robe (5, -4, Swamp:2) a scroll of summoning (7, -5, Swamp:2) 5 stones (9, 14, Swamp:2) 4 curare-tipped darts (11, 11, Swamp:2) a potion of attraction Level 3 of the Swamp (0, 0, Swamp:3) a human corpse (1, -1, Swamp:3) a human corpse (2, -2, Swamp:3) a human corpse (6, -21, Swamp:3) a +0 rapier (6, 5, Swamp:3) a goliath frog corpse (7, 7, Swamp:3) a swamp dragon corpse (8, -21, Swamp:3) a +0 scale mail (10, -18, Swamp:3) an alligator skeleton (13, -7, Swamp:3) a goliath frog corpse (15, -18, Swamp:3) a +0 quarterstaff a +0 robe (16, -20, Swamp:3) a ghost crab corpse (16, -18, Swamp:3) a bog body corpse (16, -6, Swamp:3) a +0 long sword (17, -19, Swamp:3) an alligator corpse (18, 6, Swamp:3) 6 stones (19, -17, Swamp:3) a bunyip corpse (19, -9, Swamp:3) a +0 leather armour (20, -20, Swamp:3) a +0 scale mail (21, -21, Swamp:3) 5 stones (22, -1, Swamp:3) a +0 quarterstaff a +0 robe a spriggan corpse (26, -7, Swamp:3) 4 stones Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (1, 5, Spider:1) a scroll of vulnerability (2, -9, Spider:1) a +0 plate armour (9, -9, Spider:1) a staff of fire (14, 1, Spider:1) a +0 pair of gloves (24, 17, Spider:1) 4 stones (30, -7, Spider:1) 4 stones (34, -2, Spider:1) a +0 whip (38, -3, Spider:1) a +2 heavy scimitar (40, 1, Spider:1) a +0 morningstar Level 2 of the Spider Nest (0, 0, Spider:2) 6 stones (23, 12, Spider:2) a scroll of vulnerability (25, 9, Spider:2) a +0 leather armour (31, -1, Spider:2) a +0 whip a staff of poison (31, 1, Spider:2) a +0 spear Level 3 of the Spider Nest (5, -4, Spider:3) a +2 demon whip of electrocution a +1 robe of willpower (8, -7, Spider:3) a staff of earth a +0 robe (9, -6, Spider:3) a +1 triple sword of holy wrath (24, -19, Spider:3) a +0 robe a +0 hand axe (24, -18, Spider:3) a +0 robe a +0 war axe (25, -45, Spider:3) the +2 dire flail "Qihiq" {holy, +Blink Will++} +Blink: It lets you blink. Will: It greatly increases your willpower. (25, -17, Spider:3) 2 poisoned darts (26, -18, Spider:3) a +0 robe a +0 hand axe (35, -9, Spider:3) 6 boomerangs (37, -5, Spider:3) a +0 ring mail (55, -41, Spider:3) a +0 halberd (56, -29, Spider:3) 6 poisoned darts Level 4 of the Spider Nest (0, 0, Spider:4) a +0 falchion (6, -6, Spider:4) an orb of energy (24, -20, Spider:4) 7 stones (50, -10, Spider:4) 5 boomerangs (52, 4, Spider:4) 4 stones (65, -33, Spider:4) a +0 war axe a +0 leather armour a +0 war axe a +0 robe a +0 war axe a +0 leather armour