Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -1, D:1) a +0 short sword (12, -22, D:1) 6 large rocks (12, -21, D:1) a +0 club (14, -9, D:1) a +0 dagger (16, -2, D:1) a +0 whip (28, -1, D:1) a +0 short sword (36, 8, D:1) a +0 sling (38, -15, D:1) 4 stones (45, -18, D:1) a +0 dagger (45, -8, D:1) 7 stones (51, -3, D:1) a +0 club (51, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (16, 0, D:2) 4 stones (20, -11, D:2) a +0 dagger (23, 8, D:2) a +0 short sword (31, 9, D:2) 6 stones (32, 28, D:2) the +4 robe of Gaank {rCorr MP-9 Int+4} Int: It affects your intelligence (+4). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (37, 21, D:2) 4 stones (39, 8, D:2) a +0 leather armour (40, 18, D:2) a +0 dagger (50, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -7, D:3) a +0 club (7, 19, D:3) a +0 dagger (13, -6, D:3) 2 poisoned darts (15, 29, D:3) a +0 dagger (19, 23, D:3) a +0 dagger (24, 4, D:3) a +0 dagger of venom a +0 robe a +0 hand axe a +0 leather armour a +0 club a +0 whip (25, 7, D:3) a +0 whip (28, 11, D:3) a +0 whip 6 boomerangs a +0 chain mail (41, 13, D:3) a +0 hand axe (41, 20, D:3) a +0 robe (46, 35, D:3) 4 stones (61, -1, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 spear (21, 5, D:4) a +0 club (25, -2, D:4) 7 stones (25, 3, D:4) a +0 short sword (27, 0, D:4) a +0 sling (32, 0, D:4) a scroll of noise (38, 1, D:4) a +0 quarterstaff (41, 43, D:4) a +0 mace a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 leather armour (42, 35, D:4) a +2 vampiric whip (42, 43, D:4) a +0 flail (50, 4, D:4) a +0 quarterstaff (50, 46, D:4) a +0 trident Level 5 of the Dungeon (4, -14, D:5) 5 curare-tipped darts (9, 6, D:5) a +0 spear a +0 club a +0 flail (9, 7, D:5) a +0 club (11, -4, D:5) a +0 club (11, -3, D:5) a +0 chain mail a +0 dagger a +0 club (11, -1, D:5) 2 boomerangs a +0 mace (17, 17, D:5) 4 stones (25, 29, D:5) a +0 robe (32, 11, D:5) a potion of curing (32, 12, D:5) a potion of might (32, 13, D:5) 6 gold pieces (33, -2, D:5) 6 stones (33, 11, D:5) 5 stones a scroll of fog (33, 12, D:5) a scroll of amnesia (33, 13, D:5) a wand of polymorph (5) (34, 11, D:5) a scroll of identify (34, 12, D:5) a potion of heal wounds (34, 13, D:5) a potion of curing (35, 26, D:5) a +0 whip (36, 3, D:5) a +0 club a +0 leather armour a +0 dagger (53, 17, D:5) a +0 trident Level 6 of the Dungeon (0, 24, D:6) a +0 dagger a +0 dagger a +0 short sword 5 stones a +0 short sword a +0 club 8 poisoned darts (0, 25, D:6) a +0 club (7, 15, D:6) a +0 flail (15, 15, D:6) a +0 dagger 8 poisoned darts (15, 49, D:6) 6 stones (16, -4, D:6) a scarf of shadows (19, 32, D:6) a +0 pair of gloves (21, 46, D:6) a +0 leather armour (22, 11, D:6) a +0 war axe (24, 24, D:6) 2 stones (41, 30, D:6) a +0 heavy flail a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -11, D:7) a +0 bardiche (10, -15, D:7) a +0 quarterstaff (14, -3, D:7) a +0 falchion (15, -13, D:7) a +0 club (17, -8, D:7) a +2 war axe of freezing 3 atropa-tipped darts a +0 robe a +7 hand axe a +0 ring mail (20, -7, D:7) a +2 flail a +0 robe a +0 short sword a +3 mace a +0 robe a +0 club (20, 0, D:7) a +0 war axe (22, -25, D:7) a +0 club (23, -25, D:7) a +0 spear (24, -25, D:7) a +0 club a +0 ring mail a +0 spear (25, -25, D:7) a +0 spear (25, 4, D:7) the +4 ring mail of the Four Visionaries {Str+5 SInv Stlth+} Str: It affects your strength (+5). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (32, -18, D:7) a +0 leather armour (42, 3, D:7) +0 steam dragon scales Level 8 of the Dungeon [Shop] Ufuisuuh's Armour Emporium (Shop contents are unknown) (0, 0, D:8) a +0 shortbow (5, 1, D:8) a +0 hand axe (14, -4, D:8) a +2 pair of boots (15, 4, D:8) an orb of wrath (20, -2, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (37, -6, D:8) a +0 whip (38, -6, D:8) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) (50, -4, D:8) 4 stones Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (15, -7, D:11) a +0 giant club a +0 giant spiked club (15, -4, D:11) a throwing net (26, -5, D:11) a +0 quarterstaff (52, -41, D:11) 13 gold pieces (56, -37, D:11) 15 gold pieces (57, -34, D:11) a scroll of noise (60, -2, D:11) a scroll of magic mapping the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a potion of magic (0, 9, Gauntlet) the +2 pair of gloves "Astunewy" {rElec rN+ Stlth+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (0, 10, Gauntlet) a scroll of summoning (1, 1, Gauntlet) a +0 pair of boots of flying (unseen) (1, 2, Gauntlet) a +1 quarterstaff of pain (unseen) (1, 10, Gauntlet) Maxwell's Memoranda (12, 9, Gauntlet) a scroll of fear (12, 14, Gauntlet) 17 gold pieces (13, 0, Gauntlet) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. (unseen) (13, 2, Gauntlet) a +0 flail (24, -1, Gauntlet) a ring of see invisible (24, 9, Gauntlet) a scroll of fear (24, 12, Gauntlet) 30 gold pieces (25, -1, Gauntlet) a potion of mutation