Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 35, D:1) a +1 robe of positive energy (7, 13, D:1) 2 boomerangs (13, -7, D:1) 3 stones (14, 12, D:1) a +0 robe (18, 7, D:1) 3 stones (28, 19, D:1) a +0 club (30, 4, D:1) a +0 dagger 2 stones (35, 24, D:1) a +0 whip 3 stones (36, -5, D:1) a +0 dagger (43, 39, D:1) 7 stones (46, 24, D:1) a +0 helmet (47, 40, D:1) 5 stones (49, 6, D:1) a +0 club (49, 12, D:1) a +0 dagger (52, 46, D:1) 6 stones (66, 38, D:1) a scroll of torment Level 2 of the Dungeon (0, 40, D:2) 6 stones (1, 28, D:2) a +0 club (2, 7, D:2) a +0 club (10, 46, D:2) a staff of earth (12, 17, D:2) a +0 short sword 9 stones (14, 52, D:2) a potion of degeneration (16, 40, D:2) a +0 ring mail (17, 52, D:2) a scroll of noise (19, 29, D:2) 3 atropa-tipped darts (20, 12, D:2) a +0 dagger (20, 19, D:2) a +0 club (28, 2, D:2) a +0 club (30, 27, D:2) a +0 club a +0 dagger a +0 club a +0 club (35, 35, D:2) a +0 club (48, 26, D:2) a +0 club Level 3 of the Dungeon (8, 26, D:3) a +0 whip (8, 38, D:3) a +0 spear (14, 11, D:3) a +3 flail a +0 club (14, 14, D:3) a +0 leather armour (15, 11, D:3) a +0 dagger a +0 leather armour a scroll of noise (20, 6, D:3) a +0 short sword a +0 leather armour (34, 38, D:3) a +0 falchion (38, 9, D:3) a +0 scythe a +0 robe (41, 6, D:3) 7 stones (42, 16, D:3) a +0 leather armour (43, 0, D:3) a +0 ring mail (46, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, -19, D:4) 3 poisoned darts (3, -29, D:4) a +0 dagger (4, -1, D:4) a scarf of invisibility (5, -31, D:4) a potion of attraction (8, -1, D:4) a +0 buckler (10, 4, D:4) a +0 mace (14, 3, D:4) a +0 dagger (16, 2, D:4) a +0 hand axe (17, -11, D:4) 4 boomerangs (20, -23, D:4) a +0 dagger (22, 2, D:4) a +0 short sword (32, 3, D:4) the +0 flail "Oxodom" {venom, rCorr} rCorr: It protects you from acid and corrosion. (33, -10, D:4) a +0 hand axe (33, -8, D:4) a +0 club (35, -16, D:4) a +0 club (41, 1, D:4) a +0 dagger (44, -1, D:4) a +0 sling a +0 dagger (45, -20, D:4) a +0 dagger (47, -20, D:4) a +0 robe Level 5 of the Dungeon (6, -8, D:5) 6 curare-tipped darts (6, 18, D:5) a +0 whip (12, 16, D:5) a +2 helmet (17, 8, D:5) a +0 trident (25, 9, D:5) a +1 mace of protection (30, 21, D:5) a +0 short sword (39, -11, D:5) a +0 ring mail (45, 2, D:5) 3 stones (50, -3, D:5) a +0 ring mail (50, 6, D:5) a +0 club a +0 chain mail (50, 7, D:5) a +0 mace a boomerang a +4 dagger a +0 robe a +1 flail of holy wrath (51, 7, D:5) a +1 whip of electrocution a +0 club a +0 leather armour (51, 8, D:5) a +0 spear (52, 6, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a potion of curing (8, 3, D:6) a +0 battleaxe a +0 robe (10, 4, D:6) a +3 morningstar of freezing (still there?) a +0 robe (still there?) a +0 giant spiked club (still there?) a +0 great sword (still there?) a +0 robe (still there?) an ogre corpse (still there?) (15, -20, D:6) a potion of attraction (25, 6, D:6) 2 poisoned darts (26, 8, D:6) a scroll of noise (29, -14, D:6) a +0 giant club (35, -9, D:6) a yak corpse (38, -2, D:6) a water moccasin corpse (skeletalised by now)