Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (11, -30, D:1) a +0 robe (15, -28, D:1) a +0 club (24, -20, D:1) a +0 short sword (31, -13, D:1) a +0 spear (35, -18, D:1) a +0 club (36, -13, D:1) a +0 club (46, -43, D:1) a +0 club (46, -26, D:1) a +0 quarterstaff (49, -40, D:1) a +0 short sword 4 stones (55, -30, D:1) a +0 club (60, -14, D:1) a +0 dagger Level 2 of the Dungeon (1, -9, D:2) a +0 dagger (4, -12, D:2) a +0 war axe (12, 2, D:2) a staff of cold (31, 18, D:2) a +0 dagger (36, -22, D:2) a +0 dagger (37, -3, D:2) a +0 short sword (42, 20, D:2) a +0 whip (44, 3, D:2) a +0 mace a +0 scale mail (45, -13, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (2, -13, D:3) 9 stones (23, -6, D:3) a +0 flail a +0 whip a +0 club (24, 13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ponuxet's Self-Improvement Boutique a manual of Armour (1120 gold) a manual of Short Blades (1120 gold) a manual of Stealth (1120 gold) a manual of Dodging (1120 gold) (0, 0, D:4) 2 stones (0, 2, D:4) a scroll of noise (3, 24, D:4) a +0 long sword (5, 11, D:4) a +0 mace of protection (7, 13, D:4) a +0 mace (9, 5, D:4) a +1 leather armour of fire resistance a +2 flail of protection (12, 21, D:4) a +0 whip a +0 whip a +0 leather armour a +0 flail (13, 21, D:4) a +0 halberd (14, -9, D:4) the +9 war axe "Wajakh" {pain, rPois} rPois: It protects you from poison. (15, -14, D:4) a +0 dagger a +0 hand axe a +0 club (21, 4, D:4) a +0 pair of boots (22, 33, D:4) a scroll of vulnerability (23, 13, D:4) a +1 falchion of electrocution (23, 25, D:4) 5 stones (37, 27, D:4) 6 stones (39, 20, D:4) a +0 hand axe 3 boomerangs (39, 29, D:4) a +0 short sword 2 stones (42, 8, D:4) a +0 dagger a +0 leather armour (51, 30, D:4) a +0 dagger (52, -9, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 25, D:5) a +0 leather armour (12, -1, D:5) 9 stones (17, -1, D:5) a scarf of shadows (22, 1, D:5) a +0 giant club (24, -5, D:5) 4 stones (31, 23, D:5) a +2 quarterstaff of chaos (31, 38, D:5) a +0 hand axe (31, 40, D:5) a +0 dagger (32, 23, D:5) 2 potions of attraction (32, 39, D:5) a +0 mace a +0 ring mail a +0 mace a +0 leather armour of poison resistance (34, 24, D:5) a +0 hammer (34, 39, D:5) a +0 falchion (35, 41, D:5) a +0 ring mail (36, 38, D:5) a +0 robe (36, 39, D:5) a +0 scale mail (36, 40, D:5) a +0 ring mail (46, 21, D:5) 7 stones (48, 22, D:5) 3 stones (49, -5, D:5) a +0 flail a +2 spear of distortion (50, 29, D:5) a +0 robe (51, -2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 scale mail (7, 24, D:6) a +0 ring mail (8, -8, D:6) 4 stones (9, 21, D:6) a potion of attraction (15, 9, D:6) 5 stones (22, 4, D:6) a +0 hand axe (39, 5, D:6) a +0 flail (42, -3, D:6) a +0 spear (45, 23, D:6) a +0 sling (46, -21, D:6) a +3 dagger a +0 robe (46, -20, D:6) a +0 halberd a +0 robe (46, -19, D:6) a +0 trident a +0 robe (54, -4, D:6) a +0 cloak a +0 hand axe a +0 leather armour a +0 halberd (54, -3, D:6) a +1 flail of holy wrath (55, 29, D:6) a +0 club (56, 29, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (56, 30, D:6) a +0 club a +0 leather armour (57, 30, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 2, D:7) a scroll of vulnerability (5, -1, D:7) a scarf of harm (15, 41, D:7) a +0 hand axe (16, 40, D:7) a +0 helmet (19, 2, D:7) a +0 short sword 5 poisoned darts (19, 4, D:7) a +0 trident (20, 3, D:7) a +0 club a +0 mace a +2 dagger of electrocution a stone (21, 4, D:7) a +0 dagger a +0 robe a +0 short sword (24, 18, D:7) a +0 whip (26, 15, D:7) a +0 shortbow a +0 short sword 2 stones a +0 dagger a +0 whip 7 poisoned darts a +0 short sword (35, 24, D:7) a +0 rapier (36, 37, D:7) a +0 falchion (49, 9, D:7) 3 stones (52, 26, D:7) a +0 pair of gloves (54, 23, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +3 halberd a +0 robe (1, -1, D:8) +0 steam dragon scales a +4 long sword a +0 robe (1, 1, D:8) a +0 long sword a +0 robe (2, 1, D:8) a +0 short sword a +0 robe (4, 10, D:8) 6 datura-tipped darts (5, -2, D:8) the +3 leather armour of Salvation {+Inv rF+ rC+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It protects you from cold. +Inv: It lets you turn invisible. (6, 2, D:8) a +0 robe (8, -16, D:8) a +0 leather armour (18, 27, D:8) 3 poisoned darts (21, 8, D:8) a +0 spear (22, 11, D:8) a +0 dagger (23, 11, D:8) a +0 club (23, 12, D:8) a +0 dagger a curare-tipped dart (28, -11, D:8) a +0 whip (30, -13, D:8) a +0 short sword 5 stones a +0 dagger (30, -12, D:8) a +0 dagger a curare-tipped dart (30, -11, D:8) a +0 whip a +0 short sword (37, 14, D:8) 3 poisoned darts (39, 6, D:8) a +0 trident (41, 3, D:8) a +0 dagger a +0 robe (41, 4, D:8) a +0 chain mail a +0 halberd a +0 club a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (10, -4, D:9) 6 stones (16, 17, D:9) 6 stones (18, 0, D:9) a +0 dagger (21, 23, D:9) +0 steam dragon scales (21, 24, D:9) a +0 club a +0 whip a +0 battleaxe a +0 plate armour a +0 club (39, 30, D:9) a scroll of vulnerability (43, 7, D:9) a +0 dagger (43, 18, D:9) a +0 ring mail (47, 8, D:9) a +0 short sword (50, 39, D:9) a +3 dagger of distortion a +0 robe (51, 39, D:9) a +0 club a +0 leather armour (52, 39, D:9) a +0 flail (54, 39, D:9) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (56, 16, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -1, D:10) 3 curare-tipped darts (2, -3, D:10) a +0 falchion (11, -47, D:10) a scroll of vulnerability (13, -26, D:10) a +0 leather armour (20, -13, D:10) a +0 short sword (21, -13, D:10) a +0 club (22, -13, D:10) a +0 flail of protection (22, -12, D:10) a +4 mace of draining a +0 leather armour a +0 giant spiked club a +0 mace a +0 chain mail (23, -12, D:10) a +0 mace a +1 dagger of electrocution a +0 war axe a +0 chain mail a +0 mace a +0 dagger a +0 dagger a +0 club a +0 mace a +0 leather armour a +0 club (25, -13, D:10) a +0 trident (26, -10, D:10) a +0 dagger a +0 dagger a +0 short sword a +0 leather armour a +1 heavy trident (26, -9, D:10) a +0 trident a +0 chain mail (27, -33, D:10) the +2 whip of Sharkskin {venom, rPois Int+3 Dex+2 Stlth+} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. (27, -9, D:10) a +0 whip a +0 flail (27, -8, D:10) a +0 mace a +1 dagger of electrocution a +0 leather armour (42, -11, D:10) a +0 mace Level 11 of the Dungeon (0, 1, D:11) a +0 long sword (5, 8, D:11) a +0 robe (13, -20, D:11) a scroll of vulnerability (19, 6, D:11) 8 stones (23, 9, D:11) a +0 rapier (32, 11, D:11) a staff of poison (37, -26, D:11) a +0 shortbow (52, 20, D:11) 2 potions of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (6, 10, Lair:1) 4 stones (7, 10, Lair:1) a +0 chain mail (14, -4, Lair:1) a +1 helmet (19, 44, Lair:1) a +0 ring mail (21, 25, Lair:1) a piece from Xom's chessboard (15/15) (28, 45, Lair:1) a ring of wizardry (29, 2, Lair:1) a +0 war axe (29, 45, Lair:1) a ring of ice (32, 17, Lair:1) a +0 mace (33, 27, Lair:1) 4 stones (38, 14, Lair:1) a potion of degeneration (44, 30, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (11, 3, Lair:2) a +0 shortbow (28, 17, Lair:2) a +0 leather armour (38, -21, Lair:2) a scroll of noise (47, -22, Lair:2) a +0 chain mail (55, 2, Lair:2) 4 stones (55, 3, Lair:2) a +2 antimagic long sword (57, 18, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) an orb of mayhem (1, -2, Lair:3) 3 stones (8, -5, Lair:3) a cane toad corpse (9, -5, Lair:3) a bullfrog corpse a water moccasin corpse (14, -23, Lair:3) 4 poisoned darts (16, -4, Lair:3) a +2 morningstar of distortion (19, -18, Lair:3) a cane toad corpse (skeletalised by now) (28, -23, Lair:3) a +0 morningstar (29, -45, Lair:3) 5 stones (29, -39, Lair:3) a +0 quarterstaff