Peloso Level 1 of the Dungeon (0, 0, D:1) 5 javelins (8, 22, D:1) 14 gold pieces (11, 21, D:1) a +0 whip 4 stones (19, 36, D:1) a +1 ring mail of poison resistance (20, 28, D:1) 5 stones (25, 5, D:1) a +0 hand axe (37, 19, D:1) 2 javelins (39, 13, D:1) a +0 dagger (48, 44, D:1) a +0 short sword (49, 8, D:1) a +0 leather armour (53, 51, D:1) 6 stones Level 2 of the Dungeon (5, -21, D:2) a +0 scale mail (5, 16, D:2) a +0 leather armour (8, -19, D:2) a +0 mace (13, -5, D:2) a +0 helmet (13, 12, D:2) a +0 robe (17, 19, D:2) a +0 dagger a stone (18, 9, D:2) a +0 robe (19, 4, D:2) 6 stones (20, -14, D:2) a +0 short sword (22, 5, D:2) an amulet of magic regeneration (32, -8, D:2) a +0 halberd (35, -9, D:2) a +0 dagger (37, -11, D:2) a +0 robe (42, 1, D:2) a +0 dagger (47, 2, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a +0 mace (0, 1, D:3) a +0 mace a +0 leather armour (1, 0, D:3) a +0 dagger a +0 robe (4, -12, D:3) a +0 whip of venom (11, 26, D:3) a +0 club (27, -3, D:3) a +0 dagger (29, 28, D:3) a +0 buckler (33, 32, D:3) a +0 robe (55, 0, D:3) 4 stones (57, 5, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) 3 stones (5, 0, D:4) a +0 robe (13, 0, D:4) 6 poisoned darts a +0 dagger (20, 9, D:4) a +0 robe (20, 20, D:4) a +0 short sword (20, 21, D:4) a +0 scale mail a +0 dagger a +0 club (20, 22, D:4) 7 stones a +0 halberd (21, -4, D:4) a +2 spear of freezing (21, 16, D:4) a +0 halberd (21, 19, D:4) a +0 chain mail a +0 flail (22, 34, D:4) a +0 club a +0 ring mail (23, 23, D:4) a +0 halberd (23, 36, D:4) a +0 flail (24, 36, D:4) a +0 mace a +0 dagger a +0 robe (27, -3, D:4) a +0 hand axe (33, 18, D:4) a +0 giant club (34, 15, D:4) a +0 dagger (39, 29, D:4) a +0 halberd (41, -21, D:4) a +0 leather armour (41, 13, D:4) 7 stones (48, 9, D:4) a +0 dagger (51, 2, D:4) a +0 dagger (57, 1, D:4) a +0 dagger a +0 leather armour (58, 2, D:4) a +0 dagger a +0 club a +0 club a +0 mace a +0 hand axe (61, 8, D:4) a +2 antimagic short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 2, D:5) a +0 scale mail (2, 4, D:5) a +0 scale mail a +0 falchion (2, 21, D:5) a +0 scale mail (3, 1, D:5) a +0 dagger (3, 4, D:5) a +0 leather armour (4, 8, D:5) a +0 leather armour a +0 flail (4, 9, D:5) a +0 scale mail a +0 short sword (6, 42, D:5) a +0 dagger (35, 33, D:5) a +0 whip a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 short sword (38, -2, D:5) 5 stones (42, 16, D:5) a +0 giant spiked club (44, 14, D:5) a +0 club (54, -3, D:5) 2 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 club a +0 hand axe a +0 leather armour a +0 mace 3 boomerangs (8, 9, D:6) a +1 scythe of freezing a +0 robe (9, 13, D:6) a +0 rapier (21, 19, D:6) a +0 hand axe a +0 whip a +0 ring mail (21, 20, D:6) a +0 hand axe a +0 ring mail (22, 15, D:6) a +0 spear (22, 20, D:6) a +0 vampiric whip (28, 2, D:6) a staff of poison (36, -2, D:6) a potion of attraction (37, -4, D:6) a +0 hand axe (41, 19, D:6) a +0 robe (44, 29, D:6) a +2 robe of fire resistance a +0 whip of freezing Level 7 of the Dungeon [Shop] Tecvui's Weapon Shoppe a +0 war axe (42 gold) 7 stones (8 gold) the +7 quarterstaff "Trog's Fury" {elec, rElec Will- Dex+2} (708 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It decreases your willpower. a +0 glaive (78 gold) 4 stones (4 gold) the +7 glaive of Excruciating Pain {freeze, rElec rCorr Str+2 Dex+2} (896 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 short sword (36 gold) the +7 shortbow of Syuklum {flame, Will++ Dex-4 SInv} (686 gold) Dex: It affects your dexterity (-4). SInv: It lets you see invisible. Will: It greatly increases your willpower. (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 flail a +0 sling a +0 club a +0 club a +0 club a +0 robe a potion of attraction (0, 2, D:7) a +1 antimagic spear (5, -23, D:7) 2 stones (13, -10, D:7) a +0 giant club (22, 10, D:7) a +0 short sword (26, -26, D:7) a +0 giant spiked club (28, -1, D:7) a +1 falchion of electrocution (28, 11, D:7) 3 stones (31, -32, D:7) a +0 flail (32, -32, D:7) a +0 club a +0 flail a +0 chain mail a +0 chain mail (32, -31, D:7) a +0 short sword (32, -7, D:7) a +0 leather armour (33, -32, D:7) a +0 club (42, 2, D:7) a +0 ring mail (44, -35, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (13, 27, D:8) a +0 quarterstaff a +0 sling a +0 leather armour of fire resistance (16, 12, D:8) a +0 mace (21, -20, D:8) a +0 shortbow (22, -23, D:8) a +0 great mace (22, -18, D:8) a +0 short sword (24, -23, D:8) a +0 club (35, -5, D:8) a +0 dagger a +0 robe (35, -4, D:8) a +0 mace (35, 24, D:8) a +0 club (35, 25, D:8) a +2 mace of protection (36, -6, D:8) a +0 halberd a +0 chain mail (36, 24, D:8) a +0 flail (40, -8, D:8) a +0 robe (40, 28, D:8) 5 stones (42, 26, D:8) a +0 chain mail (46, -2, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (3, 0, D:9) a +0 dagger a +0 cloak (4, -9, D:9) a +0 dire flail (9, -15, D:9) a +0 hand axe (10, -15, D:9) a +0 mace (11, -14, D:9) a +0 halberd a +0 plate armour (12, -15, D:9) the +5 spear "Jeijypp" {flame, rC++} rC: It greatly protects you from cold. (12, -14, D:9) a +0 robe (17, -4, D:9) a +0 shortbow (18, -24, D:9) a +0 whip a stone (20, -23, D:9) a +0 short sword 8 poisoned darts (21, -25, D:9) a +0 club (23, 11, D:9) a +0 short sword (24, -20, D:9) a +0 club a +0 dagger a +0 club a curare-tipped dart a +0 dagger 8 stones (25, -20, D:9) +0 steam dragon scales (27, -11, D:9) a +0 dagger 3 poisoned darts (27, -10, D:9) a +0 whip 4 stones a +0 short sword a curare-tipped dart (28, -10, D:9) a +0 short sword 6 poisoned darts a +0 short sword (28, 14, D:9) a +0 leather armour (31, -10, D:9) a +0 dagger (32, -10, D:9) a +0 dagger (33, -10, D:9) a curare-tipped dart a +0 club (33, -9, D:9) a +0 club (35, -23, D:9) a +0 trident (39, -8, D:9) 8 stones (49, -11, D:9) a curare-tipped dart a +0 dagger (49, -10, D:9) 4 poisoned darts a +0 dagger 3 stones a +0 short sword (49, -9, D:9) a +1 short sword of holy wrath (unseen) (50, -11, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (0, 7, D:10) 5 stones (0, 11, D:10) an amulet of guardian spirit (3, 10, D:10) a +0 ring mail (5, -8, D:10) a staff of poison (11, 9, D:10) a +0 chain mail a +0 long sword (11, 10, D:10) a +0 robe a +0 dagger a +0 club a +0 robe a +1 dagger of holy wrath (17, -13, D:10) a scroll of torment (17, -12, D:10) 2 potions of degeneration (20, 1, D:10) a +1 ring mail of fire resistance (26, -22, D:10) a +0 giant club a +0 giant club (38, 19, D:10) 5 curare-tipped darts (40, 12, D:10) a +0 giant club a +0 giant club (41, 13, D:10) a +0 leather armour (43, 16, D:10) a +0 club (43, 17, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar (44, 17, D:10) a +0 trident a +0 plate armour (52, 10, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (2, 2, D:11) a +0 chain mail (10, 38, D:11) the +2 cloak of the Harp {rC- rN+ Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (10, 39, D:11) an amulet of guardian spirit (10, 40, D:11) a wand of iceblast (17) (10, 41, D:11) 3 scrolls of enchant armour (10, 42, D:11) 3 potions of mutation (10, 43, D:11) a piece from Xom's chessboard (15/15) (11, 8, D:11) a +0 trident (11, 38, D:11) the +0 cloak of a Million Seers {rElec rC+++ Int-4 Slay+6} Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. (11, 39, D:11) an amulet of the acrobat (11, 40, D:11) a wand of paralysis (11) (11, 42, D:11) 6 potions of brilliance (11, 43, D:11) a lightning rod (4/4) (12, 38, D:11) a +1 chain mail of willpower (12, 39, D:11) a +5 ring of evasion a +5 ring of evasion (12, 40, D:11) a wand of quicksilver (7) (12, 42, D:11) 4 potions of cancellation (13, 38, D:11) +2 pearl dragon scales (13, 39, D:11) a +6 ring of strength (13, 40, D:11) a wand of polymorph (13) (13, 42, D:11) 3 potions of magic (14, 39, D:11) a +4 ring of protection (14, 41, D:11) 5 scrolls of fear (14, 42, D:11) 4 potions of ambrosia (15, 39, D:11) a ring of protection from cold (15, 41, D:11) 6 scrolls of fog (16, 12, D:11) a +0 shortbow (16, 30, D:11) a +0 troll leather armour (16, 41, D:11) 7 scrolls of noise (17, 23, D:11) a +0 scale mail a +0 short sword (17, 30, D:11) a +0 leather armour a +0 dagger a +0 chain mail a +0 flail (17, 41, D:11) 3 scrolls of summoning (18, 4, D:11) a +1 trident of venom (18, 10, D:11) a +0 trident (18, 29, D:11) a +0 giant spiked club (18, 30, D:11) a +0 robe a +4 dagger of speed (20, 38, D:11) 2 potions of degeneration (21, 6, D:11) a +0 dagger a +0 robe (23, 5, D:11) 6 large rocks a +0 giant spiked club a +0 giant spiked club (31, 27, D:11) a +0 glaive (36, 42, D:11) a potion of degeneration (38, 35, D:11) a +0 chain mail (47, 12, D:11) 5 large rocks (48, 21, D:11) a +0 whip (48, 29, D:11) a +0 dire flail a +0 giant spiked club (48, 34, D:11) a +0 mace (54, -3, D:11) a +0 hand axe (61, 24, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 7 stones (10, -35, D:12) a +0 cloak (13, -30, D:12) a +0 flail (19, -30, D:12) a +0 dagger (24, -7, D:12) a +0 club a +0 leather armour (25, -7, D:12) a +0 hand axe a +0 plate armour (28, -7, D:12) a +0 dagger a +0 scale mail (30, -34, D:12) a +0 dagger 6 poisoned darts (30, -33, D:12) a +2 whip of flaming 8 poisoned darts (36, -28, D:12) a +0 dagger a +0 robe (37, -27, D:12) a +0 whip (58, -10, D:12) a +0 hand axe (58, -8, D:12) a +0 arbalest Level 13 of the Dungeon [Shop] Qim Gyl's Antique Weapon Emporium the +1 dagger "Anu Poda" {antimagic, Drain rPois Stlth+} (485 gold) rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +1 war axe of flaming (332 gold) a +0 flail (87 gold) a +0 short sword (75 gold) a +0 scimitar (100 gold) a +0 short sword (75 gold) a +0 arbalest (112 gold) a +0 quarterstaff (100 gold) a +0 broad axe (100 gold) a +2 mace of draining (435 gold) (0, 0, D:13) a +4 arbalest (0, 1, D:13) a +3 arbalest a +0 arbalest (0, 2, D:13) a +0 arbalest (0, 8, D:13) a potion of attraction (11, 17, D:13) a +1 heavy shortbow (12, -6, D:13) a +0 arbalest (12, -5, D:13) a +0 arbalest a +2 antimagic halberd (12, -1, D:13) a +0 arbalest 4 stones (13, -4, D:13) a +0 shortbow (14, -6, D:13) a +0 falchion a +0 flail a +0 mace a +0 ring mail a +0 dagger a +0 shortbow (14, -4, D:13) a +0 shortbow (15, -5, D:13) a +0 chain mail a +3 great sword (16, -8, D:13) 5 stones (19, 20, D:13) 2 potions of lignification (23, 26, D:13) a +0 shortbow (24, 26, D:13) a +0 shortbow a +0 shortbow (25, 25, D:13) a +0 shortbow (25, 27, D:13) a +0 shortbow (27, -7, D:13) a potion of attraction (28, 15, D:13) a +0 giant spiked club a +0 dire flail (30, -9, D:13) a +0 shortbow a +0 quarterstaff (39, -10, D:13) a +0 giant club a +0 giant club (43, -15, D:13) 5 stones (44, 7, D:13) a +2 shortbow of freezing (51, -17, D:13) a +0 halberd (54, 6, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a potion of attraction (2, 44, D:14) a +0 great mace a +0 ring mail (8, -2, D:14) a staff of conjuration (10, 47, D:14) a +0 pair of gloves (11, 13, D:14) a +0 spear (12, 16, D:14) a +0 leather armour (12, 43, D:14) a +0 whip of draining (15, 34, D:14) a +0 ring mail (17, 43, D:14) 6 large rocks (21, 11, D:14) a +0 shortbow (22, 10, D:14) a +0 shortbow (22, 11, D:14) a +0 shortbow (22, 12, D:14) a +0 longbow (35, 17, D:14) a +0 whip (36, 1, D:14) a +0 longbow (41, 34, D:14) a +0 cloak (42, 44, D:14) a potion of degeneration (43, 43, D:14) a +0 ring mail (45, 49, D:14) a potion of attraction (46, 43, D:14) a +2 scimitar of flaming (47, -3, D:14) a +0 quarterstaff (53, 36, D:14) 2 stones (58, 15, D:14) a +2 dire flail of protection a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) 6 stones (1, -12, D:15) a +0 pair of boots (7, -39, D:15) 5 large rocks (14, -40, D:15) a +4 scimitar of flaming (14, -39, D:15) a +0 dagger a +0 robe (14, -10, D:15) a manual of Armour (14, -8, D:15) a wand of polymorph (4) (14, -7, D:15) a scroll of blinking (15, 3, D:15) a +0 sling (20, -35, D:15) a +0 spear (20, -34, D:15) a +0 robe (20, -24, D:15) a +2 dagger of flaming (21, -42, D:15) 5 javelins (24, -8, D:15) a +0 shortbow (24, 6, D:15) a +0 pair of boots (31, -40, D:15) a +0 battleaxe a +0 long sword (36, -38, D:15) 13 gold pieces (37, -39, D:15) 22 gold pieces (37, -38, D:15) 16 gold pieces (37, -37, D:15) 21 gold pieces (38, -39, D:15) 21 gold pieces (38, -38, D:15) 23 gold pieces (38, -37, D:15) 21 gold pieces (44, -33, D:15) a staff of earth a +2 robe of cold resistance (51, 6, D:15) a +0 great mace 5 stones a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 arbalest a +2 great mace a +2 robe a +0 robe a +0 dagger a +0 dagger (0, 1, Orc:1) a +0 robe a +0 dagger a +0 club a +0 club (0, 2, Orc:1) a +0 chain mail a +0 dagger a +0 chain mail a +0 flail (1, 0, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe (1, 1, Orc:1) a +0 ring mail a +0 chain mail a +0 battleaxe a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 club (1, 2, Orc:1) a +0 flail of protection a +0 plate armour a +0 flail a +1 robe of positive energy a +0 dagger a +0 plate armour a +0 flail (2, 0, Orc:1) a +0 plate armour a +0 mace (2, 1, Orc:1) a +0 chain mail 3 silver boomerangs a +0 hand axe a +0 whip a +2 chain mail of positive energy a +1 great sword (2, 2, Orc:1) a +0 plate armour a +0 short sword a +0 long sword (3, 2, Orc:1) a +0 plate armour a +2 dire flail of protection a +1 short sword of draining a +0 leather armour a +0 club a +0 giant spiked club (4, -48, Orc:1) a +0 whip (5, -48, Orc:1) a +0 falchion a +0 leather armour (7, -50, Orc:1) a +0 flail a +0 club (7, -49, Orc:1) a +0 battleaxe a +0 plate armour a +0 giant club a +0 robe (7, -2, Orc:1) a +0 chain mail a +0 trident (24, -52, Orc:1) 5 large rocks (25, -52, Orc:1) a +0 flail 2 boomerangs a +0 leather armour (26, -52, Orc:1) a +0 dire flail 2 boomerangs a +0 plate armour a +0 chain mail a +0 short sword of holy wrath (26, -51, Orc:1) a +0 hand axe (27, -53, Orc:1) a +0 giant spiked club (27, -52, Orc:1) a +0 leather armour a +0 whip (27, -51, Orc:1) a +0 mace (28, -52, Orc:1) a +0 dagger (28, -51, Orc:1) a +0 trident (29, -50, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Unlad's Antique Armour Emporium a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 pair of gloves of strength (276 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +1 crystal plate armour (2088 gold) a +3 leather armour of willpower (576 gold) a +0 chain mail (108 gold) [Shop] Waeh's General Store 6 stones (8 gold) a potion of resistance (140 gold) a +2 spear of venom (218 gold) a +0 great sword (91 gold) a +0 tower shield (63 gold) a +2 scimitar of freezing (268 gold) a book of Flames (392 gold) 4 stones (5 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) [Shop] Vitaw's Jewellery Emporium a ring of wizardry (390 gold) an amulet of faith (520 gold) a ring of fire (325 gold) a ring of resist corrosion (260 gold) a +5 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) the ring "Nuvveqaf" {Ice rN++ Stlth+} (588 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. [Shop] Laleonia's Antique Weapon Boutique a +0 mace (105 gold) a +2 falchion of holy wrath (609 gold) a +2 antimagic great sword (1102 gold) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (2975 gold) a +0 falchion (105 gold) the +9 whip of the Sun {venom, rElec rN+ Stlth+} (2415 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 quarterstaff (140 gold) a +0 bardiche (315 gold) a +0 mace (105 gold) a +0 shortbow (105 gold) a +0 war axe (122 gold) (6, 3, Orc:2) a +0 plate armour a +2 heavy trident a +0 arbalest (9, 23, Orc:2) 4 scrolls of vulnerability (9, 26, Orc:2) a +0 plate armour a +0 glaive (9, 28, Orc:2) a +0 chain mail a +0 trident (9, 29, Orc:2) a +0 leather armour a +0 trident (11, 24, Orc:2) 2 boomerangs a +0 hand axe (12, 24, Orc:2) a +0 ring mail a +0 mace a +0 chain mail a +0 long sword a +0 chain mail a +0 long sword of electrocution (12, 25, Orc:2) a +0 chain mail a +2 battleaxe (12, 26, Orc:2) a +0 leather armour a +0 falchion (12, 28, Orc:2) a +0 robe a +0 dagger (13, 25, Orc:2) a +0 leather armour a +2 short sword of speed (13, 28, Orc:2) a +0 giant spiked club (13, 29, Orc:2) a +0 plate armour a +0 dire flail (14, 27, Orc:2) a +0 robe a +0 dagger (14, 28, Orc:2) a +0 leather armour a +2 mace of protection (14, 30, Orc:2) a +0 chain mail a boomerang a +2 heavy halberd (15, 7, Orc:2) a +0 chain mail a +1 heavy scimitar a +0 arbalest (15, 18, Orc:2) a +0 plate armour a +0 hand axe (16, 16, Orc:2) a +0 chain mail a +0 glaive (17, 22, Orc:2) a +0 chain mail a +3 long sword a +0 arbalest (20, 1, Orc:2) a +0 short sword of electrocution (20, 2, Orc:2) a +0 robe a +0 dagger (21, 1, Orc:2) a +0 short sword (21, 2, Orc:2) a +0 plate armour a +0 war axe (22, 10, Orc:2) a +0 plate armour a +0 great sword (24, 6, Orc:2) a +3 scimitar of flaming (25, 7, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (25, 8, Orc:2) a +2 short sword of protection (25, 15, Orc:2) a +0 chain mail a +0 trident (26, 5, Orc:2) a +0 giant club a +0 plate armour a +1 war axe (26, 6, Orc:2) a +0 club (26, 9, Orc:2) a +0 robe a +0 dagger (27, 5, Orc:2) a +0 trident a +0 dagger (27, 6, Orc:2) a +0 plate armour a +0 flail (27, 8, Orc:2) a +0 ring mail a +0 hand axe (27, 9, Orc:2) a +0 chain mail a +0 war axe (27, 12, Orc:2) 3 boomerangs of dispersal a +0 hand axe (27, 13, Orc:2) a +0 robe a +1 dagger of venom (28, 12, Orc:2) 3 boomerangs a +0 dagger (28, 14, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace (28, 16, Orc:2) a +0 chain mail a +0 war axe (32, 16, Orc:2) a +0 flail (32, 20, Orc:2) a +0 long sword (39, 10, Orc:2) a +0 chain mail a +0 long sword (51, 26, Orc:2) a +0 giant spiked club (52, 25, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 giant club a +0 flail (52, 26, Orc:2) a +1 heavy mace (63, 6, Orc:2) a +3 short sword a +0 plate armour a +0 short sword a +0 leather armour (64, 4, Orc:2) a +0 giant spiked club (64, 6, Orc:2) a +0 whip a +0 chain mail a +0 halberd a +0 robe (65, 6, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 halberd an orc corpse (skeletalised by now) (1, -6, Elf:1) a scroll of fear (1, 1, Elf:1) a +0 trident a +0 leather armour (2, 0, Elf:1) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (2, 1, Elf:1) a +3 battleaxe an orc corpse (skeletalised by now) (3, -4, Elf:1) a +0 short sword a +0 ring mail (3, 2, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (4, -5, Elf:1) a +0 dagger of freezing (unseen) (4, 2, Elf:1) 8 stones (11, 6, Elf:1) 10 gold pieces (11, 7, Elf:1) a +1 short sword of protection (12, -7, Elf:1) 29 gold pieces (18, 3, Elf:1) a +0 scimitar (18, 5, Elf:1) a +0 long sword of holy wrath a +0 chain mail (18, 9, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (19, -1, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (19, 4, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of torment (20, 0, Lair:1) a +0 short sword (22, -34, Lair:1) a +0 flail (25, -29, Lair:1) a +0 shortbow (25, -27, Lair:1) 7 stones (29, -29, Lair:1) a +0 giant club (48, -12, Lair:1) a +0 scale mail (52, -51, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 vampiric demon whip (7, 34, Lair:2) a potion of degeneration (10, 13, Lair:2) a javelin (11, 30, Lair:2) a +0 robe (21, 10, Lair:2) 7 stones (24, 47, Lair:2) a +0 rapier (26, 47, Lair:2) 8 stones (30, 9, Lair:2) 5 large rocks (41, 7, Lair:2) a scroll of torment (42, 26, Lair:2) a +0 leather armour (43, 27, Lair:2) a +0 halberd (53, 31, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 7, Lair:3) a +0 mace (3, -4, Lair:3) a +0 trident (12, -24, Lair:3) a +0 dire flail a +0 robe (13, -27, Lair:3) a +3 plate armour (24, 10, Lair:3) a +0 sling (25, -4, Lair:3) a potion of degeneration (29, -10, Lair:3) 5 stones (45, -23, Lair:3) a scarf of invisibility (51, 3, Lair:3) a +0 rapier (62, -1, Lair:3) a +0 mace a +0 robe (62, 0, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (3, -13, Lair:4) a +0 ring mail (15, -20, Lair:4) a +0 whip (23, 15, Lair:4) a +0 robe (25, 12, Lair:4) a +0 long sword (49, -10, Lair:4) 5 poisoned darts (49, -8, Lair:4) a +0 short sword (52, 26, Lair:4) 3 poisoned darts (59, -9, Lair:4) a ring of ice (59, -8, Lair:4) a ring of magical power (60, -12, Lair:4) a +0 plate armour (60, -9, Lair:4) 5 potions of lignification (61, 6, Lair:4) a +6 ring of intelligence (62, -18, Lair:4) 2 scrolls of vulnerability (62, 11, Lair:4) a ring of see invisible Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 poisoned darts (4, -1, Lair:5) +0 acid dragon scales (9, -4, Lair:5) a +0 quarterstaff (21, 3, Lair:5) a +0 rapier a +0 robe (23, 1, Lair:5) a +0 dagger a +0 robe a +0 buckler (26, -2, Lair:5) the +3 glaive of Governance {heavy, rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (27, -2, Lair:5) a potion of degeneration (33, 2, Lair:5) a +0 spear a +0 buckler (36, 5, Lair:5) the scarf "Milate Ytud" {+Inv, rF+ rC+ Dex-4} Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It protects you from cold. (37, 5, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler a +0 short sword of draining a +0 robe (38, -6, Lair:5) a +0 chain mail (41, 7, Lair:5) a +0 short sword of protection a +0 robe (42, -33, Lair:5) a +0 dagger 8 stones a +0 robe (42, 14, Lair:5) a +0 rapier a +0 robe (43, 13, Lair:5) a +0 dagger a +0 robe (44, 13, Lair:5) a +0 rapier a +0 robe (45, 13, Lair:5) a +0 short sword a +0 robe a +2 spear of freezing a wizard's laboratory (0, 0, WizLab) the -1 pair of boots "Ajuisch" {Harm +Inv rCorr Stlth-} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (unseen) (5, 12, WizLab) a +1 hand crossbow of venom (5, 18, WizLab) a +0 long sword (still there?) a +0 robe (still there?) a +1 short sword of speed (still there?) (5, 19, WizLab) a +2 trident of venom (6, 14, WizLab) a +0 long sword a +0 robe (9, 1, WizLab) the +1 pair of boots of an ossuary {Will+} Will: It increases your willpower. (unseen)