Peloso Level 1 of the Dungeon (4, -4, D:1) a +0 flail (15, 19, D:1) a +0 dagger (33, -19, D:1) a +0 club (41, 13, D:1) 3 stones (42, -25, D:1) a +0 club 3 stones (44, 1, D:1) a +0 leather armour (46, -6, D:1) a +0 sling Level 2 of the Dungeon (23, -4, D:2) 5 boomerangs (30, 16, D:2) 3 boomerangs (37, 20, D:2) a +0 dagger a +0 robe (38, -1, D:2) 4 stones (39, 0, D:2) 7 stones (40, 4, D:2) 2 javelins (46, -1, D:2) 6 stones (47, 8, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 8, D:3) a +0 whip 4 stones (8, 28, D:3) an orb of light (unseen) (12, 39, D:3) an adder corpse (17, 10, D:3) the +2 robe "Vaarr" {rElec rN+ rCorr Int-5} Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (19, 10, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 21, D:3) a +0 robe