Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, 2, D:1) a +0 dagger (3, 3, D:1) a +0 trident (3, 23, D:1) a +0 spear (5, 25, D:1) 2 stones (9, 14, D:1) a +0 helmet (16, 28, D:1) a +0 ring mail (18, 19, D:1) a +0 short sword (22, 4, D:1) 2 stones (33, 36, D:1) a +0 quarterstaff (36, 28, D:1) 3 boomerangs (43, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 17, D:2) 4 poisoned darts (26, -1, D:2) a +0 whip (27, 8, D:2) 8 stones (42, 12, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -20, D:3) the +1 scale mail "Oqafi" {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (9, -13, D:3) a +0 dagger 5 stones (13, -1, D:3) 2 stones (14, 15, D:3) a +0 leather armour (21, 9, D:3) 4 stones (22, 24, D:3) a +0 hand axe (24, 5, D:3) a +0 dagger (24, 26, D:3) a +0 heavy mace (29, 7, D:3) 4 javelins (34, 0, D:3) the +1 robe of Zuamu {rC+ Archmagi} rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. (35, 16, D:3) a +0 quarterstaff (39, 18, D:3) 4 stones (41, -5, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Tuod's Weapon Emporium a +0 rapier (56 gold) a +0 quarterstaff (56 gold) 4 stones (5 gold) a +2 war axe of distortion (289 gold) 8 stones (11 gold) a +3 mace of protection (288 gold) 7 stones (9 gold) a +0 trident of venom (86 gold) a +0 sling (21 gold) (8, 37, D:4) 3 stones (14, 7, D:4) a +0 dagger (15, 7, D:4) 7 stones (25, 16, D:4) 9 stones (31, 23, D:4) a +0 trident (32, 22, D:4) a +0 hand axe (33, 22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -25, D:5) 2 darts of dispersal (1, -23, D:5) 2 darts of dispersal (7, -32, D:5) 7 stones (12, -4, D:5) a +0 club (13, 4, D:5) 6 stones (47, 3, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (12, 30, D:6) a +0 rapier (21, 11, D:6) a +0 club (21, 12, D:6) 4 stones a +2 whip of flaming (26, 18, D:6) a +0 club (28, 20, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 rapier (29, 19, D:6) a +0 spear (29, 29, D:6) a +0 dagger (32, 20, D:6) a +0 robe (32, 25, D:6) a +0 whip a +0 leather armour a +0 flail (33, 26, D:6) a +0 leather armour a +0 mace (34, 25, D:6) 5 stones (34, 26, D:6) a +0 scale mail a +0 mace (35, 28, D:6) 2 darts of dispersal (36, 28, D:6) 4 darts of dispersal (42, 22, D:6) a scarf of repulsion (46, 25, D:6) 4 darts of dispersal Level 7 of the Dungeon (0, 0, D:7) 3 stones (10, 7, D:7) a +2 dagger of pain a +0 leather armour (11, -12, D:7) a +0 shortbow (11, 5, D:7) a +0 whip (11, 6, D:7) a +0 dagger a +0 robe (11, 7, D:7) a +0 hand axe (13, -10, D:7) a staff of earth (18, 17, D:7) a +3 dire flail a +0 robe (20, 22, D:7) a +0 dagger a +0 robe a +4 battleaxe a +0 robe a +3 hand axe a +0 robe a +2 halberd a +0 robe (29, -10, D:7) a +0 morningstar (31, 3, D:7) a +0 leather armour (39, 12, D:7) a +1 scale mail of fire resistance (42, 9, D:7) 3 stones (47, 17, D:7) a +0 ring mail a +0 dagger (47, 18, D:7) a +0 flail a +0 short sword (56, 29, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, -8, D:8) a +0 mace (4, 1, D:8) a +0 robe (9, 22, D:8) a +0 giant club a +0 giant spiked club (22, 5, D:8) 5 stones (38, 35, D:8) a +0 short sword (39, 18, D:8) a +0 trident (42, -8, D:8) a +0 sling (43, 2, D:8) a +0 shortbow (43, 35, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 32, D:9) a +0 spear (6, 31, D:9) a +0 leather armour a +3 whip (6, 32, D:9) a +0 whip (7, 32, D:9) a +0 whip (18, 2, D:9) a +0 flail of draining a +0 dagger a +0 robe a +0 club (20, -3, D:9) a +0 dagger a +0 short sword a +1 whip of flaming 3 poisoned darts a +0 short sword 5 stones a +0 short sword (20, -2, D:9) a +0 short sword a +0 dagger 8 stones (20, 3, D:9) a +0 flail (21, -2, D:9) a +0 short sword (21, 19, D:9) the staff of Gloom {rElec rPois rC+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 22, D:9) 9 stones (30, 25, D:9) a +0 leather armour (35, 20, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (5, 27, D:10) a +0 giant club a +0 giant club (10, 20, D:10) a serpent talisman (12, -12, D:10) a +0 troll leather armour (13, -11, D:10) 2 atropa-tipped darts (16, -3, D:10) a +0 dagger 4 poisoned darts a +0 short sword (17, -6, D:10) a +0 short sword 3 poisoned darts (45, -17, D:10) 2 stones (51, 13, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (1, 19, D:11) 5 large rocks (1, 20, D:11) 2 javelins (7, 18, D:11) a +0 helmet (11, 22, D:11) the blade talisman of a sewer {rF+ Dex+5 Slay-4 Stlth+} [blade talisman] Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (11, 26, D:11) a +0 orcbow (13, 21, D:11) a +0 trident (14, -1, D:11) a +0 giant club a +0 giant club (17, -13, D:11) a +0 leather armour (17, 18, D:11) a +0 spear (18, 15, D:11) a +0 flail a +0 halberd (18, 16, D:11) a +0 spear (18, 17, D:11) a +0 flail a +1 spear of venom a +0 ring mail (27, -13, D:11) 5 stones (35, 21, D:11) 6 stones (36, -6, D:11) a +0 whip a +0 leather armour (36, -4, D:11) a +0 plate armour a +0 long sword a +0 club (38, -2, D:11) a +0 flail (43, 20, D:11) a potion of degeneration (44, 20, D:11) a potion of degeneration (47, 17, D:11) a +0 short sword 6 poisoned darts (49, 4, D:11) 3 stones (49, 11, D:11) a +0 orcbow (51, 20, D:11) a potion of degeneration (52, 20, D:11) a potion of degeneration (52, 21, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (5, 0, D:12) a +0 whip a +0 club a curare-tipped dart a +0 club a +0 club (6, -12, D:12) a +2 heavy mace (6, -6, D:12) 6 stones (6, 0, D:12) a +0 dagger 5 poisoned darts (6, 1, D:12) a +0 long sword a +0 chain mail a +0 short sword 4 poisoned darts a +0 short sword a +0 hand axe a +0 giant spiked club a +0 club a +0 short sword 2 curare-tipped darts a +0 club (6, 2, D:12) a +0 short sword a +0 leather armour a +0 spear a +0 ring mail a +0 kite shield a +0 club a +0 halberd (6, 10, D:12) a +0 ring mail (13, 12, D:12) 4 stones (14, 9, D:12) 5 javelins (15, 5, D:12) the +1 robe of Mutualism {Dex+2} Dex+2: It affects your dexterity (+2). (16, -10, D:12) a +0 giant club a +0 giant club (16, -9, D:12) a silver javelin (19, -9, D:12) a scroll of noise (26, -11, D:12) 3 atropa-tipped darts (28, -15, D:12) 4 stones (32, -14, D:12) a +0 dagger a +0 robe (33, 7, D:12) a scroll of noise (37, 3, D:12) 3 large rocks (40, 4, D:12) a +0 leather armour (45, 17, D:12) a +0 rapier (48, 4, D:12) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (2, 1, Orc:1) a +0 dagger (2, 2, Orc:1) 55 gold pieces a +0 dagger (3, 1, Orc:1) 54 gold pieces a +0 club an orc corpse (3, 3, Orc:1) 57 gold pieces a +0 whip an orc corpse (40, -1, Orc:1) a +3 shortbow of flaming (41, 0, Orc:1) a +0 arbalest (41, 17, Orc:1) a +0 falchion (42, -1, Orc:1) a +1 shortbow of freezing (42, 17, Orc:1) a +0 dagger of draining a +0 robe (42, 18, Orc:1) a +0 hand axe a +0 plate armour (42, 19, Orc:1) a +0 short sword a +0 chain mail (49, 0, Orc:1) a +0 plate armour a +0 war axe a +0 orcbow (49, 1, Orc:1) a +0 whip (49, 4, Orc:1) a +0 giant spiked club (49, 7, Orc:1) a +0 giant spiked club (49, 8, Orc:1) a +0 giant club a +0 whip a +0 giant club a +0 dire flail (49, 9, Orc:1) a +0 hand axe (50, 0, Orc:1) a +0 short sword a +1 whip of electrocution (50, 1, Orc:1) a +0 scale mail a +0 club a +0 plate armour a +0 mace (50, 2, Orc:1) a +0 giant spiked club (50, 7, Orc:1) a +0 giant spiked club a +0 giant club (50, 8, Orc:1) 2 atropa-tipped darts a +0 giant spiked club (51, 6, Orc:1) a +0 plate armour a +0 mace (51, 7, Orc:1) a +0 giant club a +3 hand axe a +0 giant club (51, 9, Orc:1) a +0 flail (52, 7, Orc:1) a +0 hand axe (55, 1, Orc:1) a +0 plate armour a +3 dire flail of holy wrath (56, 0, Orc:1) a +0 leather armour a +0 short sword a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Fatsexau's General Store a +0 scale mail (72 gold) a scroll of amnesia (72 gold) 6 boomerangs (216 gold) a staff of earth (450 gold) a scroll of blinking (135 gold) 6 stones (10 gold) a scroll of noise (18 gold) 5 stones (9 gold) a stone (1 gold) a Necronomicon (972 gold) [Shop] Heur's Assorted Antiques a potion of curing (99 gold) a +0 plate armour (759 gold) a +1 trident of freezing (438 gold) a potion of heal wounds (165 gold) a +0 great mace (214 gold) a +0 long sword (115 gold) a +0 ring mail (132 gold) a potion of curing (99 gold) [Shop] Siahoi's Assorted Antiques a +2 scale mail of poison resistance (576 gold) a potion of brilliance (128 gold) a potion of might (128 gold) a +0 whip of venom (160 gold) the +3 halberd of Law {freeze, rPois rF- rC+ Dex+5} (1404 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison a scroll of teleportation (96 gold) a +6 long sword of holy wrath (1225 gold) a wand of digging (5) (672 gold) a scroll of teleportation (96 gold) [Shop] Ziak's Weapon Shop a +0 halberd (60 gold) a +0 spear (45 gold) a +0 arbalest (67 gold) a +0 flail (52 gold) 6 stones (9 gold) 2 stones (3 gold) 2 stones (3 gold) a +0 whip (37 gold) [Shop] Daatuf's Distillery a potion of heal wounds (55 gold) a potion of enlightenment (55 gold) a potion of brilliance (44 gold) a potion of degeneration (11 gold) a potion of brilliance (44 gold) a potion of resistance (110 gold) a potion of brilliance (44 gold) [Shop] Wolusan's Weapon Shop a +0 sling (19 gold) 5 stones (6 gold) a +2 mace of protection (202 gold) a stone (1 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) 5 stones (6 gold) 4 stones (5 gold) 7 stones (9 gold) 5 silver javelins (585 gold) [Shop] Eque's Assorted Antiques a scroll of vulnerability (144 gold) a +2 plate armour of cold resistance (1440 gold) a scroll of immolation (144 gold) a potion of heal wounds (180 gold) a dragon-blood talisman (2160 gold) a potion of heal wounds (180 gold) [Shop] Zolifimu's Antique Weapon Emporium a +0 dagger (42 gold) the +12 glaive of Prune {freeze, Prune} (1652 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 quarterstaff (84 gold) a +0 glaive (136 gold) a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 short sword (63 gold) [Shop] Poblawih's Assorted Antiques a scroll of revelation (225 gold) a lightning rod (4/4) (1200 gold) a +3 leather armour of poison resistance (630 gold) a scroll of fog (120 gold) a +5 quarterstaff of speed (1170 gold) a +2 scale mail of willpower (630 gold) a +0 heavy halberd (276 gold) a scroll of fog (120 gold) a +0 war axe (105 gold) 3 scrolls of enchant armour (675 gold) (0, 0, Orc:2) a +0 spear a +0 robe (0, 1, Orc:2) a +0 great mace a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (1, 1, Orc:2) a +0 giant club a +0 giant spiked club a +0 troll leather armour a troll corpse (skeletalised by now) (4, 1, Orc:2) a +0 giant spiked club (8, -32, Orc:2) a +0 long sword a +0 orcbow a +0 plate armour an orc corpse (8, -31, Orc:2) a +0 dagger of electrocution a +0 club a +0 leather armour an orc corpse (8, -30, Orc:2) a +0 dagger an orc corpse (9, -31, Orc:2) a +0 club a +0 club an orc corpse an orc corpse (9, -30, Orc:2) a +0 dagger a +0 robe an orc corpse (10, -3, Orc:2) a +0 giant spiked club (11, -25, Orc:2) a +0 chain mail a +0 hand axe (11, -3, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (11, -2, Orc:2) a +0 giant club (12, -29, Orc:2) a +0 giant spiked club a +0 giant club (12, -28, Orc:2) a +0 club (12, -27, Orc:2) a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail a +2 vampiric hand axe (12, -26, Orc:2) a +0 club (12, -24, Orc:2) a +0 mace (13, -25, Orc:2) 5 large rocks (13, -24, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +2 morningstar of protection (15, -25, Orc:2) a +0 giant club a +0 giant club (16, -25, Orc:2) 2 atropa-tipped darts (16, -23, Orc:2) a +0 robe a +0 halberd (16, -21, Orc:2) a +0 giant spiked club a +0 giant club (16, -5, Orc:2) a +0 giant spiked club an ogre skeleton (17, -11, Orc:2) a +0 giant club an ogre skeleton (17, -3, Orc:2) a +0 troll leather armour 5 large rocks a +0 giant club a troll corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (17, -2, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, -21, Orc:2) a +0 giant club (18, -3, Orc:2) a +0 giant club an ogre skeleton (19, -22, Orc:2) a +0 robe a +0 dagger (27, -19, Orc:2) a +0 robe a +0 dagger a +0 dagger (29, -27, Orc:2) a +0 scimitar (29, -25, Orc:2) a +0 flail (29, -24, Orc:2) a +0 battleaxe a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 silver javelins (1, 17, Lair:1) a +0 longbow (2, 15, Lair:1) a +0 spear (4, -7, Lair:1) 6 poisoned darts (4, 11, Lair:1) a +0 great mace (5, 24, Lair:1) a +0 buckler (29, -21, Lair:1) a +0 long sword (30, -21, Lair:1) a +0 halberd (31, -19, Lair:1) a +0 broad axe (35, -17, Lair:1) a +0 scale mail (35, 13, Lair:1) a +0 flail (41, 5, Lair:1) a +0 mace (52, -4, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (11, 24, Lair:2) a +0 battleaxe (12, -16, Lair:2) a book of the Tundra (15, 32, Lair:2) a +2 great mace of protection (17, -9, Lair:2) a +0 trident (19, 6, Lair:2) a +0 trident (23, 15, Lair:2) 6 stones (43, 1, Lair:2) 2 curare-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (9, 12, Lair:3) 8 stones (21, -20, Lair:3) a +0 dagger (37, 17, Lair:3) a +0 helmet Level 1 of the Abyss