Peloso Level 1 of the Dungeon [Shop] Yfio's Jewellery Boutique a +6 ring of intelligence (504 gold) a +6 ring of dexterity (504 gold) a ring of resist corrosion (280 gold) a +6 ring of strength (504 gold) an amulet of reflection (420 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) the ring "Bupean" {rElec rPois Str-5 Int+2 SInv} (376 gold) [ring of see invisible] Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison SInv: It lets you see invisible. a +6 ring of strength (504 gold) (2, -4, D:1) a +0 dagger (13, 25, D:1) a +0 ring mail (19, 34, D:1) a +0 leather armour (21, 5, D:1) a +0 dagger (21, 28, D:1) a +0 dagger (25, 18, D:1) a +0 ring mail (27, -16, D:1) 7 stones (39, 38, D:1) a +0 dagger (44, 23, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 7, D:2) a +1 leather armour of cold resistance (1, 8, D:2) a +0 mace (9, 9, D:2) a +0 club a +0 dagger (14, 1, D:2) a +0 hand axe (19, 27, D:2) a +0 club (20, 30, D:2) 6 stones (26, 5, D:2) a +0 chain mail (27, 43, D:2) a +0 club (29, 2, D:2) a +0 leather armour (37, 21, D:2) a +0 spear (37, 29, D:2) 3 stones (39, 36, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of electrocution a +0 leather armour a +0 flail (0, 1, D:3) a +0 dagger a +0 robe (0, 4, D:3) a +0 rapier (10, 20, D:3) a +0 ring mail (10, 21, D:3) 3 stones a +0 dagger (11, 24, D:3) a +0 flail (16, 14, D:3) a +1 longbow of electrocution (16, 24, D:3) a +0 ring mail (19, -8, D:3) 5 poisoned darts (20, -7, D:3) a +0 dagger (22, 5, D:3) 5 stones (23, -5, D:3) a stone a +0 short sword (28, -12, D:3) a +0 leather armour (33, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 hand axe (0, 1, D:4) 2 scrolls of noise (4, -8, D:4) a +0 giant spiked club (6, -25, D:4) a +0 hand axe (22, -23, D:4) a +0 hand axe (22, 15, D:4) a +0 short sword (30, -16, D:4) a +0 scale mail (31, -21, D:4) a +0 flail a +0 leather armour (39, 7, D:4) a +0 hand axe (40, 7, D:4) a +0 flail a +0 dagger a +0 robe a +0 dagger (41, -31, D:4) a +0 mace (41, 7, D:4) a +0 dagger (42, -34, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wuivvic's Jewellery Shoppe a serpent talisman (330 gold) the ring "Tefreum" {Str+6 Dex+3} (542 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a +4 ring of protection (396 gold) a ring of positive energy (220 gold) a +4 ring of protection (396 gold) the brooch of Shielding {Spirit SH+8} (715 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of poison resistance (220 gold) a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) (0, 0, D:5) the +0 dagger "Pendulum" {freeze, MP+9 Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). (11, 1, D:5) a +0 chain mail (12, 7, D:5) a +0 ring mail (16, -8, D:5) a beast talisman (16, 5, D:5) a +0 rapier (20, 15, D:5) a +0 long sword of holy wrath (28, -3, D:5) a +0 chain mail (29, 23, D:5) a +0 chain mail a +0 flail (31, 26, D:5) a +0 helmet (42, 14, D:5) an orb of wrath (49, 16, D:5) 8 stones (63, 21, D:5) a +0 club (63, 22, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (64, 14, D:5) a +0 spear (64, 21, D:5) a +0 mace a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 5 stones (9, -10, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +2 dagger of electrocution a +0 scale mail a +1 short sword of speed (10, -10, D:6) a +3 dagger 2 boomerangs (12, -13, D:6) a +0 flail (12, -11, D:6) a +0 short sword a +0 scale mail (13, 5, D:6) a +0 ring mail (13, 14, D:6) a +0 club (14, 23, D:6) a maw talisman (21, 1, D:6) a +0 mace (21, 4, D:6) a +0 ring mail (33, -3, D:6) 16 darts of dispersal (39, 13, D:6) a +0 leather armour (45, -9, D:6) a scroll of noise (46, -14, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Wyefufry's General Store 6 stones (6 gold) a potion of haste (110 gold) a scroll of immolation (44 gold) a +3 leather armour of fire resistance (264 gold) a potion of haste (110 gold) a scroll of noise (11 gold) a +0 quarterstaff (44 gold) (0, 0, D:7) a +0 club (3, 34, D:7) a +0 dagger a +0 robe (4, -15, D:7) a +0 robe a +0 war axe (4, -11, D:7) a +0 robe a +0 falchion (4, -7, D:7) a +0 robe a +1 great sword (4, 33, D:7) a +0 flail a +0 ring mail (5, 33, D:7) a +0 dagger a +0 robe (9, 33, D:7) a +3 dagger a +0 robe a +0 mace (20, -13, D:7) a +1 heavy mace a +0 robe a +0 dagger (21, -10, D:7) 2 boomerangs a +0 club a +0 chain mail a +0 flail (35, 32, D:7) a +0 whip a +0 ring mail (39, 15, D:7) a +0 flail a +0 leather armour a +0 dagger (39, 27, D:7) a +0 orcbow (40, 13, D:7) a +0 dagger a +0 ring mail (40, 14, D:7) a +0 dagger a +0 robe (42, 0, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (43, -1, D:7) a +0 glaive a +0 orcbow a +0 plate armour (44, -1, D:7) a +0 falchion 3 boomerangs a +0 falchion (44, 0, D:7) a +0 hand axe a +0 scale mail (44, 1, D:7) a +0 dagger a +0 robe (45, 0, D:7) a +0 giant club (45, 24, D:7) a +0 dagger a +0 dagger a +0 robe a +0 war axe a +0 scale mail (48, 3, D:7) a +0 flail Level 8 of the Dungeon (0, 7, D:8) a +0 buckler (1, 34, D:8) 2 poisoned darts (6, 25, D:8) a +0 flail a +0 robe (6, 27, D:8) a +2 war axe a +0 robe (7, 8, D:8) a +0 war axe (8, 9, D:8) a +0 robe (8, 28, D:8) a +5 spear of freezing a +0 robe (10, 44, D:8) a +0 shortbow (13, 5, D:8) a ring of poison resistance (15, -7, D:8) a +0 buckler (22, 8, D:8) a +0 leather armour (28, 6, D:8) a +0 falchion a +0 robe (31, 7, D:8) a +3 battleaxe a +0 robe a +1 trident a +0 robe (33, 8, D:8) a +0 scale mail (37, 7, D:8) a +0 ring mail (47, 42, D:8) a +0 robe (50, 4, D:8) 6 darts of dispersal Level 9 of the Dungeon (0, 0, D:9) 6 boomerangs (9, -11, D:9) a +0 scale mail a +0 dagger a +0 ring mail a +0 hand axe a +1 robe of willpower a +0 dagger (15, -5, D:9) 6 stones (19, -13, D:9) a +0 orcbow (19, 29, D:9) a +0 dagger (20, -18, D:9) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (21, -18, D:9) a +0 short sword a +0 chain mail (26, 7, D:9) a +0 morningstar (32, -11, D:9) a +1 dagger of speed a +0 robe (33, -11, D:9) a +0 club a +0 robe (34, 31, D:9) a +0 flail (34, 32, D:9) a +0 dagger a +2 dagger of venom a +0 robe (35, 4, D:9) a +0 short sword a +0 chain mail (35, 32, D:9) a +0 dagger a +0 robe (39, 19, D:9) a +0 dagger (40, -11, D:9) a +0 orcbow (40, 31, D:9) 6 stones (44, -16, D:9) a +0 rapier (44, 11, D:9) a +0 trident a +0 plate armour (44, 12, D:9) a +0 shortbow (47, -2, D:9) a +0 rapier (47, 18, D:9) a +0 orcbow (48, 17, D:9) a +0 whip (55, -8, D:9) a +0 falchion Level 10 of the Dungeon (1, 37, D:10) 5 stones (7, -10, D:10) a +0 robe a +1 dagger of electrocution (7, 11, D:10) a +0 robe a +1 whip of venom (7, 18, D:10) a +0 morningstar of holy wrath (8, 17, D:10) a +0 hand axe a +0 mace (9, 27, D:10) a +0 troll leather armour (12, 34, D:10) a +0 giant club a +0 dire flail (23, -9, D:10) a +0 ring mail (24, 27, D:10) a +0 orcbow (24, 28, D:10) a +0 robe (25, 21, D:10) a +1 leather armour of willpower a +0 quarterstaff a +2 heavy sling (30, 27, D:10) a +0 robe (32, 33, D:10) a potion of lignification (38, 6, D:10) a +0 quarterstaff (40, 10, D:10) 3 silver javelins (49, 37, D:10) a +0 orcbow (50, 37, D:10) 6 stones (51, 37, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) a +3 hand axe (0, 1, D:11) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (5, 17, D:11) a book of Callings (7, -32, D:11) a +0 mace (10, -7, D:11) a +0 trident (12, -16, D:11) a +0 dagger a +0 glaive a +0 chain mail (14, -21, D:11) a +0 long sword a +0 ring mail (14, -17, D:11) 4 large rocks (14, 17, D:11) 4 large rocks (17, 9, D:11) a +0 robe (30, 12, D:11) a +0 rapier (31, 9, D:11) a +0 ring mail a +0 dagger (31, 10, D:11) a +0 robe a +0 dagger of protection a +0 short sword a +0 robe a +0 dagger (31, 11, D:11) a +2 war axe of draining (37, -39, D:11) a +0 trident (40, -5, D:11) the +2 leather armour of Wuokoo {rCorr} rCorr: It protects you from acid and corrosion. (46, -7, D:11) a +0 giant spiked club a +0 giant club (49, -34, D:11) a +0 falchion (49, -13, D:11) a +0 trident a +0 orcbow 2 poisoned darts (49, 15, D:11) a +0 short sword a +0 dagger (57, 15, D:11) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (3, 5, D:12) a +1 flail of protection (10, 6, D:12) 2 silver javelins (12, 7, D:12) 5 large rocks (15, -11, D:12) the +2 dagger "Egau" {vamp, Will++} Will++: It greatly increases your willpower. (17, -10, D:12) 3 large rocks (18, -8, D:12) a +0 war axe (19, 4, D:12) a +0 troll leather armour (21, 16, D:12) a +0 flail (24, -8, D:12) a +4 quarterstaff (30, -15, D:12) 6 stones (30, 24, D:12) a +0 whip (31, -20, D:12) a +0 pair of gloves (35, 10, D:12) a +0 dagger a +0 robe (35, 11, D:12) a +0 dagger a +0 robe a +0 club (36, -16, D:12) a +0 leather armour (36, 11, D:12) a +0 mace (36, 12, D:12) a +0 dagger (37, -11, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +3 falchion of electrocution (12, 2, D:13) a +0 robe (13, 27, D:13) a +0 hand axe (15, 2, D:13) 3 large rocks (16, -6, D:13) a +0 dagger a +0 leather armour (16, 2, D:13) a potion of degeneration (16, 3, D:13) 5 stones (17, 4, D:13) a +0 robe (17, 12, D:13) a +0 buckler (18, -9, D:13) a +0 long sword a +0 buckler (18, -8, D:13) a +0 flail a +0 robe (18, -3, D:13) a +0 glaive a +0 ring mail (18, 1, D:13) 2 atropa-tipped darts (18, 3, D:13) the +3 ring mail "Meuheifute" {Str+4} Str+4: It affects your strength (+4). (19, 4, D:13) 2 boomerangs (19, 5, D:13) 6 large rocks (21, -2, D:13) a +0 trident (31, 9, D:13) a +0 dagger (37, -17, D:13) a +0 giant club a +0 dire flail (37, 19, D:13) 3 stones (38, -7, D:13) a +0 orcbow (39, -7, D:13) a +0 orcbow (39, -6, D:13) a +0 orcbow a +0 orcbow (41, 19, D:13) the +7 trident "Conservator" {venom, Str+5} Str+5: It affects your strength (+5). a +0 robe (45, 19, D:13) 8 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 hand axe a +0 plate armour a +0 dire flail (0, 1, Orc:1) a +0 dagger a +0 robe a +0 chain mail a +0 dire flail (0, 2, Orc:1) a +0 chain mail a +0 hand axe a +0 plate armour a +0 arbalest a +0 glaive (1, 0, Orc:1) a +0 dagger (1, 1, Orc:1) a +0 dagger (1, 2, Orc:1) a +0 chain mail a +2 dire flail of holy wrath (2, 1, Orc:1) a +0 robe a +0 dagger (3, 2, Orc:1) 3 large rocks (7, -10, Orc:1) a +0 dagger (7, -9, Orc:1) a +0 chain mail a +2 short sword of electrocution a +0 giant spiked club (7, -8, Orc:1) a +0 leather armour a +0 dagger (7, -6, Orc:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (8, -10, Orc:1) a +0 plate armour a +0 battleaxe (8, -8, Orc:1) a +2 leather armour of willpower a +0 hand axe (16, 1, Orc:1) a +0 mace (17, 0, Orc:1) a +0 club (17, 1, Orc:1) a +0 plate armour a +0 war axe (19, -9, Orc:1) a +0 dagger (20, -9, Orc:1) a +0 chain mail a +0 mace a +0 plate armour a +0 flail (20, -8, Orc:1) 2 silver javelins (56, -34, Orc:1) a +0 dagger a +0 robe (58, -39, Orc:1) a +0 trident (59, -40, Orc:1) a +0 mace a +0 chain mail (59, -39, Orc:1) a +0 dagger a +0 robe a +0 club (60, -41, Orc:1) a +0 giant club (60, -40, Orc:1) a +0 hand axe (60, -38, Orc:1) a +0 club a +0 leather armour a +0 whip Level 2 of the Orcish Mines [Shop] Xighe's General Store a stone (1 gold) a scroll of poison (52 gold) a throwing net (39 gold) a scarf of shadows (156 gold) a +0 great mace (84 gold) a book of the Senses (520 gold) a scroll of teleportation (39 gold) 3 poisoned darts (23 gold) [Shop] Uvotip's Antique Weapon Emporium the +2 battleaxe of Nightmares {freeze, rPois rN+ rCorr Str+3} (1617 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 club (33 gold) a +0 mace (99 gold) a +0 war axe (115 gold) a +0 falchion (99 gold) a +0 sling (49 gold) a +1 great sword of electrocution (765 gold) a +3 long sword of protection (699 gold) a +5 whip of venom (990 gold) a +0 sling of freezing (155 gold) a +4 trident of protection (864 gold) a +0 glaive (214 gold) [Shop] Ujirch's Antique Armour Emporium a scarf of harm (234 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 hat (104 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a +0 robe (18 gold) [Shop] Avviet's Book Emporium a book of the Tundra (510 gold) a book of Dangerous Friends (714 gold) a Trismegistus Codex (476 gold) a book of Burglary (374 gold) a book of Fire (544 gold) a book of Unlife (612 gold) a book of Frost (340 gold) [Shop] Muemuz's Jewellery Emporium a +6 ring of intelligence (576 gold) a ring of protection from fire (400 gold) an amulet of faith (640 gold) a granite talisman (960 gold) a ring of positive energy (320 gold) a ring of positive energy (320 gold) a +4 ring of protection (576 gold) (4, -2, Orc:2) a +0 short sword (4, -1, Orc:2) a +0 dagger (4, 0, Orc:2) a +0 short sword (5, -6, Orc:2) a +0 robe a +0 dagger (5, -2, Orc:2) a +0 club (6, -7, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 ring mail a +0 club (6, -6, Orc:2) a +0 hand axe (7, -7, Orc:2) a +0 plate armour a +0 long sword (9, -7, Orc:2) a +0 plate armour a +4 halberd a +0 ring mail a +0 flail (10, -7, Orc:2) a +0 chain mail a +3 war axe a +0 arbalest a +0 plate armour a +0 war axe (11, -1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 1, Orc:2) a +0 leather armour a +0 flail (11, 10, Orc:2) a +0 chain mail a +3 war axe (11, 12, Orc:2) a +0 war axe (11, 13, Orc:2) a +0 leather armour a +0 mace (12, -1, Orc:2) a +0 leather armour a +0 dagger (12, 0, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 2, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +1 robe of positive energy (12, 4, Orc:2) 2 atropa-tipped darts (12, 9, Orc:2) a +0 leather armour a +0 club a +0 mace (12, 10, Orc:2) a +0 ring mail a +0 hand axe a +0 leather armour a +0 short sword (12, 11, Orc:2) a +0 whip (12, 13, Orc:2) a +0 chain mail a +0 club (13, 3, Orc:2) a +0 robe a +0 dagger (15, 8, Orc:2) a +0 plate armour a +0 long sword (16, 7, Orc:2) a +0 chain mail a +3 great mace (19, -8, Orc:2) a +0 plate armour a +0 short sword (19, 2, Orc:2) a +0 short sword (20, -8, Orc:2) a +0 club (20, -7, Orc:2) a +0 leather armour a +0 dagger (20, 3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -8, Orc:2) a +0 giant club (23, -2, Orc:2) a +0 halberd a +0 chain mail (23, 30, Orc:2) a +0 robe a +0 dagger (24, -13, Orc:2) a +0 giant spiked club (24, -9, Orc:2) a +0 plate armour a +0 war axe (24, -8, Orc:2) a +0 hand axe (25, -8, Orc:2) a +0 ring mail a +0 whip of electrocution (25, 30, Orc:2) a +0 club a +0 leather armour (26, 6, Orc:2) a +0 flail a +3 leather armour (26, 29, Orc:2) a +0 dagger a +0 robe (26, 30, Orc:2) a +0 trident a +0 chain mail a +0 flail a +0 arbalest a +0 plate armour (26, 31, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail (27, -6, Orc:2) a +0 war axe (27, 7, Orc:2) a +0 glaive a +0 chain mail (27, 30, Orc:2) a +0 trident (28, 6, Orc:2) a +0 dagger a +0 robe (35, 2, Orc:2) a +4 flail a +0 plate armour (37, -4, Orc:2) the +0 buckler of the Dull God {*Corrode rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Level 1 of the Elven Halls (0, 0, Elf:1) 6 stones (6, 14, Elf:1) a +0 short sword (6, 15, Elf:1) a +0 dagger (7, 15, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (13, 15, Elf:1) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (4, 47, Lair:1) 3 atropa-tipped darts (6, 60, Lair:1) a +0 pair of boots (31, 16, Lair:1) a -2 demon whip of venom (44, 32, Lair:1) a +0 mace of holy wrath Level 2 of the Lair of Beasts (1, -12, Lair:2) a +0 buckler (4, 30, Lair:2) a +0 ring mail (6, -22, Lair:2) a +0 ring mail (10, -21, Lair:2) a +0 robe (17, 17, Lair:2) 3 atropa-tipped darts (23, 0, Lair:2) 5 boomerangs (25, -22, Lair:2) a book of Blood (29, 5, Lair:2) 6 atropa-tipped darts (35, -21, Lair:2) a +0 scale mail (45, 23, Lair:2) a +0 short sword (46, 24, Lair:2) 5 poisoned darts (51, -12, Lair:2) a +0 hand axe (56, 19, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, -1, Lair:3) a +0 vampiric battleaxe (7, -2, Lair:3) 3 stones (20, -5, Lair:3) a +0 great sword (23, -39, Lair:3) 5 javelins (23, -13, Lair:3) a +0 short sword (35, 7, Lair:3) 4 stones (36, -22, Lair:3) a scroll of brand weapon (36, -21, Lair:3) a +0 pair of gloves (36, -20, Lair:3) a wand of polymorph (4) (36, -19, Lair:3) 17 gold pieces (37, -21, Lair:3) the +2 pair of gloves "Toick" {Harm Will+++ Dex-2 Slay-3} Dex-2: It affects your dexterity (-2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Will+++: It greatly increases your willpower. Harm: It increases damage dealt and taken. (unseen) (41, -20, Lair:3) 16 gold pieces (45, -22, Lair:3) 5 curare-tipped darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (14, -21, Lair:4) 2 stones (14, 20, Lair:4) a +1 orcbow of flaming (17, -18, Lair:4) a +0 plate armour (17, 19, Lair:4) a +0 rapier of electrocution (23, -7, Lair:4) a +0 morningstar (25, -24, Lair:4) a +0 robe (39, 19, Lair:4) a +0 glaive (46, -8, Lair:4) 6 stones (50, 6, Lair:4) a +0 club (51, -17, Lair:4) a sack of spiders Level 5 of the Lair of Beasts (18, -1, Lair:5) a potion of degeneration (37, -22, Lair:5) a +0 mace (38, 9, Lair:5) a +0 ring mail (39, -18, Lair:5) a +2 longbow of flaming a +0 barding (41, -19, Lair:5) a +0 long sword (42, 9, Lair:5) a +0 great mace (43, -30, Lair:5) a +0 flail (44, 5, Lair:5) 8 stones (45, 0, Lair:5) 5 stones (54, -37, Lair:5) a +2 dagger of electrocution (55, -39, Lair:5) a +0 plate armour (55, -38, Lair:5) the +4 mace of Massacring {flame, ^Fragile rElec rF+++ Int-2} Int-2: It affects your intelligence (-2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (55, -36, Lair:5) 6 atropa-tipped darts (56, -36, Lair:5) the staff "Trog's Righteous Fury" {rPois rC+ Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (57, -34, Lair:5) a +0 falchion (59, -33, Lair:5) a +0 orcbow (64, -46, Lair:5) an atropa-tipped dart