Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -20, D:1) a +0 whip 3 stones (11, -13, D:1) 6 stones (11, -11, D:1) a +0 buckler (13, -1, D:1) a +0 short sword (17, -36, D:1) a +0 club (20, -29, D:1) a +0 club (30, -36, D:1) a +0 short sword (36, -19, D:1) 5 stones (46, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -13, D:2) a +0 robe (5, -23, D:2) a +0 short sword (9, 17, D:2) a +0 dagger (10, 20, D:2) a +0 ring mail (11, 5, D:2) a +0 dagger (12, -15, D:2) a +0 club (23, -19, D:2) a +0 leather armour (26, -23, D:2) 4 curare-tipped darts (33, -25, D:2) a +0 club (34, -8, D:2) a +0 leather armour (34, 6, D:2) 4 javelins (39, 2, D:2) a +0 rapier (40, -17, D:2) a +0 club Level 3 of the Dungeon [Shop] Ecitueju's General Store a potion of heal wounds (65 gold) a +1 heavy trident (172 gold) a +0 ring mail (52 gold) a +0 dagger (26 gold) a ring of willpower (325 gold) (0, 0, D:3) 2 datura-tipped darts (10, 4, D:3) a +0 chain mail (10, 35, D:3) 3 stones (13, 2, D:3) a +0 dagger 6 poisoned darts (13, 13, D:3) a +0 ring mail (20, 1, D:3) 4 stones (28, 25, D:3) a +0 antimagic spear (29, 3, D:3) a +0 mace (36, 18, D:3) a +0 ring mail (40, 13, D:3) a +0 hand axe (41, 7, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (16, 0, D:4) a +0 leather armour (20, -27, D:4) the +2 leather armour "Wophe" {rPois rF+++ rC- rCorr} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (24, 1, D:4) a +2 helmet (26, -23, D:4) a +0 ring mail (28, 7, D:4) a +0 dagger (33, -20, D:4) a +0 whip (34, 9, D:4) a +0 dagger (37, 10, D:4) a +0 robe (38, -24, D:4) 7 stones (38, -22, D:4) a +0 dagger (43, 14, D:4) a +0 robe a +0 dagger (48, -3, D:4) the +0 pair of boots of Ru's Benevolence {Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Level 5 of the Dungeon (0, 0, D:5) 9 stones (11, 2, D:5) 7 stones (12, 1, D:5) a +0 halberd (14, 42, D:5) a +0 short sword (16, 3, D:5) a +0 leather armour a +0 short sword (18, 36, D:5) a +0 sling (18, 48, D:5) a +0 orcbow (22, 7, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 falchion a +0 leather armour a +0 short sword (29, 48, D:5) a +0 robe (31, 19, D:5) a +0 whip (34, 29, D:5) a +3 falchion a +2 robe of cold resistance (35, 29, D:5) a +0 leather armour a +0 club (36, 7, D:5) a +0 orcbow (36, 29, D:5) a +0 robe the +9 hand axe "Nidip" {venom, rCorr Str-4 Int+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (45, 8, D:5) the +0 chain mail "Qujaryh" {Rampage *Corrode rF- Will++ Int+9} Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 5, D:6) a +0 chain mail (3, 2, D:6) a +1 antimagic dagger a +0 scale mail a +0 leather armour a +0 falchion (3, 5, D:6) a +1 whip of venom (3, 7, D:6) a +0 whip a +0 leather armour (4, 2, D:6) a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail (4, 5, D:6) a +0 club (4, 7, D:6) a +0 club a +0 leather armour (7, 1, D:6) a +0 halberd (7, 3, D:6) a +0 short sword (7, 31, D:6) a +0 scale mail (9, -3, D:6) a +3 trident of freezing a +0 robe (17, 4, D:6) a +0 scale mail (18, 12, D:6) a +0 leather armour (19, 20, D:6) a +0 long sword (21, 13, D:6) a +0 flail (36, 35, D:6) a +0 mace 3 stones a +0 ring mail (41, 31, D:6) a +0 giant spiked club (45, 15, D:6) 6 boomerangs (50, 3, D:6) a +0 spear (50, 7, D:6) a +0 spear Level 7 of the Dungeon (3, -18, D:7) a +0 dagger (4, -18, D:7) a +0 battleaxe (5, -18, D:7) a +0 chain mail (5, -3, D:7) a +0 whip a +0 robe (6, -3, D:7) a +0 spear (6, -1, D:7) a +0 club (7, -1, D:7) a +0 dagger a +0 robe a +0 whip a +0 trident (8, -4, D:7) 2 stones (8, -1, D:7) a +0 dagger a +0 chain mail a +0 club (8, 0, D:7) a +0 hand axe a +0 leather armour (9, -1, D:7) a +0 flail a +0 short sword a +0 club a +0 war axe a +0 flail a +0 hand axe a +0 mace a +0 spear (20, 1, D:7) a +0 flail a +0 scale mail (20, 2, D:7) a +0 mace (20, 3, D:7) a +0 dagger a +0 robe (25, -1, D:7) a +0 orcbow (26, 3, D:7) the +2 rapier "Rudubar" {holy, Str+3 Dex+4 Stlth+} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (28, 3, D:7) a +0 robe (30, 3, D:7) a +0 dagger a +0 robe (31, 1, D:7) a +0 hand axe (32, 3, D:7) a +0 flail (34, 1, D:7) a +0 ring mail (36, -4, D:7) a +0 orcbow (37, -22, D:7) 9 stones (48, -10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 sling (12, 23, D:8) a +0 short sword (22, 12, D:8) 6 stones (27, 3, D:8) a +0 dagger (27, 4, D:8) a +2 shortbow of draining (29, 1, D:8) the +11 mace "Dibunaim" {antimagic, Str+3} Str+3: It affects your strength (+3). (31, 17, D:8) a +0 hand axe (31, 41, D:8) a +0 war axe (32, 41, D:8) 3 poisoned darts a +0 short sword (32, 42, D:8) a +0 robe a +0 hand axe a +0 club 3 boomerangs a +0 flail (32, 43, D:8) a +0 club 7 poisoned darts a +0 club (32, 44, D:8) 4 poisoned darts a +0 short sword (33, 16, D:8) a +0 flail (33, 38, D:8) 7 stones (33, 41, D:8) 4 stones a +0 dagger (33, 43, D:8) 5 stones a +3 dagger (34, 44, D:8) a +1 mace a +0 robe (35, 24, D:8) a +0 leather armour a +0 club (35, 43, D:8) a +0 battleaxe a +0 robe (36, 32, D:8) 3 boomerangs a +0 whip (37, -5, D:8) a +0 club (37, -4, D:8) a +0 dagger a +0 robe a +0 flail (37, -3, D:8) a +0 heavy hand axe a +0 chain mail (37, 21, D:8) a +0 dagger a +0 robe (37, 25, D:8) a +0 robe a +3 halberd of freezing (37, 32, D:8) a +0 short sword of speed (37, 33, D:8) a +0 dagger (40, 25, D:8) a +0 club (41, -8, D:8) 8 stones (41, 15, D:8) a +0 hand axe (41, 24, D:8) a staff of conjuration (41, 25, D:8) 2 stones (41, 31, D:8) 4 stones (42, 3, D:8) a +10 giant spiked club (45, -6, D:8) a +0 hand axe (45, 8, D:8) a +0 short sword a +0 chain mail (46, -14, D:8) a +0 ring mail (47, 24, D:8) 6 stones (47, 30, D:8) 3 poisoned darts Level 9 of the Dungeon [Shop] Heirph's Book Shoppe a manual of Ranged Weapons (1040 gold) a book of Winter (442 gold) Great Wizards, Vol. VII (390 gold) the Tome of Frostbitten Elsewhere (546 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Passage of Golubria Translocation 4 d - Dispersal Translocation 6 a book of Touch (286 gold) the Grimoire of Illusion and Hexes (494 gold) Spells Type Level a - Jinxbite Hexes 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Anguish Hexes/Necromancy 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 a Young Poisoner's Handbook (260 gold) a book of Spectacle (624 gold) a book of Beasts (468 gold) (0, 0, D:9) a +0 quarterstaff (0, 6, D:9) a +0 club (1, 6, D:9) a stone (1, 10, D:9) a +0 dagger a +0 robe (1, 11, D:9) a +0 dagger a +1 robe of fire resistance (1, 14, D:9) a +5 dagger a +0 robe (3, 1, D:9) a howler monkey corpse (4, -2, D:9) a +0 whip an orc corpse (4, 1, D:9) a +0 hand axe (5, 0, D:9) a +0 trident a +0 leather armour an orc corpse (5, 22, D:9) a +0 cloak (6, -1, D:9) a +0 scimitar a +0 chain mail an orc corpse (6, 20, D:9) a +3 falchion a +0 robe (6, 21, D:9) a +0 dagger a +0 robe (7, 2, D:9) a +0 hand axe (7, 20, D:9) a +0 shortbow a steam dragon corpse (8, 2, D:9) a +0 club a +0 robe (10, 0, D:9) the +3 dagger of Taolaqi {venom, rF+++ rC- Will- Stlth+} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (11, 31, D:9) a +0 ring mail (12, 29, D:9) a potion of invisibility (13, 28, D:9) 10 gold pieces (13, 29, D:9) a +0 mace (14, 28, D:9) a +0 robe (15, 28, D:9) 2 potions of curing (18, -6, D:9) a +0 spear a +0 scale mail a +0 quarterstaff a +0 sling a +0 leather armour (19, -6, D:9) a +0 whip an orc corpse (19, 28, D:9) a +1 heavy trident (unseen) (20, -6, D:9) a +0 dagger of electrocution a +0 robe a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, 28, D:9) a +1 hat (unseen) (21, 28, D:9) a +0 war axe (21, 29, D:9) a +0 rapier (22, 29, D:9) a stone (29, 13, D:9) a +0 orcbow (32, 18, D:9) a +0 club (39, 2, D:9) a +0 long sword (39, 21, D:9) a +0 dagger (40, 25, D:9) a +0 trident (40, 26, D:9) a +0 short sword 4 stones (41, 26, D:9) a +0 vampiric dagger a +0 short sword 5 poisoned darts (43, 26, D:9) a +0 dagger (48, 33, D:9) a +0 shortbow (49, 0, D:9) the +5 spear "Potouv" {speed, *Noise rCorr MP+9 Int+4} Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (50, -12, D:9) the +6 whip of Mypit {freeze, Fly} Fly: It grants you flight. (58, 4, D:9) a +0 leather armour the Ecumenical Temple