Peloso Level 1 of the Dungeon (0, 8, D:1) a +0 dagger (38, 41, D:1) a +0 ring mail (41, -1, D:1) a +0 hand axe (46, 2, D:1) a scarf of shadows (48, 10, D:1) a +0 ring mail (50, 19, D:1) a +0 dagger (62, 20, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (2, -43, D:2) a +3 quarterstaff of chaos (2, -23, D:2) a +0 club (3, -13, D:2) a +0 whip (4, -13, D:2) a +0 halberd (5, -42, D:2) a +0 hammer (6, -13, D:2) a +0 short sword a stone (14, -21, D:2) a +0 spear (14, 0, D:2) a +0 whip a +0 flail a +0 club (15, -21, D:2) a +0 spear (55, -47, D:2) a staff of cold (58, -36, D:2) 8 stones Level 3 of the Dungeon (15, 1, D:3) a +0 club (16, 8, D:3) a +0 flail (29, 11, D:3) a +0 dagger a +0 spectral dagger (33, 16, D:3) a +0 club (38, -1, D:3) 5 stones (38, 28, D:3) 3 stones (39, 13, D:3) 3 atropa-tipped darts (40, 25, D:3) a +0 scale mail (40, 29, D:3) a +0 leather armour (42, 28, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (6, -15, D:4) 4 javelins (7, -14, D:4) 5 stones (7, 11, D:4) a +0 scale mail (16, 23, D:4) a +0 flail (17, 23, D:4) a +0 club a +0 whip (18, 23, D:4) a +0 whip (18, 26, D:4) a +0 ring mail (20, -18, D:4) a +0 robe a +0 dagger (20, 25, D:4) a +0 scale mail (21, -18, D:4) a +0 dagger a +0 robe (22, -18, D:4) a +0 leather armour a +0 flail a +0 ring mail a +0 hand axe (23, 28, D:4) a +0 dagger (24, -13, D:4) a +0 club (24, -6, D:4) a +0 whip (25, -7, D:4) a +0 hand axe (25, -6, D:4) a +0 short sword a +0 leather armour (30, 18, D:4) 6 stones (44, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a staff of cold (2, 0, D:5) a +0 leather armour (2, 22, D:5) a +0 chain mail (5, 3, D:5) a +0 short sword (9, -3, D:5) a +0 hand axe a +0 scale mail a +0 dagger (11, -26, D:5) a +0 falchion (13, 0, D:5) a +0 club a +0 trident a +0 leather armour (14, 0, D:5) a +0 club (22, -26, D:5) a +0 war axe a +0 chain mail a +0 war axe (23, -26, D:5) a +0 mace (23, -25, D:5) a +0 chain mail a +0 club (23, -24, D:5) a +0 dagger of venom a +0 chain mail a +2 flail of protection a +0 club (23, 4, D:5) 6 poisoned darts (24, -26, D:5) a +0 robe a +0 dagger (24, -25, D:5) a +0 war axe (29, -8, D:5) 5 stones (31, -8, D:5) a +0 leather armour (31, -2, D:5) 2 stones (32, 14, D:5) 6 stones (35, -19, D:5) the +5 ring mail of the Imp {rC- Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (42, 5, D:5) a +0 hand axe (44, 5, D:5) a potion of degeneration (46, -26, D:5) a +0 sling (47, 4, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 13, D:6) a +1 whip of electrocution (2, 12, D:6) a +0 flail (2, 13, D:6) a +0 spear (7, 6, D:6) 4 stones (15, -6, D:6) a potion of degeneration (15, -5, D:6) a +0 leather armour (19, 1, D:6) a +0 club a +0 mace a +0 ring mail (20, 1, D:6) a +0 short sword (20, 2, D:6) a scroll of vulnerability (21, -1, D:6) 5 javelins (21, 15, D:6) a +0 club a +0 dagger a +0 robe (22, -14, D:6) 6 stones (22, 16, D:6) a +0 club a +2 heavy mace (23, -5, D:6) a +0 short sword (23, 17, D:6) a +0 trident a +0 scale mail (24, 3, D:6) a +0 rapier (25, -16, D:6) a +0 scale mail (25, 6, D:6) a staff of cold (27, -9, D:6) a +0 flail (27, 16, D:6) a +0 pair of gloves (33, -20, D:6) a +0 long sword a +0 robe (35, -21, D:6) a +0 hand axe a +0 robe (37, -19, D:6) a +0 great sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 boomerangs (4, 10, D:7) 8 poisoned darts a +0 dagger a curare-tipped dart a +0 club (9, 12, D:7) 7 stones (10, 21, D:7) a +0 flail (13, 10, D:7) a +0 war axe (16, 12, D:7) a +2 dagger of venom 2 poisoned darts a staff of air a kobold skeleton (17, 13, D:7) the staff of the Vendetta {rC+ Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (19, 21, D:7) a +0 short sword of venom 8 poisoned darts a kobold corpse (20, 20, D:7) a +0 flail an orc corpse (skeletalised by now) (21, 20, D:7) a +2 long sword of holy wrath (22, 12, D:7) 9 stones (30, -8, D:7) a +0 ring mail a +0 short sword (38, 37, D:7) a +0 whip (39, -8, D:7) a staff of fire (39, 10, D:7) 6 stones (39, 35, D:7) a +0 club a +0 dagger (39, 37, D:7) a +0 dagger a +0 robe (40, 21, D:7) a +0 whip a +0 leather armour (40, 37, D:7) a +0 flail a boomerang (40, 40, D:7) a +0 whip (41, 20, D:7) a +0 flail a +0 club a boomerang a +0 chain mail (41, 32, D:7) a +0 dagger a curare-tipped dart a +0 club 4 stones (42, -9, D:7) 7 stones (42, 32, D:7) a +0 short sword a stone (43, 18, D:7) a +0 dagger (44, 19, D:7) a +2 dagger of draining a +0 robe (49, 1, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 chain mail (1, 0, D:8) a +0 hand axe a +0 short sword of protection (2, -3, D:8) a +0 robe (4, -9, D:8) a +0 helmet (8, 0, D:8) a +2 dagger of venom a +0 robe (8, 10, D:8) a +0 pair of gloves (9, 0, D:8) a +0 robe (15, 16, D:8) a +0 mace a +3 scale mail (19, 23, D:8) a +0 spear (20, 5, D:8) a +0 dagger 2 stones (22, 28, D:8) a +0 orcbow (24, 26, D:8) the +5 quarterstaff of Grandeur {antimagic, Will+ Int+3 SInv} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. (29, 34, D:8) a book of Displacement (31, 26, D:8) a +0 short sword 7 poisoned darts a +0 club a stone a +0 short sword a curare-tipped dart (32, 26, D:8) a +0 dagger 2 stones a +0 club (35, -3, D:8) a +0 giant spiked club a +0 giant spiked club (36, -4, D:8) a +0 short sword (36, 8, D:8) a +0 robe (38, 14, D:8) 4 large rocks (38, 22, D:8) a +0 cloak (40, 10, D:8) a +0 chain mail the Ecumenical Temple (24, 3, Temple) a +4 short sword