Peloso Level 1 of the Dungeon [Shop] Weahicoo's Antique Weapon Boutique a +0 dagger (42 gold) a +0 flail (73 gold) a +0 hand axe (63 gold) a +0 war axe (73 gold) a +0 quarterstaff (84 gold) a +0 dagger (42 gold) a +2 vorpal shortbow (346 gold) (0, 0, D:1) a +0 dagger of venom a stone (4, 17, D:1) a +0 hand axe (10, -17, D:1) a +0 club (14, -7, D:1) a +0 dagger (19, 16, D:1) a +0 hunting sling (20, 3, D:1) 14 stones (26, -17, D:1) a +0 dagger (36, -17, D:1) 22 stones (47, -5, D:1) 20 stones (49, -27, D:1) a +0 scale mail (49, -2, D:1) a +0 club Level 2 of the Dungeon (2, 44, D:2) a +0 short sword (20, 37, D:2) a +0 whip 3 stones (23, 19, D:2) a +0 trident a +0 animal skin a +0 helmet (24, 19, D:2) a +0 dagger a +0 dagger (25, 19, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger Level 3 of the Dungeon [Shop] Oviawn's General Store a +0 falchion (30 gold) a +4 chain mail of willpower (315 gold) a +0 spear (30 gold) 16 stones (16 gold) a +6 ring of strength (585 gold) a scroll of vulnerability (75 gold) a scroll of amnesia (35 gold) a potion of magic (80 gold) a wand of iceblast (5) (90 gold) [Shop] Wuecsyts's Distillery a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) [Shop] Anar Xel's Jewellery Emporium a ring of positive energy (220 gold) a ring of protection from fire (275 gold) a ring of fire (275 gold) the ring "Faatwuse" {rF+ rN+} (398 gold) [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. a ring of fire (275 gold) an amulet of the acrobat (330 gold) a ring of magical power (220 gold) a +6 ring of dexterity (643 gold) [Shop] Kolitual's Book Shoppe a book of Debilitation (280 gold) a book of Dreams (336 gold) a book of the Warp (448 gold) a book of Conjurations (280 gold) a book of Displacement (336 gold) a book of Death (616 gold) Icaeteneg's Catalogue of the Voyage (616 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 no b - Malign Gateway Summoning/Translocation 7 no c - Disjunction Translocation 8 no a book of Burglary (280 gold) the Unrestrained Analects (616 gold) the Incunabulum of Ensnaring Transmigration (532 gold) Spells Type Level Known a - Silence Hexes/Air 5 yes b - Alistair's Intoxication Transmutation/Poison 5 yes c - Statue Form Transmutation/Earth 6 yes [Shop] Riarode's Antique Weapon Shop a +0 dagger (52 gold) a +0 falchion (78 gold) a +0 flail of holy wrath (215 gold) a +0 dagger (52 gold) the +5 hand axe "Xayqymox" {flame, rF+ Int+3} (1318 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rF: It protects you from fire. a +0 long sword (91 gold) a +0 quarterstaff (104 gold) a +0 falchion (78 gold) (0, 0, D:3) a +0 whip (4, -23, D:3) a staff of air (5, -20, D:3) a +0 short sword (7, -7, D:3) a +0 hand axe (11, -30, D:3) a +0 battleaxe a +0 robe (32, -33, D:3) a scroll of vulnerability (37, -24, D:3) a +0 dagger (40, -9, D:3) a +0 whip (46, -21, D:3) a +0 dagger 4 stones (49, -1, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (2, -2, D:4) a +0 hand axe (2, 12, D:4) a +0 robe a +2 flail (2, 13, D:4) a +0 robe a +0 short sword (15, -8, D:4) a +0 robe a +0 long sword (16, 9, D:4) a +0 robe (20, -11, D:4) a stone a +0 whip (21, -2, D:4) a +0 robe (23, 8, D:4) a +0 robe a +0 scythe (23, 9, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail of draining a +0 club (25, -7, D:4) a +0 whip (25, -6, D:4) 23 stones (26, -5, D:4) a +0 halberd (26, 7, D:4) 14 stones (27, -6, D:4) a +0 flail (28, 19, D:4) a +0 battleaxe a +0 robe (35, 17, D:4) 3 stones a +0 dagger (37, -4, D:4) a +0 giant club (39, 18, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Hiomy's Armour Shop a +0 chain mail (58 gold) the +0 pair of gloves of Koatun {rC- MP+9 Int-3 Dex+6 SInv} (440 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a +0 cloak (58 gold) a +0 plate armour (299 gold) a +0 plate armour (299 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 chain mail (58 gold) [Shop] Mijoned's General Store a phantom mirror (440 gold) a potion of lignification (33 gold) 20 arrows (44 gold) a book of Alchemy (308 gold) 22 stones (24 gold) 12 stones (13 gold) a potion of might (44 gold) 20 stones (22 gold) a wand of acid (7) (242 gold) [Shop] Lafremp's Specific Store a +0 chain mail (67 gold) (0, 0, D:5) a +0 robe a +0 dagger (1, 0, D:5) a +0 whip a +0 falchion (2, 1, D:5) a +1 dagger of flaming (6, -3, D:5) a +0 barding (8, -16, D:5) a +0 ring mail (14, -3, D:5) a +0 rapier (15, 8, D:5) a +0 robe (16, -1, D:5) a +0 flail a +0 leather armour a +0 whip (16, 6, D:5) a +0 short sword (16, 21, D:5) a +0 short sword a +0 dagger a +0 flail (20, 11, D:5) 11 stones (26, 4, D:5) a +0 spear (27, 9, D:5) 32 stones (28, 3, D:5) a +0 mace (28, 16, D:5) a +0 ring mail (38, 0, D:5) a +0 rapier (43, 0, D:5) a +0 hand axe (45, 10, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, -2, D:6) 5 large rocks (3, 3, D:6) a +0 flail (4, 3, D:6) a +0 spear a +0 halberd (4, 4, D:6) a +0 flail (5, -6, D:6) 17 arrows (6, -18, D:6) a +0 whip a +0 falchion a +1 short sword of venom (6, -17, D:6) a +0 dagger a +0 robe (22, -26, D:6) a +0 short sword (23, -17, D:6) 12 sling bullets (24, -12, D:6) 2 boomerangs (35, -13, D:6) 14 arrows (44, 2, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Doarr's Antique Armour Shop a +0 robe (21 gold) a +0 cloak (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +3 plate armour of cold resistance (1350 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 pair of boots (135 gold) (0, 0, D:7) a +0 mace (3, -13, D:7) a +0 dagger a +0 leather armour (3, -12, D:7) a +0 flail a +0 chain mail (4, -14, D:7) a +0 falchion (5, -16, D:7) a +0 long sword (5, -1, D:7) a +0 flail a +0 halberd of venom (6, 0, D:7) a +0 robe a +0 robe a +0 falchion (7, 0, D:7) a +2 scimitar of freezing (13, -12, D:7) 11 bolts (13, 4, D:7) a +0 robe a +3 hand axe of freezing (16, 15, D:7) a +0 chain mail (20, 35, D:7) a +0 spear (20, 37, D:7) a +0 whip a +0 club a +0 leather armour (20, 38, D:7) a +0 club (20, 39, D:7) a +0 spear (21, -9, D:7) a +0 helmet (21, 4, D:7) a +0 robe a +2 long sword of draining a +0 robe a +0 flail a +0 robe a +0 flail (22, 2, D:7) a +5 short sword a +0 robe (24, 8, D:7) a +0 chain mail (25, -14, D:7) +0 steam dragon scales (27, 22, D:7) 5 stones a +0 club (27, 24, D:7) 8 poisoned darts a +0 whip (28, 23, D:7) a curare-tipped dart a +0 short sword (36, 6, D:7) 22 bolts (44, -12, D:7) 13 bolts (46, 11, D:7) a +0 shortbow 22 arrows (48, 18, D:7) a +0 battleaxe (51, 8, D:7) a +0 long sword (51, 14, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (1, 0, D:8) a +0 hunting sling (1, 18, D:8) 5 poisoned darts (10, -8, D:8) 23 bolts a +0 short sword a +0 hand crossbow (10, -7, D:8) 3 stones a +0 whip (11, -7, D:8) a curare-tipped dart a +0 dagger (11, -6, D:8) a +0 whip (13, 8, D:8) a +0 whip of draining (14, -4, D:8) a stone a +0 club (15, 23, D:8) 15 stones (16, -2, D:8) a +0 robe (17, -8, D:8) a +0 scale mail (17, -2, D:8) a +0 club (17, 0, D:8) a +0 whip (17, 3, D:8) a +0 club (18, 0, D:8) a +0 club a +0 kite shield a +0 ring mail a +3 spear of freezing (18, 1, D:8) a +0 spear of venom (19, 1, D:8) a +0 robe a +0 club (20, 1, D:8) a +0 robe a +0 dagger (21, 2, D:8) a +0 flail (22, 2, D:8) a +0 robe a +2 dire flail (25, -8, D:8) 24 arrows (27, 7, D:8) a +0 falchion (28, -9, D:8) 34 bolts (32, -4, D:8) a +0 leather armour Level 9 of the Dungeon (10, 1, D:9) 27 sling bullets (21, 15, D:9) a +0 trident (21, 16, D:9) a +0 flail a +0 leather armour (22, 16, D:9) a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe a +0 mace (23, 16, D:9) a +0 chain mail a +0 scimitar a +0 chain mail a boomerang a +0 dagger a +0 dagger a +0 scale mail a +0 short sword a +0 trident (23, 17, D:9) a +0 ring mail a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +0 club a +0 whip a +0 long sword a +0 plate armour a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a +0 giant club a +0 leather armour a +0 dagger a +0 club a +0 mace a +0 leather armour a +0 hand axe a +0 short sword a +0 whip a ring of ice a +0 chain mail (23, 18, D:9) a +0 short sword (28, 15, D:9) 4 stones a +0 short sword (31, 26, D:9) a +0 robe a +3 flail (31, 42, D:9) a +0 ring mail (32, 14, D:9) 3 poisoned darts a +0 dagger a +0 robe of willpower a +5 flail of freezing (32, 15, D:9) a +0 short sword a +0 robe a +5 short sword of freezing (34, 15, D:9) a +0 robe a stone a +0 short sword a curare-tipped dart a +0 short sword (34, 16, D:9) 5 stones a +0 whip (34, 17, D:9) a +0 club a +0 chain mail a +0 long sword 13 arrows a +0 shortbow (36, 17, D:9) 24 arrows a +0 shortbow (40, 3, D:9) a +0 dagger a +0 robe (41, 10, D:9) 19 arrows a +0 shortbow (44, 2, D:9) a +0 hand axe (49, 10, D:9) +0 acid dragon scales (55, 35, D:9) 26 stones Level 10 of the Dungeon [Shop] Iqooroef's Distillery a potion of invisibility (128 gold) a potion of curing (48 gold) a potion of haste (160 gold) 2 potions of flight (96 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of might (64 gold) (0, 0, D:10) 3 stones a +0 whip (2, -13, D:10) a +0 ring mail (4, -24, D:10) 16 stones (5, 6, D:10) 3 stones a +0 short sword a curare-tipped dart a +0 whip (5, 7, D:10) 2 poisoned darts a +0 club (6, -25, D:10) 19 stones (6, -2, D:10) 14 stones (12, -21, D:10) 17 stones (14, -4, D:10) a +0 leather armour (15, -20, D:10) a +0 leather armour (16, -22, D:10) a +0 helmet (25, -8, D:10) the +1 robe of Okawaru's Pride {rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. (30, 1, D:10) 2 boomerangs Level 11 of the Dungeon (0, 0, D:11) a scroll of torment (0, 1, D:11) 2 potions of degeneration (4, -35, D:11) 16 stones (6, -18, D:11) a +0 giant spiked club a +0 giant spiked club (7, 8, D:11) a +0 scale mail a +0 club (11, 6, D:11) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. (11, 7, D:11) +0 ice dragon scales (11, 8, D:11) a ring of ice a ring of ice (11, 9, D:11) a wand of charming (22) (11, 10, D:11) 3 scrolls of enchant armour (11, 11, D:11) 5 potions of mutation (11, 12, D:11) a piece from Xom's chessboard (15/15) (12, 6, D:11) a +2 demon blade of draining (12, 7, D:11) a +1 plate armour of cold resistance (12, 8, D:11) an amulet of the acrobat (12, 9, D:11) a wand of polymorph (10) (12, 10, D:11) 5 scrolls of enchant weapon (12, 11, D:11) a potion of brilliance (12, 12, D:11) a piece from Xom's chessboard (15/15) (13, 9, D:11) a wand of mindburst (12) (13, 12, D:11) a condenser vane (14, 9, D:11) a wand of iceblast (11) (15, 9, D:11) a wand of acid (6) (16, -14, D:11) 5 large rocks (26, -36, D:11) a +0 giant spiked club (27, -28, D:11) 17 arrows a +0 shortbow (31, -36, D:11) a +0 giant spiked club (32, 13, D:11) a +0 leather armour (37, -21, D:11) a +0 giant club (45, -38, D:11) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 falchion (still there?) (45, -37, D:11) a +0 leather armour (still there?) a +0 club (still there?) (45, -36, D:11) a +0 leather armour (still there?) a +0 short sword (still there?) (45, -3, D:11) a +0 ring mail a +1 trident of protection (46, -38, D:11) a +0 flail (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) (46, -37, D:11) a +0 ring mail of poison resistance a +0 mace (46, -36, D:11) a +0 chain mail a +0 battleaxe (46, -5, D:11) a +0 club (48, -6, D:11) a +0 club 4 poisoned darts (50, -39, D:11) a +0 giant club (50, -36, D:11) a +0 hand axe (50, -35, D:11) a +0 giant club (50, -34, D:11) 5 poisoned darts a +0 short sword (52, -40, D:11) a +0 pair of boots a +0 halberd (52, -33, D:11) a +0 leather armour a +0 mace (53, -40, D:11) a +0 dire flail a +0 plate armour a +0 spear of flaming a +0 ring mail a +0 whip a +0 short sword 6 poisoned darts (54, -40, D:11) a +3 flail a +0 leather armour (61, -24, D:11) a +0 whip 6 poisoned darts (64, 4, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 3 boomerangs (2, 24, D:12) 20 stones (22, -1, D:12) a +0 leather armour a +0 dagger (28, -12, D:12) a +0 trident (30, 7, D:12) 5 boomerangs (31, 3, D:12) a +0 whip (31, 8, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (32, 16, D:12) a +0 long sword (33, 13, D:12) 22 arrows (39, -11, D:12) 4 large rocks (41, -12, D:12) a +0 mace (42, 2, D:12) a +0 falchion (46, 13, D:12) a +0 short sword (55, -4, D:12) a +0 hand axe a +0 scale mail a +1 dagger of venom a +0 robe a +2 falchion of protection 2 boomerangs Level 13 of the Dungeon [Shop] Irru's Distillery a potion of degeneration (14 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) (0, 0, D:13) 20 bolts (4, -1, D:13) a +0 leather armour (7, -8, D:13) a +0 giant spiked club (7, -7, D:13) a +0 giant spiked club a +0 giant club (8, -8, D:13) a +0 giant club (still there?) a +0 giant club (still there?) a +0 robe (still there?) a +0 flail (still there?) (10, -9, D:13) a +0 giant club a +0 giant spiked club (15, -9, D:13) a +0 leather armour (17, 7, D:13) 21 stones (18, 3, D:13) a +0 shortbow 10 arrows (38, -10, D:13) an orb of light (40, -10, D:13) a +6 long sword a +5 long sword (41, -39, D:13) a scroll of vulnerability (42, -12, D:13) 20 bolts (42, -8, D:13) a +0 rapier (51, 3, D:13) a +2 whip of electrocution Level 14 of the Dungeon (0, 0, D:14) 6 large rocks (11, 5, D:14) a +0 hand axe (11, 26, D:14) 14 sling bullets (24, 25, D:14) a +0 long sword (25, 4, D:14) a +0 fustibalus (25, 11, D:14) a +3 trident of flaming a +1 chain mail of positive energy a +0 tower shield (32, 15, D:14) 6 poisoned darts (36, -2, D:14) the +1 robe of Distant Shores {-Tele rPois rF+++ Str+3} Str: It affects your strength (+3). rF: It renders you almost immune to fire. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (36, -1, D:14) a +0 robe a +0 rapier (38, 30, D:14) a +3 scimitar of flaming (49, 5, D:14) a +0 flail (49, 37, D:14) a +0 scimitar of flaming (50, 0, D:14) 25 sling bullets (58, -1, D:14) 19 stones Level 15 of the Dungeon (0, 0, D:15) a +0 whip (2, 17, D:15) a +0 long sword a +0 leather armour a +0 kite shield (10, 15, D:15) a +0 shortbow 16 arrows (10, 36, D:15) 21 stones (14, 40, D:15) a +0 whip a +0 robe (14, 41, D:15) a +0 giant club a +1 dire flail of draining (15, 40, D:15) a +0 giant club a +0 giant club (15, 41, D:15) a +0 giant club a +0 giant club (15, 42, D:15) a +0 giant club a +0 giant club (16, 41, D:15) a +0 dire flail a +0 giant spiked club (25, 10, D:15) a +0 short sword a +0 robe of cold resistance (26, 11, D:15) a +0 kite shield a +0 ring mail a +3 war axe of draining (26, 23, D:15) a +0 leather armour (27, -5, D:15) a scarf of invisibility (29, -1, D:15) 16 sling bullets (33, 18, D:15) a +0 dagger (38, 20, D:15) a +0 robe (39, 5, D:15) a +0 dire flail a +0 dire flail (41, 4, D:15) a +3 long sword a +0 chain mail (42, 4, D:15) a +0 club a +0 club a +0 ring mail (43, 4, D:15) a +0 halberd a +0 chain mail (43, 5, D:15) a +0 hand axe (43, 6, D:15) a +0 dagger (44, 17, D:15) 10 bolts (45, 0, D:15) a +2 falchion of flaming (45, 6, D:15) a +0 dagger a +0 robe (48, 23, D:15) a +0 leather armour a +2 great sword of distortion (51, 13, D:15) a +1 halberd a +0 plate armour (52, 32, D:15) 30 bolts (53, 36, D:15) a +2 long sword of pain a +0 plate armour (54, 43, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) (0, 1, Orc:1) a +0 club (still there?) a +0 club (still there?) (0, 2, Orc:1) a +0 ring mail (still there?) a +0 hand axe (still there?) (1, 0, Orc:1) a +0 scale mail (still there?) a +0 short sword (still there?) (1, 2, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 plate armour a +0 mace (2, 2, Orc:1) a +2 plate armour of positive energy a +0 great mace (5, -6, Orc:1) a +0 flail (7, -5, Orc:1) a +0 leather armour a boomerang a +0 war axe (7, -3, Orc:1) a +2 robe of cold resistance a +0 dagger (8, -4, Orc:1) a +0 chain mail (still there?) a +0 short sword (still there?) (8, -3, Orc:1) a +0 robe a +0 dagger (51, 3, Orc:1) a +0 leather armour a +0 flail (52, 3, Orc:1) a +0 giant spiked club (52, 5, Orc:1) a +0 dagger (53, 3, Orc:1) a +0 vampiric demon trident 7 javelins a +0 scale mail (54, 3, Orc:1) a +0 scimitar a boomerang a +0 chain mail Level 2 of the Orcish Mines [Shop] Majyni's Jewellery Shoppe a +6 ring of strength (702 gold) an amulet of regeneration (360 gold) a ring of poison resistance (240 gold) a +4 ring of protection (432 gold) a ring of wizardry (360 gold) a ring of flight (210 gold) a +6 ring of dexterity (702 gold) a ring of positive energy (240 gold) a ring of poison resistance (240 gold) the ring of Guiqy {rPois rN+ EV+4} (616 gold) [ring of evasion] EV: It affects your evasion (+4). rPois: It protects you from poison. rN: It protects you from negative energy. [Shop] Teusots's Book Emporium a book of Flames (300 gold) an Everburning Encyclopedia (260 gold) a book of Decay (300 gold) a book of the Hunter (260 gold) a book of Geomancy (180 gold) [Shop] Maawivu's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of holy word (97 gold) a scroll of noise (13 gold) a scroll of fear (45 gold) a scroll of silence (97 gold) a scroll of magic mapping (45 gold) [Shop] Oproenuob's Magic Scroll Shoppe a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of torment (82 gold) a scroll of enchant armour (82 gold) a scroll of enchant weapon (82 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 15, Orc:2) a +0 long sword a +0 plate armour (0, 16, Orc:2) a +0 dire flail a +0 plate armour (0, 22, Orc:2) a +0 dagger a +0 hand axe (1, 1, Orc:2) a +0 dagger a +1 robe of positive energy (1, 12, Orc:2) a +1 dire flail of protection a +0 plate armour (2, 11, Orc:2) a +0 giant spiked club (4, 17, Orc:2) a +0 dagger (7, 27, Orc:2) a +0 dagger a +1 robe of willpower a +0 giant club a +0 mace a +0 plate armour (7, 28, Orc:2) a +0 great sword a +0 chain mail a +0 giant spiked club (8, 29, Orc:2) a +0 glaive a +0 plate armour (10, 14, Orc:2) a +0 robe a +0 dagger (11, 15, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (11, 16, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 scimitar (13, 18, Orc:2) a +0 giant spiked club a +0 giant club (14, 17, Orc:2) a +0 giant club (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 hand axe (still there?) (14, 18, Orc:2) a +0 chain mail a +2 battleaxe (15, 6, Orc:2) a +0 dagger 22 stones a +0 leather armour (15, 17, Orc:2) a +0 robe (16, 7, Orc:2) a +2 war axe of freezing a +0 chain mail (16, 8, Orc:2) a +0 dagger (16, 16, Orc:2) a +1 whip of flaming (16, 17, Orc:2) a +0 plate armour a +3 mace (17, 8, Orc:2) a +0 club a +0 leather armour (18, -25, Orc:2) a +0 flail a +0 ring mail (18, 17, Orc:2) a +0 dagger (19, 17, Orc:2) a +0 plate armour a +0 short sword a +0 whip (20, 4, Orc:2) the +5 ring mail "Astydd" {Rampage rElec rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (20, 14, Orc:2) a +0 hand axe (20, 16, Orc:2) a +0 plate armour a +0 mace (21, 5, Orc:2) a +0 short sword a +0 cloak (21, 16, Orc:2) a +0 ring mail a +0 short sword a +0 hand axe (23, -20, Orc:2) a +0 war axe (24, -1, Orc:2) a +1 great sword a +0 chain mail (25, 0, Orc:2) a +0 long sword a +0 chain mail (26, 10, Orc:2) 15 arrows (29, -14, Orc:2) a +0 short sword a +0 chain mail (30, -11, Orc:2) a +0 club a +0 leather armour (30, 8, Orc:2) a +0 plate armour a +0 halberd (30, 23, Orc:2) a +0 hand axe a +0 ring mail a +1 hand axe of venom (30, 24, Orc:2) a +0 robe a staff of earth (30, 25, Orc:2) a +1 troll leather armour {Snorg} a +0 whip (30, 29, Orc:2) a +0 giant club (31, -11, Orc:2) a +0 war axe a +0 leather armour a +0 plate armour a +0 hand axe (31, -10, Orc:2) a +0 flail of draining a +0 leather armour a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 dire flail a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 flail a +0 flail a +0 club a +0 ring mail a +0 dagger a +0 club a +0 leather armour a +0 club (31, -9, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour a +0 hand axe a +0 plate armour a +0 trident (31, -8, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 ring mail a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 24, Orc:2) a +0 chain mail a +0 mace a +0 whip a +0 ring mail a +1 dagger of flaming (31, 25, Orc:2) a +0 leather armour 2 boomerangs a +0 flail a +0 mace a +0 leather armour a +0 club (32, -6, Orc:2) a +0 flail a +1 dagger of electrocution (32, -4, Orc:2) a +0 chain mail a +1 vorpal mace a +0 plate armour a +0 hand axe (32, 21, Orc:2) a +0 giant club a +0 trident (32, 23, Orc:2) a +0 giant club (32, 24, Orc:2) a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger of speed (32, 25, Orc:2) a +0 plate armour a +0 short sword a +0 leather armour a +0 whip a +0 ring mail a +0 club (33, 25, Orc:2) a +0 leather armour a +0 falchion (34, -9, Orc:2) 18 stones (34, -1, Orc:2) a +0 whip (34, 19, Orc:2) a +0 trident (35, -12, Orc:2) a +0 flail a +0 ring mail (35, -2, Orc:2) a +0 chain mail a +0 short sword (37, -18, Orc:2) a +0 short sword (39, -19, Orc:2) a +0 flail a +0 plate armour (40, 1, Orc:2) a +0 giant spiked club a +0 chain mail a +0 mace a +0 chain mail a +0 great mace (41, -7, Orc:2) a +0 dagger a +0 robe (41, -3, Orc:2) an orb of guile (42, -23, Orc:2) a +0 hand axe (42, -16, Orc:2) a +0 falchion (42, 10, Orc:2) 20 stones (43, -23, Orc:2) a +0 hand axe (43, 10, Orc:2) a +0 giant club (43, 22, Orc:2) a +0 leather armour a +0 hand axe (44, 22, Orc:2) a +0 dagger a +0 flail (44, 23, Orc:2) a +3 short sword of speed (45, 23, Orc:2) a +2 vorpal trident a +0 dagger (46, 23, Orc:2) a +0 leather armour a +0 dagger a +0 giant spiked club a +0 leather armour a +0 hand axe a +0 plate armour a +0 battleaxe a +0 dagger (50, 7, Orc:2) a +0 leather armour a +1 antimagic war axe a +0 giant spiked club (50, 8, Orc:2) a +0 leather armour a +0 dagger (50, 32, Orc:2) a +0 giant club (51, 7, Orc:2) a +0 flail (51, 9, Orc:2) a +0 whip (52, 8, Orc:2) a +0 plate armour a +0 halberd (55, -6, Orc:2) a +0 scimitar a +0 plate armour (56, -6, Orc:2) a +0 whip a +0 mace a +0 dagger a +0 robe (56, 8, Orc:2) a +0 scale mail a +0 hand axe (56, 9, Orc:2) a +0 short sword (57, -7, Orc:2) a +0 club a +0 scale mail (57, -6, Orc:2) a +0 club a +0 hand axe a +0 ring mail (57, -5, Orc:2) a +0 dagger a +2 robe of positive energy (57, 7, Orc:2) a +1 flail of venom (57, 8, Orc:2) a +0 chain mail of cold resistance a +0 hand axe (60, -6, Orc:2) a +2 robe of willpower Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 chain mail (1, 0, Elf:1) a +0 rapier (3, 0, Elf:1) a +0 short sword (4, 0, Elf:1) a +0 rapier a +0 ring mail (7, -11, Elf:1) a +0 chain mail (7, -2, Elf:1) a +0 leather armour a +0 dagger (9, -12, Elf:1) 17 stones (10, -57, Elf:1) a +0 rapier a +0 leather armour (13, -9, Elf:1) 14 stones (21, -18, Elf:1) a +2 scimitar of flaming (27, -30, Elf:1) a +0 rapier (28, -26, Elf:1) a +0 rapier (28, -25, Elf:1) a +0 long sword a +0 long sword a +0 shortbow 17 arrows (28, -20, Elf:1) a +0 short sword a +0 leather armour a +0 scimitar the +3 ring mail of Koem {-Tele Int+4} Int: It affects your intelligence (+4). -Tele: It prevents most forms of teleportation. (29, -26, Elf:1) a +0 long sword a +2 long sword of holy wrath a +0 leather armour (32, -23, Elf:1) a +0 rapier (33, -24, Elf:1) a +2 short sword of holy wrath (36, -30, Elf:1) a +0 ring mail (38, -34, Elf:1) a +0 chain mail (39, -14, Elf:1) a +0 short sword (40, -53, Elf:1) a +0 scimitar (40, -36, Elf:1) a staff of earth (41, -51, Elf:1) a +0 long sword the +1 robe of the Journeyman {Harm +Inv Int-2 Dex+6} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +0 dagger (41, -50, Elf:1) a +0 falchion a +0 long sword (42, -57, Elf:1) a +0 leather armour (still there?) 15 arrows (still there?) a +0 shortbow (still there?) a +0 dagger (still there?) (42, -54, Elf:1) a +0 short sword (42, -52, Elf:1) a +0 long sword (42, -49, Elf:1) a +0 ring mail a +0 short sword (43, -51, Elf:1) a +0 leather armour a +0 rapier (44, -52, Elf:1) a +0 rapier (45, -51, Elf:1) a +0 leather armour (still there?) 13 arrows (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) (46, -19, Elf:1) a +0 scimitar (51, -19, Elf:1) a +0 dagger a +0 leather armour a +0 rapier (52, -21, Elf:1) a +0 long sword (54, -19, Elf:1) a +0 rapier (55, -53, Elf:1) 13 stones (55, -48, Elf:1) a +0 short sword (55, -19, Elf:1) a +0 short sword a +0 longbow 17 arrows a +0 leather armour (58, -16, Elf:1) a +0 shortbow 14 arrows a +0 leather armour (66, -52, Elf:1) a +4 dire flail of holy wrath (67, -20, Elf:1) 26 stones Level 2 of the Elven Halls (0, 0, Elf:2) 4 javelins (4, -19, Elf:2) 15 stones (4, -1, Elf:2) a +0 quarterstaff (6, 6, Elf:2) a +0 flail (9, -10, Elf:2) a +0 giant club (10, -17, Elf:2) 8 stones (13, 3, Elf:2) a +0 long sword a +0 ring mail (16, -17, Elf:2) 21 stones (21, -27, Elf:2) a +0 ring mail (24, -16, Elf:2) 18 stones (26, -26, Elf:2) a +0 pair of gloves (26, 21, Elf:2) 17 bolts (29, -3, Elf:2) a +0 leather armour a +0 dagger (31, 19, Elf:2) a +0 chain mail (32, -26, Elf:2) a +0 long sword (32, 19, Elf:2) a +5 scimitar of protection (32, 20, Elf:2) a +0 leather armour 13 arrows a +0 dagger a +0 longbow (33, -7, Elf:2) a +0 falchion (33, 18, Elf:2) a +0 rapier a +0 leather armour (34, 6, Elf:2) 15 stones (34, 18, Elf:2) a +0 long sword a +0 leather armour (34, 19, Elf:2) a +0 dagger (36, 9, Elf:2) a ring of flight (37, 24, Elf:2) a +0 leather armour a +0 short sword a +0 leather armour 22 arrows a +0 short sword a +0 longbow (38, -3, Elf:2) a +0 falchion (38, 4, Elf:2) a +0 falchion (38, 24, Elf:2) a +0 scale mail a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger a +0 leather armour (8, -8, Elf:3) a +0 ring mail a +0 short sword of venom (11, -26, Elf:3) 19 stones (13, -45, Elf:3) a +3 scale mail of fire resistance (14, 2, Elf:3) a +0 vorpal mace (16, 1, Elf:3) a +0 long sword (17, -5, Elf:3) a +0 long sword a +0 leather armour (18, -6, Elf:3) the +9 triple sword of the Sky {speed, MP+9} Attacks with this weapon are significantly faster. MP: It affects your magic capacity (+9). (18, -5, Elf:3) a +0 short sword a +0 leather armour (19, -5, Elf:3) a +0 rapier a +0 leather armour a scroll of vulnerability (21, -33, Elf:3) a +0 dagger a +0 longbow 11 arrows a +0 leather armour (21, -25, Elf:3) a +0 long sword a +0 ring mail (21, -16, Elf:3) a +0 battleaxe a +0 longbow 16 arrows a +0 leather armour a potion of lignification (21, -14, Elf:3) a +0 short sword (22, -25, Elf:3) a +0 short sword a +0 chain mail (22, -3, Elf:3) a +0 scale mail (23, -31, Elf:3) a +0 scimitar a +0 ring mail (26, -32, Elf:3) a +0 long sword a +0 chain mail (37, 0, Elf:3) a +0 scale mail a +0 short sword (38, -2, Elf:3) a +0 long sword (39, -8, Elf:3) a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow 23 arrows (42, -17, Elf:3) a +0 leather armour (43, -16, Elf:3) a +0 short sword (43, -9, Elf:3) a +1 dire flail of holy wrath (44, -44, Elf:3) a +0 leather armour (49, -8, Elf:3) a +1 scimitar of holy wrath (50, -24, Elf:3) a +0 long sword (still there?) a +0 chain mail (still there?) a +1 vorpal dire flail (still there?) a +2 robe of willpower (still there?) a potion of flight (still there?) a scroll of identify (still there?) 123 gold pieces (still there?) a +0 long sword (still there?) a +0 short sword (still there?) a +4 scale mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) an elf corpse (still there?) (51, -24, Elf:3) a +0 short sword (still there?) a +0 falchion (still there?) a +0 dagger (still there?) an elf corpse (still there?) an elf corpse (still there?) an elf corpse (still there?) (51, -23, Elf:3) a +0 rapier a +0 vorpal long sword a +0 leather armour a +0 long sword a +0 ring mail a +0 rapier a +0 leather armour an elf corpse (52, -23, Elf:3) a +3 ring mail of willpower (52, -22, Elf:3) a +0 long sword an elf skeleton (53, -21, Elf:3) a +0 battleaxe of flaming a +0 chain mail an elf corpse (56, -17, Elf:3) a +3 hand axe of electrocution (still there?) a +3 vorpal battleaxe (still there?) a +0 leather armour (still there?) (56, -16, Elf:3) a +0 long sword a +0 ring mail (59, -35, Elf:3) 20 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (3, 4, Lair:1) a +0 rapier (3, 10, Lair:1) 14 stones (4, 8, Lair:1) 13 stones (5, 10, Lair:1) 25 stones (19, -1, Lair:1) 14 arrows (21, -16, Lair:1) a +0 scale mail (21, -14, Lair:1) 22 arrows (24, -2, Lair:1) 25 stones (32, -4, Lair:1) 32 arrows (37, 10, Lair:1) a +0 broad axe (52, -5, Lair:1) a +0 leather armour (55, -8, Lair:1) 11 stones (56, -2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (15, -44, Lair:2) a +0 long sword (24, 13, Lair:2) 20 stones (25, 10, Lair:2) a +0 ring mail (27, -32, Lair:2) 19 bolts (30, -23, Lair:2) a +0 pair of gloves (31, -27, Lair:2) 31 bolts (40, 8, Lair:2) a +0 dagger a +0 robe (47, -15, Lair:2) 24 stones Level 3 of the Lair of Beasts (2, -18, Lair:3) 5 poisoned darts (8, 14, Lair:3) 20 arrows (12, 2, Lair:3) a +0 rapier (13, -17, Lair:3) 18 bolts (15, -33, Lair:3) 19 bolts (17, -18, Lair:3) 6 poisoned darts (19, -22, Lair:3) a +0 scale mail (30, 7, Lair:3) a staff of poison (31, 15, Lair:3) the +11 falchion "Toil" {pain, Contam rPois Int-3 Dex+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (40, -22, Lair:3) 18 stones (45, -22, Lair:3) a potion of attraction (52, -9, Lair:3) 12 bolts (57, -28, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 sling bullets (1, -29, Lair:4) 2 boomerangs (3, -6, Lair:4) 2 bolts (13, -5, Lair:4) a +0 plate armour (20, -19, Lair:4) 28 stones (28, -4, Lair:4) 11 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (3, -37, Lair:5) a +0 robe (24, -26, Lair:5) a +0 chain mail (37, -9, Lair:5) a +0 glaive (40, -45, Lair:5) a +0 leather armour (51, -13, Lair:5) a +2 hat of stealth (52, -9, Lair:5) a +0 club (52, -6, Lair:5) a throwing net (57, 1, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail