Peloso Level 1 of the Dungeon (0, 0, D:1) 14 stones (7, -27, D:1) a +0 helmet (9, -28, D:1) a +0 short sword (11, -26, D:1) a +0 dagger (14, -27, D:1) a +0 ring mail (14, -9, D:1) 26 bolts (18, 9, D:1) 24 stones (22, 4, D:1) a +1 dagger of venom 5 stones (26, -11, D:1) a +2 leather armour of poison resistance (31, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (9, -2, D:2) 18 arrows (11, 1, D:2) a +3 whip of electrocution 5 stones (15, -28, D:2) a +0 whip (20, -28, D:2) a +0 leather armour (30, -17, D:2) 30 stones a +0 dagger a +0 hunting sling (30, -8, D:2) a +0 mace (33, -31, D:2) an amulet of the acrobat (33, -7, D:2) a +2 quarterstaff of chaos (34, -31, D:2) a potion of might Level 3 of the Dungeon (10, -29, D:3) a +0 dagger a +0 club (11, -33, D:3) a +0 ring mail (12, -31, D:3) a +0 club a +0 club 19 stones a +0 dagger a +0 hunting sling a +0 club a +0 club a +1 helmet a +0 animal skin a +0 dagger (14, -31, D:3) a +0 club (19, -34, D:3) 19 bolts (26, -22, D:3) a +0 club (30, -14, D:3) 19 bolts (31, 5, D:3) a scroll of vulnerability (42, 10, D:3) a +0 dagger (45, 14, D:3) 18 sling bullets (46, -27, D:3) a +0 chain mail (53, -12, D:3) a +0 whip a +0 chain mail a +1 dagger of protection a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club a +0 club (1, -12, D:4) a +0 short sword 4 stones (5, -17, D:4) a +0 dagger (9, -7, D:4) a +0 plate armour (10, -19, D:4) 12 bolts (18, 9, D:4) a +0 club (18, 11, D:4) a +0 club 2 poisoned darts (26, -15, D:4) a +0 dagger (28, 3, D:4) a +0 dagger a +0 leather armour (32, -21, D:4) a +0 rapier (33, -18, D:4) a +0 trident a +0 leather armour (34, 3, D:4) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour (36, 3, D:4) a +0 hand axe a boomerang (37, 3, D:4) a +0 short sword a +0 leather armour (38, 1, D:4) a +0 dagger (38, 2, D:4) a +0 dagger a +0 robe (38, 3, D:4) a +0 trident (39, 0, D:4) a +0 dagger a +0 robe (41, -12, D:4) a potion of attraction Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 24, D:5) a +0 war axe (8, 4, D:5) 22 sling bullets (8, 26, D:5) 13 sling bullets (9, 14, D:5) a +0 giant spiked club (9, 16, D:5) a +0 giant club (13, 35, D:5) 21 stones (19, 29, D:5) 26 arrows (22, 19, D:5) a +0 ring mail (23, 23, D:5) 24 arrows (27, 3, D:5) a +0 hand axe (29, 42, D:5) 15 sling bullets (31, 11, D:5) a +0 flail (32, 9, D:5) a +0 leather armour a +0 hand axe (35, 19, D:5) a scroll of vulnerability (38, 36, D:5) 4 poisoned darts (47, 20, D:5) a +0 ring mail (49, 8, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Dodaon's Hallowed Reliquary a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) 4 silver boomerangs (78 gold) a +2 quarterstaff of holy wrath (249 gold) 2 silver javelins (62 gold) a +2 whip of holy wrath (214 gold) a +2 ring mail of positive energy (234 gold) a potion of curing (39 gold) (2, 30, D:6) a +0 rapier (10, 26, D:6) 21 stones (13, 17, D:6) a +0 leather armour (15, 3, D:6) a +0 pair of gloves (20, 35, D:6) 5 javelins (27, 27, D:6) a staff of poison (29, -18, D:6) 26 arrows (34, -6, D:6) a +0 spear a +0 ring mail (34, -5, D:6) a +0 spear (35, -3, D:6) a +0 flail (37, 8, D:6) a +0 club (46, -11, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a kobold corpse (0, 2, D:7) a +0 short sword (still there?) a +0 vorpal long sword (still there?) +0 steam dragon scales (still there?) a wand of acid (1) (still there?) a kobold corpse (still there?) (0, 7, D:7) 15 gold pieces (1, 0, D:7) a +0 short sword (still there?) a stone (still there?) (1, 3, D:7) a +0 short sword (still there?) a stone (still there?) a +0 short sword (still there?) a +0 dagger (still there?) 3 poisoned darts (still there?) a kobold corpse (still there?) (5, 17, D:7) a +0 whip a kobold corpse (skeletalised by now) (7, 16, D:7) a bullfrog corpse (skeletalised by now) (8, 26, D:7) the +1 ring mail of the Orb Guardian {-Tele Str+3 Dex+9 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (+9). -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (11, 26, D:7) a +0 dagger (12, 26, D:7) a +0 dagger (13, 26, D:7) a +0 short sword a kobold corpse (skeletalised by now) (13, 27, D:7) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, 26, D:7) a +0 whip of pain 2 poisoned darts (16, 2, D:7) a +0 robe (20, 8, D:7) a +0 spear (21, 12, D:7) a +0 hunting sling (23, 13, D:7) 8 stones the Ecumenical Temple