PentaManta Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (2, -7, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (8, -13, D:1) 7 curare-tipped needles (8, 3, D:1) a +0 ring mail (10, -1, D:1) a scroll of fog (11, 8, D:1) 15 gold pieces (16, 14, D:1) an uncursed ring of stealth (21, -16, D:1) 8 arrows (24, -7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (29, 5, D:1) a goblin corpse (skeletalised by now) (32, 3, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 36, D:2) 20 sling bullets (1, -3, D:2) an adder corpse (7, 14, D:2) 2 potions of flight (11, 10, D:2) a potion of agility (17, -1, D:2) 20 stones Level 3 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, 1, D:6) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (15, 7, D:6) a +0 trident