Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 5878123667680413750 0 PentaManta the Skirmisher (level 1, 11/11 HPs) Began as a Vine Stalker Monk on Mar 11, 2019. Got out of the dungeon alive. The game lasted 00:01:38 (210 turns). PentaManta the Skirmisher (Vine Stalker Monk) Turns: 210, Time: 00:01:39 Health: 11/11 AC: 2 Str: 13 XL: 1 Next: 10% Magic: 2/2 EV: 13 Int: 10 God: Gold: 7 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions d - 2 potions of brilliance {unknown} e - a potion of berserk rage {unknown} f - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.7 Fighting + Level 2.6 Axes + Level 2.4 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The bat misses you. The bat barely misses you. You closely miss the bat. Your bite misses the bat. The bat hits you but does no damage. The bat barely misses you. The bat completely misses you. The bat hits you but does no damage. x2 The bat hits you. The bat misses you. You hit the bat. You kill the bat! You start resting. HP restored. Found 2 scrolls labeled PUTEAR CUKHLA. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#.### #####.....##### #≈≈≈.......≈≈≈# #≈≈.........≈≈# # #≈...........≈# #.##### #.............# #.?...# #.....≈≈≈.....# #.###.# #....≈...≈....# #.....# #....≈.@.≈....# #####.# #....≈...≈....#######.# #.....≈≈≈.....#.......# #.............#######.# #≈...........≈# #.# #≈≈.........≈≈# #.# .#########≈≈≈.......≈≈≈# #.# ..........####.....##### #.# .###...###.........# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PentaManta the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 210 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Hand axe || 2 Armor: Robe || 3 Dodge: Dodged || 5