PentaManta Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -16, D:1) a +0 ring mail (10, 13, D:1) 12 poisoned needles (10, 19, D:1) a +0 dagger (18, -13, D:1) a +0 dagger of venom (21, 18, D:1) a +1 whip of venom 2 stones (24, 16, D:1) a +0 club 2 stones (31, -2, D:1) a +0 whip (39, -5, D:1) a +0 short sword 3 stones (45, -4, D:1) a stone (47, 30, D:1) 3 needles of paralysis (55, 1, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (1, 12, D:2) a bolt (1, 14, D:2) a +0 club 3 bolts (1, 15, D:2) a bolt (2, 15, D:2) a potion of agility (2, 16, D:2) a ration (16, 8, D:2) a rat corpse (26, -2, D:2) 18 arrows (33, 14, D:2) a jackal corpse (skeletalised by now) (34, 6, D:2) a bat corpse (45, 11, D:2) an adder corpse (46, 24, D:2) 11 arrows (48, -10, D:2) a +0 hunting sling a +0 club 20 stones (48, 4, D:2) a ball python corpse (50, -6, D:2) a +0 ring mail (51, -4, D:2) 2 stones (52, 4, D:2) a leopard gecko corpse (61, 7, D:2) a +0 leather armour