PentaManta Level 1 of the Dungeon (28, 5, D:1) a +2 leather armour (28, 8, D:1) a +0 leather armour (35, -6, D:1) a +0 dagger (46, -1, D:1) a +0 mace (49, -20, D:1) a +0 club (61, -21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 42, D:2) 31 sling bullets (9, 2, D:2) a +4 dagger (12, 42, D:2) a +0 spear (13, 15, D:2) a +0 short sword (16, 15, D:2) a +0 spear (27, 6, D:2) a +0 dagger (31, -5, D:2) 14 stones (43, 7, D:2) 26 stones Level 3 of the Dungeon (18, -21, D:3) a +0 club (19, -21, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 hunting sling (20, -21, D:3) a +0 club a +0 club a +0 hunting sling (23, -21, D:3) a +0 club (26, -19, D:3) 15 poisoned needles (28, -8, D:3) 16 sling bullets (31, -23, D:3) a +0 club (44, 1, D:3) a +0 dagger (47, 27, D:3) 19 arrows (58, -3, D:3) a +0 ring mail Level 4 of the Dungeon (18, -4, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (18, -2, D:4) a +0 dagger a +0 robe (22, -10, D:4) a +0 quarterstaff (23, 20, D:4) a throwing net (39, 17, D:4) a +0 ring mail (48, 11, D:4) a +0 mace Level 5 of the Dungeon [Shop] Tozeifar's Antique Weapon Emporium a +0 mace (75 gold) a +0 fustibalus (375 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 spear (75 gold) a cursed -2 flail (2 gold) a +0 quarterstaff (100 gold) (2, 25, D:5) an uncursed staff of energy (9, 46, D:5) a +0 dagger (14, 26, D:5) a -2 ring of protection the +0 mace "Waish" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (16, 32, D:5) a +4 ring mail (17, 46, D:5) a +0 short sword (19, 38, D:5) a +0 leather armour (20, 17, D:5) a +1 spear of flaming (35, 8, D:5) a +0 club (36, 11, D:5) a +0 club (41, 8, D:5) a +0 club a +0 leather armour (42, 8, D:5) a +0 whip a +0 hand axe (42, 24, D:5) a +0 whip (46, 35, D:5) a +0 hand axe (47, 36, D:5) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a +0 short sword (48, 37, D:5) a +0 hand axe (62, 39, D:5) a +0 leather armour Level 6 of the Dungeon (4, 3, D:6) 11 gold pieces (6, 3, D:6) a jackal corpse (9, 9, D:6) 8 curare-tipped needles (10, 7, D:6) a book of Callings the Ecumenical Temple