PentaManta Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (2, 4, D:1) a +0 dagger (12, -1, D:1) 6 arrows (14, -3, D:1) 19 bolts (20, -10, D:1) a +0 spear (21, 27, D:1) a +0 dagger (23, 3, D:1) a +0 dagger (24, 26, D:1) a +0 short sword 4 stones (27, 13, D:1) a +0 short sword (27, 14, D:1) a +0 dagger 5 stones (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 arrows (9, -16, D:2) a +0 club (15, -15, D:2) a +0 dagger (32, 33, D:2) 25 stones Level 3 of the Dungeon (1, 0, D:3) a +0 pair of boots (1, 6, D:3) a +0 vorpal mace a +0 short sword a +0 mace a +0 flail (2, 7, D:3) a +0 falchion a +0 flail a +0 ring mail a +0 club (2, 45, D:3) a +0 club (5, 24, D:3) a +0 club (6, 22, D:3) a +0 dagger (8, 31, D:3) 26 sling bullets (9, 5, D:3) 30 stones (11, 35, D:3) a +0 spear (16, 47, D:3) a +0 rapier (20, 32, D:3) 17 stones (24, 33, D:3) 14 bolts Level 4 of the Dungeon (0, 0, D:4) 14 stones (4, -9, D:4) a +0 short sword (4, 34, D:4) 26 stones (7, 8, D:4) a +0 dagger (12, 34, D:4) a +0 short sword (33, 15, D:4) 11 stones (46, 13, D:4) a +0 club (53, 22, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 12 sling bullets (4, 6, D:5) a +0 falchion (5, -31, D:5) a +0 mace (16, -26, D:5) 15 stones (25, -4, D:5) 18 stones (26, -16, D:5) a +0 giant spiked club (34, 6, D:5) 16 stones (41, -2, D:5) a +0 giant club (46, 9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of noise the +7 mace of Exquisite Torment {drain, rF- Int+4 Dex+3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. a +1 ring mail (22, 23, D:6) 21 stones (28, 35, D:6) a +0 short sword (41, 51, D:6) 24 sling bullets (43, 38, D:6) a +0 robe a +0 dagger (43, 39, D:6) a +0 leather armour a +0 short sword (44, 39, D:6) a +0 mace (44, 47, D:6) a +0 robe (52, 34, D:6) a +0 shortbow (60, 42, D:6) a +0 flail (61, 42, D:6) a +0 hand axe (62, 41, D:6) a +0 whip a +0 dagger a +0 robe (62, 42, D:6) a +0 short sword (68, 18, D:6) a +0 giant spiked club a +0 dagger (73, 24, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 22 stones (2, -16, D:7) the +3 leather armour of Tahiku {Harm rPois rN++ Will-} rPois: It protects you from poison. rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (10, 9, D:7) a +0 hand axe (still there?) an orc corpse (still there?) (11, 16, D:7) a scroll of teleportation (13, 22, D:7) a +0 robe (14, 10, D:7) 16 gold pieces (17, 10, D:7) a +0 flail (still there?) a gnoll skeleton (still there?) (18, 10, D:7) a +0 leather armour (still there?) 20 sling bullets (still there?) a +0 quarterstaff (still there?) a +0 hunting sling (still there?) a wand of flame (14) (still there?) (18, 11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, 3, D:8) a +0 falchion a +0 robe (4, 3, D:8) a +0 dagger a +0 robe (5, 3, D:8) a +0 falchion a +0 robe a +1 dagger a +0 robe (6, 3, D:8) a +0 halberd a +0 robe (12, 6, D:8) a scroll of teleportation (13, 3, D:8) a book of the Hunter Level 10 of the Dungeon (0, 0, D:10) a +0 rapier the Ecumenical Temple