Dungeon Crawl Stone Soup version 0.28-a0-224-g76b539d98b (webtiles) character file. Game seed: 12480846493969140956 0 PentaManta the Sneak (level 1, 9/9 HPs) Began as a Spriggan Enchanter on Aug 21, 2021. Got out of the dungeon alive. The game lasted 00:00:57 (19 turns). PentaManta the Sneak (Spriggan Enchanter) Turns: 19, Time: 00:00:57 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 17 Int: 16 God: Gold: 5 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.6 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You add the spells Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Welcome, PentaManta the Spriggan Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 5 gold pieces and a scroll labelled DUERPH COLESM. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You now have 5 gold pieces. d - a scroll labelled DUERPH COLESM There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#......... ########............. ...........#.......# ####...#..###.....## #...##..#.......# #... #........... #... #......#>.. #...##.....## #..........@# #####.............. #...#.......#.. #..###.....## #.. .......# ##. .......... ######.#### .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PentaManta the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 19 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts