PentaManta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 25, D:1) a +0 whip 3 stones (4, 27, D:1) a +0 dagger (9, -21, D:1) a +0 club (10, 31, D:1) a +0 mace (12, 22, D:1) a +0 short sword 3 stones (14, -7, D:1) a +0 robe (21, -5, D:1) 19 stones (24, -11, D:1) a +0 short sword (26, 17, D:1) a ring of poison resistance (36, 25, D:1) a +0 robe (46, -24, D:1) a +0 whip (53, 1, D:1) a +0 whip (59, 11, D:1) 15 stones (59, 34, D:1) a +0 dagger Level 2 of the Dungeon (14, -8, D:2) a +0 short sword (18, 3, D:2) a +0 dagger (20, 27, D:2) a +0 short sword (22, 40, D:2) 27 stones (24, 17, D:2) a +0 hand axe (31, -5, D:2) a +0 dagger (35, -8, D:2) 23 bolts (44, 23, D:2) a +0 club (46, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (10, -18, D:3) 17 arrows (20, -22, D:3) 17 stones (31, -19, D:3) 19 gold pieces (32, -30, D:3) a +0 leather armour Level 4 of the Dungeon (3, -3, D:4) a +0 club (19, 2, D:4) a +0 robe (20, 6, D:4) the +6 quarterstaff of Optimality {vorpal, rPois Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. (24, 17, D:4) 14 stones (28, 25, D:4) a ball python corpse (skeletalised by now) the Ecumenical Temple (0, 0, Temple) a +0 dagger an orc corpse (2, 1, Temple) a +0 dagger a +0 leather armour an orc corpse