Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8535047430419067658 5219 PentaManta the Destroyer (level 10, 0/63 HPs) Began as a Demonspawn Conjurer on June 18, 2022. Was an Initiate of Gozag. Succumbed to a hornet's poison ... on level 10 of the Dungeon. The game lasted 00:23:49 (9836 turns). PentaManta the Destroyer (Demonspawn Conjurer) Turns: 9836, Time: 00:23:49 Health: 0/63 AC: 7 Str: 4 XL: 10 Next: 35% Magic: 12/23 EV: 12 Int: 24 God: Gozag Gold: 90 SH: 4 Dex: 11 Spells: 11/27 levels left rFire . . . SeeInvis . h - +7 whip of Brawling {venom, rElec Will++ rCorr Str-4} rCold + . . Faith . (no shield) rNeg + . . Spirit + D - +2 robe {rC+} rPois . Reflect . u - +0 helmet rElec + Harm . J - +0 cloak rCorr + Rampage . (no gloves) Will ++... p - +0 pair of boots Stlth ++........ e - amulet of regeneration HPRegen 1.00/turn i - ring of resist corrosion MPRegen 0.36/turn H - ring of positive energy @: lethally poisoned (0 -> -1), slowed, very slow A: magic shield, magic regeneration, magic link, condensation shield, weakness stinger 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 657 gold pieces. You spent 97 gold pieces at shops. You paid 470 gold pieces to Gozag. Inventory: Hand Weapons h - the +7 whip of Brawling (weapon) {venom, rElec Will++ rCorr Str-4} (You found it on level 3 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. k - a +1 dagger of draining C - a +0 dagger of protection E - a +2 dagger of speed Missiles y - 17 poisoned darts G - 6 silver javelins M - 3 boomerangs O - 5 atropa-tipped darts V - a curare-tipped dart Armour p - a +0 pair of boots (worn) u - a +0 helmet (worn) D - a +2 robe of cold resistance (worn) J - a +0 cloak (worn) T - a +1 leather armour of willpower Magical Staves Q - a staff of fire Jewellery e - an amulet of regeneration (around neck) i - a ring of resist corrosion (left hand) n - an amulet of the acrobat H - a ring of positive energy (right hand) K - a +6 ring of strength P - a ring of magical power S - a ring of ice Wands q - a wand of paralysis (13) r - a wand of mindburst (8) F - a wand of flame (13) L - a wand of polymorph (20) N - a wand of iceblast (6) Scrolls a - a scroll of torment {unknown} b - 7 scrolls of identify c - a scroll of enchant armour d - 3 scrolls of magic mapping {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of vulnerability {unknown} m - a scroll of summoning s - 4 scrolls of teleportation {unknown} v - 6 scrolls of fear x - a scroll of blinking {unknown} I - a scroll of immolation {unknown} R - a scroll of noise {unknown} Potions j - a potion of cancellation l - a potion of heal wounds o - 3 potions of brilliance t - 3 potions of degeneration w - a potion of lignification {unknown} z - a potion of haste {unknown} A - 3 potions of mutation {unknown} B - 2 potions of invisibility {unknown} U - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 9.0 Spellcasting - Level 10.0 Conjurations + Level 8.9 Necromancy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 17% 3d11 8% 4 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 8% 4 d - Searing Ray Conj 100% 2d8 1% 2 e - Agony Necr 52% N/A 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 100% 1d9 1% 1 Corpse Rot Necr/Air 64% N/A 1% 2 Dispel Undead Necr 52% 3d19 1% 4 Dazzling Flash Conj/Hex 68% N/A 2% 3 Excruciating Wounds Necr 26% N/A 4% 5 Poisonous Vapours Pois/Air 20% N/A 9% 2 Death Channel Necr 26% N/A 22% 6 Malign Gateway Summ/Tloc 5% N/A 100% 7 Summon Horrible Things Summ 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 ?(([[ Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. A meltable shield of frost defends you. (SH +4) You have a small tail. Message History Aim: a hornet (severely wounded, 74% to hit) The searing ray hits the hornet. The hornet is almost dead. (Press . to maintain the ray.) You feel very sick. The hornet stings you but does no damage. The hornet closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (almost dead, 74% to hit) The searing ray hits the hornet. The hornet is almost dead. (Press . to maintain the ray.) You feel very sick. The hornet barely misses you. The hornet stings you! You feel as though you will be slow longer. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (almost dead, 74% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. The hornet closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (almost dead, 74% to hit) The searing ray hits the hornet! You kill the hornet! (Press . to maintain the ray.) You feel very sick. Okay, then. You feel very sick. You feel sick. You feel sick. You start resting. You feel sick. You die... Your body crumbles into a pile of gold. #.######## ###. ##.#####.###########... ###...................... ..........#.##........># #.###.##.#.## ######.. #.....##....## ##. #..........#.# #. #......#..#.## #. #.#...@#.#.## #. #$####.### ## #?# #.# # $ #.# #.# # #.# #..# # ... ..#.############ #.# .###............ #.# # ##.########## #.. ##.# There were no monsters in sight! Vanquished Creatures 3 hornets Grinder (D:5) A wyvern (D:9) 2 steam dragons 2 water moccasins (D:7) An ice beast (D:7) Duvessa (D:4) 2 sky beasts (D:6) 3 orc warriors A necrophage (D:5) A hornet zombie (D:9) 3 ogres 4 centaurs 2 phantoms 3 bullfrogs A kobold brigand (D:9) 2 gnoll sergeants 2 scorpions A water moccasin zombie (D:6) Dowan (D:4) A water moccasin skeleton (D:6) 6 killer bees (D:9) A howler monkey (D:9) 3 centaur zombies A hound (D:5) A bullfrog zombie (D:7) 6 orc priests A centaur skeleton (D:6) 6 iguanas 4 orc wizards A scorpion zombie (D:4) A hound skeleton (D:4) Robin (D:2) 7 adders 7 gnolls 2 river rats (D:6) A shadow imp (D:7) A white imp (D:7) An ufetubus (D:7) An adder zombie (D:4) 4 worms 3 dart slugs 16 orcs 6 ball pythons 4 bats 11 endoplasms 7 giant cockroaches 19 goblins 8 hobgoblins 2 jackals (D:3) 7 quokkas 7 frilled lizards 25 kobolds 7 rats 216 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) A plant (Sewer) 2 creatures vanquished. Grand Total: 218 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PentaManta the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 447 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 447 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 535 | D:1 | Found a faded altar of an unknown god. 1463 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1566 | D:2 | Noticed Robin 1792 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1792 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/9 1834 | D:3 | Noticed a phantom 1841 | D:3 | Found an iron altar of Okawaru. 2192 | D:3 | Learned a level 4 spell: Fulminant Prism 2197 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2214 | D:3 | Identified the +7 whip of Brawling {venom, rElec Will++ | rCorr Str-4} 2555 | D:3 | HP: 1/30 [phantom (8)] 2558 | D:3 | Killed a phantom 2559 | D:3 | Reached skill level 5 in Conjurations 2559 | D:3 | Reached XP level 5. HP: 2/35 MP: 0/11 2721 | D:2 | Killed Robin 3575 | D:4 | Noticed an ogre 3585 | D:4 | Killed an ogre 3586 | D:4 | Reached skill level 5 in Spellcasting 3586 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3586 | D:4 | Reached XP level 6. HP: 41/41 MP: 9/13 3654 | D:4 | Noticed Duvessa 3668 | D:5 | Entered Level 5 of the Dungeon 3671 | D:5 | Noticed Grinder 3684 | D:5 | Killed Grinder 3795 | D:5 | Gained mutation: You have a small tail. [demonic ancestry] 3795 | D:5 | Reached XP level 7. HP: 40/46 MP: 9/15 4088 | D:5 | Learned a level 2 spell: Searing Ray 4285 | D:5 | Reached skill level 6 in Conjurations 4305 | D:5 | Found a burning altar of Makhleb. 4398 | D:5 | Found Nasaf's Weapon Emporium. 4433 | D:5 | Found Kacecot's Armour Emporium. 4468 | D:5 | Found Watz's Weapon Emporium. 4472 | D:5 | Found Gaseabb's Magic Scroll Emporium. 4496 | D:5 | Bought a scroll of identify for 26 gold pieces 4496 | D:5 | Bought a scroll of identify for 26 gold pieces 4496 | D:5 | Bought a scroll of fear for 45 gold pieces 4603 | D:5 | Found Ageimeh's Armour Shoppe. 4761 | D:6 | Gained mutation: When low on magic, you restore magic in | place of health. [demonic ancestry] 4761 | D:6 | Reached XP level 8. HP: 51/52 MP: 13/18 4801 | D:6 | Reached skill level 7 in Conjurations 5007 | D:6 | Found a glowing drain. 5016 | Sewer | Entered a sewer 5355 | D:6 | Found a staircase to the Ecumenical Temple. 5497 | D:4 | Killed Duvessa 5498 | D:4 | Reached skill level 8 in Conjurations 5506 | D:4 | Noticed Dowan 5513 | D:4 | Killed Dowan 5654 | D:4 | Found a radiant altar of Vehumet. 6106 | D:4 | Found a basalt altar of Yredelemnul. 6855 | D:7 | Reached XP level 9. HP: 55/57 MP: 14/21 6874 | D:7 | Reached skill level 9 in Conjurations 8033 | D:8 | Found a stormy altar of Qazlal. 8137 | Temple | Entered the Ecumenical Temple 8140 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8339 | D:8 | Reached skill level 10 in Conjurations 8388 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 8395 | D:8 | Learned a level 5 spell: Agony 8435 | D:8 | Reached skill level 1 in Necromancy 8899 | D:9 | Reached skill level 5 in Necromancy 8994 | D:9 | Paralysed by a hornet for 1 turns 9104 | D:9 | Reached XP level 10. HP: 61/63 MP: 15/23 9484 | D:9 | Found a snail-covered altar of Cheibriados. 9700 | D:10 | Entered Level 10 of the Dungeon 9817 | D:10 | Paralysed by a hornet for 1 turns 9821 | D:10 | Paralysed by a hornet for 3 turns 9834 | D:10 | HP: 3/63 [poisoned by a hornet] 9836 | D:10 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, feat_on_display D:2: layout_basic, wander_ebering_terrifying_dragon_lair, uniq_robin D:3: layout_loops_cross, general_overflow_altar, minmay_misc_feat_iff, minmay_goblin_outpost D:4: layout_gridville, vehumet_altar_wand_db, lemuel_zombie_altar_yredelemnul, uniq_duvessa D:5: layout_loops_ring, mainiacjoe_overflow_24_doors, serial_shops, kennysheep_little_box, minivault_1, minmay_shop_grid_forest, uniq_grinder D:6: layout_loops_ring, minmay_temple_entry_tees, lightli_sewer_entry_pipes, columned_hall_lemuel, grunt_ministairs_12 D:7: layout_basic D:8: layout_rooms, mainiacjoe_overflow_catch_the_wave D:9: layout_irregular_city, slow_altar_2, hangedman_decor_push D:10: kennysheep_seaside_town, layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, nicolae_wu_jian_glorious_leap, mainiacjoe_overflow_surrounded_room, hangedman_corner_corridor Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 3 4 5 7 8 9 | 9.0 Conjurations | 5 6 8 10 | 10.0 Necromancy | 6 8 | 8.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Dagger | 3 | 23 | | || 26 Whip | | 16 | 13 | 2 || 31 Punch | | 1 | | || 1 Cast: Magic Dart | 92 | 85 | 19 | || 196 Fulminant Prism | | 1 | | || 1 Iskenderun's Myst | | 1 | 2 | || 3 Searing Ray | | | 121 | 34 || 155 Agony | | | | 2 || 2 Invok: Potion Petition | | | | 1 || 1 Evoke: Wand | | 1 | | || 1 Use: Scroll | | | 5 | || 5 Potion | | | 3 | 1 || 4 Stab: Sleeping | | 1 | | || 1 Paralysed | | 8 | | || 8 Armor: Robe | 1 | 7 | 44 | 14 || 66 Dodge: Dodged | 20 | 31 | 96 | 33 || 180 Block: Other | | 1 | 45 | 12 || 58