PentaManta Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 dagger (2, -14, D:1) a +0 short sword (5, 3, D:1) a +0 leather armour (9, -15, D:1) a +0 leather armour (11, -5, D:1) a +0 whip (15, -7, D:1) 5 poisoned darts (18, -18, D:1) a +0 club (21, -20, D:1) 5 stones (23, 13, D:1) a +0 spear (26, 16, D:1) a +0 hand axe (30, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 26, D:2) a +0 short sword (15, -7, D:2) a +0 leather armour (19, -12, D:2) a +0 hunting sling (19, -4, D:2) 9 stones (22, -12, D:2) a +0 short sword a stone (25, 4, D:2) a +0 dagger (28, 4, D:2) 4 stones a +0 short sword (30, 24, D:2) 3 stones (31, 8, D:2) a +0 spear (39, 19, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -19, D:3) a +0 ring mail (8, 19, D:3) a +2 dagger of freezing (13, -15, D:3) a +0 dagger (14, -7, D:3) a +0 leather armour (14, 7, D:3) a +0 ring mail (16, 16, D:3) a +0 whip (27, -16, D:3) a +0 club (28, -16, D:3) a +0 whip (28, -13, D:3) a +0 dagger (39, -13, D:3) a +0 club (43, -6, D:3) a staff of poison (44, -8, D:3) a +0 ring mail (46, 10, D:3) a +0 short sword a stone (58, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, -3, D:4) a +0 trident (5, -41, D:4) a +0 vorpal dire flail a +0 ring mail (15, -22, D:4) a +0 robe (22, -24, D:4) a +0 dagger a +0 short sword a +0 dagger a +0 scale mail a +0 club (23, 10, D:4) a +0 rapier (26, 6, D:4) a +0 flail (27, -29, D:4) a +0 flail a +0 leather armour (31, -29, D:4) a +0 club (34, 3, D:4) a +0 club (39, 8, D:4) 9 stones (41, 4, D:4) the +0 helmet "Arierex" {rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. (42, 0, D:4) a +0 war axe a +0 robe (47, 0, D:4) a +0 hand crossbow (53, -17, D:4) a +0 club (54, -15, D:4) a +0 whip (55, -14, D:4) a +0 whip a +0 hand axe a +0 mace a +0 leather armour (57, -26, D:4) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Compendium of Attacks (still there?) Spells Type Level a - Magic Dart Conjuration 1 Level 5 of the Dungeon (1, -2, D:5) a +0 club (6, -14, D:5) a +0 rapier (9, -48, D:5) a +0 dagger (9, -47, D:5) a +0 club a +0 flail (9, -46, D:5) a +0 war axe a +0 short sword a +0 ring mail (28, -3, D:5) 6 stones (28, -2, D:5) a +0 spear (29, -3, D:5) 8 stones (29, -2, D:5) 6 stones (30, -34, D:5) a +0 ring mail (35, -49, D:5) a +0 giant club (38, 9, D:5) 3 stones (41, 5, D:5) a +0 short sword (44, -9, D:5) a +0 giant club (45, -9, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Amerr's Jewellery Emporium a ring of ice (250 gold) a ring of poison resistance (200 gold) an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) the amulet of the Feral Breadfruit {Reflect Will+ Int+4 SH+5} (510 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+4). SH: It affects your SH (+5). Will: It increases your willpower. an amulet of magic regeneration (300 gold) a +4 ring of protection (360 gold) the amulet "Ygeoleppo" {Reflect rElec Dex+9 SH+5} (629 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+9). rElec: It insulates you from electricity. SH: It affects your SH (+5). (0, 0, D:6) a hound corpse (skeletalised by now) (5, -24, D:6) a +0 hand axe a +0 ring mail an orc corpse (6, -24, D:6) a +0 trident (7, -27, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc corpse (18, -12, D:6) a +0 falchion a +0 hand axe a +0 club an orc skeleton (19, -12, D:6) a +0 trident a boomerang Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (still there?) a +0 robe (still there?) (0, 1, D:7) a +3 war axe (still there?) a +0 robe (still there?) (5, 0, D:7) a scroll of identify the Ecumenical Temple