PentaManta Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, 17, D:1) a +0 mace (16, 38, D:1) a +0 dagger (19, -7, D:1) a +0 whip a stone (23, 15, D:1) a +0 whip of freezing a stone (29, 21, D:1) a +0 dagger a stone (30, 6, D:1) a +0 robe (33, 39, D:1) 7 stones (42, 2, D:1) a +0 club (44, 36, D:1) a +0 quarterstaff (46, 27, D:1) a +0 dagger (48, 34, D:1) a +0 club a +0 club (48, 40, D:1) a +0 dagger of protection (52, 18, D:1) a +0 flail (56, 16, D:1) a +0 club a +0 short sword Level 2 of the Dungeon (0, 4, D:2) a +0 sling (6, -1, D:2) 4 stones (7, 5, D:2) a +0 club (12, 7, D:2) a +0 mace (14, -3, D:2) a +0 club (15, -4, D:2) a +0 spear (17, 14, D:2) a +0 short sword (30, 11, D:2) a +0 dagger (34, -4, D:2) a +0 leather armour (37, 24, D:2) a +0 dagger (47, 15, D:2) a +0 dagger Level 3 of the Dungeon (1, 2, D:3) a +0 dagger (4, -8, D:3) a +0 leather armour (5, -3, D:3) a +0 dagger a +0 giant club (9, 1, D:3) a +0 hand axe a +0 chain mail (13, -18, D:3) a +0 cloak (16, -33, D:3) a +0 ring mail (21, -2, D:3) a staff of conjuration (21, 2, D:3) an amulet of guardian spirit (27, -26, D:3) a +0 chain mail (34, 0, D:3) a +0 hand axe (39, -16, D:3) a +0 chain mail a staff of fire a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 mace (39, -15, D:3) a stone a +0 short sword a +0 ring mail (41, -15, D:3) a +0 club (46, -28, D:3) a +0 robe (48, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs of dispersal (4, -7, D:4) the +11 sling of Ru's Displeasure {flame, rElec Dex-5 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (12, -4, D:4) a +0 dagger (20, -31, D:4) a +0 trident (22, 14, D:4) a +0 robe (23, 9, D:4) a +0 falchion (27, -1, D:4) a +0 dagger (29, 20, D:4) a +0 club (37, -19, D:4) a +0 whip 2 boomerangs (37, -17, D:4) a +0 whip a +0 sling (40, -9, D:4) a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 robe (45, 4, D:4) 5 stones (57, 12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a hound corpse (1, -10, D:5) a +0 whip a +0 ring mail a +0 club a +0 dagger a +0 ring mail an orc corpse an orc corpse (2, -11, D:5) a +2 hand axe of electrocution 2 boomerangs a +0 chain mail a +0 dagger a +0 leather armour an orc corpse an adder corpse (8, -18, D:5) 3 scrolls of identify