Pepega Level 1 of the Dungeon (4, -5, D:1) a +0 spear (8, 7, D:1) a +0 scale mail (9, -30, D:1) a +0 club (12, 0, D:1) a +0 club (13, -14, D:1) a +0 dagger (15, -41, D:1) a +0 shield (18, -29, D:1) a +0 club (28, -15, D:1) 18 stones (29, -12, D:1) 5 needles of sleeping (33, -24, D:1) 8 stones (34, -24, D:1) 21 stones (40, -46, D:1) 10 stones (40, -35, D:1) a +0 spear (47, -24, D:1) a +0 leather armour (49, -15, D:1) a +0 leather armour (57, 0, D:1) 3 stones (61, -1, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (2, -14, D:2) 18 bolts (3, -9, D:2) a +0 whip a stone (8, -15, D:2) 2 stones (8, 13, D:2) a +0 spear (12, -39, D:2) a +0 club (16, -21, D:2) 24 arrows (16, -17, D:2) a +0 dagger (21, -40, D:2) a +0 plate armour (39, -25, D:2) a +0 scale mail (39, -15, D:2) 15 bolts (40, -26, D:2) a +0 club (48, -8, D:2) a cursed -3 flail a +0 hand axe a +0 ring mail (49, -28, D:2) a +2 flail of crushing (49, -8, D:2) a +0 trident a +0 ring mail (50, -8, D:2) a +0 falchion (50, 8, D:2) a +0 scale mail (51, -28, D:2) a cursed +0 halberd (51, -14, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 flail a +0 mace (3, 0, D:3) a +0 club a +0 flail a +0 leather armour (12, 21, D:3) a +0 flail a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (13, 22, D:3) a +0 club (17, 18, D:3) 16 stones (18, 26, D:3) 7 arrows (19, 23, D:3) 15 arrows (21, 2, D:3) a -3 ring of evasion (22, 46, D:3) 15 arrows (25, 52, D:3) a +0 club (34, 42, D:3) a cursed +0 ring mail (40, 18, D:3) a cursed +0 whip (45, 31, D:3) a +0 club (46, 29, D:3) a stone (49, 23, D:3) 22 stones (54, 36, D:3) a +0 dagger 4 stones (54, 40, D:3) a +0 dagger (54, 43, D:3) a stone (55, 34, D:3) a +0 club (56, 29, D:3) a +0 leather armour (58, 29, D:3) 23 stones Level 4 of the Dungeon [Shop] Heraa's Antique Armour Boutique the +4 ring mail of the Four of Cups {rElec Regen+ Int+3 Dex-2} (1002 gold) It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. It increases your rate of regeneration. a +0 leather armour (50 gold) a cursed -2 chain mail (2 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) a +3 plate armour of poison resistance (1050 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 helmet (112 gold) a +0 chain mail of fire resistance (287 gold) (0, 0, D:4) a +0 leather armour (3, -10, D:4) a +0 falchion (5, 21, D:4) 15 stones (15, -14, D:4) 15 sling bullets (25, -18, D:4) a +0 giant club (27, 3, D:4) a +0 war axe (30, -13, D:4) a +0 hand axe (30, 3, D:4) an uncursed amulet of faith (31, -7, D:4) a +0 hand axe (32, -6, D:4) a +0 short sword (32, -5, D:4) a +0 hand axe a +0 short sword (38, 11, D:4) a +0 leather armour (39, 12, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (41, 14, D:4) a +0 flail of crushing a +0 leather armour (44, -27, D:4) a +0 robe (44, 3, D:4) 13 poisoned needles (45, 10, D:4) a +0 mace (45, 12, D:4) a +0 dagger a +0 robe (55, -24, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) 6 curare-tipped needles (17, 2, D:5) 25 arrows (22, 16, D:5) a +0 scale mail (48, -1, D:5) a +0 shield (48, 6, D:5) a +0 ring mail (53, 40, D:5) a +0 ring mail Level 6 of the Dungeon (1, 1, D:6) a +2 whip of freezing a +0 robe (2, -43, D:6) a +0 leather armour (2, 1, D:6) a +0 animal skin (5, -36, D:6) a +0 leather armour (6, -31, D:6) a +0 giant club (9, -40, D:6) a cursed +0 club a +0 halberd a +0 flail (11, -3, D:6) 23 arrows (12, -37, D:6) a +0 spear (15, -34, D:6) a +0 war axe a +0 ring mail (20, -6, D:6) a throwing net Level 7 of the Dungeon (0, 0, D:7) a +2 scale mail of fire resistance a +0 club (0, 1, D:7) a +0 robe a +0 dagger (1, 20, D:7) a +0 scale mail (3, 20, D:7) a cursed +0 dagger a +0 short sword (3, 21, D:7) a +0 short sword a +0 dagger a +0 robe (3, 22, D:7) a +0 dire flail a +0 chain mail (5, -11, D:7) a +0 dagger a +0 scale mail (7, -9, D:7) a +1 mace of protection (17, 9, D:7) a sling bullet (17, 10, D:7) a +0 leather armour a +0 hunting sling 11 sling bullets a +0 quarterstaff (29, 11, D:7) a +0 scale mail (32, -8, D:7) a +0 trident (35, -6, D:7) 8 stones (35, 4, D:7) a +0 flail (37, -2, D:7) a +0 spear (37, 4, D:7) a +0 whip a +2 spear of flaming (37, 32, D:7) a +0 spear (39, 4, D:7) a +0 whip (41, 19, D:7) a +0 robe (44, 1, D:7) a +0 robe a +0 dagger a +3 ring mail (50, 23, D:7) 11 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant spiked club (2, -6, D:8) a +0 ring mail (2, 25, D:8) a +0 hand axe (3, 24, D:8) a +0 hand axe (3, 26, D:8) a +0 hand axe (4, 25, D:8) a +0 hand axe (29, 18, D:8) a +0 giant club a +0 giant club (37, 25, D:8) a +0 chain mail (41, 26, D:8) the +1 robe of the Demon Prince {*Corrode rElec rPois Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (42, -3, D:8) 2 potions of degeneration (44, 0, D:8) 9 stones (48, 33, D:8) a +0 quarterstaff (49, 1, D:8) 10 arrows a +0 shortbow (49, 5, D:8) 3 arrows Level 9 of the Dungeon (5, -27, D:9) a +0 flail (12, -30, D:9) a +1 mace of venom (21, -29, D:9) 20 bolts (21, -26, D:9) a +0 dagger (22, -21, D:9) a +0 short sword a cursed +0 leather armour (23, -10, D:9) a +0 giant club (27, -3, D:9) 18 arrows (39, -32, D:9) 27 arrows a +0 shortbow (41, -13, D:9) 15 stones (47, -20, D:9) 2 scrolls of random uselessness (50, -16, D:9) a +0 lajatang (50, -15, D:9) a +2 short sword of venom a +0 dagger (54, -23, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) 18 stones (4, -1, D:10) a +0 chain mail a +0 glaive (5, 0, D:10) a +0 robe a +0 dagger (5, 10, D:10) a cursed -1 giant spiked club a +0 giant club (6, -8, D:10) a cursed -2 short sword (7, -16, D:10) 3 arrows (7, -15, D:10) a +0 giant club (8, -16, D:10) a +0 robe a +0 dagger (8, -2, D:10) a +0 ring mail a +0 mace (10, -19, D:10) a +0 plate armour a +0 flail (11, -6, D:10) 2 arrows (12, -5, D:10) a +0 robe a +0 dagger (13, -5, D:10) a +0 trident of freezing (14, 6, D:10) a +0 giant spiked club a +0 giant club (17, -3, D:10) 15 arrows a +0 shortbow (17, -2, D:10) a +0 mace (18, 9, D:10) a +0 cloak (25, -17, D:10) a +0 troll leather armour (25, -5, D:10) a +0 helmet (27, -2, D:10) a throwing net (29, 10, D:10) 12 stones Level 11 of the Dungeon (0, 0, D:11) 21 arrows a +0 shortbow (3, -12, D:11) a +0 quarterstaff (3, 0, D:11) a +0 leather armour (5, -30, D:11) a cursed -2 shortbow (7, 0, D:11) an arrow (17, 13, D:11) a +0 shortbow 21 arrows (21, -1, D:11) a +0 shortbow 15 arrows (26, -27, D:11) a +0 great sword (28, 0, D:11) a +0 buckler (40, -21, D:11) a +0 robe a +0 dagger (41, 9, D:11) a +0 club (42, -31, D:11) 4 large rocks (42, -5, D:11) a +0 robe 11 poisoned needles a +0 dagger a +0 blowgun (43, -6, D:11) a +0 chain mail a +0 short sword a cursed +0 club 3 stones (43, -5, D:11) 5 poisoned needles (43, -4, D:11) a +0 dagger (43, 3, D:11) a +0 short sword a +0 war axe a +0 chain mail (43, 9, D:11) a +0 hand axe (43, 10, D:11) a cursed -3 giant club (44, -30, D:11) 2 large rocks (44, 6, D:11) a +0 club a +0 dagger a +0 robe (45, -7, D:11) a stone (48, -10, D:11) a +0 lajatang a +0 leather armour (51, -12, D:11) a +0 war axe (52, -32, D:11) 9 bolts (53, 13, D:11) a +0 hand axe (53, 14, D:11) 2 arrows (54, 9, D:11) a +0 shortbow 15 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 flail a cursed +0 robe (1, -1, D:12) a +6 spear of freezing a +0 robe (3, -2, D:12) a +0 hand axe a +0 robe (18, -22, D:12) a +1 troll leather armour {Snorg} (21, -23, D:12) the +8 chain mail "Kuydoov" {Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). (21, 10, D:12) an uncursed amulet of faith (23, 21, D:12) a cursed +0 pair of gloves (25, 10, D:12) a +0 mace (25, 20, D:12) a +0 trident (27, -9, D:12) a +0 chain mail a +0 war axe (27, -8, D:12) a +0 leather armour a +0 mace (29, -11, D:12) a +0 leather armour a +0 hand axe (36, -3, D:12) a +0 quarterstaff (49, -31, D:12) a +0 robe (49, 14, D:12) a +0 quarterstaff (56, 19, D:12) 19 stones (57, -4, D:12) 4 large rocks (57, 1, D:12) a large rock (62, -25, D:12) 9 stones Level 13 of the Dungeon (1, -4, D:13) a +0 chain mail (3, 32, D:13) 2 stones (7, 32, D:13) a +0 dagger a cursed +0 robe a stone (7, 52, D:13) a +0 whip (10, 32, D:13) a +4 flail a +0 chain mail (11, 33, D:13) a +0 dagger a +0 robe (13, 39, D:13) a +0 chain mail 3 tomahawks of returning (13, 41, D:13) a +0 leather armour a +0 whip (14, 13, D:13) a +0 robe (14, 39, D:13) a +0 hand axe (14, 40, D:13) 2 tomahawks a +0 flail (15, 39, D:13) a tomahawk of returning (19, 14, D:13) a +0 club a +0 chain mail (19, 32, D:13) a cursed -3 whip (20, 15, D:13) a +0 flail (20, 17, D:13) a +0 trident of venom (20, 18, D:13) a +0 short sword a +0 ring mail (20, 19, D:13) a +0 dagger a +0 robe (40, 13, D:13) a +0 troll leather armour (43, 17, D:13) 6 arrows (44, 17, D:13) a +0 shortbow 21 arrows (45, 16, D:13) a +0 shortbow 18 arrows (45, 17, D:13) a +0 shortbow 24 arrows (48, 17, D:13) a +1 shortbow of freezing 21 arrows (59, 37, D:13) 12 poisoned needles Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (8, 21, D:14) a +0 war axe (9, -7, D:14) a book of Conjurations (10, 3, D:14) a +0 war axe a +0 robe (14, -8, D:14) a +0 robe (18, 2, D:14) a +0 shortbow 21 arrows (19, -3, D:14) a +0 quarterstaff a +0 robe (19, -2, D:14) a +0 hand axe a +0 robe a +0 arbalest 14 bolts a +0 bardiche a +0 chain mail (19, -1, D:14) a +0 war axe a +0 leather armour (19, 3, D:14) a +0 dagger a +0 robe a +0 shortbow a +0 shortbow 38 arrows (19, 4, D:14) a +0 shortbow a +0 shortbow 36 arrows (19, 5, D:14) 3 bolts a +0 flail of protection (19, 6, D:14) a +0 club a +0 ring mail (19, 7, D:14) a +0 short sword a +0 chain mail (19, 8, D:14) a +0 long sword a +0 scimitar a +0 plate armour a +3 long sword a +0 plate armour 11 arrows (19, 9, D:14) 2 arrows (19, 10, D:14) an arrow (19, 11, D:14) an arrow (21, 4, D:14) a +0 cloak (22, -6, D:14) a +0 hand axe a +0 robe (23, 16, D:14) the +1 ring mail of the Armadillo {rF+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from fire. It makes you more stealthy. (28, -7, D:14) a large rock (30, -8, D:14) a +0 shield a +0 leather armour a +0 broad axe (31, 10, D:14) a +0 dagger (32, -6, D:14) a +0 dagger (35, -1, D:14) 3 large rocks (44, 18, D:14) 2 throwing nets (45, -19, D:14) 19 sling bullets (45, -15, D:14) a +4 scimitar of flaming (46, 26, D:14) a cursed +0 leather armour (47, 13, D:14) a +0 buckler (48, -16, D:14) an uncursed staff of air (51, -7, D:14) a cursed -1 giant club a +0 dire flail (51, -5, D:14) a +0 halberd Level 15 of the Dungeon (0, 0, D:15) a +0 whip (4, 11, D:15) 23 stones (14, 4, D:15) 17 stones (28, 6, D:15) a large rock (28, 7, D:15) a large rock (39, 23, D:15) a +2 dagger of speed a +0 robe (39, 30, D:15) a +0 short sword a +0 scale mail (41, 6, D:15) a +0 shortbow 13 arrows (42, 26, D:15) a +0 dagger a +0 robe (42, 27, D:15) a +0 dagger a +0 robe (46, 7, D:15) an arrow (47, 8, D:15) 2 arrows (47, 50, D:15) a potion of berserk rage a scroll of torment an uncursed staff of summoning 3 potions of lignification a +4 ring of dexterity an uncursed ring of protection from fire a +0 robe (60, 5, D:15) a +0 leather armour (66, 9, D:15) a +1 rapier of protection a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ykathroq's Antique Weapon Shop a +1 glaive of chopping (567 gold) a +2 scimitar of holy wrath (652 gold) a +3 scythe of flaming (761 gold) a +0 blowgun (85 gold) a +1 dagger of venom (319 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1791 gold) It protects you from negative energy. a +4 long sword (867 gold) the +10 spear of Satyriasis {flame, Dex+2 SInv} (2407 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It lets you see invisible. a +3 dagger of pain (748 gold) (0, 0, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a +0 long sword a cursed +0 leather armour (2, 1, Orc:1) a +0 trident a +0 plate armour (4, -2, Orc:1) a cursed -3 whip (11, -29, Orc:1) a +0 ring mail a +2 hand axe of flaming (11, -28, Orc:1) a +0 plate armour a +0 short sword (12, -28, Orc:1) a +0 club (12, -27, Orc:1) a +0 whip (15, -28, Orc:1) a +0 giant club (18, -36, Orc:1) a large rock (20, -39, Orc:1) an uncursed staff of poison +0 pearl dragon scales (23, 12, Orc:1) a +0 halberd a +0 plate armour (24, -39, Orc:1) 2 large rocks (25, 12, Orc:1) a +0 dagger a +0 robe (26, 13, Orc:1) a +0 ring mail a +0 war axe a +0 plate armour (26, 14, Orc:1) a +0 short sword a +0 leather armour (27, 12, Orc:1) a +0 club a +2 dagger of distortion a +0 robe (27, 13, Orc:1) a cursed -2 flail a +0 chain mail a +0 dire flail a +0 chain mail (27, 15, Orc:1) a +0 war axe a +0 chain mail (33, 10, Orc:1) a +0 mace a +0 ring mail (35, 7, Orc:1) a +0 long sword a +0 chain mail (36, 9, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Ufesesch's Antique Weapon Shop a +0 mace (99 gold) a +4 trident (841 gold) the +1 giant spiked club of Misery {flame, rPois} (646 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 long sword (115 gold) a +0 trident (115 gold) a +2 falchion of draining (574 gold) a +0 shortbow (99 gold) the +12 great sword of the Nexus {drain, +Rage rPois rF++ Str+3} (3534 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It greatly protects you from fire. It protects you from poison. It lets you go berserk. a +0 shortbow (99 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (2725 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 lajatang (495 gold) [Shop] Vocaewuo's Book Boutique a book of Conjurations (390 gold) a manual of Polearms (1435 gold) a book of Battle (520 gold) a book of Necromancy (390 gold) a book of Changes (325 gold) a Fen Folio (975 gold) a book of Summonings (910 gold) the Grimoire of Conjuration (598 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Static Discharge Conjuration/Air 3 d - Throw Icicle Conjuration/Ice 4 e - Iron Shot Conjuration/Earth 6 a book of Air (455 gold) a book of Burglary (975 gold) a book of Power (585 gold) a book of Changes (325 gold) a book of the Sky (845 gold) [Shop] Totadech's Distillery a potion of invisibility (128 gold) 2 potions of agility (128 gold) a potion of haste (160 gold) a potion of lignification (48 gold) a potion of might (64 gold) a potion of curing (48 gold) a potion of magic (128 gold) [Shop] Laobb's Antique Weapon Shop a +0 flail (115 gold) a +0 shortbow (99 gold) a +1 triple crossbow of flaming (825 gold) a +0 shortbow (99 gold) a +0 hand crossbow (115 gold) a +0 morningstar (132 gold) a +1 long sword of protection (369 gold) a +0 glaive (214 gold) a +0 quarterstaff of protection (224 gold) a +1 scimitar of slicing (429 gold) a +3 glaive of chopping (881 gold) a +0 hand axe (99 gold) (0, 4, Orc:2) a +0 dagger a +2 robe of fire resistance (0, 12, Orc:2) a +0 mace (0, 13, Orc:2) a +0 robe a +0 dagger (1, 4, Orc:2) a +0 spear a +0 robe (1, 14, Orc:2) a +0 robe a cursed -1 dagger (1, 16, Orc:2) a +0 robe a +0 halberd (2, 4, Orc:2) a +0 dagger a +0 robe (2, 6, Orc:2) a +1 flail of draining (3, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 11, Orc:2) a +2 dagger of distortion a +0 robe (3, 36, Orc:2) a +0 giant spiked club (4, 3, Orc:2) a +0 dagger a +0 robe a +0 falchion (5, -5, Orc:2) a +0 dagger a +0 robe (7, 2, Orc:2) a +0 dagger a +0 robe (8, 14, Orc:2) a +0 robe a +0 dagger (9, 1, Orc:2) a +0 giant club a +0 dagger a +0 robe (11, 0, Orc:2) a +0 short sword (11, 2, Orc:2) a cursed +0 dagger a +2 robe of magic resistance (12, 14, Orc:2) a +0 robe a +0 dagger (13, -5, Orc:2) a +0 dagger a +0 robe (13, 5, Orc:2) a +0 dagger a +0 robe (14, -5, Orc:2) a +0 dagger a +0 robe (14, -4, Orc:2) a +0 dagger a +0 robe (14, -3, Orc:2) a +0 dagger a +0 robe (14, 3, Orc:2) a +0 halberd a +0 robe (14, 11, Orc:2) a +0 hand axe (14, 12, Orc:2) a +0 scale mail a +0 mace (16, 12, Orc:2) a +0 robe a +0 dagger a +0 mace (16, 13, Orc:2) a +0 robe a +0 dagger (17, -16, Orc:2) a tomahawk (17, 11, Orc:2) a +0 robe a +0 dagger (17, 12, Orc:2) a cursed +0 robe a +0 dagger (17, 19, Orc:2) a +6 ring of dexterity the cursed +0 spear of Duty {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It has a curse placed upon it. (19, -15, Orc:2) a +0 chain mail 3 tomahawks a +0 hand axe (20, -16, Orc:2) a +0 dagger (20, -15, Orc:2) a +0 robe a +0 dagger (20, -12, Orc:2) a +0 leather armour a +0 dagger (22, -12, Orc:2) a +0 giant club (25, -10, Orc:2) a tomahawk (26, -10, Orc:2) 2 tomahawks (28, 3, Orc:2) a +0 chain mail a +2 dagger of draining (29, -12, Orc:2) a +0 giant club a +0 dire flail (30, 1, Orc:2) a +0 ring mail a +0 dagger (30, 2, Orc:2) a +2 leather armour of poison resistance a +0 club a +0 flail a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scale mail (0, 11, Elf:1) a +0 ring mail (3, 24, Elf:1) a +0 short sword a +0 leather armour (4, 23, Elf:1) a +1 long sword of flaming (4, 36, Elf:1) a +0 long sword of slicing a +0 ring mail (6, 31, Elf:1) 16 bolts (7, 29, Elf:1) a +0 dagger a +0 robe (8, 21, Elf:1) 14 sling bullets (8, 29, Elf:1) a +0 short sword a +0 ring mail a +0 long sword a +0 leather armour (8, 30, Elf:1) a +0 long sword (9, 20, Elf:1) a scroll of vulnerability (9, 33, Elf:1) a +0 long sword (11, 12, Elf:1) 8 javelins (14, 18, Elf:1) a +0 robe (17, -3, Elf:1) a +0 rapier (21, 30, Elf:1) a +0 scale mail of fire resistance (23, -2, Elf:1) 15 poisoned needles (23, 10, Elf:1) a cursed -1 long sword (25, 22, Elf:1) a +2 dagger of protection (26, 3, Elf:1) a +0 buckler (27, 41, Elf:1) a +1 hand axe of distortion (28, 27, Elf:1) a fan of gales (29, 8, Elf:1) a +0 robe a +1 vampiric lajatang Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier (8, -20, Elf:2) a +0 short sword (9, -20, Elf:2) a +0 dagger (10, -11, Elf:2) a +3 long sword (11, -16, Elf:2) a +1 long sword of protection (11, -13, Elf:2) a +0 leather armour (unseen) (12, -18, Elf:2) a +2 dire flail of holy wrath (12, -16, Elf:2) a +0 trident of protection (13, -16, Elf:2) a +0 battleaxe of distortion (still there?) a +0 dagger (still there?) (14, -17, Elf:2) a +0 chain mail (unseen) (17, -13, Elf:2) a +2 antimagic war axe (18, 7, Elf:2) a +0 short sword (19, 0, Elf:2) a +0 long sword (20, -6, Elf:2) a +0 leather armour a +0 dagger (21, -2, Elf:2) a +4 short sword of venom (22, -8, Elf:2) a +3 eveningstar of freezing (22, 6, Elf:2) 5 arrows (23, -11, Elf:2) a +0 short sword (still there?) a +4 dagger (still there?) (23, -10, Elf:2) a +0 long sword a +0 leather armour a +2 long sword of holy wrath (23, -9, Elf:2) a +0 long sword a +0 dagger a +0 leather armour a +0 long sword (24, -9, Elf:2) a +0 long sword (24, -8, Elf:2) a +5 dire flail of crushing a +0 long sword (27, 3, Elf:2) a +0 rapier (27, 4, Elf:2) 22 bolts (28, -2, Elf:2) a +4 battleaxe of chopping (28, 2, Elf:2) a +0 short sword of flaming (30, -25, Elf:2) a +2 halberd of flaming (34, 6, Elf:2) 24 arrows (35, -18, Elf:2) 28 arrows a +0 leather armour a +0 dagger a +0 longbow of freezing a +0 leather armour a +0 short sword a +0 shortbow (36, -17, Elf:2) a +0 scale mail a +0 long sword a +0 short sword a cursed +0 chain mail a +0 dagger of draining (36, -16, Elf:2) a +0 dagger (37, -16, Elf:2) 3 arrows a +0 scale mail a +0 rapier (39, -16, Elf:2) a +0 dagger a +0 robe (39, -15, Elf:2) an arrow (40, -27, Elf:2) a +0 scimitar (41, -22, Elf:2) a +0 rapier a +0 ring mail (48, 3, Elf:2) a +1 halberd of flaming (55, -5, Elf:2) 23 stones (58, -26, Elf:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 34, Lair:1) a potion of degeneration (0, 42, Lair:1) 8 javelins of returning (1, 35, Lair:1) 8 arrows (5, 12, Lair:1) a +0 quarterstaff (11, 0, Lair:1) a +0 rapier (21, 9, Lair:1) 23 sling bullets (34, 29, Lair:1) a cursed +0 leather armour (51, -4, Lair:1) a +0 falchion (54, 21, Lair:1) 23 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 vampiric long sword (5, 8, Lair:2) a +0 war axe (5, 22, Lair:2) 18 stones (5, 36, Lair:2) 23 sling bullets (8, 6, Lair:2) 15 stones (8, 31, Lair:2) an uncursed staff of death (8, 42, Lair:2) 22 stones (11, 13, Lair:2) a +0 falchion (24, 19, Lair:2) a +0 flail a +0 robe (30, -4, Lair:2) 13 bolts (32, 10, Lair:2) a +0 club (33, 7, Lair:2) 7 gold pieces (33, 17, Lair:2) a +0 flail (34, 26, Lair:2) a cursed -3 battleaxe (36, 4, Lair:2) a +0 short sword (42, 21, Lair:2) a +0 war axe a +0 robe (44, 41, Lair:2) a +0 ring mail (48, 10, Lair:2) a +0 halberd a +0 chain mail 5 throwing nets (48, 24, Lair:2) a +4 battleaxe 5 javelins of returning a +0 chain mail (50, -2, Lair:2) a +0 great sword (51, 11, Lair:2) a +0 hunting sling (61, -5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) the +1 ring mail of the Villain {+Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. (10, -5, Lair:3) a +3 ring of intelligence (32, 27, Lair:3) a +0 bardiche (34, 28, Lair:3) a potion of degeneration (35, -17, Lair:3) 22 sling bullets (39, 35, Lair:3) 23 bolts (49, 16, Lair:3) 12 stones (55, 1, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (7, 9, Lair:4) a +6 ring of strength a +4 short sword of electrocution a +1 dagger of venom (12, 40, Lair:4) a +0 scale mail (17, 45, Lair:4) a +0 morningstar (26, 33, Lair:4) 17 stones (28, 9, Lair:4) a +0 trident (31, 10, Lair:4) a +0 trident (31, 11, Lair:4) a +0 trident (32, 11, Lair:4) a +0 trident (34, 8, Lair:4) a +0 rapier (40, 19, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 bardiche (18, -12, Lair:5) a +0 leather armour a cursed -2 hand axe (19, -12, Lair:5) a +0 leather armour a +0 hand axe (31, -7, Lair:5) a +0 hand axe a +0 leather armour (37, 22, Lair:5) a cursed -2 leather armour (38, -10, Lair:5) a +1 quarterstaff of protection (40, -5, Lair:5) 24 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a crystal ball of energy (5, 3, Lair:6) 18 stones (15, -10, Lair:6) a +5 ring of evasion the +4 leather armour "Sozaugha" {+Inv rPois Str-3 Int-5} It affects your strength (-3). It affects your intelligence (-5). It protects you from poison. It lets you turn invisible. (30, 17, Lair:6) a +0 scale mail (38, 25, Lair:6) 24 arrows (39, 5, Lair:6) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (41, 2, Lair:6) a +3 scale mail of cold resistance (42, -12, Lair:6) 16 stones (42, 2, Lair:6) a +0 hand axe (45, 13, Lair:6) a +0 scale mail (47, 28, Lair:6) a +2 scale mail of fire resistance (55, 16, Lair:6) 24 stones (58, 17, Lair:6) 22 stones (61, -25, Lair:6) a +0 ring mail