Pereza0 Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (34, 0, D:1) a +0,+0 club (24, 10, D:1) a +0 plate armour (21, 13, D:1) a +0,+0 short sword (36, 15, D:1) 14 bolts (22, 25, D:1) a +0,+0 dagger (43, 30, D:1) 28 stones (35, 32, D:1) a +2,+0 spear (47, 34, D:1) a +0,+0 short sword a dart (36, 35, D:1) a +0,+0 spear (22, 40, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a dart (2, 0, D:2) a dart (7, 0, D:2) a +2,+1 dagger (14, 4, D:2) a +0,+0 dagger (34, 4, D:2) a +0,+0 mace (22, 10, D:2) a +0,+0 short sword (15, 14, D:2) a +1 ring mail (-4, 15, D:2) a +0,+0 flail (-3, 16, D:2) a +0,+0 club (-2, 17, D:2) a poisoned dart (12, 18, D:2) a dart (6, 19, D:2) a poisoned dart (9, 19, D:2) a +0,+0 flail (17, 21, D:2) a dart (-2, 22, D:2) a +0,+0 club (7, 22, D:2) a +0,+0 dagger (18, 22, D:2) a dart (9, 31, D:2) a +0,+0 club (8, 36, D:2) a +0,+0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 chain mail (-3, 9, D:3) (unseen) (-2, 9, D:3) a +0,+0 club (unseen) (-1, 9, D:3) a +0,+0 short sword (unseen) (0, 9, D:3) a +0,+0 short sword (unseen) (-34, 10, D:3) 25 darts (-3, 11, D:3) 29 sling bullets (-27, 18, D:3) a +0,+0 club (-12, 22, D:3) a +0 leather armour (-30, 29, D:3) a +0,+0 long sword (-22, 30, D:3) 25 stones (-8, 31, D:3) 18 arrows (-16, 32, D:3) 2 darts (-15, 32, D:3) a dart (-15, 33, D:3) a +2,+2 dagger (-25, 36, D:3) a +1,+1 mace of crushing (-34, 37, D:3) 13 stones (-23, 46, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0,+0 mace (-23, 3, D:4) a +0,+0 club 2 steel darts (-53, 6, D:4) a dart (-3, 6, D:4) a +0,+0 club (-54, 7, D:4) 3 darts (-5, 9, D:4) a +0 robe (-58, 11, D:4) 20 poisoned needles (-25, 42, D:4) a +0,+0 club (-27, 47, D:4) 14 stones Level 5 of the Dungeon [Shop] Esaifogi's Antique Weapon Emporium the +12,+9 quarterstaff "Orron" {antimagic, +Blink rF+} (306 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It lets you blink. a +0,+0 trident (119 gold) a +0 blowgun (85 gold) a +2,+1 dire flail (136 gold) a +0,+0 trident (119 gold) a +0,+0 quarterstaff (136 gold) a +0,+0 club (34 gold) a +0,+0 long sword (119 gold) a +0,+0 dagger (68 gold) a +2,+2 mace of crushing (102 gold) a +0,+0 short sword (102 gold) a +2,+1 halberd (136 gold) the +6,+10 quarterstaff "Skiunuot" {crush, rPois rC+ rN+} (306 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It protects you from negative energy. a cursed -1,-1 cutlass (136 gold) (0, 0, D:5) a +0,+0 club a +1,+1 mace of protection a cursed -2 leather armour (-19, 4, D:5) a +0,+2 hand axe a +0 leather armour (-3, 5, D:5) a +0,+0 club (0, 7, D:5) 15 stones (9, 7, D:5) a +0 leather armour (-4, 8, D:5) a +0,+0 dagger (-21, 9, D:5) a +1,+0 hand axe a +2,+1 trident a +0 leather armour (7, 9, D:5) 16 exploding sling bullets (18, 12, D:5) a cursed +0 leather armour (-14, 15, D:5) a +0,+0 dagger (-16, 16, D:5) a cursed +0,+0 dagger a +1 robe (-3, 16, D:5) a +0 chain mail (-13, 22, D:5) a +0 blowgun 12 poisoned needles (-10, 22, D:5) a +0,+0 club (-5, 22, D:5) 26 stones (-15, 23, D:5) 6 poisoned needles (-13, 23, D:5) a +0 blowgun a curare-tipped needle (-12, 23, D:5) a poisoned needle 2 curare-tipped needles (-11, 23, D:5) a curare-tipped needle (-5, 23, D:5) a +0,+0 short sword a +0 leather armour (-4, 23, D:5) a +0,+0 dagger (-1, 23, D:5) a +1,+0 spear (-14, 26, D:5) a cursed -3,+0 whip (-8, 28, D:5) a +0,+0 club (-5, 28, D:5) 17 sling bullets (1, 29, D:5) 19 darts (6, 30, D:5) a +0,+0 hand axe (10, 31, D:5) a +1,+2 dagger (11, 31, D:5) a +0 robe (unseen) (-14, 32, D:5) a +0,+0 club (0, 32, D:5) a stone (1, 32, D:5) a +1,+1 sling 17 stones (10, 32, D:5) a +0 robe a +0,+0 short sword a +0,+0 dagger (10, 33, D:5) a +0 chain mail a +0,+0 short sword (-10, 37, D:5) a +0,+0 hand axe (0, 37, D:5) a +0 scale mail (-7, 38, D:5) a +0,+0 halberd (-1, 38, D:5) a +0,+0 club (-15, 42, D:5) 15 bolts (5, 46, D:5) a +0,+0 dagger a +0 leather armour (6, 46, D:5) a +0,+0 whip (9, 46, D:5) a +0 chain mail (24, 49, D:5) 25 darts (24, 52, D:5) 22 darts Level 6 of the Dungeon (0, 0, D:6) 15 stones (-23, 1, D:6) 23 darts (-5, 4, D:6) a +1,+0 whip 2 darts (-10, 11, D:6) a +0,+0 club a +0 robe (-9, 11, D:6) a +0,+0 club (38, 11, D:6) a +0,+2 whip (-8, 12, D:6) a cursed -2 chain mail (4, 12, D:6) 22 arrows (34, 12, D:6) a +1,+0 whip (13, 18, D:6) a +0 cloak (-8, 23, D:6) a tomahawk (-9, 24, D:6) a +1,+2 whip a tomahawk (-9, 29, D:6) a +0,+0 morningstar 4 tomahawks (-12, 30, D:6) a +1,+2 dagger a +0,+0 club a +1 leather armour (-10, 30, D:6) a +0,+0 dagger a +2 robe (19, 31, D:6) a cursed -2,-3 bow 13 arrows (-23, 32, D:6) a +1,+1 dagger of electrocution (22, 39, D:6) 13 bolts (30, 40, D:6) 21 arrows (-18, 44, D:6) a +0,+0 mace (-14, 45, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 14 stones (19, 2, D:7) a +0 robe (20, 5, D:7) 8 poisoned needles (31, 9, D:7) a +0,+0 falchion (26, 20, D:7) 5 stones (5, 27, D:7) a +0,+0 spear a +0,+0 club (4, 28, D:7) a +0,+0 club (46, 29, D:7) a cursed -2,+0 club (30, 31, D:7) a +0,+0 sling 24 stones (45, 32, D:7) a +0 robe (4, 34, D:7) 28 stones (47, 39, D:7) a +0,+0 trident a +0 plate armour a cursed -1,-2 whip a +0 leather armour (46, 40, D:7) a +0,+0 mace (47, 40, D:7) a +2,+0 dagger a +0 ring mail (48, 40, D:7) a +0,+0 mace (0, 42, D:7) a potion of poison a potion of degeneration (32, 42, D:7) a +0,+0 sling (27, 43, D:7) 21 stones (25, 46, D:7) a +1,+1 spear of chaos (unseen) (25, 47, D:7) a +0 animal skin Level 8 of the Dungeon (16, 0, D:8) a cursed -2,-2 dagger (17, 0, D:8) a +0,+0 mace (5, 2, D:8) a +1 scale mail (17, 6, D:8) 17 stones (21, 6, D:8) 27 bolts (-26, 7, D:8) 2 javelins (20, 18, D:8) a +0,+0 short sword a +1 robe (20, 20, D:8) a dart (12, 31, D:8) a +2,+1 battleaxe of electrocution a +2 robe (-3, 40, D:8) a +1 robe Level 9 of the Dungeon (0, 0, D:9) a hobgoblin corpse (skeletalised by now) (2, 7, D:9) a bat corpse (skeletalised by now) (1, 8, D:9) a +0,+0 hand axe (0, 9, D:9) a +2,+0 hand axe (2, 9, D:9) a +0,+0 hand axe (1, 10, D:9) a +0,+0 hand axe a bailey (0, 0, Bailey) a +0,+2 halberd of electrocution (unseen) (-6, 2, Bailey) 4 tomahawks of returning (-8, 8, Bailey) 4 tomahawks of returning (-7, 11, Bailey) 4 tomahawks of returning (4, 12, Bailey) a potion of magic (6, 14, Bailey) 2 tomahawks of returning (5, 15, Bailey) a tomahawk of returning (6, 15, Bailey) 4 tomahawks of returning (8, 15, Bailey) 3 tomahawks of returning (4, 16, Bailey) a +2,+2 halberd of electrocution a +1,+0 halberd of electrocution (8, 16, Bailey) 7 tomahawks of returning (1, 18, Bailey) 7 tomahawks of returning (2, 18, Bailey) a +0,+0 halberd a +0,+2 halberd of electrocution a +0,+0 halberd 15 tomahawks of returning (10, 18, Bailey) a tomahawk of returning