Pereza0 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 13, D:1) a +0 club (10, 30, D:1) a +0 club (10, 40, D:1) 11 stones (11, 33, D:1) a +0 ring mail (12, 37, D:1) a +0 chain mail (15, 25, D:1) 26 sling bullets (36, 7, D:1) a +0 short sword (43, 15, D:1) a +0 short sword (44, 13, D:1) a +0 short sword (47, -6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 4, D:2) a +0 dagger (9, 20, D:2) 20 poisoned needles (11, -11, D:2) a +0 short sword a stone (11, -10, D:2) a +0 club (13, -10, D:2) a stone (14, -10, D:2) a stone (16, 2, D:2) a +0 club (16, 3, D:2) a +0 dagger a +0 robe (19, 23, D:2) 16 poisoned needles (21, -15, D:2) a +0 short sword (22, -3, D:2) 23 stones (27, -13, D:2) 16 bolts (40, 9, D:2) a +0 club (40, 16, D:2) a +0 dagger (40, 18, D:2) a stone (41, 19, D:2) a stone (46, 30, D:2) a +0 dagger (49, -7, D:2) a +0 dagger (53, -3, D:2) 21 silver bolts (56, -20, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 22, D:3) a +0 leather armour (4, 25, D:3) 6 bolts (11, 13, D:3) a +0 ring mail a +0 cloak a +2 quarterstaff of chaos (13, 8, D:3) a +0 spear (13, 12, D:3) a +0 flail (24, 18, D:3) a stone (25, 12, D:3) a +0 whip (25, 15, D:3) a stone (25, 28, D:3) 19 sling bullets (26, 11, D:3) a +0 whip a +0 club a +0 dagger of draining (31, 44, D:3) 17 sling bullets (36, 18, D:3) 11 bolts (47, 5, D:3) a +0 hunting sling (47, 55, D:3) an uncursed amulet of inaccuracy Level 4 of the Dungeon [Shop] Optops's Antique Armour Boutique a +0 scale mail of cold resistance (319 gold) a +0 shield of protection (333 gold) a +0 chain mail (130 gold) a +0 buckler (130 gold) a +0 helmet (130 gold) a +0 scale mail of cold resistance (319 gold) a +2 ring mail of cold resistance (609 gold) a +0 ring mail (116 gold) (0, 0, D:4) a +0 leather armour (4, -7, D:4) a +0 leather armour a +0 short sword a wand of digging (0/24) (5, -8, D:4) a +0 robe a +0 dagger (11, -9, D:4) a cursed -2 mace (21, -31, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (22, -45, D:4) a +1 hand axe of flaming (22, -31, D:4) a +0 hand axe a +0 dagger a +0 robe (23, -23, D:4) a +0 giant spiked club (25, 0, D:4) a +0 flail (35, -41, D:4) 17 poisoned needles (36, -13, D:4) a +0 giant club (38, -18, D:4) 26 stones (43, -22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 18 stones (3, 0, D:5) 2 throwing nets (6, 26, D:5) a +0 short sword (9, 23, D:5) a +0 leather armour (9, 25, D:5) 8 bolts (22, -28, D:5) 2 arrows (23, -24, D:5) a +0 dagger (24, -26, D:5) an arrow (25, -24, D:5) an arrow (26, -25, D:5) a +0 shortbow 14 arrows (39, 3, D:5) a +0 hand axe (58, 8, D:5) a +0 flail 14 arrows a +0 shortbow (60, 7, D:5) 2 arrows Level 6 of the Dungeon [Shop] Sead Woil's Antique Weapon Boutique a +0 hand crossbow (77 gold) a +0 club (22 gold) a cursed -2 flail (2 gold) a +5 giant club (631 gold) a +0 hunting sling (33 gold) a cursed -3 trident (2 gold) the +9 flail of the Orcish Mines {freeze, +Rage rElec rF+ Dex+4} (1852 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It lets you go berserk. a +2 morningstar of draining (422 gold) the +9 rapier "Midal" {vamp, +Rage Stlth+} (1546 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you go berserk. It makes you more stealthy. (0, 0, D:6) a +0 ring mail (1, -7, D:6) a cursed -3 hunting sling (6, -4, D:6) a +0 spear (10, 12, D:6) a +0 giant club (17, -12, D:6) a howler monkey corpse (18, -13, D:6) a +0 robe a +0 dagger (33, 16, D:6) 6 tomahawks (41, 28, D:6) an uncursed ring of teleportation (50, -15, D:6) a +0 ring mail (55, 16, D:6) a +0 mace (unseen) (58, 32, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (5, -9, D:7) 12 gold pieces (8, -4, D:7) 17 bolts