Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1849970830380594530 1108 Persimmon the Magician (level 8, -4/37 (41) HPs) Began as a Deep Elf Conjurer on Oct 9, 2022. Slain by a wight ... wielding a +5 halberd (11 damage) ... on level 6 of the Dungeon. The game lasted 00:20:41 (5107 turns). Persimmon the Magician (Deep Elf Conjurer) Turns: 5107, Time: 00:20:41 HP: -4/37 (41) AC: 3 Str: 4 XL: 8 Next: 11% MP: 30/38 EV: 12 Int: 26 God: Gold: 237 SH: 0 Dex: 13 Spells: 9/20 levels left rFire + . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - scarf {rC+ rF+} rCorr . Rampage . s - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn h - ring of magical power MPRegen 0.26/turn n - ring of magical power @: very slightly contaminated, drained A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling Missiles g - 10 poisoned darts q - 2 atropa-tipped darts Armour f - a +0 robe (worn) l - a scarf of resistance (worn) p - a +3 leather armour s - a +0 pair of gloves (worn) w - a +0 buckler A - a +1 helmet Jewellery h - a ring of magical power (left hand) n - a ring of magical power (right hand) z - a +4 ring of evasion B - a +4 ring of evasion C - a ring of fire Wands D - a wand of flame (11) Scrolls c - a scroll of amnesia {unknown} j - 3 scrolls of fear m - 4 scrolls of teleportation o - a scroll of magic mapping {unknown} r - a scroll of vulnerability {unknown} t - 2 scrolls of identify {unknown} u - 3 scrolls of enchant weapon {unknown} y - a scroll of brand weapon {unknown} Potions d - 2 potions of mutation {unknown} e - 2 potions of lignification {unknown} i - 2 potions of magic k - a potion of flight {unknown} v - a potion of curing {unknown} x - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting + Level 6.8 Conjurations + Level 6.0 Hexes + Level 5.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 d - Fulminant Prism Conj/Hex 21% 3d13 4% 4 e - Iskenderun's Mystic Conj/Tloc 39% 2d9 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 70% N/A 1% 1 Dazzling Flash Conj/Hex 84% N/A 1% 3 Necrotise Necr 32% 1d5 6% 1 Sting Tmut/Pois 32% 1d4 6% 1 Summon Small Mammal Summ 32% N/A 6% 1 Poisonous Vapours Pois/Air 16% N/A 10% 2 Olgreb's Toxic Radiance Pois 8% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Hepliaklqana Okawaru Ru Wu Jian Yredelemnul Zin The Shining One Annotations: D:5 Sigmund Message History You start resting. HP restored. There is a stone staircase leading down here. You now have 237 gold pieces (gained 19). A wight comes into view. It is wielding a +5 halberd. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 halberd and wearing a +0 robe (82% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! A gnoll bouda comes into view. It is wielding a +0 whip. The searing ray hits the wight. The wight is lightly damaged. A wight comes into view. It is wielding a +3 falchion. The searing ray hits the wight! The wight is severely damaged. The wight misses you. The searing ray hits the wight. The wight is almost destroyed. The searing ray misses the gnoll. You finish channelling your searing ray. The wight hits you from afar with a +5 halberd!! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The wight hits you from afar with a +5 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +5 halberd! You die... #.####.## #.# #..# ..# ##.# .# #.# #.# #.# #.## #..# ..# ##@## #....##...## ....z.z....# ......g.....# .......$....# ............# #.$........## ##....#...## ####.##.## You could see a wight and a gnoll. Vanquished Creatures A water moccasin (D:5) An ice beast (D:4) An ogre (D:3) 3 phantoms (D:5) 2 scorpions (D:5) A howler monkey (D:5) An orc priest (D:3) A hound (D:5) An iguana (D:5) Natasha (thrice) (D:3) An orc wizard (D:3) Ijyb (D:5) 4 gnolls (D:5) 2 river rats (D:5) 6 adders 3 shadow imps (D:5) A white imp (D:5) An ufetubus (D:4) A dart slug (D:1) 5 worms 7 orcs 5 bats 5 endoplasms 3 giant cockroaches (D:2) 4 goblins (D:1) 5 hobgoblins 7 kobolds 5 quokkas 5 ball pythons A frilled lizard (D:2) 5 rats 92 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Persimmon the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 286 | D:1 | Reached skill level 1 in Hexes 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 289 | D:1 | Learned a level 2 spell: Searing Ray 574 | D:1 | Reached skill level 1 in Translocations 941 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1372 | D:2 | Found a basalt altar of Yredelemnul. 1445 | D:2 | Found a faded altar of an unknown god. 1722 | D:3 | Noticed Natasha 1730 | D:3 | Killed Natasha 1731 | D:3 | Reached XP level 4. HP: 14/24 MP: 12/12 1851 | D:3 | Reached skill level 5 in Conjurations 1880 | D:3 | Noticed Natasha 1948 | D:3 | Killed Natasha 1949 | D:3 | Reached XP level 5. HP: 21/28 MP: 13/13 1954 | D:3 | Learned a level 4 spell: Fulminant Prism 1959 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2327 | D:3 | Noticed Natasha 2341 | D:3 | Killed Natasha 2397 | D:3 | Noticed an ogre 2404 | D:3 | Killed an ogre 2405 | D:3 | Reached skill level 5 in Spellcasting 2405 | D:3 | Reached XP level 6. HP: 32/32 MP: 15/15 2547 | D:3 | Found a basalt altar of Yredelemnul. 2556 | D:3 | Found a hazy altar of Hepliaklqana. 2557 | D:3 | Found a glowing silver altar of Zin. 2559 | D:3 | Found a snail-covered altar of Cheibriados. 2559 | D:3 | Found a white marble altar of Elyvilon. 2560 | D:3 | Found a sacrificial altar of Ru. 2566 | D:3 | Found an ornate altar of the Wu Jian Council. 2987 | D:4 | Noticed an ice beast 3095 | D:4 | Found an iron altar of Okawaru. 3622 | D:4 | Found a glowing golden altar of the Shining One. 3694 | D:4 | Killed an ice beast 3756 | D:5 | Entered Level 5 of the Dungeon 4045 | D:5 | Noticed a water moccasin 4065 | D:5 | Noticed Sigmund 4083 | D:5 | Reached XP level 7. HP: 30/36 MP: 17/17 4114 | D:5 | Noticed Ijyb 4135 | D:5 | Killed Ijyb 4393 | D:5 | Reached skill level 5 in Hexes 4827 | D:5 | Reached XP level 8. HP: 36/41 MP: 20/20 4902 | D:5 | Reached skill level 5 in Translocations 5107 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_basic, basic_altar, ebering_ecumenical_altar_abandoned D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, uniq_natasha D:4: layout_basic, okawaru_metal_pillars_1_2, mainiacjoe_overflow_surrounded_room D:5: layout_basic, lightli_sewer_entry_pipes, uniq_ijyb, uniq_sigmund D:6: layout_rooms, minmay_temple_entry_junction_2 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 1 2 3 4 5 6 | 6.0 Translocations | 1 2 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.9 Conjurations | 5 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | 5 || 6 Fire: Sling | 5 | | || 5 Cast: Magic Dart | 68 | 36 | 23 || 127 Searing Ray | 1 | 18 | 20 || 39 Fulminant Prism | | 4 | 2 || 6 Iskenderun's Myst | | | 2 || 2 Use: Scroll | 1 | 1 | || 2 Stab: Sleeping | | | 2 || 2 Armor: Robe | 3 | 2 | 3 || 8 Dodge: Dodged | 3 | 5 | 10 || 18