Persimmon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -16, D:1) a +0 short sword 3 stones (4, -25, D:1) a +0 club (5, -31, D:1) a +0 whip (5, -11, D:1) a +0 dagger (6, -16, D:1) 4 boomerangs (19, -25, D:1) a +0 robe (25, -27, D:1) a +0 club (27, -41, D:1) a +0 dagger (27, -31, D:1) a +0 robe (34, -41, D:1) a +0 club (39, -16, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 club (3, -1, D:2) a +2 heavy spear (14, -25, D:2) a +0 dagger (25, -2, D:2) a +0 club (26, -16, D:2) a +0 dagger (28, -11, D:2) 3 stones (53, -17, D:2) 7 stones (55, -14, D:2) a +0 club (63, -15, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -6, D:3) a +0 club (11, -19, D:3) 7 stones (19, -8, D:3) a +0 dagger 5 poisoned darts (34, -12, D:3) a +0 ring mail (35, -30, D:3) a +0 battleaxe (44, -1, D:3) a +0 dagger (45, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 dagger a +0 leather armour (0, 1, D:4) a +0 club (4, -1, D:4) a +0 ring mail a +0 hand axe (8, 0, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (8, 25, D:4) a +0 club (8, 28, D:4) a +0 hand axe (9, 40, D:4) 4 stones (11, 22, D:4) a +0 whip (23, 35, D:4) a +0 helmet (25, 15, D:4) a +0 scythe a +0 robe (26, 0, D:4) a +0 short sword (27, 2, D:4) a +0 short sword a +0 leather armour (31, 4, D:4) a +0 club a +0 ring mail (34, 3, D:4) a +0 hand axe (43, 2, D:4) 6 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -1, D:5) a +0 club a +0 robe (6, 11, D:5) a +0 rapier (7, -3, D:5) a +0 flail a +0 flail (7, -2, D:5) a +0 halberd a +1 vampiric spear (7, -1, D:5) a +0 whip (7, 0, D:5) 6 large rocks (9, 32, D:5) a +0 short sword (11, 3, D:5) 2 poisoned darts (27, -2, D:5) a +0 short sword (27, 19, D:5) a +2 whip of freezing a +0 robe (34, -2, D:5) 4 large rocks Level 6 of the Dungeon [Shop] Ihowkeuman's Antique Weapon Emporium a +0 dagger (52 gold) a +0 club (26 gold) a +0 quarterstaff (104 gold) a +0 broad axe (104 gold) a +0 quarterstaff (104 gold) a +0 heavy mace (192 gold) a +1 spear of venom (275 gold) a +0 trident (91 gold) a +2 vampiric great sword (819 gold) a +0 spear (78 gold) a +0 mace (78 gold) (0, 0, D:6) a +0 ring mail (13, 24, D:6) a +0 short sword a +0 plate armour (16, 24, D:6) a +2 vampiric dagger a +0 robe (18, -10, D:6) a +0 flail a +0 flail (20, -12, D:6) a +0 robe a +0 club (23, 9, D:6) a +0 spear (26, -10, D:6) a +0 spear (26, 31, D:6) 3 stones (30, 12, D:6) a +0 rapier (37, 39, D:6) a +0 robe (39, 22, D:6) the +6 ring mail of Cunlof {*Corrode Fly Regen+ Stlth+} Fly: It grants you flight. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (47, 14, D:6) a +0 shortbow (48, 18, D:6) 6 stones (48, 20, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, -4, D:7) a +0 club (5, -9, D:7) a scarf of harm (6, -4, D:7) a +0 leather armour a +0 war axe (7, -4, D:7) a +0 dagger (8, -4, D:7) a +0 club a +0 ring mail a +0 whip (17, -7, D:7) a +0 leather armour of fire resistance a +0 flail (20, 2, D:7) 4 stones a +0 spear (22, 3, D:7) a +0 club a +0 chain mail (25, 7, D:7) a +0 whip (26, 5, D:7) a +0 hand axe (27, 6, D:7) a +0 dagger a +0 robe (27, 7, D:7) a +0 falchion 3 boomerangs (29, -1, D:7) a +0 hand axe a +1 hand axe of draining a +0 whip (29, 4, D:7) a +0 short sword a +0 leather armour (30, 1, D:7) a +0 hand axe a +0 ring mail (32, -29, D:7) a +0 halberd (32, -27, D:7) a +0 halberd (33, -24, D:7) a +0 pair of boots (37, -18, D:7) 5 stones (39, -29, D:7) a +0 halberd (40, -28, D:7) a +0 robe a +0 chain mail 3 boomerangs a +0 whip a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 robe (5, -1, D:8) a +4 great sword a +0 robe a +3 great sword a +0 robe a +4 great sword a +0 robe (6, 26, D:8) 7 stones (13, 1, D:8) a +0 whip (15, 6, D:8) a +0 shortbow a +2 shortbow of electrocution (15, 17, D:8) a +0 dagger (15, 26, D:8) a +0 club a +0 giant club (17, 14, D:8) a +0 spear (18, 6, D:8) a +0 flail (18, 13, D:8) a +0 dagger a +0 robe (18, 21, D:8) a +0 giant spiked club (18, 26, D:8) a +0 club (20, 18, D:8) 4 stones a +0 short sword (21, 6, D:8) a +0 giant club (23, -25, D:8) a +0 robe (23, 22, D:8) 9 stones (25, -9, D:8) a +0 short sword (25, 4, D:8) a +0 club (25, 7, D:8) a +0 short sword (26, 26, D:8) a +0 club (28, -35, D:8) a +0 robe a +0 scale mail (28, -14, D:8) a +1 dagger of chaos a +0 robe (29, 2, D:8) a +0 robe a +0 dagger (30, 2, D:8) a +0 club (31, 4, D:8) a +0 club (32, 3, D:8) a +0 hand axe a +0 club (32, 4, D:8) a +0 ring mail a +0 club (32, 5, D:8) 3 boomerangs a +0 vampiric hand axe a +0 whip (35, 1, D:8) a +0 falchion (36, 21, D:8) a +0 mace (36, 22, D:8) 4 stones (37, 1, D:8) a +0 dagger (41, -17, D:8) a +0 shortbow (42, -10, D:8) 4 boomerangs of dispersal (54, -11, D:8) 6 silver boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +1 great sword of freezing (1, 0, D:9) a +0 robe a +0 short sword (2, 0, D:9) a +0 robe a +1 long sword (5, 18, D:9) a +0 ring mail (8, -12, D:9) a +0 quarterstaff (14, -1, D:9) a +0 robe a +0 dire flail (29, -14, D:9) a +0 flail (29, -8, D:9) a +0 ring mail a +0 dagger (30, -9, D:9) a +0 chain mail a +0 battleaxe (31, -9, D:9) a +0 leather armour a +0 club (36, 8, D:9) a +0 shortbow (39, -15, D:9) the +7 shortbow "Kochim" {drain, rPois Str+4 Dex-3} Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rPois: It protects you from poison. (40, 11, D:9) 5 stones (41, -4, D:9) a +0 whip Level 10 of the Dungeon (7, 21, D:10) 7 stones a +0 club 13 gold pieces (10, -6, D:10) a +0 mace a +0 leather armour (10, 28, D:10) 3 stones (12, 3, D:10) a +0 dagger (13, 40, D:10) a +0 shortbow (14, 9, D:10) a +0 mace (15, 5, D:10) a +0 leather armour a +0 war axe (17, 18, D:10) a +0 club (19, 46, D:10) 5 stones (20, 12, D:10) a +2 mace of holy wrath (21, -5, D:10) a +0 short sword (21, -4, D:10) a +0 club a +0 club a +0 falchion (21, -3, D:10) a +0 flail (21, -2, D:10) a +0 mace a +0 ring mail a +0 dagger (21, -1, D:10) a +0 flail a +0 plate armour a +0 war axe a +0 war axe (21, 0, D:10) a +0 mace (21, 3, D:10) a +0 mace (22, 3, D:10) a +0 short sword a +0 chain mail (22, 14, D:10) a scroll of vulnerability (25, -3, D:10) a +0 whip (25, 9, D:10) a +0 giant spiked club a +0 dire flail (26, 5, D:10) a +0 robe (27, 4, D:10) a +0 flail (27, 5, D:10) a +0 dagger a +0 ring mail (28, -10, D:10) a +2 war axe of freezing a +0 scale mail (30, 29, D:10) a +1 leather armour of fire resistance (32, -3, D:10) a +2 hand axe of venom (32, 24, D:10) a +0 hand axe (39, 20, D:10) a +0 giant club a +0 great mace (40, -8, D:10) a +0 flail (48, -4, D:10) 5 stones (48, 33, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) 3 stones (9, 2, D:11) a +0 dagger (10, 27, D:11) a +0 robe (11, -9, D:11) a +0 war axe a +0 robe (13, 7, D:11) a +0 chain mail (23, 15, D:11) a +0 shortbow (24, 16, D:11) a +0 dagger a +0 robe (28, 12, D:11) a +1 shortbow of flaming (28, 19, D:11) a +0 dagger of flaming a +0 robe (32, 2, D:11) a +0 dagger (33, 4, D:11) a +0 chain mail a +0 club a +0 hand axe (36, -10, D:11) a +0 flail (36, 10, D:11) a +0 shortbow (39, -12, D:11) a +0 ring mail a +0 flail (39, 9, D:11) a +0 shortbow (40, -13, D:11) a +0 plate armour a +1 trident of protection (40, 1, D:11) a +0 trident (40, 3, D:11) a +0 plate armour a +0 war axe (40, 7, D:11) a +0 dagger 2 stones a +0 chain mail (41, -13, D:11) a +0 morningstar (41, 5, D:11) a +0 dire flail a +0 giant spiked club (45, -22, D:11) 4 stones a +0 dagger (46, -25, D:11) a +2 dagger of speed a +0 robe (46, -24, D:11) a +0 club (46, -23, D:11) a +0 dagger (46, 0, D:11) a +0 shortbow (49, -23, D:11) a +0 short sword a curare-tipped dart (49, -22, D:11) a +0 short sword (50, -21, D:11) a +0 club a curare-tipped dart the Ecumenical Temple Level 1 of the Lair of Beasts (6, 9, Lair:1) 6 stones (9, -25, Lair:1) the +6 dagger of Orraw {elec, *Corrode rF+++ Dex-4 Stlth+} Dex: It affects your dexterity (-4). rF: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (29, -4, Lair:1) a +0 pair of boots a +0 club (30, -17, Lair:1) a +0 chain mail (34, 27, Lair:1) a +0 kite shield a +0 ring mail a +2 antimagic quarterstaff a +0 sling (44, -4, Lair:1) +0 steam dragon scales (53, 19, Lair:1) a +1 falchion of electrocution Level 2 of the Lair of Beasts (9, 10, Lair:2) a +0 buckler (9, 12, Lair:2) 4 stones (15, 7, Lair:2) a +0 long sword (18, 5, Lair:2) a +0 quarterstaff (25, 24, Lair:2) a +0 ring mail (28, 32, Lair:2) a +0 dagger (30, 29, Lair:2) a +0 scale mail (37, 12, Lair:2) a polar bear skeleton (40, 16, Lair:2) a lindwurm corpse (41, 18, Lair:2) a hell rat corpse (42, 15, Lair:2) a potion of heal wounds (42, 17, Lair:2) a basilisk corpse (44, 17, Lair:2) a hell rat corpse