Persimmon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 dagger 2 stones (5, -4, D:1) 4 stones (6, 1, D:1) 3 stones (8, -8, D:1) 7 stones (32, -12, D:1) a +0 robe (34, -15, D:1) a +0 leather armour (36, 33, D:1) a +0 dagger (39, 9, D:1) a +0 ring mail (44, 10, D:1) a +0 club 3 stones a +0 short sword (49, 23, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (0, 3, D:2) 9 stones (1, -1, D:2) a +0 club (2, -6, D:2) 5 stones (8, 7, D:2) a +0 hand axe (36, 27, D:2) 5 stones (41, 27, D:2) 4 large rocks (41, 32, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 50, D:3) a +0 trident (2, 53, D:3) a +0 robe (12, 26, D:3) a +0 club 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 8, D:4) a +0 hand axe (1, 14, D:4) a +0 hand axe (3, 25, D:4) a +0 dagger (6, -6, D:4) a +0 dagger (13, 6, D:4) a +0 dagger (21, 11, D:4) a +0 club 6 poisoned darts (29, 18, D:4) a +0 scale mail (30, 7, D:4) a +0 trident (30, 8, D:4) a +0 flail a boomerang (30, 42, D:4) a +0 club (31, 7, D:4) a +0 mace a +0 leather armour (31, 8, D:4) a +0 dagger a +0 flail (42, 43, D:4) a +0 leather armour (60, 43, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (3, -1, D:5) a +3 quarterstaff of chaos (11, -27, D:5) a +1 whip of freezing a +0 robe (12, -30, D:5) a +0 robe (26, -8, D:5) the +2 leather armour of Miracles {Harm rPois Dex+6} Dex: It affects your dexterity (+6). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (30, -24, D:5) a +0 shortbow (32, -13, D:5) 2 boomerangs (33, -7, D:5) a +0 robe (35, -8, D:5) 11 gold pieces (37, -38, D:5) a +0 scale mail (37, 1, D:5) 17 gold pieces (38, -10, D:5) a wand of mindburst (17) (38, 0, D:5) a potion of might (39, 1, D:5) 7 gold pieces (40, -34, D:5) a +0 flail (41, -34, D:5) a +0 trident a +0 chain mail (49, -7, D:5) a +0 robe (56, -17, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ogieb's Weapon Shoppe a +0 flail (38 gold) a +0 long sword (38 gold) a +4 arbalest of electrocution (365 gold) a +1 dagger of venom (103 gold) a +0 rapier (44 gold) a +0 war axe (38 gold) a +0 trident (38 gold) a +0 club (11 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) (13, -30, D:6) 5 boomerangs (13, 0, D:6) 2 stones (21, -11, D:6) a +0 robe (22, -1, D:6) a +0 robe a +3 hand axe (23, 1, D:6) a +0 club a +0 spear (23, 2, D:6) a +0 club (24, 0, D:6) a +0 robe a +0 dagger (24, 1, D:6) a +0 robe a +0 club (28, -22, D:6) a +0 giant club (30, -7, D:6) a +0 dagger (31, 6, D:6) a +0 scale mail (50, -13, D:6) a +0 club (51, -14, D:6) a +0 whip a +0 whip a +0 leather armour (51, -13, D:6) a +0 whip (52, -13, D:6) a +0 spear Level 7 of the Dungeon [Shop] Zekkonoan's Armour Shop a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 buckler (72 gold) a +0 chain mail (72 gold) a +1 cloak of preservation (264 gold) a +0 ring mail (64 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a +0 robe (11 gold) (0, 0, D:7) the +6 chain mail "Ducedee" {-Tele rC- rN+ Str+5} Str: It affects your strength (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (2, 0, D:7) a +2 mace of protection a +0 leather armour (4, 7, D:7) a +0 mace a +0 scale mail (12, 15, D:7) a +0 flail (12, 22, D:7) a +0 robe (14, -6, D:7) a +0 spear (24, 29, D:7) a +0 short sword (26, 18, D:7) a +0 mace a +0 leather armour a +0 dagger (27, 18, D:7) a +0 dagger (32, 3, D:7) 7 gold pieces (33, 3, D:7) a stone (56, 12, D:7) 8 stones (62, 18, D:7) 9 stones Level 8 of the Dungeon [Shop] Atuiwkaph's Assorted Antiques a +0 scale mail (104 gold) a +1 scimitar of holy wrath (369 gold) a wand of digging (3) (327 gold) (0, 0, D:8) a +0 club (5, 16, D:8) 5 stones (14, -16, D:8) a +0 flail (16, -11, D:8) 5 stones (19, -6, D:8) 3 stones (20, 14, D:8) a +0 robe (28, 9, D:8) a +0 robe (42, -22, D:8) an orb of mayhem (44, 19, D:8) a +0 club (44, 20, D:8) a +0 dagger a +0 robe (45, -8, D:8) 4 stones (45, 19, D:8) a +0 dagger a +0 leather armour (45, 20, D:8) a +0 short sword a +0 leather armour (45, 21, D:8) a +0 war axe of venom a +0 leather armour (48, 16, D:8) a +0 morningstar (49, -14, D:8) 4 stones (52, -7, D:8) a +3 flail a +0 robe a +3 halberd a +0 robe (52, -6, D:8) a +1 short sword of electrocution a +0 robe (54, -20, D:8) a +0 quarterstaff (55, -5, D:8) a +2 war axe of freezing a +0 robe Level 9 of the Dungeon (0, 3, D:9) a +0 dagger a +0 robe (3, 3, D:9) a +0 dagger a +0 robe a +0 mace a +0 ring mail (10, -16, D:9) a +0 short sword a +0 dagger (10, -15, D:9) a stone a +0 dagger a +0 short sword a +0 short sword (10, -14, D:9) a +0 club 4 stones a +0 short sword (11, -22, D:9) a +0 leather armour (11, -15, D:9) a +0 whip (12, -12, D:9) a +0 hand axe (12, -9, D:9) a +0 robe a +0 dagger (14, -14, D:9) a +0 morningstar a +0 dagger a +0 robe a +0 dagger (17, -13, D:9) a +0 leather armour a +1 mace of protection (18, -18, D:9) a +0 helmet (25, -24, D:9) a +0 ring mail (28, 5, D:9) 4 stones a +0 dagger (30, 5, D:9) a +0 robe a +0 dagger (41, 5, D:9) a scroll of enchant armour (41, 6, D:9) a manual of Unarmed Combat (41, 7, D:9) a scroll of teleportation (42, 6, D:9) a +6 ring of dexterity (45, 0, D:9) a scroll of fear (49, 16, D:9) a +0 dagger (50, -20, D:9) 3 scrolls of noise (54, 0, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 robe (16, -2, D:10) a +0 giant club a +0 giant spiked club (18, -25, D:10) a +0 giant club a +0 giant spiked club (19, -23, D:10) a +0 mace (22, -2, D:10) a +0 morningstar (22, -1, D:10) a +0 robe a +0 dagger (22, 0, D:10) a +0 rapier (24, 0, D:10) a +0 robe a +3 flail (25, 1, D:10) a +0 robe a +0 dagger (25, 29, D:10) a +0 whip (26, -13, D:10) a +0 helmet (26, 0, D:10) a +0 robe a +4 trident of freezing (26, 1, D:10) a +0 hand axe (26, 2, D:10) a +0 giant spiked club a +0 giant club (27, -1, D:10) a +0 robe a +0 short sword (27, 2, D:10) a +0 short sword a +0 robe a +1 trident (28, 26, D:10) a +0 falchion (32, 17, D:10) a +0 hand axe (40, -4, D:10) a +0 leather armour (40, -2, D:10) 6 curare-tipped darts (48, 1, D:10) a +0 mace (57, -4, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (1, 7, D:11) 5 atropa-tipped darts a +0 shortbow (2, 2, D:11) a +0 robe (5, 17, D:11) 24 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (16, -24, Lair:1) a +0 spear (26, -17, Lair:1) a +0 long sword (29, -2, Lair:1) 2 javelins (33, -1, Lair:1) a Trismegistus Codex (35, -25, Lair:1) a +0 sling (35, 2, Lair:1) a +0 scale mail (40, -34, Lair:1) a +0 whip (43, -11, Lair:1) a water moccasin corpse (44, -20, Lair:1) 8 stones (45, -32, Lair:1) a yak corpse (skeletalised by now) (45, -11, Lair:1) a +0 long sword (46, -33, Lair:1) a yak corpse (skeletalised by now) (46, -32, Lair:1) a yak corpse (skeletalised by now) (52, -19, Lair:1) 2 stones