Persimmon Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -35, D:1) a +0 chain mail (10, -2, D:1) a +1 dagger of venom (15, -13, D:1) a +0 club (16, -34, D:1) a +0 short sword 4 stones (17, -42, D:1) a beast talisman (21, -17, D:1) a +0 short sword (27, -32, D:1) a +0 dagger (43, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 8, D:2) a +0 club (15, 29, D:2) a +0 chain mail (17, 31, D:2) a +0 ring mail (18, 2, D:2) 5 atropa-tipped darts (19, -6, D:2) a +0 robe (20, 32, D:2) a +0 robe (24, 26, D:2) a +0 robe (34, 19, D:2) a +0 dagger (35, 43, D:2) a +0 dagger 4 stones (36, 29, D:2) a +0 club (45, 23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nahan's General Store a +0 robe (9 gold) the +1 robe of Shielding {Rampage rElec rC+++ Dex-2} (707 gold) Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +1 whip of venom (140 gold) a potion of heal wounds (70 gold) the +0 ice dragon scales of Fortitude {rF- rC++ Slay+2} (1055 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. 7 stones (9 gold) a +0 ring mail (56 gold) (0, 0, D:3) a +0 dagger (12, 19, D:3) 6 javelins (13, 4, D:3) a +0 short sword (15, 17, D:3) a +0 falchion (17, 26, D:3) 3 stones (18, 38, D:3) a +0 hammer (22, 7, D:3) a +0 club a +0 chain mail (26, 22, D:3) a +0 club (29, 32, D:3) a +0 short sword (35, 14, D:3) 2 stones (45, 18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, -25, D:4) a +0 giant club (13, -22, D:4) a +1 flail of venom (21, 1, D:4) a +0 hand axe a +0 club a +0 leather armour (24, -21, D:4) a +0 scale mail (27, -4, D:4) 2 stones (28, -20, D:4) a book of Conjurations (38, -20, D:4) a +0 giant spiked club (38, -18, D:4) a +0 giant club (41, -2, D:4) a +0 short sword (43, 5, D:4) a +0 ring mail (52, -6, D:4) a +0 ring mail Level 5 of the Dungeon (5, 12, D:5) the orb of Oruph {*Rage, Will+} Will+: It increases your willpower. (6, -4, D:5) a +0 dagger (6, -3, D:5) a +0 dagger a +0 flail (6, -2, D:5) a +0 hand axe (6, -1, D:5) a +0 dagger a +0 robe (7, -8, D:5) a flux talisman (9, -11, D:5) a +0 trident a +0 leather armour (15, 11, D:5) a +2 short sword of holy wrath (17, -4, D:5) a +0 dagger (26, -15, D:5) a +0 falchion 2 boomerangs (31, -11, D:5) a +0 plate armour (33, 21, D:5) a stone (40, 3, D:5) a +0 giant club (42, 22, D:5) a +0 dagger a +0 robe (60, 15, D:5) a +1 flail of holy wrath a +0 chain mail Level 6 of the Dungeon (6, 5, D:6) 4 stones (9, 24, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (9, 26, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (9, 28, D:6) a +0 hand axe (9, 29, D:6) a black bear corpse (skeletalised by now) (12, 27, D:6) a +0 flail an orc corpse (skeletalised by now) (14, 35, D:6) 5 stones (15, 29, D:6) 3 boomerangs (46, 31, D:6) a potion of haste (47, 29, D:6) a poisoned dart a curare-tipped dart (48, 29, D:6) 2 poisoned darts